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August 12, 2025 20:38
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glewinfo | |
--------------------------- | |
GLEW Extension Info | |
--------------------------- | |
GLEW version 2.2.0 | |
Running on a AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.63, 6.15.9-zen1-1-zen) from AMD | |
OpenGL version 4.6 (Compatibility Profile) Mesa 25.1.7-arch1.1 is supported | |
GL_VERSION_1_1: OK | |
--------------- | |
GL_VERSION_1_2: OK | |
--------------- | |
glCopyTexSubImage3D: OK | |
glDrawRangeElements: OK | |
glTexImage3D: OK | |
glTexSubImage3D: OK | |
GL_VERSION_1_2_1: OK | |
----------------- | |
GL_VERSION_1_3: OK | |
--------------- | |
glActiveTexture: OK | |
glClientActiveTexture: OK | |
glCompressedTexImage1D: OK | |
glCompressedTexImage2D: OK | |
glCompressedTexImage3D: OK | |
glCompressedTexSubImage1D: OK | |
glCompressedTexSubImage2D: OK | |
glCompressedTexSubImage3D: OK | |
glGetCompressedTexImage: OK | |
glLoadTransposeMatrixd: OK | |
glLoadTransposeMatrixf: OK | |
glMultTransposeMatrixd: OK | |
glMultTransposeMatrixf: OK | |
glMultiTexCoord1d: OK | |
glMultiTexCoord1dv: OK | |
glMultiTexCoord1f: OK | |
glMultiTexCoord1fv: OK | |
glMultiTexCoord1i: OK | |
glMultiTexCoord1iv: OK | |
glMultiTexCoord1s: OK | |
glMultiTexCoord1sv: OK | |
glMultiTexCoord2d: OK | |
glMultiTexCoord2dv: OK | |
glMultiTexCoord2f: OK | |
glMultiTexCoord2fv: OK | |
glMultiTexCoord2i: OK | |
glMultiTexCoord2iv: OK | |
glMultiTexCoord2s: OK | |
glMultiTexCoord2sv: OK | |
glMultiTexCoord3d: OK | |
glMultiTexCoord3dv: OK | |
glMultiTexCoord3f: OK | |
glMultiTexCoord3fv: OK | |
glMultiTexCoord3i: OK | |
glMultiTexCoord3iv: OK | |
glMultiTexCoord3s: OK | |
glMultiTexCoord3sv: OK | |
glMultiTexCoord4d: OK | |
glMultiTexCoord4dv: OK | |
glMultiTexCoord4f: OK | |
glMultiTexCoord4fv: OK | |
glMultiTexCoord4i: OK | |
glMultiTexCoord4iv: OK | |
glMultiTexCoord4s: OK | |
glMultiTexCoord4sv: OK | |
glSampleCoverage: OK | |
GL_VERSION_1_4: OK | |
--------------- | |
glBlendColor: OK | |
glBlendEquation: OK | |
glBlendFuncSeparate: OK | |
glFogCoordPointer: OK | |
glFogCoordd: OK | |
glFogCoorddv: OK | |
glFogCoordf: OK | |
glFogCoordfv: OK | |
glMultiDrawArrays: OK | |
glMultiDrawElements: OK | |
glPointParameterf: OK | |
glPointParameterfv: OK | |
glPointParameteri: OK | |
glPointParameteriv: OK | |
glSecondaryColor3b: OK | |
glSecondaryColor3bv: OK | |
glSecondaryColor3d: OK | |
glSecondaryColor3dv: OK | |
glSecondaryColor3f: OK | |
glSecondaryColor3fv: OK | |
glSecondaryColor3i: OK | |
glSecondaryColor3iv: OK | |
glSecondaryColor3s: OK | |
glSecondaryColor3sv: OK | |
glSecondaryColor3ub: OK | |
glSecondaryColor3ubv: OK | |
glSecondaryColor3ui: OK | |
glSecondaryColor3uiv: OK | |
glSecondaryColor3us: OK | |
glSecondaryColor3usv: OK | |
glSecondaryColorPointer: OK | |
glWindowPos2d: OK | |
glWindowPos2dv: OK | |
glWindowPos2f: OK | |
glWindowPos2fv: OK | |
glWindowPos2i: OK | |
glWindowPos2iv: OK | |
glWindowPos2s: OK | |
glWindowPos2sv: OK | |
glWindowPos3d: OK | |
glWindowPos3dv: OK | |
glWindowPos3f: OK | |
glWindowPos3fv: OK | |
glWindowPos3i: OK | |
glWindowPos3iv: OK | |
glWindowPos3s: OK | |
glWindowPos3sv: OK | |
GL_VERSION_1_5: OK | |
--------------- | |
glBeginQuery: OK | |
glBindBuffer: OK | |
glBufferData: OK | |
glBufferSubData: OK | |
glDeleteBuffers: OK | |
glDeleteQueries: OK | |
glEndQuery: OK | |
glGenBuffers: OK | |
glGenQueries: OK | |
glGetBufferParameteriv: OK | |
glGetBufferPointerv: OK | |
glGetBufferSubData: OK | |
glGetQueryObjectiv: OK | |
glGetQueryObjectuiv: OK | |
glGetQueryiv: OK | |
glIsBuffer: OK | |
glIsQuery: OK | |
glMapBuffer: OK | |
glUnmapBuffer: OK | |
GL_VERSION_2_0: OK | |
--------------- | |
glAttachShader: OK | |
glBindAttribLocation: OK | |
glBlendEquationSeparate: OK | |
glCompileShader: OK | |
glCreateProgram: OK | |
glCreateShader: OK | |
glDeleteProgram: OK | |
glDeleteShader: OK | |
glDetachShader: OK | |
glDisableVertexAttribArray: OK | |
glDrawBuffers: OK | |
glEnableVertexAttribArray: OK | |
glGetActiveAttrib: OK | |
glGetActiveUniform: OK | |
glGetAttachedShaders: OK | |
glGetAttribLocation: OK | |
glGetProgramInfoLog: OK | |
glGetProgramiv: OK | |
glGetShaderInfoLog: OK | |
glGetShaderSource: OK | |
glGetShaderiv: OK | |
glGetUniformLocation: OK | |
glGetUniformfv: OK | |
glGetUniformiv: OK | |
glGetVertexAttribPointerv: OK | |
glGetVertexAttribdv: OK | |
glGetVertexAttribfv: OK | |
glGetVertexAttribiv: OK | |
glIsProgram: OK | |
glIsShader: OK | |
glLinkProgram: OK | |
glShaderSource: OK | |
glStencilFuncSeparate: OK | |
glStencilMaskSeparate: OK | |
glStencilOpSeparate: OK | |
glUniform1f: OK | |
glUniform1fv: OK | |
glUniform1i: OK | |
glUniform1iv: OK | |
glUniform2f: OK | |
glUniform2fv: OK | |
glUniform2i: OK | |
glUniform2iv: OK | |
glUniform3f: OK | |
glUniform3fv: OK | |
glUniform3i: OK | |
glUniform3iv: OK | |
glUniform4f: OK | |
glUniform4fv: OK | |
glUniform4i: OK | |
glUniform4iv: OK | |
glUniformMatrix2fv: OK | |
glUniformMatrix3fv: OK | |
glUniformMatrix4fv: OK | |
glUseProgram: OK | |
glValidateProgram: OK | |
glVertexAttrib1d: OK | |
glVertexAttrib1dv: OK | |
glVertexAttrib1f: OK | |
glVertexAttrib1fv: OK | |
glVertexAttrib1s: OK | |
glVertexAttrib1sv: OK | |
glVertexAttrib2d: OK | |
glVertexAttrib2dv: OK | |
glVertexAttrib2f: OK | |
glVertexAttrib2fv: OK | |
glVertexAttrib2s: OK | |
glVertexAttrib2sv: OK | |
glVertexAttrib3d: OK | |
glVertexAttrib3dv: OK | |
glVertexAttrib3f: OK | |
glVertexAttrib3fv: OK | |
glVertexAttrib3s: OK | |
glVertexAttrib3sv: OK | |
glVertexAttrib4Nbv: OK | |
glVertexAttrib4Niv: OK | |
glVertexAttrib4Nsv: OK | |
glVertexAttrib4Nub: OK | |
glVertexAttrib4Nubv: OK | |
glVertexAttrib4Nuiv: OK | |
glVertexAttrib4Nusv: OK | |
glVertexAttrib4bv: OK | |
glVertexAttrib4d: OK | |
glVertexAttrib4dv: OK | |
glVertexAttrib4f: OK | |
glVertexAttrib4fv: OK | |
glVertexAttrib4iv: OK | |
glVertexAttrib4s: OK | |
glVertexAttrib4sv: OK | |
glVertexAttrib4ubv: OK | |
glVertexAttrib4uiv: OK | |
glVertexAttrib4usv: OK | |
glVertexAttribPointer: OK | |
GL_VERSION_2_1: OK | |
--------------- | |
glUniformMatrix2x3fv: OK | |
glUniformMatrix2x4fv: OK | |
glUniformMatrix3x2fv: OK | |
glUniformMatrix3x4fv: OK | |
glUniformMatrix4x2fv: OK | |
glUniformMatrix4x3fv: OK | |
GL_VERSION_3_0: OK | |
--------------- | |
glBeginConditionalRender: OK | |
glBeginTransformFeedback: OK | |
glBindFragDataLocation: OK | |
glClampColor: OK | |
glClearBufferfi: OK | |
glClearBufferfv: OK | |
glClearBufferiv: OK | |
glClearBufferuiv: OK | |
glColorMaski: OK | |
glDisablei: OK | |
glEnablei: OK | |
glEndConditionalRender: OK | |
glEndTransformFeedback: OK | |
glGetBooleani_v: OK | |
glGetFragDataLocation: OK | |
glGetStringi: OK | |
glGetTexParameterIiv: OK | |
glGetTexParameterIuiv: OK | |
glGetTransformFeedbackVarying: OK | |
glGetUniformuiv: OK | |
glGetVertexAttribIiv: OK | |
glGetVertexAttribIuiv: OK | |
glIsEnabledi: OK | |
glTexParameterIiv: OK | |
glTexParameterIuiv: OK | |
glTransformFeedbackVaryings: OK | |
glUniform1ui: OK | |
glUniform1uiv: OK | |
glUniform2ui: OK | |
glUniform2uiv: OK | |
glUniform3ui: OK | |
glUniform3uiv: OK | |
glUniform4ui: OK | |
glUniform4uiv: OK | |
glVertexAttribI1i: OK | |
glVertexAttribI1iv: OK | |
glVertexAttribI1ui: OK | |
glVertexAttribI1uiv: OK | |
glVertexAttribI2i: OK | |
glVertexAttribI2iv: OK | |
glVertexAttribI2ui: OK | |
glVertexAttribI2uiv: OK | |
glVertexAttribI3i: OK | |
glVertexAttribI3iv: OK | |
glVertexAttribI3ui: OK | |
glVertexAttribI3uiv: OK | |
glVertexAttribI4bv: OK | |
glVertexAttribI4i: OK | |
glVertexAttribI4iv: OK | |
glVertexAttribI4sv: OK | |
glVertexAttribI4ubv: OK | |
glVertexAttribI4ui: OK | |
glVertexAttribI4uiv: OK | |
glVertexAttribI4usv: OK | |
glVertexAttribIPointer: OK | |
GL_VERSION_3_1: OK | |
--------------- | |
glDrawArraysInstanced: OK | |
glDrawElementsInstanced: OK | |
glPrimitiveRestartIndex: OK | |
glTexBuffer: OK | |
GL_VERSION_3_2: OK | |
--------------- | |
glFramebufferTexture: OK | |
glGetBufferParameteri64v: OK | |
glGetInteger64i_v: OK | |
GL_VERSION_3_3: OK | |
--------------- | |
glVertexAttribDivisor: OK | |
GL_VERSION_4_0: OK | |
--------------- | |
glBlendEquationSeparatei: OK | |
glBlendEquationi: OK | |
glBlendFuncSeparatei: OK | |
glBlendFunci: OK | |
glMinSampleShading: OK | |
GL_VERSION_4_1: OK | |
--------------- | |
GL_VERSION_4_2: OK | |
--------------- | |
GL_VERSION_4_3: OK | |
--------------- | |
GL_VERSION_4_4: OK | |
--------------- | |
GL_VERSION_4_5: OK | |
--------------- | |
glGetGraphicsResetStatus: OK | |
glGetnCompressedTexImage: OK | |
glGetnTexImage: OK | |
glGetnUniformdv: OK | |
GL_VERSION_4_6: OK | |
--------------- | |
glMultiDrawArraysIndirectCount: OK | |
glMultiDrawElementsIndirectCount: OK | |
glSpecializeShader: OK | |
GL_3DFX_multisample: MISSING | |
-------------------- | |
GL_3DFX_tbuffer: MISSING | |
---------------- | |
GL_3DFX_texture_compression_FXT1: MISSING | |
--------------------------------- | |
GL_AMD_blend_minmax_factor: MISSING | |
--------------------------- | |
GL_AMD_compressed_3DC_texture: MISSING | |
------------------------------ | |
GL_AMD_compressed_ATC_texture: MISSING | |
------------------------------ | |
GL_AMD_conservative_depth: OK | |
-------------------------- | |
GL_AMD_debug_output: MISSING | |
-------------------- | |
GL_AMD_depth_clamp_separate: OK | |
---------------------------- | |
GL_AMD_draw_buffers_blend: OK | |
-------------------------- | |
glBlendEquationIndexedAMD: OK | |
glBlendEquationSeparateIndexedAMD: OK | |
glBlendFuncIndexedAMD: OK | |
glBlendFuncSeparateIndexedAMD: OK | |
GL_AMD_framebuffer_multisample_advanced: OK | |
---------------------------------------- | |
glNamedRenderbufferStorageMultisampleAdvancedAMD: OK | |
glRenderbufferStorageMultisampleAdvancedAMD: OK | |
GL_AMD_framebuffer_sample_positions: MISSING | |
------------------------------------ | |
GL_AMD_gcn_shader: MISSING | |
------------------ | |
GL_AMD_gpu_shader_half_float: MISSING | |
----------------------------- | |
GL_AMD_gpu_shader_half_float_fetch: MISSING | |
----------------------------------- | |
GL_AMD_gpu_shader_int16: MISSING | |
------------------------ | |
GL_AMD_gpu_shader_int64: MISSING | |
------------------------ | |
GL_AMD_interleaved_elements: MISSING | |
---------------------------- | |
GL_AMD_multi_draw_indirect: OK | |
--------------------------- | |
glMultiDrawArraysIndirectAMD: OK | |
glMultiDrawElementsIndirectAMD: OK | |
GL_AMD_name_gen_delete: MISSING | |
----------------------- | |
GL_AMD_occlusion_query_event: MISSING | |
----------------------------- | |
GL_AMD_performance_monitor: OK | |
--------------------------- | |
glBeginPerfMonitorAMD: OK | |
glDeletePerfMonitorsAMD: OK | |
glEndPerfMonitorAMD: OK | |
glGenPerfMonitorsAMD: OK | |
glGetPerfMonitorCounterDataAMD: OK | |
glGetPerfMonitorCounterInfoAMD: OK | |
glGetPerfMonitorCounterStringAMD: OK | |
glGetPerfMonitorCountersAMD: OK | |
glGetPerfMonitorGroupStringAMD: OK | |
glGetPerfMonitorGroupsAMD: OK | |
glSelectPerfMonitorCountersAMD: OK | |
GL_AMD_pinned_memory: OK | |
--------------------- | |
GL_AMD_program_binary_Z400: MISSING | |
--------------------------- | |
GL_AMD_query_buffer_object: OK | |
--------------------------- | |
GL_AMD_sample_positions: MISSING | |
------------------------ | |
GL_AMD_seamless_cubemap_per_texture: OK | |
------------------------------------ | |
GL_AMD_shader_atomic_counter_ops: MISSING | |
--------------------------------- | |
GL_AMD_shader_ballot: MISSING | |
--------------------- | |
GL_AMD_shader_explicit_vertex_parameter: MISSING | |
---------------------------------------- | |
GL_AMD_shader_image_load_store_lod: MISSING | |
----------------------------------- | |
GL_AMD_shader_stencil_export: OK | |
----------------------------- | |
GL_AMD_shader_stencil_value_export: MISSING | |
----------------------------------- | |
GL_AMD_shader_trinary_minmax: OK | |
----------------------------- | |
GL_AMD_sparse_texture: MISSING | |
---------------------- | |
GL_AMD_stencil_operation_extended: MISSING | |
---------------------------------- | |
GL_AMD_texture_gather_bias_lod: MISSING | |
------------------------------- | |
GL_AMD_texture_texture4: OK | |
------------------------ | |
GL_AMD_transform_feedback3_lines_triangles: MISSING | |
------------------------------------------- | |
GL_AMD_transform_feedback4: MISSING | |
--------------------------- | |
GL_AMD_vertex_shader_layer: OK | |
--------------------------- | |
GL_AMD_vertex_shader_tessellator: MISSING | |
--------------------------------- | |
GL_AMD_vertex_shader_viewport_index: OK | |
------------------------------------ | |
GL_ANDROID_extension_pack_es31a: MISSING | |
-------------------------------- | |
GL_ANGLE_depth_texture: MISSING | |
----------------------- | |
GL_ANGLE_framebuffer_blit: MISSING | |
-------------------------- | |
GL_ANGLE_framebuffer_multisample: MISSING | |
--------------------------------- | |
GL_ANGLE_instanced_arrays: MISSING | |
-------------------------- | |
GL_ANGLE_pack_reverse_row_order: MISSING | |
-------------------------------- | |
GL_ANGLE_program_binary: MISSING | |
------------------------ | |
GL_ANGLE_texture_compression_dxt1: MISSING | |
---------------------------------- | |
GL_ANGLE_texture_compression_dxt3: OK | |
---------------------------------- | |
GL_ANGLE_texture_compression_dxt5: OK | |
---------------------------------- | |
GL_ANGLE_texture_usage: MISSING | |
----------------------- | |
GL_ANGLE_timer_query: MISSING | |
--------------------- | |
GL_ANGLE_translated_shader_source: MISSING | |
---------------------------------- | |
GL_APPLE_aux_depth_stencil: MISSING | |
--------------------------- | |
GL_APPLE_client_storage: MISSING | |
------------------------ | |
GL_APPLE_clip_distance: MISSING | |
----------------------- | |
GL_APPLE_color_buffer_packed_float: MISSING | |
----------------------------------- | |
GL_APPLE_copy_texture_levels: MISSING | |
----------------------------- | |
GL_APPLE_element_array: MISSING | |
----------------------- | |
GL_APPLE_fence: MISSING | |
--------------- | |
GL_APPLE_float_pixels: MISSING | |
---------------------- | |
GL_APPLE_flush_buffer_range: MISSING | |
---------------------------- | |
GL_APPLE_framebuffer_multisample: MISSING | |
--------------------------------- | |
GL_APPLE_object_purgeable: MISSING | |
-------------------------- | |
GL_APPLE_pixel_buffer: MISSING | |
---------------------- | |
GL_APPLE_rgb_422: MISSING | |
----------------- | |
GL_APPLE_row_bytes: MISSING | |
------------------- | |
GL_APPLE_specular_vector: MISSING | |
------------------------- | |
GL_APPLE_sync: MISSING | |
-------------- | |
GL_APPLE_texture_2D_limited_npot: MISSING | |
--------------------------------- | |
GL_APPLE_texture_format_BGRA8888: MISSING | |
--------------------------------- | |
GL_APPLE_texture_max_level: MISSING | |
--------------------------- | |
GL_APPLE_texture_packed_float: MISSING | |
------------------------------ | |
GL_APPLE_texture_range: MISSING | |
----------------------- | |
GL_APPLE_transform_hint: MISSING | |
------------------------ | |
GL_APPLE_vertex_array_object: MISSING | |
----------------------------- | |
GL_APPLE_vertex_array_range: MISSING | |
---------------------------- | |
GL_APPLE_vertex_program_evaluators: MISSING | |
----------------------------------- | |
GL_APPLE_ycbcr_422: MISSING | |
------------------- | |
GL_ARB_ES2_compatibility: OK | |
------------------------- | |
glClearDepthf: OK | |
glDepthRangef: OK | |
glGetShaderPrecisionFormat: OK | |
glReleaseShaderCompiler: OK | |
glShaderBinary: OK | |
GL_ARB_ES3_1_compatibility: OK | |
--------------------------- | |
glMemoryBarrierByRegion: OK | |
GL_ARB_ES3_2_compatibility: OK | |
--------------------------- | |
glPrimitiveBoundingBoxARB: OK | |
GL_ARB_ES3_compatibility: OK | |
------------------------- | |
GL_ARB_arrays_of_arrays: OK | |
------------------------ | |
GL_ARB_base_instance: OK | |
--------------------- | |
glDrawArraysInstancedBaseInstance: OK | |
glDrawElementsInstancedBaseInstance: OK | |
glDrawElementsInstancedBaseVertexBaseInstance: OK | |
GL_ARB_bindless_texture: OK | |
------------------------ | |
glGetImageHandleARB: OK | |
glGetTextureHandleARB: OK | |
glGetTextureSamplerHandleARB: OK | |
glGetVertexAttribLui64vARB: OK | |
glIsImageHandleResidentARB: OK | |
glIsTextureHandleResidentARB: OK | |
glMakeImageHandleNonResidentARB: OK | |
glMakeImageHandleResidentARB: OK | |
glMakeTextureHandleNonResidentARB: OK | |
glMakeTextureHandleResidentARB: OK | |
glProgramUniformHandleui64ARB: OK | |
glProgramUniformHandleui64vARB: OK | |
glUniformHandleui64ARB: OK | |
glUniformHandleui64vARB: OK | |
glVertexAttribL1ui64ARB: OK | |
glVertexAttribL1ui64vARB: OK | |
GL_ARB_blend_func_extended: OK | |
--------------------------- | |
glBindFragDataLocationIndexed: OK | |
glGetFragDataIndex: OK | |
GL_ARB_buffer_storage: OK | |
---------------------- | |
glBufferStorage: OK | |
GL_ARB_cl_event: MISSING | |
---------------- | |
GL_ARB_clear_buffer_object: OK | |
--------------------------- | |
glClearBufferData: OK | |
glClearBufferSubData: OK | |
glClearNamedBufferDataEXT: OK | |
glClearNamedBufferSubDataEXT: OK | |
GL_ARB_clear_texture: OK | |
--------------------- | |
glClearTexImage: OK | |
glClearTexSubImage: OK | |
GL_ARB_clip_control: OK | |
-------------------- | |
glClipControl: OK | |
GL_ARB_color_buffer_float: OK | |
-------------------------- | |
glClampColorARB: OK | |
GL_ARB_compatibility: OK | |
--------------------- | |
GL_ARB_compressed_texture_pixel_storage: OK | |
---------------------------------------- | |
GL_ARB_compute_shader: OK | |
---------------------- | |
glDispatchCompute: OK | |
glDispatchComputeIndirect: OK | |
GL_ARB_compute_variable_group_size: OK | |
----------------------------------- | |
glDispatchComputeGroupSizeARB: OK | |
GL_ARB_conditional_render_inverted: OK | |
----------------------------------- | |
GL_ARB_conservative_depth: OK | |
-------------------------- | |
GL_ARB_copy_buffer: OK | |
------------------- | |
glCopyBufferSubData: OK | |
GL_ARB_copy_image: OK | |
------------------ | |
glCopyImageSubData: OK | |
GL_ARB_cull_distance: OK | |
--------------------- | |
GL_ARB_debug_output: OK | |
-------------------- | |
glDebugMessageCallbackARB: OK | |
glDebugMessageControlARB: OK | |
glDebugMessageInsertARB: OK | |
glGetDebugMessageLogARB: OK | |
GL_ARB_depth_buffer_float: OK | |
-------------------------- | |
GL_ARB_depth_clamp: OK | |
------------------- | |
GL_ARB_depth_texture: OK | |
--------------------- | |
GL_ARB_derivative_control: OK | |
-------------------------- | |
GL_ARB_direct_state_access: OK | |
--------------------------- | |
glBindTextureUnit: OK | |
glBlitNamedFramebuffer: OK | |
glCheckNamedFramebufferStatus: OK | |
glClearNamedBufferData: OK | |
glClearNamedBufferSubData: OK | |
glClearNamedFramebufferfi: OK | |
glClearNamedFramebufferfv: OK | |
glClearNamedFramebufferiv: OK | |
glClearNamedFramebufferuiv: OK | |
glCompressedTextureSubImage1D: OK | |
glCompressedTextureSubImage2D: OK | |
glCompressedTextureSubImage3D: OK | |
glCopyNamedBufferSubData: OK | |
glCopyTextureSubImage1D: OK | |
glCopyTextureSubImage2D: OK | |
glCopyTextureSubImage3D: OK | |
glCreateBuffers: OK | |
glCreateFramebuffers: OK | |
glCreateProgramPipelines: OK | |
glCreateQueries: OK | |
glCreateRenderbuffers: OK | |
glCreateSamplers: OK | |
glCreateTextures: OK | |
glCreateTransformFeedbacks: OK | |
glCreateVertexArrays: OK | |
glDisableVertexArrayAttrib: OK | |
glEnableVertexArrayAttrib: OK | |
glFlushMappedNamedBufferRange: OK | |
glGenerateTextureMipmap: OK | |
glGetCompressedTextureImage: OK | |
glGetNamedBufferParameteri64v: OK | |
glGetNamedBufferParameteriv: OK | |
glGetNamedBufferPointerv: OK | |
glGetNamedBufferSubData: OK | |
glGetNamedFramebufferAttachmentParameteriv: OK | |
glGetNamedFramebufferParameteriv: OK | |
glGetNamedRenderbufferParameteriv: OK | |
glGetQueryBufferObjecti64v: OK | |
glGetQueryBufferObjectiv: OK | |
glGetQueryBufferObjectui64v: OK | |
glGetQueryBufferObjectuiv: OK | |
glGetTextureImage: OK | |
glGetTextureLevelParameterfv: OK | |
glGetTextureLevelParameteriv: OK | |
glGetTextureParameterIiv: OK | |
glGetTextureParameterIuiv: OK | |
glGetTextureParameterfv: OK | |
glGetTextureParameteriv: OK | |
glGetTransformFeedbacki64_v: OK | |
glGetTransformFeedbacki_v: OK | |
glGetTransformFeedbackiv: OK | |
glGetVertexArrayIndexed64iv: OK | |
glGetVertexArrayIndexediv: OK | |
glGetVertexArrayiv: OK | |
glInvalidateNamedFramebufferData: OK | |
glInvalidateNamedFramebufferSubData: OK | |
glMapNamedBuffer: OK | |
glMapNamedBufferRange: OK | |
glNamedBufferData: OK | |
glNamedBufferStorage: OK | |
glNamedBufferSubData: OK | |
glNamedFramebufferDrawBuffer: OK | |
glNamedFramebufferDrawBuffers: OK | |
glNamedFramebufferParameteri: OK | |
glNamedFramebufferReadBuffer: OK | |
glNamedFramebufferRenderbuffer: OK | |
glNamedFramebufferTexture: OK | |
glNamedFramebufferTextureLayer: OK | |
glNamedRenderbufferStorage: OK | |
glNamedRenderbufferStorageMultisample: OK | |
glTextureBuffer: OK | |
glTextureBufferRange: OK | |
glTextureParameterIiv: OK | |
glTextureParameterIuiv: OK | |
glTextureParameterf: OK | |
glTextureParameterfv: OK | |
glTextureParameteri: OK | |
glTextureParameteriv: OK | |
glTextureStorage1D: OK | |
glTextureStorage2D: OK | |
glTextureStorage2DMultisample: OK | |
glTextureStorage3D: OK | |
glTextureStorage3DMultisample: OK | |
glTextureSubImage1D: OK | |
glTextureSubImage2D: OK | |
glTextureSubImage3D: OK | |
glTransformFeedbackBufferBase: OK | |
glTransformFeedbackBufferRange: OK | |
glUnmapNamedBuffer: OK | |
glVertexArrayAttribBinding: OK | |
glVertexArrayAttribFormat: OK | |
glVertexArrayAttribIFormat: OK | |
glVertexArrayAttribLFormat: OK | |
glVertexArrayBindingDivisor: OK | |
glVertexArrayElementBuffer: OK | |
glVertexArrayVertexBuffer: OK | |
glVertexArrayVertexBuffers: OK | |
GL_ARB_draw_buffers: OK | |
-------------------- | |
glDrawBuffersARB: OK | |
GL_ARB_draw_buffers_blend: OK | |
-------------------------- | |
glBlendEquationSeparateiARB: OK | |
glBlendEquationiARB: OK | |
glBlendFuncSeparateiARB: OK | |
glBlendFunciARB: OK | |
GL_ARB_draw_elements_base_vertex: OK | |
--------------------------------- | |
glDrawElementsBaseVertex: OK | |
glDrawElementsInstancedBaseVertex: OK | |
glDrawRangeElementsBaseVertex: OK | |
glMultiDrawElementsBaseVertex: OK | |
GL_ARB_draw_indirect: OK | |
--------------------- | |
glDrawArraysIndirect: OK | |
glDrawElementsIndirect: OK | |
GL_ARB_draw_instanced: OK | |
---------------------- | |
GL_ARB_enhanced_layouts: OK | |
------------------------ | |
GL_ARB_explicit_attrib_location: OK | |
-------------------------------- | |
GL_ARB_explicit_uniform_location: OK | |
--------------------------------- | |
GL_ARB_fragment_coord_conventions: OK | |
---------------------------------- | |
GL_ARB_fragment_layer_viewport: OK | |
------------------------------- | |
GL_ARB_fragment_program: OK | |
------------------------ | |
GL_ARB_fragment_program_shadow: OK | |
------------------------------- | |
GL_ARB_fragment_shader: OK | |
----------------------- | |
GL_ARB_fragment_shader_interlock: MISSING | |
--------------------------------- | |
GL_ARB_framebuffer_no_attachments: OK | |
---------------------------------- | |
glFramebufferParameteri: OK | |
glGetFramebufferParameteriv: OK | |
glGetNamedFramebufferParameterivEXT: OK | |
glNamedFramebufferParameteriEXT: OK | |
GL_ARB_framebuffer_object: OK | |
-------------------------- | |
glBindFramebuffer: OK | |
glBindRenderbuffer: OK | |
glBlitFramebuffer: OK | |
glCheckFramebufferStatus: OK | |
glDeleteFramebuffers: OK | |
glDeleteRenderbuffers: OK | |
glFramebufferRenderbuffer: OK | |
glFramebufferTexture1D: OK | |
glFramebufferTexture2D: OK | |
glFramebufferTexture3D: OK | |
glFramebufferTextureLayer: OK | |
glGenFramebuffers: OK | |
glGenRenderbuffers: OK | |
glGenerateMipmap: OK | |
glGetFramebufferAttachmentParameteriv: OK | |
glGetRenderbufferParameteriv: OK | |
glIsFramebuffer: OK | |
glIsRenderbuffer: OK | |
glRenderbufferStorage: OK | |
glRenderbufferStorageMultisample: OK | |
GL_ARB_framebuffer_sRGB: OK | |
------------------------ | |
GL_ARB_geometry_shader4: MISSING | |
------------------------ | |
GL_ARB_get_program_binary: OK | |
-------------------------- | |
glGetProgramBinary: OK | |
glProgramBinary: OK | |
glProgramParameteri: OK | |
GL_ARB_get_texture_sub_image: OK | |
----------------------------- | |
glGetCompressedTextureSubImage: OK | |
glGetTextureSubImage: OK | |
GL_ARB_gl_spirv: OK | |
---------------- | |
glSpecializeShaderARB: OK | |
GL_ARB_gpu_shader5: OK | |
------------------- | |
GL_ARB_gpu_shader_fp64: OK | |
----------------------- | |
glGetUniformdv: OK | |
glUniform1d: OK | |
glUniform1dv: OK | |
glUniform2d: OK | |
glUniform2dv: OK | |
glUniform3d: OK | |
glUniform3dv: OK | |
glUniform4d: OK | |
glUniform4dv: OK | |
glUniformMatrix2dv: OK | |
glUniformMatrix2x3dv: OK | |
glUniformMatrix2x4dv: OK | |
glUniformMatrix3dv: OK | |
glUniformMatrix3x2dv: OK | |
glUniformMatrix3x4dv: OK | |
glUniformMatrix4dv: OK | |
glUniformMatrix4x2dv: OK | |
glUniformMatrix4x3dv: OK | |
GL_ARB_gpu_shader_int64: OK | |
------------------------ | |
glGetUniformi64vARB: OK | |
glGetUniformui64vARB: OK | |
glGetnUniformi64vARB: OK | |
glGetnUniformui64vARB: OK | |
glProgramUniform1i64ARB: OK | |
glProgramUniform1i64vARB: OK | |
glProgramUniform1ui64ARB: OK | |
glProgramUniform1ui64vARB: OK | |
glProgramUniform2i64ARB: OK | |
glProgramUniform2i64vARB: OK | |
glProgramUniform2ui64ARB: OK | |
glProgramUniform2ui64vARB: OK | |
glProgramUniform3i64ARB: OK | |
glProgramUniform3i64vARB: OK | |
glProgramUniform3ui64ARB: OK | |
glProgramUniform3ui64vARB: OK | |
glProgramUniform4i64ARB: OK | |
glProgramUniform4i64vARB: OK | |
glProgramUniform4ui64ARB: OK | |
glProgramUniform4ui64vARB: OK | |
glUniform1i64ARB: OK | |
glUniform1i64vARB: OK | |
glUniform1ui64ARB: OK | |
glUniform1ui64vARB: OK | |
glUniform2i64ARB: OK | |
glUniform2i64vARB: OK | |
glUniform2ui64ARB: OK | |
glUniform2ui64vARB: OK | |
glUniform3i64ARB: OK | |
glUniform3i64vARB: OK | |
glUniform3ui64ARB: OK | |
glUniform3ui64vARB: OK | |
glUniform4i64ARB: OK | |
glUniform4i64vARB: OK | |
glUniform4ui64ARB: OK | |
glUniform4ui64vARB: OK | |
GL_ARB_half_float_pixel: OK | |
------------------------ | |
GL_ARB_half_float_vertex: OK | |
------------------------- | |
GL_ARB_imaging: MISSING | |
--------------- | |
GL_ARB_indirect_parameters: OK | |
--------------------------- | |
glMultiDrawArraysIndirectCountARB: OK | |
glMultiDrawElementsIndirectCountARB: OK | |
GL_ARB_instanced_arrays: OK | |
------------------------ | |
glDrawArraysInstancedARB: OK | |
glDrawElementsInstancedARB: OK | |
glVertexAttribDivisorARB: OK | |
GL_ARB_internalformat_query: OK | |
---------------------------- | |
glGetInternalformativ: OK | |
GL_ARB_internalformat_query2: OK | |
----------------------------- | |
glGetInternalformati64v: OK | |
GL_ARB_invalidate_subdata: OK | |
-------------------------- | |
glInvalidateBufferData: OK | |
glInvalidateBufferSubData: OK | |
glInvalidateFramebuffer: OK | |
glInvalidateSubFramebuffer: OK | |
glInvalidateTexImage: OK | |
glInvalidateTexSubImage: OK | |
GL_ARB_map_buffer_alignment: OK | |
---------------------------- | |
GL_ARB_map_buffer_range: OK | |
------------------------ | |
glFlushMappedBufferRange: OK | |
glMapBufferRange: OK | |
GL_ARB_matrix_palette: MISSING | |
---------------------- | |
GL_ARB_multi_bind: OK | |
------------------ | |
glBindBuffersBase: OK | |
glBindBuffersRange: OK | |
glBindImageTextures: OK | |
glBindSamplers: OK | |
glBindTextures: OK | |
glBindVertexBuffers: OK | |
GL_ARB_multi_draw_indirect: OK | |
--------------------------- | |
glMultiDrawArraysIndirect: OK | |
glMultiDrawElementsIndirect: OK | |
GL_ARB_multisample: OK | |
------------------- | |
glSampleCoverageARB: OK | |
GL_ARB_multitexture: OK | |
-------------------- | |
glActiveTextureARB: OK | |
glClientActiveTextureARB: OK | |
glMultiTexCoord1dARB: OK | |
glMultiTexCoord1dvARB: OK | |
glMultiTexCoord1fARB: OK | |
glMultiTexCoord1fvARB: OK | |
glMultiTexCoord1iARB: OK | |
glMultiTexCoord1ivARB: OK | |
glMultiTexCoord1sARB: OK | |
glMultiTexCoord1svARB: OK | |
glMultiTexCoord2dARB: OK | |
glMultiTexCoord2dvARB: OK | |
glMultiTexCoord2fARB: OK | |
glMultiTexCoord2fvARB: OK | |
glMultiTexCoord2iARB: OK | |
glMultiTexCoord2ivARB: OK | |
glMultiTexCoord2sARB: OK | |
glMultiTexCoord2svARB: OK | |
glMultiTexCoord3dARB: OK | |
glMultiTexCoord3dvARB: OK | |
glMultiTexCoord3fARB: OK | |
glMultiTexCoord3fvARB: OK | |
glMultiTexCoord3iARB: OK | |
glMultiTexCoord3ivARB: OK | |
glMultiTexCoord3sARB: OK | |
glMultiTexCoord3svARB: OK | |
glMultiTexCoord4dARB: OK | |
glMultiTexCoord4dvARB: OK | |
glMultiTexCoord4fARB: OK | |
glMultiTexCoord4fvARB: OK | |
glMultiTexCoord4iARB: OK | |
glMultiTexCoord4ivARB: OK | |
glMultiTexCoord4sARB: OK | |
glMultiTexCoord4svARB: OK | |
GL_ARB_occlusion_query: OK | |
----------------------- | |
glBeginQueryARB: OK | |
glDeleteQueriesARB: OK | |
glEndQueryARB: OK | |
glGenQueriesARB: OK | |
glGetQueryObjectivARB: OK | |
glGetQueryObjectuivARB: OK | |
glGetQueryivARB: OK | |
glIsQueryARB: OK | |
GL_ARB_occlusion_query2: OK | |
------------------------ | |
GL_ARB_parallel_shader_compile: OK | |
------------------------------- | |
glMaxShaderCompilerThreadsARB: OK | |
GL_ARB_pipeline_statistics_query: OK | |
--------------------------------- | |
GL_ARB_pixel_buffer_object: OK | |
--------------------------- | |
GL_ARB_point_parameters: OK | |
------------------------ | |
glPointParameterfARB: OK | |
glPointParameterfvARB: OK | |
GL_ARB_point_sprite: OK | |
-------------------- | |
GL_ARB_polygon_offset_clamp: OK | |
---------------------------- | |
glPolygonOffsetClamp: OK | |
GL_ARB_post_depth_coverage: MISSING | |
--------------------------- | |
GL_ARB_program_interface_query: OK | |
------------------------------- | |
glGetProgramInterfaceiv: OK | |
glGetProgramResourceIndex: OK | |
glGetProgramResourceLocation: OK | |
glGetProgramResourceLocationIndex: OK | |
glGetProgramResourceName: OK | |
glGetProgramResourceiv: OK | |
GL_ARB_provoking_vertex: OK | |
------------------------ | |
glProvokingVertex: OK | |
GL_ARB_query_buffer_object: OK | |
--------------------------- | |
GL_ARB_robust_buffer_access_behavior: OK | |
------------------------------------- | |
GL_ARB_robustness: OK | |
------------------ | |
glGetGraphicsResetStatusARB: OK | |
glGetnColorTableARB: OK | |
glGetnCompressedTexImageARB: OK | |
glGetnConvolutionFilterARB: OK | |
glGetnHistogramARB: OK | |
glGetnMapdvARB: OK | |
glGetnMapfvARB: OK | |
glGetnMapivARB: OK | |
glGetnMinmaxARB: OK | |
glGetnPixelMapfvARB: OK | |
glGetnPixelMapuivARB: OK | |
glGetnPixelMapusvARB: OK | |
glGetnPolygonStippleARB: OK | |
glGetnSeparableFilterARB: OK | |
glGetnTexImageARB: OK | |
glGetnUniformdvARB: OK | |
glGetnUniformfvARB: OK | |
glGetnUniformivARB: OK | |
glGetnUniformuivARB: OK | |
glReadnPixelsARB: OK | |
GL_ARB_robustness_application_isolation: MISSING | |
---------------------------------------- | |
GL_ARB_robustness_share_group_isolation: MISSING | |
---------------------------------------- | |
GL_ARB_sample_locations: MISSING | |
------------------------ | |
GL_ARB_sample_shading: OK | |
---------------------- | |
glMinSampleShadingARB: OK | |
GL_ARB_sampler_objects: OK | |
----------------------- | |
glBindSampler: OK | |
glDeleteSamplers: OK | |
glGenSamplers: OK | |
glGetSamplerParameterIiv: OK | |
glGetSamplerParameterIuiv: OK | |
glGetSamplerParameterfv: OK | |
glGetSamplerParameteriv: OK | |
glIsSampler: OK | |
glSamplerParameterIiv: OK | |
glSamplerParameterIuiv: OK | |
glSamplerParameterf: OK | |
glSamplerParameterfv: OK | |
glSamplerParameteri: OK | |
glSamplerParameteriv: OK | |
GL_ARB_seamless_cube_map: OK | |
------------------------- | |
GL_ARB_seamless_cubemap_per_texture: OK | |
------------------------------------ | |
GL_ARB_separate_shader_objects: OK | |
------------------------------- | |
glActiveShaderProgram: OK | |
glBindProgramPipeline: OK | |
glCreateShaderProgramv: OK | |
glDeleteProgramPipelines: OK | |
glGenProgramPipelines: OK | |
glGetProgramPipelineInfoLog: OK | |
glGetProgramPipelineiv: OK | |
glIsProgramPipeline: OK | |
glProgramUniform1d: OK | |
glProgramUniform1dv: OK | |
glProgramUniform1f: OK | |
glProgramUniform1fv: OK | |
glProgramUniform1i: OK | |
glProgramUniform1iv: OK | |
glProgramUniform1ui: OK | |
glProgramUniform1uiv: OK | |
glProgramUniform2d: OK | |
glProgramUniform2dv: OK | |
glProgramUniform2f: OK | |
glProgramUniform2fv: OK | |
glProgramUniform2i: OK | |
glProgramUniform2iv: OK | |
glProgramUniform2ui: OK | |
glProgramUniform2uiv: OK | |
glProgramUniform3d: OK | |
glProgramUniform3dv: OK | |
glProgramUniform3f: OK | |
glProgramUniform3fv: OK | |
glProgramUniform3i: OK | |
glProgramUniform3iv: OK | |
glProgramUniform3ui: OK | |
glProgramUniform3uiv: OK | |
glProgramUniform4d: OK | |
glProgramUniform4dv: OK | |
glProgramUniform4f: OK | |
glProgramUniform4fv: OK | |
glProgramUniform4i: OK | |
glProgramUniform4iv: OK | |
glProgramUniform4ui: OK | |
glProgramUniform4uiv: OK | |
glProgramUniformMatrix2dv: OK | |
glProgramUniformMatrix2fv: OK | |
glProgramUniformMatrix2x3dv: OK | |
glProgramUniformMatrix2x3fv: OK | |
glProgramUniformMatrix2x4dv: OK | |
glProgramUniformMatrix2x4fv: OK | |
glProgramUniformMatrix3dv: OK | |
glProgramUniformMatrix3fv: OK | |
glProgramUniformMatrix3x2dv: OK | |
glProgramUniformMatrix3x2fv: OK | |
glProgramUniformMatrix3x4dv: OK | |
glProgramUniformMatrix3x4fv: OK | |
glProgramUniformMatrix4dv: OK | |
glProgramUniformMatrix4fv: OK | |
glProgramUniformMatrix4x2dv: OK | |
glProgramUniformMatrix4x2fv: OK | |
glProgramUniformMatrix4x3dv: OK | |
glProgramUniformMatrix4x3fv: OK | |
glUseProgramStages: OK | |
glValidateProgramPipeline: OK | |
GL_ARB_shader_atomic_counter_ops: OK | |
--------------------------------- | |
GL_ARB_shader_atomic_counters: OK | |
------------------------------ | |
glGetActiveAtomicCounterBufferiv: OK | |
GL_ARB_shader_ballot: OK | |
--------------------- | |
GL_ARB_shader_bit_encoding: OK | |
--------------------------- | |
GL_ARB_shader_clock: OK | |
-------------------- | |
GL_ARB_shader_draw_parameters: OK | |
------------------------------ | |
GL_ARB_shader_group_vote: OK | |
------------------------- | |
GL_ARB_shader_image_load_store: OK | |
------------------------------- | |
glBindImageTexture: OK | |
glMemoryBarrier: OK | |
GL_ARB_shader_image_size: OK | |
------------------------- | |
GL_ARB_shader_objects: OK | |
---------------------- | |
glAttachObjectARB: OK | |
glCompileShaderARB: OK | |
glCreateProgramObjectARB: OK | |
glCreateShaderObjectARB: OK | |
glDeleteObjectARB: OK | |
glDetachObjectARB: OK | |
glGetActiveUniformARB: OK | |
glGetAttachedObjectsARB: OK | |
glGetHandleARB: OK | |
glGetInfoLogARB: OK | |
glGetObjectParameterfvARB: OK | |
glGetObjectParameterivARB: OK | |
glGetShaderSourceARB: OK | |
glGetUniformLocationARB: OK | |
glGetUniformfvARB: OK | |
glGetUniformivARB: OK | |
glLinkProgramARB: OK | |
glShaderSourceARB: OK | |
glUniform1fARB: OK | |
glUniform1fvARB: OK | |
glUniform1iARB: OK | |
glUniform1ivARB: OK | |
glUniform2fARB: OK | |
glUniform2fvARB: OK | |
glUniform2iARB: OK | |
glUniform2ivARB: OK | |
glUniform3fARB: OK | |
glUniform3fvARB: OK | |
glUniform3iARB: OK | |
glUniform3ivARB: OK | |
glUniform4fARB: OK | |
glUniform4fvARB: OK | |
glUniform4iARB: OK | |
glUniform4ivARB: OK | |
glUniformMatrix2fvARB: OK | |
glUniformMatrix3fvARB: OK | |
glUniformMatrix4fvARB: OK | |
glUseProgramObjectARB: OK | |
glValidateProgramARB: OK | |
GL_ARB_shader_precision: OK | |
------------------------ | |
GL_ARB_shader_stencil_export: OK | |
----------------------------- | |
GL_ARB_shader_storage_buffer_object: OK | |
------------------------------------ | |
glShaderStorageBlockBinding: OK | |
GL_ARB_shader_subroutine: OK | |
------------------------- | |
glGetActiveSubroutineName: OK | |
glGetActiveSubroutineUniformName: OK | |
glGetActiveSubroutineUniformiv: OK | |
glGetProgramStageiv: OK | |
glGetSubroutineIndex: OK | |
glGetSubroutineUniformLocation: OK | |
glGetUniformSubroutineuiv: OK | |
glUniformSubroutinesuiv: OK | |
GL_ARB_shader_texture_image_samples: OK | |
------------------------------------ | |
GL_ARB_shader_texture_lod: OK | |
-------------------------- | |
GL_ARB_shader_viewport_layer_array: OK | |
----------------------------------- | |
GL_ARB_shading_language_100: OK | |
---------------------------- | |
GL_ARB_shading_language_420pack: OK | |
-------------------------------- | |
GL_ARB_shading_language_include: OK | |
-------------------------------- | |
glCompileShaderIncludeARB: OK | |
glDeleteNamedStringARB: OK | |
glGetNamedStringARB: OK | |
glGetNamedStringivARB: OK | |
glIsNamedStringARB: OK | |
glNamedStringARB: OK | |
GL_ARB_shading_language_packing: OK | |
-------------------------------- | |
GL_ARB_shadow: OK | |
-------------- | |
GL_ARB_shadow_ambient: MISSING | |
---------------------- | |
GL_ARB_sparse_buffer: OK | |
--------------------- | |
glBufferPageCommitmentARB: OK | |
GL_ARB_sparse_texture: OK | |
---------------------- | |
glTexPageCommitmentARB: OK | |
GL_ARB_sparse_texture2: OK | |
----------------------- | |
GL_ARB_sparse_texture_clamp: OK | |
---------------------------- | |
GL_ARB_spirv_extensions: OK | |
------------------------ | |
GL_ARB_stencil_texturing: OK | |
------------------------- | |
GL_ARB_sync: OK | |
------------ | |
glClientWaitSync: OK | |
glDeleteSync: OK | |
glFenceSync: OK | |
glGetInteger64v: OK | |
glGetSynciv: OK | |
glIsSync: OK | |
glWaitSync: OK | |
GL_ARB_tessellation_shader: OK | |
--------------------------- | |
glPatchParameterfv: OK | |
glPatchParameteri: OK | |
GL_ARB_texture_barrier: OK | |
----------------------- | |
glTextureBarrier: OK | |
GL_ARB_texture_border_clamp: OK | |
---------------------------- | |
GL_ARB_texture_buffer_object: OK | |
----------------------------- | |
glTexBufferARB: OK | |
GL_ARB_texture_buffer_object_rgb32: OK | |
----------------------------------- | |
GL_ARB_texture_buffer_range: OK | |
---------------------------- | |
glTexBufferRange: OK | |
glTextureBufferRangeEXT: OK | |
GL_ARB_texture_compression: OK | |
--------------------------- | |
glCompressedTexImage1DARB: OK | |
glCompressedTexImage2DARB: OK | |
glCompressedTexImage3DARB: OK | |
glCompressedTexSubImage1DARB: OK | |
glCompressedTexSubImage2DARB: OK | |
glCompressedTexSubImage3DARB: OK | |
glGetCompressedTexImageARB: OK | |
GL_ARB_texture_compression_bptc: OK | |
-------------------------------- | |
GL_ARB_texture_compression_rgtc: OK | |
-------------------------------- | |
GL_ARB_texture_cube_map: OK | |
------------------------ | |
GL_ARB_texture_cube_map_array: OK | |
------------------------------ | |
GL_ARB_texture_env_add: OK | |
----------------------- | |
GL_ARB_texture_env_combine: OK | |
--------------------------- | |
GL_ARB_texture_env_crossbar: OK | |
---------------------------- | |
GL_ARB_texture_env_dot3: OK | |
------------------------ | |
GL_ARB_texture_filter_anisotropic: OK | |
---------------------------------- | |
GL_ARB_texture_filter_minmax: OK | |
----------------------------- | |
GL_ARB_texture_float: OK | |
--------------------- | |
GL_ARB_texture_gather: OK | |
---------------------- | |
GL_ARB_texture_mirror_clamp_to_edge: OK | |
------------------------------------ | |
GL_ARB_texture_mirrored_repeat: OK | |
------------------------------- | |
GL_ARB_texture_multisample: OK | |
--------------------------- | |
glGetMultisamplefv: OK | |
glSampleMaski: OK | |
glTexImage2DMultisample: OK | |
glTexImage3DMultisample: OK | |
GL_ARB_texture_non_power_of_two: OK | |
-------------------------------- | |
GL_ARB_texture_query_levels: OK | |
---------------------------- | |
GL_ARB_texture_query_lod: OK | |
------------------------- | |
GL_ARB_texture_rectangle: OK | |
------------------------- | |
GL_ARB_texture_rg: OK | |
------------------ | |
GL_ARB_texture_rgb10_a2ui: OK | |
-------------------------- | |
GL_ARB_texture_stencil8: OK | |
------------------------ | |
GL_ARB_texture_storage: OK | |
----------------------- | |
glTexStorage1D: OK | |
glTexStorage2D: OK | |
glTexStorage3D: OK | |
GL_ARB_texture_storage_multisample: OK | |
----------------------------------- | |
glTexStorage2DMultisample: OK | |
glTexStorage3DMultisample: OK | |
glTextureStorage2DMultisampleEXT: OK | |
glTextureStorage3DMultisampleEXT: OK | |
GL_ARB_texture_swizzle: OK | |
----------------------- | |
GL_ARB_texture_view: OK | |
-------------------- | |
glTextureView: OK | |
GL_ARB_timer_query: OK | |
------------------- | |
glGetQueryObjecti64v: OK | |
glGetQueryObjectui64v: OK | |
glQueryCounter: OK | |
GL_ARB_transform_feedback2: OK | |
--------------------------- | |
glBindTransformFeedback: OK | |
glDeleteTransformFeedbacks: OK | |
glDrawTransformFeedback: OK | |
glGenTransformFeedbacks: OK | |
glIsTransformFeedback: OK | |
glPauseTransformFeedback: OK | |
glResumeTransformFeedback: OK | |
GL_ARB_transform_feedback3: OK | |
--------------------------- | |
glBeginQueryIndexed: OK | |
glDrawTransformFeedbackStream: OK | |
glEndQueryIndexed: OK | |
glGetQueryIndexediv: OK | |
GL_ARB_transform_feedback_instanced: OK | |
------------------------------------ | |
glDrawTransformFeedbackInstanced: OK | |
glDrawTransformFeedbackStreamInstanced: OK | |
GL_ARB_transform_feedback_overflow_query: OK | |
----------------------------------------- | |
GL_ARB_transpose_matrix: OK | |
------------------------ | |
glLoadTransposeMatrixdARB: OK | |
glLoadTransposeMatrixfARB: OK | |
glMultTransposeMatrixdARB: OK | |
glMultTransposeMatrixfARB: OK | |
GL_ARB_uniform_buffer_object: OK | |
----------------------------- | |
glBindBufferBase: OK | |
glBindBufferRange: OK | |
glGetActiveUniformBlockName: OK | |
glGetActiveUniformBlockiv: OK | |
glGetActiveUniformName: OK | |
glGetActiveUniformsiv: OK | |
glGetIntegeri_v: OK | |
glGetUniformBlockIndex: OK | |
glGetUniformIndices: OK | |
glUniformBlockBinding: OK | |
GL_ARB_vertex_array_bgra: OK | |
------------------------- | |
GL_ARB_vertex_array_object: OK | |
--------------------------- | |
glBindVertexArray: OK | |
glDeleteVertexArrays: OK | |
glGenVertexArrays: OK | |
glIsVertexArray: OK | |
GL_ARB_vertex_attrib_64bit: OK | |
--------------------------- | |
glGetVertexAttribLdv: OK | |
glVertexAttribL1d: OK | |
glVertexAttribL1dv: OK | |
glVertexAttribL2d: OK | |
glVertexAttribL2dv: OK | |
glVertexAttribL3d: OK | |
glVertexAttribL3dv: OK | |
glVertexAttribL4d: OK | |
glVertexAttribL4dv: OK | |
glVertexAttribLPointer: OK | |
GL_ARB_vertex_attrib_binding: OK | |
----------------------------- | |
glBindVertexBuffer: OK | |
glVertexArrayBindVertexBufferEXT: OK | |
glVertexArrayVertexAttribBindingEXT: OK | |
glVertexArrayVertexAttribFormatEXT: OK | |
glVertexArrayVertexAttribIFormatEXT: OK | |
glVertexArrayVertexAttribLFormatEXT: OK | |
glVertexArrayVertexBindingDivisorEXT: OK | |
glVertexAttribBinding: OK | |
glVertexAttribFormat: OK | |
glVertexAttribIFormat: OK | |
glVertexAttribLFormat: OK | |
glVertexBindingDivisor: OK | |
GL_ARB_vertex_blend: MISSING | |
-------------------- | |
GL_ARB_vertex_buffer_object: OK | |
---------------------------- | |
glBindBufferARB: OK | |
glBufferDataARB: OK | |
glBufferSubDataARB: OK | |
glDeleteBuffersARB: OK | |
glGenBuffersARB: OK | |
glGetBufferParameterivARB: OK | |
glGetBufferPointervARB: OK | |
glGetBufferSubDataARB: OK | |
glIsBufferARB: OK | |
glMapBufferARB: OK | |
glUnmapBufferARB: OK | |
GL_ARB_vertex_program: OK | |
---------------------- | |
glBindProgramARB: OK | |
glDeleteProgramsARB: OK | |
glDisableVertexAttribArrayARB: OK | |
glEnableVertexAttribArrayARB: OK | |
glGenProgramsARB: OK | |
glGetProgramEnvParameterdvARB: OK | |
glGetProgramEnvParameterfvARB: OK | |
glGetProgramLocalParameterdvARB: OK | |
glGetProgramLocalParameterfvARB: OK | |
glGetProgramStringARB: OK | |
glGetProgramivARB: OK | |
glGetVertexAttribPointervARB: OK | |
glGetVertexAttribdvARB: OK | |
glGetVertexAttribfvARB: OK | |
glGetVertexAttribivARB: OK | |
glIsProgramARB: OK | |
glProgramEnvParameter4dARB: OK | |
glProgramEnvParameter4dvARB: OK | |
glProgramEnvParameter4fARB: OK | |
glProgramEnvParameter4fvARB: OK | |
glProgramLocalParameter4dARB: OK | |
glProgramLocalParameter4dvARB: OK | |
glProgramLocalParameter4fARB: OK | |
glProgramLocalParameter4fvARB: OK | |
glProgramStringARB: OK | |
glVertexAttrib1dARB: OK | |
glVertexAttrib1dvARB: OK | |
glVertexAttrib1fARB: OK | |
glVertexAttrib1fvARB: OK | |
glVertexAttrib1sARB: OK | |
glVertexAttrib1svARB: OK | |
glVertexAttrib2dARB: OK | |
glVertexAttrib2dvARB: OK | |
glVertexAttrib2fARB: OK | |
glVertexAttrib2fvARB: OK | |
glVertexAttrib2sARB: OK | |
glVertexAttrib2svARB: OK | |
glVertexAttrib3dARB: OK | |
glVertexAttrib3dvARB: OK | |
glVertexAttrib3fARB: OK | |
glVertexAttrib3fvARB: OK | |
glVertexAttrib3sARB: OK | |
glVertexAttrib3svARB: OK | |
glVertexAttrib4NbvARB: OK | |
glVertexAttrib4NivARB: OK | |
glVertexAttrib4NsvARB: OK | |
glVertexAttrib4NubARB: OK | |
glVertexAttrib4NubvARB: OK | |
glVertexAttrib4NuivARB: OK | |
glVertexAttrib4NusvARB: OK | |
glVertexAttrib4bvARB: OK | |
glVertexAttrib4dARB: OK | |
glVertexAttrib4dvARB: OK | |
glVertexAttrib4fARB: OK | |
glVertexAttrib4fvARB: OK | |
glVertexAttrib4ivARB: OK | |
glVertexAttrib4sARB: OK | |
glVertexAttrib4svARB: OK | |
glVertexAttrib4ubvARB: OK | |
glVertexAttrib4uivARB: OK | |
glVertexAttrib4usvARB: OK | |
glVertexAttribPointerARB: OK | |
GL_ARB_vertex_shader: OK | |
--------------------- | |
glBindAttribLocationARB: OK | |
glGetActiveAttribARB: OK | |
glGetAttribLocationARB: OK | |
GL_ARB_vertex_type_10f_11f_11f_rev: OK | |
----------------------------------- | |
GL_ARB_vertex_type_2_10_10_10_rev: OK | |
---------------------------------- | |
glColorP3ui: OK | |
glColorP3uiv: OK | |
glColorP4ui: OK | |
glColorP4uiv: OK | |
glMultiTexCoordP1ui: OK | |
glMultiTexCoordP1uiv: OK | |
glMultiTexCoordP2ui: OK | |
glMultiTexCoordP2uiv: OK | |
glMultiTexCoordP3ui: OK | |
glMultiTexCoordP3uiv: OK | |
glMultiTexCoordP4ui: OK | |
glMultiTexCoordP4uiv: OK | |
glNormalP3ui: OK | |
glNormalP3uiv: OK | |
glSecondaryColorP3ui: OK | |
glSecondaryColorP3uiv: OK | |
glTexCoordP1ui: OK | |
glTexCoordP1uiv: OK | |
glTexCoordP2ui: OK | |
glTexCoordP2uiv: OK | |
glTexCoordP3ui: OK | |
glTexCoordP3uiv: OK | |
glTexCoordP4ui: OK | |
glTexCoordP4uiv: OK | |
glVertexAttribP1ui: OK | |
glVertexAttribP1uiv: OK | |
glVertexAttribP2ui: OK | |
glVertexAttribP2uiv: OK | |
glVertexAttribP3ui: OK | |
glVertexAttribP3uiv: OK | |
glVertexAttribP4ui: OK | |
glVertexAttribP4uiv: OK | |
glVertexP2ui: OK | |
glVertexP2uiv: OK | |
glVertexP3ui: OK | |
glVertexP3uiv: OK | |
glVertexP4ui: OK | |
glVertexP4uiv: OK | |
GL_ARB_viewport_array: OK | |
---------------------- | |
glDepthRangeArrayv: OK | |
glDepthRangeIndexed: OK | |
glGetDoublei_v: OK | |
glGetFloati_v: OK | |
glScissorArrayv: OK | |
glScissorIndexed: OK | |
glScissorIndexedv: OK | |
glViewportArrayv: OK | |
glViewportIndexedf: OK | |
glViewportIndexedfv: OK | |
GL_ARB_window_pos: OK | |
------------------ | |
glWindowPos2dARB: OK | |
glWindowPos2dvARB: OK | |
glWindowPos2fARB: OK | |
glWindowPos2fvARB: OK | |
glWindowPos2iARB: OK | |
glWindowPos2ivARB: OK | |
glWindowPos2sARB: OK | |
glWindowPos2svARB: OK | |
glWindowPos3dARB: OK | |
glWindowPos3dvARB: OK | |
glWindowPos3fARB: OK | |
glWindowPos3fvARB: OK | |
glWindowPos3iARB: OK | |
glWindowPos3ivARB: OK | |
glWindowPos3sARB: OK | |
glWindowPos3svARB: OK | |
GL_ARM_mali_program_binary: MISSING | |
--------------------------- | |
GL_ARM_mali_shader_binary: MISSING | |
-------------------------- | |
GL_ARM_rgba8: MISSING | |
------------- | |
GL_ARM_shader_framebuffer_fetch: MISSING | |
-------------------------------- | |
GL_ARM_shader_framebuffer_fetch_depth_stencil: MISSING | |
---------------------------------------------- | |
GL_ARM_texture_unnormalized_coordinates: MISSING | |
---------------------------------------- | |
GL_ATIX_point_sprites: MISSING | |
---------------------- | |
GL_ATIX_texture_env_combine3: MISSING | |
----------------------------- | |
GL_ATIX_texture_env_route: MISSING | |
-------------------------- | |
GL_ATIX_vertex_shader_output_point_size: MISSING | |
---------------------------------------- | |
GL_ATI_draw_buffers: OK | |
-------------------- | |
glDrawBuffersATI: OK | |
GL_ATI_element_array: MISSING | |
--------------------- | |
GL_ATI_envmap_bumpmap: MISSING | |
---------------------- | |
GL_ATI_fragment_shader: OK | |
----------------------- | |
glAlphaFragmentOp1ATI: OK | |
glAlphaFragmentOp2ATI: OK | |
glAlphaFragmentOp3ATI: OK | |
glBeginFragmentShaderATI: OK | |
glBindFragmentShaderATI: OK | |
glColorFragmentOp1ATI: OK | |
glColorFragmentOp2ATI: OK | |
glColorFragmentOp3ATI: OK | |
glDeleteFragmentShaderATI: OK | |
glEndFragmentShaderATI: OK | |
glGenFragmentShadersATI: OK | |
glPassTexCoordATI: OK | |
glSampleMapATI: OK | |
glSetFragmentShaderConstantATI: OK | |
GL_ATI_map_object_buffer: MISSING | |
------------------------- | |
GL_ATI_meminfo: OK | |
--------------- | |
GL_ATI_pn_triangles: MISSING | |
-------------------- | |
GL_ATI_separate_stencil: OK | |
------------------------ | |
glStencilFuncSeparateATI: OK | |
glStencilOpSeparateATI: OK | |
GL_ATI_shader_texture_lod: MISSING | |
-------------------------- | |
GL_ATI_text_fragment_shader: MISSING | |
---------------------------- | |
GL_ATI_texture_compression_3dc: OK | |
------------------------------- | |
GL_ATI_texture_env_combine3: OK | |
---------------------------- | |
GL_ATI_texture_float: OK | |
--------------------- | |
GL_ATI_texture_mirror_once: OK | |
--------------------------- | |
GL_ATI_vertex_array_object: MISSING | |
--------------------------- | |
GL_ATI_vertex_attrib_array_object: MISSING | |
---------------------------------- | |
GL_ATI_vertex_streams: MISSING | |
---------------------- | |
GL_DMP_program_binary: MISSING | |
---------------------- | |
GL_DMP_shader_binary: MISSING | |
--------------------- | |
GL_EXT_422_pixels: MISSING | |
------------------ | |
GL_EXT_Cg_shader: MISSING | |
----------------- | |
GL_EXT_EGL_image_array: MISSING | |
----------------------- | |
GL_EXT_EGL_image_external_wrap_modes: MISSING | |
------------------------------------- | |
GL_EXT_EGL_image_storage: OK | |
------------------------- | |
glEGLImageTargetTexStorageEXT: OK | |
glEGLImageTargetTextureStorageEXT: OK | |
GL_EXT_EGL_sync: OK | |
---------------- | |
GL_EXT_YUV_target: MISSING | |
------------------ | |
GL_EXT_abgr: OK | |
------------ | |
GL_EXT_base_instance: MISSING | |
--------------------- | |
GL_EXT_bgra: OK | |
------------ | |
GL_EXT_bindable_uniform: MISSING | |
------------------------ | |
GL_EXT_blend_color: OK | |
------------------- | |
glBlendColorEXT: OK | |
GL_EXT_blend_equation_separate: OK | |
------------------------------- | |
glBlendEquationSeparateEXT: OK | |
GL_EXT_blend_func_extended: MISSING | |
--------------------------- | |
GL_EXT_blend_func_separate: OK | |
--------------------------- | |
glBlendFuncSeparateEXT: OK | |
GL_EXT_blend_logic_op: MISSING | |
---------------------- | |
GL_EXT_blend_minmax: OK | |
-------------------- | |
glBlendEquationEXT: OK | |
GL_EXT_blend_subtract: OK | |
---------------------- | |
GL_EXT_buffer_storage: MISSING | |
---------------------- | |
GL_EXT_clear_texture: MISSING | |
--------------------- | |
GL_EXT_clip_control: MISSING | |
-------------------- | |
GL_EXT_clip_cull_distance: MISSING | |
-------------------------- | |
GL_EXT_clip_volume_hint: MISSING | |
------------------------ | |
GL_EXT_cmyka: MISSING | |
------------- | |
GL_EXT_color_buffer_float: MISSING | |
-------------------------- | |
GL_EXT_color_buffer_half_float: MISSING | |
------------------------------- | |
GL_EXT_color_subtable: MISSING | |
---------------------- | |
GL_EXT_compiled_vertex_array: OK | |
----------------------------- | |
glLockArraysEXT: OK | |
glUnlockArraysEXT: OK | |
GL_EXT_compressed_ETC1_RGB8_sub_texture: MISSING | |
---------------------------------------- | |
GL_EXT_conservative_depth: MISSING | |
-------------------------- | |
GL_EXT_convolution: MISSING | |
------------------- | |
GL_EXT_coordinate_frame: MISSING | |
------------------------ | |
GL_EXT_copy_image: MISSING | |
------------------ | |
GL_EXT_copy_texture: OK | |
-------------------- | |
glCopyTexImage1DEXT: OK | |
glCopyTexImage2DEXT: OK | |
glCopyTexSubImage1DEXT: OK | |
glCopyTexSubImage2DEXT: OK | |
glCopyTexSubImage3DEXT: OK | |
GL_EXT_cull_vertex: MISSING | |
------------------- | |
GL_EXT_debug_label: OK | |
------------------- | |
glGetObjectLabelEXT: OK | |
glLabelObjectEXT: OK | |
GL_EXT_debug_marker: MISSING | |
-------------------- | |
GL_EXT_depth_bounds_test: OK | |
------------------------- | |
glDepthBoundsEXT: OK | |
GL_EXT_depth_clamp: MISSING | |
------------------- | |
GL_EXT_direct_state_access: OK | |
--------------------------- | |
glBindMultiTextureEXT: OK | |
glCheckNamedFramebufferStatusEXT: OK | |
glClientAttribDefaultEXT: OK | |
glCompressedMultiTexImage1DEXT: OK | |
glCompressedMultiTexImage2DEXT: OK | |
glCompressedMultiTexImage3DEXT: OK | |
glCompressedMultiTexSubImage1DEXT: OK | |
glCompressedMultiTexSubImage2DEXT: OK | |
glCompressedMultiTexSubImage3DEXT: OK | |
glCompressedTextureImage1DEXT: OK | |
glCompressedTextureImage2DEXT: OK | |
glCompressedTextureImage3DEXT: OK | |
glCompressedTextureSubImage1DEXT: OK | |
glCompressedTextureSubImage2DEXT: OK | |
glCompressedTextureSubImage3DEXT: OK | |
glCopyMultiTexImage1DEXT: OK | |
glCopyMultiTexImage2DEXT: OK | |
glCopyMultiTexSubImage1DEXT: OK | |
glCopyMultiTexSubImage2DEXT: OK | |
glCopyMultiTexSubImage3DEXT: OK | |
glCopyTextureImage1DEXT: OK | |
glCopyTextureImage2DEXT: OK | |
glCopyTextureSubImage1DEXT: OK | |
glCopyTextureSubImage2DEXT: OK | |
glCopyTextureSubImage3DEXT: OK | |
glDisableClientStateIndexedEXT: OK | |
glDisableClientStateiEXT: OK | |
glDisableVertexArrayAttribEXT: OK | |
glDisableVertexArrayEXT: OK | |
glEnableClientStateIndexedEXT: OK | |
glEnableClientStateiEXT: OK | |
glEnableVertexArrayAttribEXT: OK | |
glEnableVertexArrayEXT: OK | |
glFlushMappedNamedBufferRangeEXT: OK | |
glFramebufferDrawBufferEXT: OK | |
glFramebufferDrawBuffersEXT: OK | |
glFramebufferReadBufferEXT: OK | |
glGenerateMultiTexMipmapEXT: OK | |
glGenerateTextureMipmapEXT: OK | |
glGetCompressedMultiTexImageEXT: OK | |
glGetCompressedTextureImageEXT: OK | |
glGetDoubleIndexedvEXT: OK | |
glGetDoublei_vEXT: OK | |
glGetFloatIndexedvEXT: OK | |
glGetFloati_vEXT: OK | |
glGetFramebufferParameterivEXT: OK | |
glGetMultiTexEnvfvEXT: OK | |
glGetMultiTexEnvivEXT: OK | |
glGetMultiTexGendvEXT: OK | |
glGetMultiTexGenfvEXT: OK | |
glGetMultiTexGenivEXT: OK | |
glGetMultiTexImageEXT: OK | |
glGetMultiTexLevelParameterfvEXT: OK | |
glGetMultiTexLevelParameterivEXT: OK | |
glGetMultiTexParameterIivEXT: OK | |
glGetMultiTexParameterIuivEXT: OK | |
glGetMultiTexParameterfvEXT: OK | |
glGetMultiTexParameterivEXT: OK | |
glGetNamedBufferParameterivEXT: OK | |
glGetNamedBufferPointervEXT: OK | |
glGetNamedBufferSubDataEXT: OK | |
glGetNamedFramebufferAttachmentParameterivEXT: OK | |
glGetNamedProgramLocalParameterIivEXT: OK | |
glGetNamedProgramLocalParameterIuivEXT: OK | |
glGetNamedProgramLocalParameterdvEXT: OK | |
glGetNamedProgramLocalParameterfvEXT: OK | |
glGetNamedProgramStringEXT: OK | |
glGetNamedProgramivEXT: OK | |
glGetNamedRenderbufferParameterivEXT: OK | |
glGetPointerIndexedvEXT: OK | |
glGetPointeri_vEXT: OK | |
glGetTextureImageEXT: OK | |
glGetTextureLevelParameterfvEXT: OK | |
glGetTextureLevelParameterivEXT: OK | |
glGetTextureParameterIivEXT: OK | |
glGetTextureParameterIuivEXT: OK | |
glGetTextureParameterfvEXT: OK | |
glGetTextureParameterivEXT: OK | |
glGetVertexArrayIntegeri_vEXT: OK | |
glGetVertexArrayIntegervEXT: OK | |
glGetVertexArrayPointeri_vEXT: OK | |
glGetVertexArrayPointervEXT: OK | |
glMapNamedBufferEXT: OK | |
glMapNamedBufferRangeEXT: OK | |
glMatrixFrustumEXT: OK | |
glMatrixLoadIdentityEXT: OK | |
glMatrixLoadTransposedEXT: OK | |
glMatrixLoadTransposefEXT: OK | |
glMatrixLoaddEXT: OK | |
glMatrixLoadfEXT: OK | |
glMatrixMultTransposedEXT: OK | |
glMatrixMultTransposefEXT: OK | |
glMatrixMultdEXT: OK | |
glMatrixMultfEXT: OK | |
glMatrixOrthoEXT: OK | |
glMatrixPopEXT: OK | |
glMatrixPushEXT: OK | |
glMatrixRotatedEXT: OK | |
glMatrixRotatefEXT: OK | |
glMatrixScaledEXT: OK | |
glMatrixScalefEXT: OK | |
glMatrixTranslatedEXT: OK | |
glMatrixTranslatefEXT: OK | |
glMultiTexBufferEXT: OK | |
glMultiTexCoordPointerEXT: OK | |
glMultiTexEnvfEXT: OK | |
glMultiTexEnvfvEXT: OK | |
glMultiTexEnviEXT: OK | |
glMultiTexEnvivEXT: OK | |
glMultiTexGendEXT: OK | |
glMultiTexGendvEXT: OK | |
glMultiTexGenfEXT: OK | |
glMultiTexGenfvEXT: OK | |
glMultiTexGeniEXT: OK | |
glMultiTexGenivEXT: OK | |
glMultiTexImage1DEXT: OK | |
glMultiTexImage2DEXT: OK | |
glMultiTexImage3DEXT: OK | |
glMultiTexParameterIivEXT: OK | |
glMultiTexParameterIuivEXT: OK | |
glMultiTexParameterfEXT: OK | |
glMultiTexParameterfvEXT: OK | |
glMultiTexParameteriEXT: OK | |
glMultiTexParameterivEXT: OK | |
glMultiTexRenderbufferEXT: OK | |
glMultiTexSubImage1DEXT: OK | |
glMultiTexSubImage2DEXT: OK | |
glMultiTexSubImage3DEXT: OK | |
glNamedBufferDataEXT: OK | |
glNamedBufferSubDataEXT: OK | |
glNamedCopyBufferSubDataEXT: OK | |
glNamedFramebufferRenderbufferEXT: OK | |
glNamedFramebufferTexture1DEXT: OK | |
glNamedFramebufferTexture2DEXT: OK | |
glNamedFramebufferTexture3DEXT: OK | |
glNamedFramebufferTextureEXT: OK | |
glNamedFramebufferTextureFaceEXT: OK | |
glNamedFramebufferTextureLayerEXT: OK | |
glNamedProgramLocalParameter4dEXT: OK | |
glNamedProgramLocalParameter4dvEXT: OK | |
glNamedProgramLocalParameter4fEXT: OK | |
glNamedProgramLocalParameter4fvEXT: OK | |
glNamedProgramLocalParameterI4iEXT: OK | |
glNamedProgramLocalParameterI4ivEXT: OK | |
glNamedProgramLocalParameterI4uiEXT: OK | |
glNamedProgramLocalParameterI4uivEXT: OK | |
glNamedProgramLocalParameters4fvEXT: OK | |
glNamedProgramLocalParametersI4ivEXT: OK | |
glNamedProgramLocalParametersI4uivEXT: OK | |
glNamedProgramStringEXT: OK | |
glNamedRenderbufferStorageEXT: OK | |
glNamedRenderbufferStorageMultisampleCoverageEXT: OK | |
glNamedRenderbufferStorageMultisampleEXT: OK | |
glProgramUniform1fEXT: OK | |
glProgramUniform1fvEXT: OK | |
glProgramUniform1iEXT: OK | |
glProgramUniform1ivEXT: OK | |
glProgramUniform1uiEXT: OK | |
glProgramUniform1uivEXT: OK | |
glProgramUniform2fEXT: OK | |
glProgramUniform2fvEXT: OK | |
glProgramUniform2iEXT: OK | |
glProgramUniform2ivEXT: OK | |
glProgramUniform2uiEXT: OK | |
glProgramUniform2uivEXT: OK | |
glProgramUniform3fEXT: OK | |
glProgramUniform3fvEXT: OK | |
glProgramUniform3iEXT: OK | |
glProgramUniform3ivEXT: OK | |
glProgramUniform3uiEXT: OK | |
glProgramUniform3uivEXT: OK | |
glProgramUniform4fEXT: OK | |
glProgramUniform4fvEXT: OK | |
glProgramUniform4iEXT: OK | |
glProgramUniform4ivEXT: OK | |
glProgramUniform4uiEXT: OK | |
glProgramUniform4uivEXT: OK | |
glProgramUniformMatrix2fvEXT: OK | |
glProgramUniformMatrix2x3fvEXT: OK | |
glProgramUniformMatrix2x4fvEXT: OK | |
glProgramUniformMatrix3fvEXT: OK | |
glProgramUniformMatrix3x2fvEXT: OK | |
glProgramUniformMatrix3x4fvEXT: OK | |
glProgramUniformMatrix4fvEXT: OK | |
glProgramUniformMatrix4x2fvEXT: OK | |
glProgramUniformMatrix4x3fvEXT: OK | |
glPushClientAttribDefaultEXT: OK | |
glTextureBufferEXT: OK | |
glTextureImage1DEXT: OK | |
glTextureImage2DEXT: OK | |
glTextureImage3DEXT: OK | |
glTextureParameterIivEXT: OK | |
glTextureParameterIuivEXT: OK | |
glTextureParameterfEXT: OK | |
glTextureParameterfvEXT: OK | |
glTextureParameteriEXT: OK | |
glTextureParameterivEXT: OK | |
glTextureRenderbufferEXT: OK | |
glTextureSubImage1DEXT: OK | |
glTextureSubImage2DEXT: OK | |
glTextureSubImage3DEXT: OK | |
glUnmapNamedBufferEXT: OK | |
glVertexArrayColorOffsetEXT: OK | |
glVertexArrayEdgeFlagOffsetEXT: OK | |
glVertexArrayFogCoordOffsetEXT: OK | |
glVertexArrayIndexOffsetEXT: OK | |
glVertexArrayMultiTexCoordOffsetEXT: OK | |
glVertexArrayNormalOffsetEXT: OK | |
glVertexArraySecondaryColorOffsetEXT: OK | |
glVertexArrayTexCoordOffsetEXT: OK | |
glVertexArrayVertexAttribDivisorEXT: OK | |
glVertexArrayVertexAttribIOffsetEXT: OK | |
glVertexArrayVertexAttribOffsetEXT: OK | |
glVertexArrayVertexOffsetEXT: OK | |
GL_EXT_discard_framebuffer: MISSING | |
--------------------------- | |
GL_EXT_disjoint_timer_query: MISSING | |
---------------------------- | |
GL_EXT_draw_buffers: MISSING | |
-------------------- | |
GL_EXT_draw_buffers2: OK | |
--------------------- | |
glColorMaskIndexedEXT: OK | |
glDisableIndexedEXT: OK | |
glEnableIndexedEXT: OK | |
glGetBooleanIndexedvEXT: OK | |
glGetIntegerIndexedvEXT: OK | |
glIsEnabledIndexedEXT: OK | |
GL_EXT_draw_buffers_indexed: MISSING | |
---------------------------- | |
GL_EXT_draw_elements_base_vertex: MISSING | |
--------------------------------- | |
GL_EXT_draw_instanced: OK | |
---------------------- | |
glDrawArraysInstancedEXT: OK | |
glDrawElementsInstancedEXT: OK | |
GL_EXT_draw_range_elements: OK | |
--------------------------- | |
glDrawRangeElementsEXT: OK | |
GL_EXT_draw_transform_feedback: MISSING | |
------------------------------- | |
GL_EXT_external_buffer: MISSING | |
----------------------- | |
GL_EXT_float_blend: MISSING | |
------------------- | |
GL_EXT_fog_coord: OK | |
----------------- | |
glFogCoordPointerEXT: OK | |
glFogCoorddEXT: OK | |
glFogCoorddvEXT: OK | |
glFogCoordfEXT: OK | |
glFogCoordfvEXT: OK | |
GL_EXT_frag_depth: MISSING | |
------------------ | |
GL_EXT_fragment_lighting: MISSING | |
------------------------- | |
GL_EXT_framebuffer_blit: OK | |
------------------------ | |
glBlitFramebufferEXT: OK | |
GL_EXT_framebuffer_multisample: OK | |
------------------------------- | |
glRenderbufferStorageMultisampleEXT: OK | |
GL_EXT_framebuffer_multisample_blit_scaled: OK | |
------------------------------------------- | |
GL_EXT_framebuffer_object: OK | |
-------------------------- | |
glBindFramebufferEXT: OK | |
glBindRenderbufferEXT: OK | |
glCheckFramebufferStatusEXT: OK | |
glDeleteFramebuffersEXT: OK | |
glDeleteRenderbuffersEXT: OK | |
glFramebufferRenderbufferEXT: OK | |
glFramebufferTexture1DEXT: OK | |
glFramebufferTexture2DEXT: OK | |
glFramebufferTexture3DEXT: OK | |
glGenFramebuffersEXT: OK | |
glGenRenderbuffersEXT: OK | |
glGenerateMipmapEXT: OK | |
glGetFramebufferAttachmentParameterivEXT: OK | |
glGetRenderbufferParameterivEXT: OK | |
glIsFramebufferEXT: OK | |
glIsRenderbufferEXT: OK | |
glRenderbufferStorageEXT: OK | |
GL_EXT_framebuffer_sRGB: OK | |
------------------------ | |
GL_EXT_geometry_point_size: MISSING | |
--------------------------- | |
GL_EXT_geometry_shader: MISSING | |
----------------------- | |
GL_EXT_geometry_shader4: MISSING | |
------------------------ | |
GL_EXT_gpu_program_parameters: OK | |
------------------------------ | |
glProgramEnvParameters4fvEXT: OK | |
glProgramLocalParameters4fvEXT: OK | |
GL_EXT_gpu_shader4: OK | |
------------------- | |
glBindFragDataLocationEXT: OK | |
glGetFragDataLocationEXT: OK | |
glGetUniformuivEXT: OK | |
glGetVertexAttribIivEXT: OK | |
glGetVertexAttribIuivEXT: OK | |
glUniform1uiEXT: OK | |
glUniform1uivEXT: OK | |
glUniform2uiEXT: OK | |
glUniform2uivEXT: OK | |
glUniform3uiEXT: OK | |
glUniform3uivEXT: OK | |
glUniform4uiEXT: OK | |
glUniform4uivEXT: OK | |
glVertexAttribI1iEXT: OK | |
glVertexAttribI1ivEXT: OK | |
glVertexAttribI1uiEXT: OK | |
glVertexAttribI1uivEXT: OK | |
glVertexAttribI2iEXT: OK | |
glVertexAttribI2ivEXT: OK | |
glVertexAttribI2uiEXT: OK | |
glVertexAttribI2uivEXT: OK | |
glVertexAttribI3iEXT: OK | |
glVertexAttribI3ivEXT: OK | |
glVertexAttribI3uiEXT: OK | |
glVertexAttribI3uivEXT: OK | |
glVertexAttribI4bvEXT: OK | |
glVertexAttribI4iEXT: OK | |
glVertexAttribI4ivEXT: OK | |
glVertexAttribI4svEXT: OK | |
glVertexAttribI4ubvEXT: OK | |
glVertexAttribI4uiEXT: OK | |
glVertexAttribI4uivEXT: OK | |
glVertexAttribI4usvEXT: OK | |
glVertexAttribIPointerEXT: OK | |
GL_EXT_gpu_shader5: MISSING | |
------------------- | |
GL_EXT_histogram: MISSING | |
----------------- | |
GL_EXT_index_array_formats: MISSING | |
--------------------------- | |
GL_EXT_index_func: MISSING | |
------------------ | |
GL_EXT_index_material: MISSING | |
---------------------- | |
GL_EXT_index_texture: MISSING | |
--------------------- | |
GL_EXT_instanced_arrays: MISSING | |
------------------------ | |
GL_EXT_light_texture: MISSING | |
--------------------- | |
GL_EXT_map_buffer_range: MISSING | |
------------------------ | |
GL_EXT_memory_object: OK | |
--------------------- | |
glBufferStorageMemEXT: OK | |
glCreateMemoryObjectsEXT: OK | |
glDeleteMemoryObjectsEXT: OK | |
glGetMemoryObjectParameterivEXT: OK | |
glGetUnsignedBytei_vEXT: OK | |
glGetUnsignedBytevEXT: OK | |
glIsMemoryObjectEXT: OK | |
glMemoryObjectParameterivEXT: OK | |
glNamedBufferStorageMemEXT: OK | |
glTexStorageMem1DEXT: OK | |
glTexStorageMem2DEXT: OK | |
glTexStorageMem2DMultisampleEXT: OK | |
glTexStorageMem3DEXT: OK | |
glTexStorageMem3DMultisampleEXT: OK | |
glTextureStorageMem1DEXT: OK | |
glTextureStorageMem2DEXT: OK | |
glTextureStorageMem2DMultisampleEXT: OK | |
glTextureStorageMem3DEXT: OK | |
glTextureStorageMem3DMultisampleEXT: OK | |
GL_EXT_memory_object_fd: OK | |
------------------------ | |
glImportMemoryFdEXT: OK | |
GL_EXT_memory_object_win32: MISSING | |
--------------------------- | |
GL_EXT_misc_attribute: MISSING | |
---------------------- | |
GL_EXT_multi_draw_arrays: OK | |
------------------------- | |
glMultiDrawArraysEXT: OK | |
glMultiDrawElementsEXT: OK | |
GL_EXT_multi_draw_indirect: MISSING | |
--------------------------- | |
GL_EXT_multiple_textures: MISSING | |
------------------------- | |
GL_EXT_multisample: MISSING | |
------------------- | |
GL_EXT_multisample_compatibility: MISSING | |
--------------------------------- | |
GL_EXT_multisampled_render_to_texture: MISSING | |
-------------------------------------- | |
GL_EXT_multisampled_render_to_texture2: MISSING | |
--------------------------------------- | |
GL_EXT_multiview_draw_buffers: MISSING | |
------------------------------ | |
GL_EXT_multiview_tessellation_geometry_shader: MISSING | |
---------------------------------------------- | |
GL_EXT_multiview_texture_multisample: MISSING | |
------------------------------------- | |
GL_EXT_multiview_timer_query: MISSING | |
----------------------------- | |
GL_EXT_occlusion_query_boolean: MISSING | |
------------------------------- | |
GL_EXT_packed_depth_stencil: OK | |
---------------------------- | |
GL_EXT_packed_float: OK | |
-------------------- | |
GL_EXT_packed_pixels: OK | |
--------------------- | |
GL_EXT_paletted_texture: MISSING | |
------------------------ | |
GL_EXT_pixel_buffer_object: OK | |
--------------------------- | |
GL_EXT_pixel_transform: MISSING | |
----------------------- | |
GL_EXT_pixel_transform_color_table: MISSING | |
----------------------------------- | |
GL_EXT_point_parameters: OK | |
------------------------ | |
glPointParameterfEXT: OK | |
glPointParameterfvEXT: OK | |
GL_EXT_polygon_offset: MISSING | |
---------------------- | |
GL_EXT_polygon_offset_clamp: OK | |
---------------------------- | |
glPolygonOffsetClampEXT: OK | |
GL_EXT_post_depth_coverage: MISSING | |
--------------------------- | |
GL_EXT_primitive_bounding_box: MISSING | |
------------------------------ | |
GL_EXT_protected_textures: MISSING | |
-------------------------- | |
GL_EXT_provoking_vertex: OK | |
------------------------ | |
glProvokingVertexEXT: OK | |
GL_EXT_pvrtc_sRGB: MISSING | |
------------------ | |
GL_EXT_raster_multisample: MISSING | |
-------------------------- | |
GL_EXT_read_format_bgra: MISSING | |
------------------------ | |
GL_EXT_render_snorm: MISSING | |
-------------------- | |
GL_EXT_rescale_normal: OK | |
---------------------- | |
GL_EXT_robustness: MISSING | |
------------------ | |
GL_EXT_sRGB: MISSING | |
------------ | |
GL_EXT_sRGB_write_control: MISSING | |
-------------------------- | |
GL_EXT_scene_marker: MISSING | |
-------------------- | |
GL_EXT_secondary_color: OK | |
----------------------- | |
glSecondaryColor3bEXT: OK | |
glSecondaryColor3bvEXT: OK | |
glSecondaryColor3dEXT: OK | |
glSecondaryColor3dvEXT: OK | |
glSecondaryColor3fEXT: OK | |
glSecondaryColor3fvEXT: OK | |
glSecondaryColor3iEXT: OK | |
glSecondaryColor3ivEXT: OK | |
glSecondaryColor3sEXT: OK | |
glSecondaryColor3svEXT: OK | |
glSecondaryColor3ubEXT: OK | |
glSecondaryColor3ubvEXT: OK | |
glSecondaryColor3uiEXT: OK | |
glSecondaryColor3uivEXT: OK | |
glSecondaryColor3usEXT: OK | |
glSecondaryColor3usvEXT: OK | |
glSecondaryColorPointerEXT: OK | |
GL_EXT_semaphore: OK | |
----------------- | |
glDeleteSemaphoresEXT: OK | |
glGenSemaphoresEXT: OK | |
glGetSemaphoreParameterui64vEXT: OK | |
glIsSemaphoreEXT: OK | |
glSemaphoreParameterui64vEXT: OK | |
glSignalSemaphoreEXT: OK | |
glWaitSemaphoreEXT: OK | |
GL_EXT_semaphore_fd: OK | |
-------------------- | |
glImportSemaphoreFdEXT: OK | |
GL_EXT_semaphore_win32: MISSING | |
----------------------- | |
GL_EXT_separate_shader_objects: MISSING | |
------------------------------- | |
GL_EXT_separate_specular_color: OK | |
------------------------------- | |
GL_EXT_shader_framebuffer_fetch: MISSING | |
-------------------------------- | |
GL_EXT_shader_framebuffer_fetch_non_coherent: MISSING | |
--------------------------------------------- | |
GL_EXT_shader_group_vote: MISSING | |
------------------------- | |
GL_EXT_shader_image_load_formatted: OK | |
----------------------------------- | |
GL_EXT_shader_image_load_store: OK | |
------------------------------- | |
glBindImageTextureEXT: OK | |
glMemoryBarrierEXT: OK | |
GL_EXT_shader_implicit_conversions: MISSING | |
----------------------------------- | |
GL_EXT_shader_integer_mix: OK | |
-------------------------- | |
GL_EXT_shader_io_blocks: MISSING | |
------------------------ | |
GL_EXT_shader_non_constant_global_initializers: MISSING | |
----------------------------------------------- | |
GL_EXT_shader_pixel_local_storage: MISSING | |
---------------------------------- | |
GL_EXT_shader_pixel_local_storage2: MISSING | |
----------------------------------- | |
GL_EXT_shader_texture_lod: MISSING | |
-------------------------- | |
GL_EXT_shadow_funcs: OK | |
-------------------- | |
GL_EXT_shadow_samplers: MISSING | |
----------------------- | |
GL_EXT_shared_texture_palette: MISSING | |
------------------------------ | |
GL_EXT_sparse_texture: MISSING | |
---------------------- | |
GL_EXT_sparse_texture2: MISSING | |
----------------------- | |
GL_EXT_static_vertex_array: MISSING | |
--------------------------- | |
GL_EXT_stencil_clear_tag: MISSING | |
------------------------- | |
GL_EXT_stencil_two_side: OK | |
------------------------ | |
glActiveStencilFaceEXT: OK | |
GL_EXT_stencil_wrap: OK | |
-------------------- | |
GL_EXT_subtexture: OK | |
------------------ | |
glTexSubImage1DEXT: OK | |
glTexSubImage2DEXT: OK | |
glTexSubImage3DEXT: OK | |
GL_EXT_tessellation_point_size: MISSING | |
------------------------------- | |
GL_EXT_tessellation_shader: MISSING | |
--------------------------- | |
GL_EXT_texture: OK | |
--------------- | |
GL_EXT_texture3D: OK | |
----------------- | |
glTexImage3DEXT: OK | |
GL_EXT_texture_array: OK | |
--------------------- | |
glFramebufferTextureLayerEXT: OK | |
GL_EXT_texture_border_clamp: MISSING | |
---------------------------- | |
GL_EXT_texture_buffer: MISSING | |
---------------------- | |
GL_EXT_texture_buffer_object: OK | |
----------------------------- | |
glTexBufferEXT: OK | |
GL_EXT_texture_compression_astc_decode_mode: MISSING | |
-------------------------------------------- | |
GL_EXT_texture_compression_astc_decode_mode_rgb9e5: MISSING | |
--------------------------------------------------- | |
GL_EXT_texture_compression_bptc: MISSING | |
-------------------------------- | |
GL_EXT_texture_compression_dxt1: OK | |
-------------------------------- | |
GL_EXT_texture_compression_latc: OK | |
-------------------------------- | |
GL_EXT_texture_compression_rgtc: OK | |
-------------------------------- | |
GL_EXT_texture_compression_s3tc: OK | |
-------------------------------- | |
GL_EXT_texture_compression_s3tc_srgb: MISSING | |
------------------------------------- | |
GL_EXT_texture_cube_map: OK | |
------------------------ | |
GL_EXT_texture_cube_map_array: MISSING | |
------------------------------ | |
GL_EXT_texture_edge_clamp: OK | |
-------------------------- | |
GL_EXT_texture_env: MISSING | |
------------------- | |
GL_EXT_texture_env_add: OK | |
----------------------- | |
GL_EXT_texture_env_combine: OK | |
--------------------------- | |
GL_EXT_texture_env_dot3: OK | |
------------------------ | |
GL_EXT_texture_filter_anisotropic: OK | |
---------------------------------- | |
GL_EXT_texture_filter_minmax: OK | |
----------------------------- | |
GL_EXT_texture_format_BGRA8888: MISSING | |
------------------------------- | |
GL_EXT_texture_format_sRGB_override: MISSING | |
------------------------------------ | |
GL_EXT_texture_integer: OK | |
----------------------- | |
glClearColorIiEXT: OK | |
glClearColorIuiEXT: OK | |
glGetTexParameterIivEXT: OK | |
glGetTexParameterIuivEXT: OK | |
glTexParameterIivEXT: OK | |
glTexParameterIuivEXT: OK | |
GL_EXT_texture_lod_bias: OK | |
------------------------ | |
GL_EXT_texture_mirror_clamp: OK | |
---------------------------- | |
GL_EXT_texture_mirror_clamp_to_edge: MISSING | |
------------------------------------ | |
GL_EXT_texture_norm16: MISSING | |
---------------------- | |
GL_EXT_texture_object: OK | |
---------------------- | |
glAreTexturesResidentEXT: OK | |
glBindTextureEXT: OK | |
glDeleteTexturesEXT: OK | |
glGenTexturesEXT: OK | |
glIsTextureEXT: OK | |
glPrioritizeTexturesEXT: OK | |
GL_EXT_texture_perturb_normal: MISSING | |
------------------------------ | |
GL_EXT_texture_query_lod: MISSING | |
------------------------- | |
GL_EXT_texture_rectangle: OK | |
------------------------- | |
GL_EXT_texture_rg: MISSING | |
------------------ | |
GL_EXT_texture_sRGB: OK | |
-------------------- | |
GL_EXT_texture_sRGB_R8: OK | |
----------------------- | |
GL_EXT_texture_sRGB_RG8: MISSING | |
------------------------ | |
GL_EXT_texture_sRGB_decode: OK | |
--------------------------- | |
GL_EXT_texture_shadow_lod: OK | |
-------------------------- | |
GL_EXT_texture_shared_exponent: OK | |
------------------------------- | |
GL_EXT_texture_snorm: OK | |
--------------------- | |
GL_EXT_texture_storage: OK | |
----------------------- | |
glTexStorage1DEXT: OK | |
glTexStorage2DEXT: OK | |
glTexStorage3DEXT: OK | |
glTextureStorage1DEXT: OK | |
glTextureStorage2DEXT: OK | |
glTextureStorage3DEXT: OK | |
GL_EXT_texture_swizzle: OK | |
----------------------- | |
GL_EXT_texture_type_2_10_10_10_REV: MISSING | |
----------------------------------- | |
GL_EXT_texture_view: MISSING | |
-------------------- | |
GL_EXT_timer_query: OK | |
------------------- | |
glGetQueryObjecti64vEXT: OK | |
glGetQueryObjectui64vEXT: OK | |
GL_EXT_transform_feedback: OK | |
-------------------------- | |
glBeginTransformFeedbackEXT: OK | |
glBindBufferBaseEXT: OK | |
glBindBufferOffsetEXT: OK | |
glBindBufferRangeEXT: OK | |
glEndTransformFeedbackEXT: OK | |
glGetTransformFeedbackVaryingEXT: OK | |
glTransformFeedbackVaryingsEXT: OK | |
GL_EXT_unpack_subimage: MISSING | |
----------------------- | |
GL_EXT_vertex_array: OK | |
-------------------- | |
glArrayElementEXT: OK | |
glColorPointerEXT: OK | |
glDrawArraysEXT: OK | |
glEdgeFlagPointerEXT: OK | |
glIndexPointerEXT: OK | |
glNormalPointerEXT: OK | |
glTexCoordPointerEXT: OK | |
glVertexPointerEXT: OK | |
GL_EXT_vertex_array_bgra: OK | |
------------------------- | |
GL_EXT_vertex_array_setXXX: MISSING | |
--------------------------- | |
GL_EXT_vertex_attrib_64bit: OK | |
--------------------------- | |
glGetVertexAttribLdvEXT: OK | |
glVertexArrayVertexAttribLOffsetEXT: OK | |
glVertexAttribL1dEXT: OK | |
glVertexAttribL1dvEXT: OK | |
glVertexAttribL2dEXT: OK | |
glVertexAttribL2dvEXT: OK | |
glVertexAttribL3dEXT: OK | |
glVertexAttribL3dvEXT: OK | |
glVertexAttribL4dEXT: OK | |
glVertexAttribL4dvEXT: OK | |
glVertexAttribLPointerEXT: OK | |
GL_EXT_vertex_shader: MISSING | |
--------------------- | |
GL_EXT_vertex_weighting: MISSING | |
------------------------ | |
GL_EXT_win32_keyed_mutex: MISSING | |
------------------------- | |
GL_EXT_window_rectangles: OK | |
------------------------- | |
glWindowRectanglesEXT: OK | |
GL_EXT_x11_sync_object: MISSING | |
----------------------- | |
GL_FJ_shader_binary_GCCSO: MISSING | |
-------------------------- | |
GL_GREMEDY_frame_terminator: MISSING | |
---------------------------- | |
GL_GREMEDY_string_marker: MISSING | |
------------------------- | |
GL_HP_convolution_border_modes: MISSING | |
------------------------------- | |
GL_HP_image_transform: MISSING | |
---------------------- | |
GL_HP_occlusion_test: MISSING | |
--------------------- | |
GL_HP_texture_lighting: MISSING | |
----------------------- | |
GL_IBM_cull_vertex: MISSING | |
------------------- | |
GL_IBM_multimode_draw_arrays: OK | |
----------------------------- | |
glMultiModeDrawArraysIBM: OK | |
glMultiModeDrawElementsIBM: OK | |
GL_IBM_rasterpos_clip: OK | |
---------------------- | |
GL_IBM_static_data: MISSING | |
------------------- | |
GL_IBM_texture_mirrored_repeat: OK | |
------------------------------- | |
GL_IBM_vertex_array_lists: MISSING | |
-------------------------- | |
GL_IMG_bindless_texture: MISSING | |
------------------------ | |
GL_IMG_framebuffer_downsample: MISSING | |
------------------------------ | |
GL_IMG_multisampled_render_to_texture: MISSING | |
-------------------------------------- | |
GL_IMG_program_binary: MISSING | |
---------------------- | |
GL_IMG_read_format: MISSING | |
------------------- | |
GL_IMG_shader_binary: MISSING | |
--------------------- | |
GL_IMG_texture_compression_pvrtc: MISSING | |
--------------------------------- | |
GL_IMG_texture_compression_pvrtc2: MISSING | |
---------------------------------- | |
GL_IMG_texture_env_enhanced_fixed_function: MISSING | |
------------------------------------------- | |
GL_IMG_texture_filter_cubic: MISSING | |
---------------------------- | |
GL_INGR_color_clamp: MISSING | |
-------------------- | |
GL_INGR_interlace_read: MISSING | |
----------------------- | |
GL_INTEL_blackhole_render: OK | |
-------------------------- | |
GL_INTEL_conservative_rasterization: MISSING | |
------------------------------------ | |
GL_INTEL_fragment_shader_ordering: MISSING | |
---------------------------------- | |
GL_INTEL_framebuffer_CMAA: MISSING | |
-------------------------- | |
GL_INTEL_map_texture: MISSING | |
--------------------- | |
GL_INTEL_parallel_arrays: MISSING | |
------------------------- | |
GL_INTEL_performance_query: MISSING | |
--------------------------- | |
GL_INTEL_shader_integer_functions2: MISSING | |
----------------------------------- | |
GL_INTEL_texture_scissor: MISSING | |
------------------------- | |
GL_KHR_blend_equation_advanced: OK | |
------------------------------- | |
glBlendBarrierKHR: OK | |
GL_KHR_blend_equation_advanced_coherent: MISSING | |
---------------------------------------- | |
GL_KHR_context_flush_control: OK | |
----------------------------- | |
GL_KHR_debug: OK | |
------------- | |
glDebugMessageCallback: OK | |
glDebugMessageControl: OK | |
glDebugMessageInsert: OK | |
glGetDebugMessageLog: OK | |
glGetObjectLabel: OK | |
glGetObjectPtrLabel: OK | |
glObjectLabel: OK | |
glObjectPtrLabel: OK | |
glPopDebugGroup: OK | |
glPushDebugGroup: OK | |
GL_KHR_no_error: OK | |
---------------- | |
GL_KHR_parallel_shader_compile: OK | |
------------------------------- | |
glMaxShaderCompilerThreadsKHR: OK | |
GL_KHR_robust_buffer_access_behavior: OK | |
------------------------------------- | |
GL_KHR_robustness: OK | |
------------------ | |
glGetnUniformfv: OK | |
glGetnUniformiv: OK | |
glGetnUniformuiv: OK | |
glReadnPixels: OK | |
GL_KHR_shader_subgroup: OK | |
----------------------- | |
GL_KHR_texture_compression_astc_hdr: MISSING | |
------------------------------------ | |
GL_KHR_texture_compression_astc_ldr: OK | |
------------------------------------ | |
GL_KHR_texture_compression_astc_sliced_3d: OK | |
------------------------------------------ | |
GL_KTX_buffer_region: MISSING | |
--------------------- | |
GL_MESAX_texture_stack: MISSING | |
----------------------- | |
GL_MESA_framebuffer_flip_y: OK | |
--------------------------- | |
glFramebufferParameteriMESA: OK | |
glGetFramebufferParameterivMESA: OK | |
GL_MESA_pack_invert: OK | |
-------------------- | |
GL_MESA_program_binary_formats: MISSING | |
------------------------------- | |
GL_MESA_resize_buffers: MISSING | |
----------------------- | |
GL_MESA_shader_integer_functions: OK | |
--------------------------------- | |
GL_MESA_tile_raster_order: MISSING | |
-------------------------- | |
GL_MESA_window_pos: OK | |
------------------- | |
glWindowPos2dMESA: OK | |
glWindowPos2dvMESA: OK | |
glWindowPos2fMESA: OK | |
glWindowPos2fvMESA: OK | |
glWindowPos2iMESA: OK | |
glWindowPos2ivMESA: OK | |
glWindowPos2sMESA: OK | |
glWindowPos2svMESA: OK | |
glWindowPos3dMESA: OK | |
glWindowPos3dvMESA: OK | |
glWindowPos3fMESA: OK | |
glWindowPos3fvMESA: OK | |
glWindowPos3iMESA: OK | |
glWindowPos3ivMESA: OK | |
glWindowPos3sMESA: OK | |
glWindowPos3svMESA: OK | |
glWindowPos4dMESA: OK | |
glWindowPos4dvMESA: OK | |
glWindowPos4fMESA: OK | |
glWindowPos4fvMESA: OK | |
glWindowPos4iMESA: OK | |
glWindowPos4ivMESA: OK | |
glWindowPos4sMESA: OK | |
glWindowPos4svMESA: OK | |
GL_MESA_ycbcr_texture: MISSING | |
---------------------- | |
GL_NVX_blend_equation_advanced_multi_draw_buffers: MISSING | |
-------------------------------------------------- | |
GL_NVX_conditional_render: MISSING | |
-------------------------- | |
GL_NVX_gpu_memory_info: OK | |
----------------------- | |
GL_NVX_gpu_multicast2: MISSING | |
---------------------- | |
GL_NVX_linked_gpu_multicast: MISSING | |
---------------------------- | |
GL_NVX_progress_fence: MISSING | |
---------------------- | |
GL_NV_3dvision_settings: MISSING | |
------------------------ | |
GL_NV_EGL_stream_consumer_external: MISSING | |
----------------------------------- | |
GL_NV_alpha_to_coverage_dither_control: OK | |
--------------------------------------- | |
glAlphaToCoverageDitherControlNV: OK | |
GL_NV_bgr: MISSING | |
---------- | |
GL_NV_bindless_multi_draw_indirect: MISSING | |
----------------------------------- | |
GL_NV_bindless_multi_draw_indirect_count: MISSING | |
----------------------------------------- | |
GL_NV_bindless_texture: MISSING | |
----------------------- | |
GL_NV_blend_equation_advanced: MISSING | |
------------------------------ | |
GL_NV_blend_equation_advanced_coherent: MISSING | |
--------------------------------------- | |
GL_NV_blend_minmax_factor: MISSING | |
-------------------------- | |
GL_NV_blend_square: OK | |
------------------- | |
GL_NV_clip_space_w_scaling: MISSING | |
--------------------------- | |
GL_NV_command_list: MISSING | |
------------------- | |
GL_NV_compute_program5: MISSING | |
----------------------- | |
GL_NV_compute_shader_derivatives: OK | |
--------------------------------- | |
GL_NV_conditional_render: OK | |
------------------------- | |
glBeginConditionalRenderNV: OK | |
glEndConditionalRenderNV: OK | |
GL_NV_conservative_raster: MISSING | |
-------------------------- | |
GL_NV_conservative_raster_dilate: MISSING | |
--------------------------------- | |
GL_NV_conservative_raster_pre_snap: MISSING | |
----------------------------------- | |
GL_NV_conservative_raster_pre_snap_triangles: MISSING | |
--------------------------------------------- | |
GL_NV_conservative_raster_underestimation: MISSING | |
------------------------------------------ | |
GL_NV_copy_buffer: MISSING | |
------------------ | |
GL_NV_copy_depth_to_color: OK | |
-------------------------- | |
GL_NV_copy_image: OK | |
----------------- | |
glCopyImageSubDataNV: OK | |
GL_NV_deep_texture3D: MISSING | |
--------------------- | |
GL_NV_depth_buffer_float: MISSING | |
------------------------- | |
GL_NV_depth_clamp: OK | |
------------------ | |
GL_NV_depth_nonlinear: MISSING | |
---------------------- | |
GL_NV_depth_range_unclamped: MISSING | |
---------------------------- | |
GL_NV_draw_buffers: MISSING | |
------------------- | |
GL_NV_draw_instanced: MISSING | |
--------------------- | |
GL_NV_draw_texture: MISSING | |
------------------- | |
GL_NV_draw_vulkan_image: MISSING | |
------------------------ | |
GL_NV_evaluators: MISSING | |
----------------- | |
GL_NV_explicit_attrib_location: MISSING | |
------------------------------- | |
GL_NV_explicit_multisample: MISSING | |
--------------------------- | |
GL_NV_fbo_color_attachments: MISSING | |
---------------------------- | |
GL_NV_fence: MISSING | |
------------ | |
GL_NV_fill_rectangle: MISSING | |
--------------------- | |
GL_NV_float_buffer: MISSING | |
------------------- | |
GL_NV_fog_distance: OK | |
------------------- | |
GL_NV_fragment_coverage_to_color: MISSING | |
--------------------------------- | |
GL_NV_fragment_program: MISSING | |
----------------------- | |
GL_NV_fragment_program2: MISSING | |
------------------------ | |
GL_NV_fragment_program4: MISSING | |
------------------------ | |
GL_NV_fragment_program_option: MISSING | |
------------------------------ | |
GL_NV_fragment_shader_barycentric: MISSING | |
---------------------------------- | |
GL_NV_fragment_shader_interlock: MISSING | |
-------------------------------- | |
GL_NV_framebuffer_blit: MISSING | |
----------------------- | |
GL_NV_framebuffer_mixed_samples: MISSING | |
-------------------------------- | |
GL_NV_framebuffer_multisample: MISSING | |
------------------------------ | |
GL_NV_framebuffer_multisample_coverage: MISSING | |
--------------------------------------- | |
GL_NV_generate_mipmap_sRGB: MISSING | |
--------------------------- | |
GL_NV_geometry_program4: MISSING | |
------------------------ | |
GL_NV_geometry_shader4: MISSING | |
----------------------- | |
GL_NV_geometry_shader_passthrough: MISSING | |
---------------------------------- | |
GL_NV_gpu_multicast: MISSING | |
-------------------- | |
GL_NV_gpu_program4: MISSING | |
------------------- | |
GL_NV_gpu_program5: MISSING | |
------------------- | |
GL_NV_gpu_program5_mem_extended: MISSING | |
-------------------------------- | |
GL_NV_gpu_program_fp64: MISSING | |
----------------------- | |
GL_NV_gpu_shader5: MISSING | |
------------------ | |
GL_NV_half_float: OK | |
----------------- | |
glColor3hNV: OK | |
glColor3hvNV: OK | |
glColor4hNV: OK | |
glColor4hvNV: OK | |
glFogCoordhNV: OK | |
glFogCoordhvNV: OK | |
glMultiTexCoord1hNV: OK | |
glMultiTexCoord1hvNV: OK | |
glMultiTexCoord2hNV: OK | |
glMultiTexCoord2hvNV: OK | |
glMultiTexCoord3hNV: OK | |
glMultiTexCoord3hvNV: OK | |
glMultiTexCoord4hNV: OK | |
glMultiTexCoord4hvNV: OK | |
glNormal3hNV: OK | |
glNormal3hvNV: OK | |
glSecondaryColor3hNV: OK | |
glSecondaryColor3hvNV: OK | |
glTexCoord1hNV: OK | |
glTexCoord1hvNV: OK | |
glTexCoord2hNV: OK | |
glTexCoord2hvNV: OK | |
glTexCoord3hNV: OK | |
glTexCoord3hvNV: OK | |
glTexCoord4hNV: OK | |
glTexCoord4hvNV: OK | |
glVertex2hNV: OK | |
glVertex2hvNV: OK | |
glVertex3hNV: OK | |
glVertex3hvNV: OK | |
glVertex4hNV: OK | |
glVertex4hvNV: OK | |
glVertexAttrib1hNV: OK | |
glVertexAttrib1hvNV: OK | |
glVertexAttrib2hNV: OK | |
glVertexAttrib2hvNV: OK | |
glVertexAttrib3hNV: OK | |
glVertexAttrib3hvNV: OK | |
glVertexAttrib4hNV: OK | |
glVertexAttrib4hvNV: OK | |
glVertexAttribs1hvNV: OK | |
glVertexAttribs2hvNV: OK | |
glVertexAttribs3hvNV: OK | |
glVertexAttribs4hvNV: OK | |
glVertexWeighthNV: OK | |
glVertexWeighthvNV: OK | |
GL_NV_image_formats: MISSING | |
-------------------- | |
GL_NV_instanced_arrays: MISSING | |
----------------------- | |
GL_NV_internalformat_sample_query: MISSING | |
---------------------------------- | |
GL_NV_light_max_exponent: OK | |
------------------------- | |
GL_NV_memory_attachment: MISSING | |
------------------------ | |
GL_NV_mesh_shader: MISSING | |
------------------ | |
GL_NV_multisample_coverage: MISSING | |
--------------------------- | |
GL_NV_multisample_filter_hint: MISSING | |
------------------------------ | |
GL_NV_non_square_matrices: MISSING | |
-------------------------- | |
GL_NV_occlusion_query: MISSING | |
---------------------- | |
GL_NV_pack_subimage: MISSING | |
-------------------- | |
GL_NV_packed_depth_stencil: OK | |
--------------------------- | |
GL_NV_packed_float: MISSING | |
------------------- | |
GL_NV_packed_float_linear: MISSING | |
-------------------------- | |
GL_NV_parameter_buffer_object: MISSING | |
------------------------------ | |
GL_NV_parameter_buffer_object2: MISSING | |
------------------------------- | |
GL_NV_path_rendering: MISSING | |
--------------------- | |
GL_NV_path_rendering_shared_edge: MISSING | |
--------------------------------- | |
GL_NV_pixel_buffer_object: MISSING | |
-------------------------- | |
GL_NV_pixel_data_range: MISSING | |
----------------------- | |
GL_NV_platform_binary: MISSING | |
---------------------- | |
GL_NV_point_sprite: MISSING | |
------------------- | |
GL_NV_polygon_mode: MISSING | |
------------------- | |
GL_NV_present_video: MISSING | |
-------------------- | |
GL_NV_primitive_restart: OK | |
------------------------ | |
glPrimitiveRestartIndexNV: OK | |
glPrimitiveRestartNV: OK | |
GL_NV_query_resource_tag: MISSING | |
------------------------- | |
GL_NV_read_buffer: MISSING | |
------------------ | |
GL_NV_read_buffer_front: MISSING | |
------------------------ | |
GL_NV_read_depth: MISSING | |
----------------- | |
GL_NV_read_depth_stencil: MISSING | |
------------------------- | |
GL_NV_read_stencil: MISSING | |
------------------- | |
GL_NV_register_combiners: MISSING | |
------------------------- | |
GL_NV_register_combiners2: MISSING | |
-------------------------- | |
GL_NV_representative_fragment_test: MISSING | |
----------------------------------- | |
GL_NV_robustness_video_memory_purge: MISSING | |
------------------------------------ | |
GL_NV_sRGB_formats: MISSING | |
------------------- | |
GL_NV_sample_locations: MISSING | |
----------------------- | |
GL_NV_sample_mask_override_coverage: MISSING | |
------------------------------------ | |
GL_NV_scissor_exclusive: MISSING | |
------------------------ | |
GL_NV_shader_atomic_counters: MISSING | |
----------------------------- | |
GL_NV_shader_atomic_float: MISSING | |
-------------------------- | |
GL_NV_shader_atomic_float64: MISSING | |
---------------------------- | |
GL_NV_shader_atomic_fp16_vector: MISSING | |
-------------------------------- | |
GL_NV_shader_atomic_int64: OK | |
-------------------------- | |
GL_NV_shader_buffer_load: MISSING | |
------------------------- | |
GL_NV_shader_noperspective_interpolation: MISSING | |
----------------------------------------- | |
GL_NV_shader_storage_buffer_object: MISSING | |
----------------------------------- | |
GL_NV_shader_subgroup_partitioned: MISSING | |
---------------------------------- | |
GL_NV_shader_texture_footprint: MISSING | |
------------------------------- | |
GL_NV_shader_thread_group: MISSING | |
-------------------------- | |
GL_NV_shader_thread_shuffle: MISSING | |
---------------------------- | |
GL_NV_shading_rate_image: MISSING | |
------------------------- | |
GL_NV_shadow_samplers_array: MISSING | |
---------------------------- | |
GL_NV_shadow_samplers_cube: MISSING | |
--------------------------- | |
GL_NV_stereo_view_rendering: MISSING | |
---------------------------- | |
GL_NV_tessellation_program5: MISSING | |
---------------------------- | |
GL_NV_texgen_emboss: MISSING | |
-------------------- | |
GL_NV_texgen_reflection: OK | |
------------------------ | |
GL_NV_texture_array: MISSING | |
-------------------- | |
GL_NV_texture_barrier: OK | |
---------------------- | |
glTextureBarrierNV: OK | |
GL_NV_texture_border_clamp: MISSING | |
--------------------------- | |
GL_NV_texture_compression_latc: MISSING | |
------------------------------- | |
GL_NV_texture_compression_s3tc: MISSING | |
------------------------------- | |
GL_NV_texture_compression_s3tc_update: MISSING | |
-------------------------------------- | |
GL_NV_texture_compression_vtc: MISSING | |
------------------------------ | |
GL_NV_texture_env_combine4: OK | |
--------------------------- | |
GL_NV_texture_expand_normal: MISSING | |
---------------------------- | |
GL_NV_texture_multisample: MISSING | |
-------------------------- | |
GL_NV_texture_npot_2D_mipmap: MISSING | |
----------------------------- | |
GL_NV_texture_rectangle: OK | |
------------------------ | |
GL_NV_texture_rectangle_compressed: MISSING | |
----------------------------------- | |
GL_NV_texture_shader: MISSING | |
--------------------- | |
GL_NV_texture_shader2: MISSING | |
---------------------- | |
GL_NV_texture_shader3: MISSING | |
---------------------- | |
GL_NV_transform_feedback: MISSING | |
------------------------- | |
GL_NV_transform_feedback2: MISSING | |
-------------------------- | |
GL_NV_uniform_buffer_unified_memory: MISSING | |
------------------------------------ | |
GL_NV_vdpau_interop: OK | |
-------------------- | |
glVDPAUFiniNV: OK | |
glVDPAUGetSurfaceivNV: OK | |
glVDPAUInitNV: OK | |
glVDPAUIsSurfaceNV: OK | |
glVDPAUMapSurfacesNV: OK | |
glVDPAURegisterOutputSurfaceNV: OK | |
glVDPAURegisterVideoSurfaceNV: OK | |
glVDPAUSurfaceAccessNV: OK | |
glVDPAUUnmapSurfacesNV: OK | |
glVDPAUUnregisterSurfaceNV: OK | |
GL_NV_vdpau_interop2: MISSING | |
--------------------- | |
GL_NV_vertex_array_range: MISSING | |
------------------------- | |
GL_NV_vertex_array_range2: MISSING | |
-------------------------- | |
GL_NV_vertex_attrib_integer_64bit: MISSING | |
---------------------------------- | |
GL_NV_vertex_buffer_unified_memory: MISSING | |
----------------------------------- | |
GL_NV_vertex_program: MISSING | |
--------------------- | |
GL_NV_vertex_program1_1: MISSING | |
------------------------ | |
GL_NV_vertex_program2: MISSING | |
---------------------- | |
GL_NV_vertex_program2_option: MISSING | |
----------------------------- | |
GL_NV_vertex_program3: MISSING | |
---------------------- | |
GL_NV_vertex_program4: MISSING | |
---------------------- | |
GL_NV_video_capture: MISSING | |
-------------------- | |
GL_NV_viewport_array: MISSING | |
--------------------- | |
GL_NV_viewport_array2: MISSING | |
---------------------- | |
GL_NV_viewport_swizzle: MISSING | |
----------------------- | |
GL_OES_EGL_image: OK | |
----------------- | |
glEGLImageTargetRenderbufferStorageOES: OK | |
glEGLImageTargetTexture2DOES: OK | |
GL_OES_EGL_image_external: MISSING | |
-------------------------- | |
GL_OES_EGL_image_external_essl3: MISSING | |
-------------------------------- | |
GL_OES_blend_equation_separate: MISSING | |
------------------------------- | |
GL_OES_blend_func_separate: MISSING | |
--------------------------- | |
GL_OES_blend_subtract: MISSING | |
---------------------- | |
GL_OES_byte_coordinates: MISSING | |
------------------------ | |
GL_OES_compressed_ETC1_RGB8_texture: MISSING | |
------------------------------------ | |
GL_OES_compressed_paletted_texture: MISSING | |
----------------------------------- | |
GL_OES_copy_image: MISSING | |
------------------ | |
GL_OES_depth24: MISSING | |
--------------- | |
GL_OES_depth32: MISSING | |
--------------- | |
GL_OES_depth_texture: MISSING | |
--------------------- | |
GL_OES_depth_texture_cube_map: MISSING | |
------------------------------ | |
GL_OES_draw_buffers_indexed: MISSING | |
---------------------------- | |
GL_OES_draw_texture: MISSING | |
-------------------- | |
GL_OES_element_index_uint: MISSING | |
-------------------------- | |
GL_OES_extended_matrix_palette: MISSING | |
------------------------------- | |
GL_OES_fbo_render_mipmap: MISSING | |
------------------------- | |
GL_OES_fragment_precision_high: MISSING | |
------------------------------- | |
GL_OES_framebuffer_object: MISSING | |
-------------------------- | |
GL_OES_geometry_point_size: MISSING | |
--------------------------- | |
GL_OES_geometry_shader: MISSING | |
----------------------- | |
GL_OES_get_program_binary: MISSING | |
-------------------------- | |
GL_OES_gpu_shader5: MISSING | |
------------------- | |
GL_OES_mapbuffer: MISSING | |
----------------- | |
GL_OES_matrix_get: MISSING | |
------------------ | |
GL_OES_matrix_palette: MISSING | |
---------------------- | |
GL_OES_packed_depth_stencil: MISSING | |
---------------------------- | |
GL_OES_point_size_array: MISSING | |
------------------------ | |
GL_OES_point_sprite: MISSING | |
-------------------- | |
GL_OES_read_format: OK | |
------------------- | |
GL_OES_required_internalformat: MISSING | |
------------------------------- | |
GL_OES_rgb8_rgba8: MISSING | |
------------------ | |
GL_OES_sample_shading: MISSING | |
---------------------- | |
GL_OES_sample_variables: MISSING | |
------------------------ | |
GL_OES_shader_image_atomic: MISSING | |
--------------------------- | |
GL_OES_shader_io_blocks: MISSING | |
------------------------ | |
GL_OES_shader_multisample_interpolation: MISSING | |
---------------------------------------- | |
GL_OES_single_precision: MISSING | |
------------------------ | |
GL_OES_standard_derivatives: MISSING | |
---------------------------- | |
GL_OES_stencil1: MISSING | |
---------------- | |
GL_OES_stencil4: MISSING | |
---------------- | |
GL_OES_stencil8: MISSING | |
---------------- | |
GL_OES_surfaceless_context: MISSING | |
--------------------------- | |
GL_OES_tessellation_point_size: MISSING | |
------------------------------- | |
GL_OES_tessellation_shader: MISSING | |
--------------------------- | |
GL_OES_texture_3D: MISSING | |
------------------ | |
GL_OES_texture_border_clamp: MISSING | |
---------------------------- | |
GL_OES_texture_buffer: MISSING | |
---------------------- | |
GL_OES_texture_compression_astc: MISSING | |
-------------------------------- | |
GL_OES_texture_cube_map: MISSING | |
------------------------ | |
GL_OES_texture_cube_map_array: MISSING | |
------------------------------ | |
GL_OES_texture_env_crossbar: MISSING | |
---------------------------- | |
GL_OES_texture_mirrored_repeat: MISSING | |
------------------------------- | |
GL_OES_texture_npot: MISSING | |
-------------------- | |
GL_OES_texture_stencil8: MISSING | |
------------------------ | |
GL_OES_texture_storage_multisample_2d_array: MISSING | |
-------------------------------------------- | |
GL_OES_texture_view: MISSING | |
-------------------- | |
GL_OES_vertex_array_object: MISSING | |
--------------------------- | |
GL_OES_vertex_half_float: MISSING | |
------------------------- | |
GL_OES_vertex_type_10_10_10_2: MISSING | |
------------------------------ | |
GL_OML_interlace: MISSING | |
----------------- | |
GL_OML_resample: MISSING | |
---------------- | |
GL_OML_subsample: MISSING | |
----------------- | |
GL_OVR_multiview: MISSING | |
----------------- | |
GL_OVR_multiview2: MISSING | |
------------------ | |
GL_OVR_multiview_multisampled_render_to_texture: MISSING | |
------------------------------------------------ | |
GL_PGI_misc_hints: MISSING | |
------------------ | |
GL_PGI_vertex_hints: MISSING | |
-------------------- | |
GL_QCOM_YUV_texture_gather: MISSING | |
--------------------------- | |
GL_QCOM_alpha_test: MISSING | |
------------------- | |
GL_QCOM_binning_control: MISSING | |
------------------------ | |
GL_QCOM_driver_control: MISSING | |
----------------------- | |
GL_QCOM_extended_get: MISSING | |
--------------------- | |
GL_QCOM_extended_get2: MISSING | |
---------------------- | |
GL_QCOM_framebuffer_foveated: MISSING | |
----------------------------- | |
GL_QCOM_perfmon_global_mode: MISSING | |
---------------------------- | |
GL_QCOM_shader_framebuffer_fetch_noncoherent: MISSING | |
--------------------------------------------- | |
GL_QCOM_shader_framebuffer_fetch_rate: MISSING | |
-------------------------------------- | |
GL_QCOM_texture_foveated: MISSING | |
------------------------- | |
GL_QCOM_texture_foveated_subsampled_layout: MISSING | |
------------------------------------------- | |
GL_QCOM_tiled_rendering: MISSING | |
------------------------ | |
GL_QCOM_writeonly_rendering: MISSING | |
---------------------------- | |
GL_REGAL_ES1_0_compatibility: MISSING | |
----------------------------- | |
GL_REGAL_ES1_1_compatibility: MISSING | |
----------------------------- | |
GL_REGAL_enable: MISSING | |
---------------- | |
GL_REGAL_error_string: MISSING | |
---------------------- | |
GL_REGAL_extension_query: MISSING | |
------------------------- | |
GL_REGAL_log: MISSING | |
------------- | |
GL_REGAL_proc_address: MISSING | |
---------------------- | |
GL_REND_screen_coordinates: MISSING | |
--------------------------- | |
GL_S3_s3tc: OK | |
----------- | |
GL_SGIS_clip_band_hint: MISSING | |
----------------------- | |
GL_SGIS_color_range: MISSING | |
-------------------- | |
GL_SGIS_detail_texture: MISSING | |
----------------------- | |
GL_SGIS_fog_function: MISSING | |
--------------------- | |
GL_SGIS_generate_mipmap: OK | |
------------------------ | |
GL_SGIS_line_texgen: MISSING | |
-------------------- | |
GL_SGIS_multisample: MISSING | |
-------------------- | |
GL_SGIS_multitexture: MISSING | |
--------------------- | |
GL_SGIS_pixel_texture: MISSING | |
---------------------- | |
GL_SGIS_point_line_texgen: MISSING | |
-------------------------- | |
GL_SGIS_shared_multisample: MISSING | |
--------------------------- | |
GL_SGIS_sharpen_texture: MISSING | |
------------------------ | |
GL_SGIS_texture4D: MISSING | |
------------------ | |
GL_SGIS_texture_border_clamp: OK | |
----------------------------- | |
GL_SGIS_texture_edge_clamp: OK | |
--------------------------- | |
GL_SGIS_texture_filter4: MISSING | |
------------------------ | |
GL_SGIS_texture_lod: OK | |
-------------------- | |
GL_SGIS_texture_select: MISSING | |
----------------------- | |
GL_SGIX_async: MISSING | |
-------------- | |
GL_SGIX_async_histogram: MISSING | |
------------------------ | |
GL_SGIX_async_pixel: MISSING | |
-------------------- | |
GL_SGIX_bali_g_instruments: MISSING | |
--------------------------- | |
GL_SGIX_bali_r_instruments: MISSING | |
--------------------------- | |
GL_SGIX_bali_timer_instruments: MISSING | |
------------------------------- | |
GL_SGIX_blend_alpha_minmax: MISSING | |
--------------------------- | |
GL_SGIX_blend_cadd: MISSING | |
------------------- | |
GL_SGIX_blend_cmultiply: MISSING | |
------------------------ | |
GL_SGIX_calligraphic_fragment: MISSING | |
------------------------------ | |
GL_SGIX_clipmap: MISSING | |
---------------- | |
GL_SGIX_color_matrix_accuracy: MISSING | |
------------------------------ | |
GL_SGIX_color_table_index_mode: MISSING | |
------------------------------- | |
GL_SGIX_complex_polar: MISSING | |
---------------------- | |
GL_SGIX_convolution_accuracy: MISSING | |
----------------------------- | |
GL_SGIX_cube_map: MISSING | |
----------------- | |
GL_SGIX_cylinder_texgen: MISSING | |
------------------------ | |
GL_SGIX_datapipe: MISSING | |
----------------- | |
GL_SGIX_decimation: MISSING | |
------------------- | |
GL_SGIX_depth_pass_instrument: MISSING | |
------------------------------ | |
GL_SGIX_depth_texture: MISSING | |
---------------------- | |
GL_SGIX_dvc: MISSING | |
------------ | |
GL_SGIX_flush_raster: MISSING | |
--------------------- | |
GL_SGIX_fog_blend: MISSING | |
------------------ | |
GL_SGIX_fog_factor_to_alpha: MISSING | |
---------------------------- | |
GL_SGIX_fog_layers: MISSING | |
------------------- | |
GL_SGIX_fog_offset: MISSING | |
------------------- | |
GL_SGIX_fog_patchy: MISSING | |
------------------- | |
GL_SGIX_fog_scale: MISSING | |
------------------ | |
GL_SGIX_fog_texture: MISSING | |
-------------------- | |
GL_SGIX_fragment_lighting_space: MISSING | |
-------------------------------- | |
GL_SGIX_fragment_specular_lighting: MISSING | |
----------------------------------- | |
GL_SGIX_fragments_instrument: MISSING | |
----------------------------- | |
GL_SGIX_framezoom: MISSING | |
------------------ | |
GL_SGIX_icc_texture: MISSING | |
-------------------- | |
GL_SGIX_igloo_interface: MISSING | |
------------------------ | |
GL_SGIX_image_compression: MISSING | |
-------------------------- | |
GL_SGIX_impact_pixel_texture: MISSING | |
----------------------------- | |
GL_SGIX_instrument_error: MISSING | |
------------------------- | |
GL_SGIX_interlace: MISSING | |
------------------ | |
GL_SGIX_ir_instrument1: MISSING | |
----------------------- | |
GL_SGIX_line_quality_hint: MISSING | |
-------------------------- | |
GL_SGIX_list_priority: MISSING | |
---------------------- | |
GL_SGIX_mpeg1: MISSING | |
-------------- | |
GL_SGIX_mpeg2: MISSING | |
-------------- | |
GL_SGIX_nonlinear_lighting_pervertex: MISSING | |
------------------------------------- | |
GL_SGIX_nurbs_eval: MISSING | |
------------------- | |
GL_SGIX_occlusion_instrument: MISSING | |
----------------------------- | |
GL_SGIX_packed_6bytes: MISSING | |
---------------------- | |
GL_SGIX_pixel_texture: MISSING | |
---------------------- | |
GL_SGIX_pixel_texture_bits: MISSING | |
--------------------------- | |
GL_SGIX_pixel_texture_lod: MISSING | |
-------------------------- | |
GL_SGIX_pixel_tiles: MISSING | |
-------------------- | |
GL_SGIX_polynomial_ffd: MISSING | |
----------------------- | |
GL_SGIX_quad_mesh: MISSING | |
------------------ | |
GL_SGIX_reference_plane: MISSING | |
------------------------ | |
GL_SGIX_resample: MISSING | |
----------------- | |
GL_SGIX_scalebias_hint: MISSING | |
----------------------- | |
GL_SGIX_shadow: MISSING | |
--------------- | |
GL_SGIX_shadow_ambient: MISSING | |
----------------------- | |
GL_SGIX_slim: MISSING | |
------------- | |
GL_SGIX_spotlight_cutoff: MISSING | |
------------------------- | |
GL_SGIX_sprite: MISSING | |
--------------- | |
GL_SGIX_subdiv_patch: MISSING | |
--------------------- | |
GL_SGIX_subsample: MISSING | |
------------------ | |
GL_SGIX_tag_sample_buffer: MISSING | |
-------------------------- | |
GL_SGIX_texture_add_env: MISSING | |
------------------------ | |
GL_SGIX_texture_coordinate_clamp: MISSING | |
--------------------------------- | |
GL_SGIX_texture_lod_bias: MISSING | |
------------------------- | |
GL_SGIX_texture_mipmap_anisotropic: MISSING | |
----------------------------------- | |
GL_SGIX_texture_multi_buffer: MISSING | |
----------------------------- | |
GL_SGIX_texture_phase: MISSING | |
---------------------- | |
GL_SGIX_texture_range: MISSING | |
---------------------- | |
GL_SGIX_texture_scale_bias: MISSING | |
--------------------------- | |
GL_SGIX_texture_supersample: MISSING | |
---------------------------- | |
GL_SGIX_vector_ops: MISSING | |
------------------- | |
GL_SGIX_vertex_array_object: MISSING | |
---------------------------- | |
GL_SGIX_vertex_preclip: MISSING | |
----------------------- | |
GL_SGIX_vertex_preclip_hint: MISSING | |
---------------------------- | |
GL_SGIX_ycrcb: MISSING | |
-------------- | |
GL_SGIX_ycrcb_subsample: MISSING | |
------------------------ | |
GL_SGIX_ycrcba: MISSING | |
--------------- | |
GL_SGI_color_matrix: MISSING | |
-------------------- | |
GL_SGI_color_table: MISSING | |
------------------- | |
GL_SGI_complex: MISSING | |
--------------- | |
GL_SGI_complex_type: MISSING | |
-------------------- | |
GL_SGI_fft: MISSING | |
----------- | |
GL_SGI_texture_color_table: MISSING | |
--------------------------- | |
GL_SUNX_constant_data: MISSING | |
---------------------- | |
GL_SUN_convolution_border_modes: MISSING | |
-------------------------------- | |
GL_SUN_global_alpha: MISSING | |
-------------------- | |
GL_SUN_mesh_array: MISSING | |
------------------ | |
GL_SUN_read_video_pixels: MISSING | |
------------------------- | |
GL_SUN_slice_accum: MISSING | |
------------------- | |
GL_SUN_triangle_list: MISSING | |
--------------------- | |
GL_SUN_vertex: MISSING | |
-------------- | |
GL_VIV_shader_binary: MISSING | |
--------------------- | |
GL_WIN_phong_shading: MISSING | |
--------------------- | |
GL_WIN_scene_markerXXX: MISSING | |
----------------------- | |
GL_WIN_specular_fog: MISSING | |
-------------------- | |
GL_WIN_swap_hint: MISSING | |
----------------- | |
EGL_VERSION_1_0: OK | |
---------------- | |
eglChooseConfig: OK | |
eglCopyBuffers: OK | |
eglCreateContext: OK | |
eglCreatePbufferSurface: OK | |
eglCreatePixmapSurface: OK | |
eglCreateWindowSurface: OK | |
eglDestroyContext: OK | |
eglDestroySurface: OK | |
eglGetConfigAttrib: OK | |
eglGetConfigs: OK | |
eglGetCurrentDisplay: OK | |
eglGetCurrentSurface: OK | |
eglGetDisplay: OK | |
eglGetError: OK | |
eglInitialize: OK | |
eglMakeCurrent: OK | |
eglQueryContext: OK | |
eglQueryString: OK | |
eglQuerySurface: OK | |
eglSwapBuffers: OK | |
eglTerminate: OK | |
eglWaitGL: OK | |
eglWaitNative: OK | |
EGL_VERSION_1_1: OK | |
---------------- | |
eglBindTexImage: OK | |
eglReleaseTexImage: OK | |
eglSurfaceAttrib: OK | |
eglSwapInterval: OK | |
EGL_VERSION_1_2: OK | |
---------------- | |
eglBindAPI: OK | |
eglCreatePbufferFromClientBuffer: OK | |
eglQueryAPI: OK | |
eglReleaseThread: OK | |
eglWaitClient: OK | |
EGL_VERSION_1_3: OK | |
---------------- | |
EGL_VERSION_1_4: OK | |
---------------- | |
eglGetCurrentContext: OK | |
EGL_VERSION_1_5: OK | |
---------------- | |
eglClientWaitSync: OK | |
eglCreateImage: OK | |
eglCreatePlatformPixmapSurface: OK | |
eglCreatePlatformWindowSurface: OK | |
eglCreateSync: OK | |
eglDestroyImage: OK | |
eglDestroySync: OK | |
eglGetPlatformDisplay: OK | |
eglGetSyncAttrib: OK | |
eglWaitSync: OK | |
EGL_ANDROID_GLES_layers: MISSING | |
------------------------ | |
EGL_ANDROID_blob_cache: OK | |
----------------------- | |
eglSetBlobCacheFuncsANDROID: OK | |
EGL_ANDROID_create_native_client_buffer: MISSING | |
---------------------------------------- | |
EGL_ANDROID_framebuffer_target: MISSING | |
------------------------------- | |
EGL_ANDROID_front_buffer_auto_refresh: MISSING | |
-------------------------------------- | |
EGL_ANDROID_get_frame_timestamps: MISSING | |
--------------------------------- | |
EGL_ANDROID_get_native_client_buffer: MISSING | |
------------------------------------- | |
EGL_ANDROID_image_native_buffer: MISSING | |
-------------------------------- | |
EGL_ANDROID_native_fence_sync: OK | |
------------------------------ | |
eglDupNativeFenceFDANDROID: OK | |
EGL_ANDROID_presentation_time: MISSING | |
------------------------------ | |
EGL_ANDROID_recordable: MISSING | |
----------------------- | |
EGL_ANGLE_d3d_share_handle_client_buffer: MISSING | |
----------------------------------------- | |
EGL_ANGLE_device_d3d: MISSING | |
--------------------- | |
EGL_ANGLE_query_surface_pointer: MISSING | |
-------------------------------- | |
EGL_ANGLE_surface_d3d_texture_2d_share_handle: MISSING | |
---------------------------------------------- | |
EGL_ANGLE_window_fixed_size: MISSING | |
---------------------------- | |
EGL_ARM_image_format: MISSING | |
--------------------- | |
EGL_ARM_implicit_external_sync: MISSING | |
------------------------------- | |
EGL_ARM_pixmap_multisample_discard: MISSING | |
----------------------------------- | |
EGL_EXT_bind_to_front: MISSING | |
---------------------- | |
EGL_EXT_buffer_age: MISSING | |
------------------- | |
EGL_EXT_client_extensions: MISSING | |
-------------------------- | |
EGL_EXT_client_sync: MISSING | |
-------------------- | |
EGL_EXT_compositor: MISSING | |
------------------- | |
EGL_EXT_create_context_robustness: OK | |
---------------------------------- | |
EGL_EXT_device_base: MISSING | |
-------------------- | |
EGL_EXT_device_drm: MISSING | |
------------------- | |
EGL_EXT_device_enumeration: MISSING | |
--------------------------- | |
EGL_EXT_device_openwf: MISSING | |
---------------------- | |
EGL_EXT_device_query: MISSING | |
--------------------- | |
EGL_EXT_gl_colorspace_bt2020_linear: MISSING | |
------------------------------------ | |
EGL_EXT_gl_colorspace_bt2020_pq: MISSING | |
-------------------------------- | |
EGL_EXT_gl_colorspace_display_p3: MISSING | |
--------------------------------- | |
EGL_EXT_gl_colorspace_display_p3_linear: MISSING | |
---------------------------------------- | |
EGL_EXT_gl_colorspace_display_p3_passthrough: MISSING | |
--------------------------------------------- | |
EGL_EXT_gl_colorspace_scrgb: MISSING | |
---------------------------- | |
EGL_EXT_gl_colorspace_scrgb_linear: MISSING | |
----------------------------------- | |
EGL_EXT_image_dma_buf_import: OK | |
----------------------------- | |
EGL_EXT_image_dma_buf_import_modifiers: OK | |
--------------------------------------- | |
eglQueryDmaBufFormatsEXT: OK | |
eglQueryDmaBufModifiersEXT: OK | |
EGL_EXT_image_gl_colorspace: MISSING | |
---------------------------- | |
EGL_EXT_image_implicit_sync_control: MISSING | |
------------------------------------ | |
EGL_EXT_multiview_window: MISSING | |
------------------------- | |
EGL_EXT_output_base: MISSING | |
-------------------- | |
EGL_EXT_output_drm: MISSING | |
------------------- | |
EGL_EXT_output_openwf: MISSING | |
---------------------- | |
EGL_EXT_pixel_format_float: OK | |
--------------------------- | |
EGL_EXT_platform_base: MISSING | |
---------------------- | |
EGL_EXT_platform_device: MISSING | |
------------------------ | |
EGL_EXT_platform_wayland: MISSING | |
------------------------- | |
EGL_EXT_platform_x11: MISSING | |
--------------------- | |
EGL_EXT_protected_content: MISSING | |
-------------------------- | |
EGL_EXT_protected_surface: OK | |
-------------------------- | |
EGL_EXT_stream_consumer_egloutput: MISSING | |
---------------------------------- | |
EGL_EXT_surface_CTA861_3_metadata: MISSING | |
---------------------------------- | |
EGL_EXT_surface_SMPTE2086_metadata: MISSING | |
----------------------------------- | |
EGL_EXT_swap_buffers_with_damage: MISSING | |
--------------------------------- | |
EGL_EXT_sync_reuse: MISSING | |
------------------- | |
EGL_EXT_yuv_surface: MISSING | |
-------------------- | |
EGL_HI_clientpixmap: MISSING | |
-------------------- | |
EGL_HI_colorformats: MISSING | |
-------------------- | |
EGL_IMG_context_priority: OK | |
------------------------- | |
EGL_IMG_image_plane_attribs: MISSING | |
---------------------------- | |
EGL_KHR_cl_event: MISSING | |
----------------- | |
EGL_KHR_cl_event2: OK | |
------------------ | |
eglCreateSync64KHR: OK | |
EGL_KHR_client_get_all_proc_addresses: MISSING | |
-------------------------------------- | |
EGL_KHR_config_attribs: OK | |
----------------------- | |
EGL_KHR_context_flush_control: OK | |
------------------------------ | |
EGL_KHR_create_context: OK | |
----------------------- | |
EGL_KHR_create_context_no_error: OK | |
-------------------------------- | |
EGL_KHR_debug: MISSING | |
-------------- | |
EGL_KHR_display_reference: MISSING | |
-------------------------- | |
EGL_KHR_fence_sync: OK | |
------------------- | |
EGL_KHR_get_all_proc_addresses: OK | |
------------------------------- | |
EGL_KHR_gl_colorspace: OK | |
---------------------- | |
EGL_KHR_gl_renderbuffer_image: OK | |
------------------------------ | |
EGL_KHR_gl_texture_2D_image: OK | |
---------------------------- | |
EGL_KHR_gl_texture_3D_image: OK | |
---------------------------- | |
EGL_KHR_gl_texture_cubemap_image: OK | |
--------------------------------- | |
EGL_KHR_image: MISSING | |
-------------- | |
EGL_KHR_image_base: OK | |
------------------- | |
EGL_KHR_image_pixmap: MISSING | |
--------------------- | |
EGL_KHR_lock_surface: MISSING | |
--------------------- | |
EGL_KHR_lock_surface2: MISSING | |
---------------------- | |
EGL_KHR_lock_surface3: MISSING | |
---------------------- | |
EGL_KHR_mutable_render_buffer: MISSING | |
------------------------------ | |
EGL_KHR_no_config_context: OK | |
-------------------------- | |
EGL_KHR_partial_update: MISSING | |
----------------------- | |
EGL_KHR_platform_android: MISSING | |
------------------------- | |
EGL_KHR_platform_gbm: MISSING | |
--------------------- | |
EGL_KHR_platform_wayland: MISSING | |
------------------------- | |
EGL_KHR_platform_x11: MISSING | |
--------------------- | |
EGL_KHR_reusable_sync: OK | |
---------------------- | |
eglClientWaitSyncKHR: OK | |
eglCreateSyncKHR: OK | |
eglDestroySyncKHR: OK | |
eglGetSyncAttribKHR: OK | |
eglSignalSyncKHR: OK | |
EGL_KHR_stream: MISSING | |
--------------- | |
EGL_KHR_stream_attrib: MISSING | |
---------------------- | |
EGL_KHR_stream_consumer_gltexture: MISSING | |
---------------------------------- | |
EGL_KHR_stream_cross_process_fd: MISSING | |
-------------------------------- | |
EGL_KHR_stream_fifo: MISSING | |
-------------------- | |
EGL_KHR_stream_producer_aldatalocator: MISSING | |
-------------------------------------- | |
EGL_KHR_stream_producer_eglsurface: MISSING | |
----------------------------------- | |
EGL_KHR_surfaceless_context: OK | |
---------------------------- | |
EGL_KHR_swap_buffers_with_damage: MISSING | |
--------------------------------- | |
EGL_KHR_vg_parent_image: MISSING | |
------------------------ | |
EGL_KHR_wait_sync: OK | |
------------------ | |
eglWaitSyncKHR: OK | |
EGL_MESA_drm_image: OK | |
------------------- | |
eglCreateDRMImageMESA: OK | |
eglExportDRMImageMESA: OK | |
EGL_MESA_image_dma_buf_export: OK | |
------------------------------ | |
eglExportDMABUFImageMESA: OK | |
eglExportDMABUFImageQueryMESA: OK | |
EGL_MESA_platform_gbm: MISSING | |
---------------------- | |
EGL_MESA_platform_surfaceless: MISSING | |
------------------------------ | |
EGL_MESA_query_driver: OK | |
---------------------- | |
eglGetDisplayDriverConfig: OK | |
eglGetDisplayDriverName: OK | |
EGL_NOK_swap_region: MISSING | |
-------------------- | |
EGL_NOK_swap_region2: MISSING | |
--------------------- | |
EGL_NOK_texture_from_pixmap: MISSING | |
---------------------------- | |
EGL_NV_3dvision_surface: MISSING | |
------------------------ | |
EGL_NV_context_priority_realtime: MISSING | |
--------------------------------- | |
EGL_NV_coverage_sample: MISSING | |
----------------------- | |
EGL_NV_coverage_sample_resolve: MISSING | |
------------------------------- | |
EGL_NV_cuda_event: MISSING | |
------------------ | |
EGL_NV_depth_nonlinear: MISSING | |
----------------------- | |
EGL_NV_device_cuda: MISSING | |
------------------- | |
EGL_NV_native_query: MISSING | |
-------------------- | |
EGL_NV_post_convert_rounding: MISSING | |
----------------------------- | |
EGL_NV_post_sub_buffer: MISSING | |
----------------------- | |
EGL_NV_quadruple_buffer: MISSING | |
------------------------ | |
EGL_NV_robustness_video_memory_purge: MISSING | |
------------------------------------- | |
EGL_NV_stream_consumer_gltexture_yuv: MISSING | |
------------------------------------- | |
EGL_NV_stream_cross_display: MISSING | |
---------------------------- | |
EGL_NV_stream_cross_object: MISSING | |
--------------------------- | |
EGL_NV_stream_cross_partition: MISSING | |
------------------------------ | |
EGL_NV_stream_cross_process: MISSING | |
---------------------------- | |
EGL_NV_stream_cross_system: MISSING | |
--------------------------- | |
EGL_NV_stream_dma: MISSING | |
------------------ | |
EGL_NV_stream_fifo_next: MISSING | |
------------------------ | |
EGL_NV_stream_fifo_synchronous: MISSING | |
------------------------------- | |
EGL_NV_stream_flush: MISSING | |
-------------------- | |
EGL_NV_stream_frame_limits: MISSING | |
--------------------------- | |
EGL_NV_stream_metadata: MISSING | |
----------------------- | |
EGL_NV_stream_origin: MISSING | |
--------------------- | |
EGL_NV_stream_remote: MISSING | |
--------------------- | |
EGL_NV_stream_reset: MISSING | |
-------------------- | |
EGL_NV_stream_socket: MISSING | |
--------------------- | |
EGL_NV_stream_socket_inet: MISSING | |
-------------------------- | |
EGL_NV_stream_socket_unix: MISSING | |
-------------------------- | |
EGL_NV_stream_sync: MISSING | |
------------------- | |
EGL_NV_sync: MISSING | |
------------ | |
EGL_NV_system_time: MISSING | |
------------------- | |
EGL_NV_triple_buffer: MISSING | |
--------------------- | |
EGL_TIZEN_image_native_buffer: MISSING | |
------------------------------ | |
EGL_TIZEN_image_native_surface: MISSING | |
------------------------------- | |
EGL_WL_bind_wayland_display: OK | |
---------------------------- | |
eglBindWaylandDisplayWL: OK | |
eglQueryWaylandBufferWL: OK | |
eglUnbindWaylandDisplayWL: OK | |
EGL_WL_create_wayland_buffer_from_image: MISSING | |
---------------------------------------- |
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