This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import flixel.system.FlxAssets.FlxShader; | |
import flixel.util.FlxColor; | |
class Outline extends FlxShader | |
{ | |
@:glFragmentSource(' | |
#pragma header | |
uniform vec2 size; | |
uniform vec4 color; |