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QML doodle canvas
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import QtQuick 2.12 | |
import QtQuick.Window 2.12 | |
Window { | |
id: msPaint | |
visible: true | |
width: 640 | |
height: 480 | |
title: qsTr("MoeSoftPaint") | |
property real lastPosX | |
property real lastPosY | |
property bool drawing: false | |
Canvas { | |
id: paintCanvas | |
anchors.fill: parent | |
onPaint: { | |
var ctx = getContext("2d"); | |
ctx.strokeStyle = 'rgba(0, 128, 128, 1)'; | |
if (drawing) { | |
let curPosX = mouse.mouseX; | |
let curPosY = mouse.mouseY; | |
ctx.beginPath(); | |
ctx.moveTo(lastPosX, lastPosY); | |
ctx.lineTo(curPosX, curPosY); | |
ctx.stroke(); | |
ctx.closePath(); | |
lastPosX = curPosX; | |
lastPosY = curPosY; | |
} | |
} | |
MouseArea { | |
id: mouse | |
anchors.fill: parent | |
onPressed: { | |
lastPosX = mouseX; | |
lastPosY = mouseY; | |
drawing = true; | |
} | |
onReleased: { | |
drawing = false; | |
} | |
onPositionChanged: { | |
paintCanvas.requestPaint(); | |
} | |
} | |
} | |
} |
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