simulated function float getXY(Canvas C, vector location, out int screenX, out int screenY) {
local vector X, Y, Z, CamLoc, TargetDir, Dir, XY;
local rotator CamRot;
local Actor Camera;
local float TanFOVx, TanFOVy;
local float ret;
C.ViewPort.Actor.PlayerCalcView(Camera, CamLoc, CamRot);
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#!/bin/bash | |
# Simple script for run unreal tournament linux server | |
# required cron | |
# start automatically at server boot. | |
# | |
# Installation: | |
# 1. rename script to some unique name. | |
# 2. Put it in your UT directory. | |
# 3. Add it to your crontab, for run every minute. | |
# |