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| Plants | |
| -Block Methods | |
| --getPlantTypes() @Nullable Set<PlantType>, null type represents not a plant. | |
| --canBePlanted(IBlockReader, BlockPos) boolean, Plant's authority on if it can be placed here. Equal authority with canPlantOn | |
| --canHarvest(IBlockReader, BlockPos, @Nullable PlayerEntity) boolean, if the plant can be harvested | |
| --harvest(IWorld, BlockPos, @Nullable PlayerEntity) List<ItemStack>, harvests the plant into a List<ItemStacK>. Updates the state in the world. | |
| --placePlant(IWorld, BlockPos, @Nullable PlayerEntity, ItemStack) boolean, places the plant into the world. Returns true for success. | |
| --getSeed() Item, returns the seed for this plant. | |
| --getGrowthProgress(BlockState) float, returns [0, 1] for plant growth. | |
| -Growing | |
| --Handled by IGrowable. | |
| --IGrowable needs an ItemStack context for what the fertilizer is. | |
| Soils | |
| -Block Methods | |
| --canPlantHere(Block plant, IBlockReader world, BlockPos pos) boolean, Soil's authority on if a plant can be planted here. Equal authority with canBePlanted | |
| --getSupportedPlantTypes() Set<PlantType>, less contextul method that gets what types this plant should supports. | |
| Seeds | |
| -Item Methods | |
| --canBePlanted(IBlockReader, BlockPos), delegates to Block | |
| --placePlant(IWorld, BlockPos, @Nullable PlayerEntity, ItemStack), delegates to Block | |
| --getPlantState(IBlockReader, BlockPos, @Nullable PlayerEntity, ItemStack) BlockState, gets the state this plant will place. Not always accurate due to doubleplants etc. | |
| --getPlant() Block, returns the Plant associated with this Seed |
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--getPlantTypes() @Nullable Set<PlantType>, null type represents not a plant.It would be better if things that aren't plants just return an empty set.