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test particles behavior
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| { | |
| "scripts": [], | |
| "styles": [] | |
| } |
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| <div id="container"></div> |
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| const MIN_DELAY = 100 | |
| const container = document.getElementById('container') | |
| const canvas = document.createElement('canvas') | |
| const { width, height } = container.getBoundingClientRect() | |
| canvas.width = width | |
| canvas.height = height | |
| const ctx = canvas.getContext('2d') | |
| container.appendChild(canvas) | |
| const particles = [] | |
| ctx.filter = 'blur(1px)' | |
| loop(ctx, particles) | |
| let make = false | |
| async function waitForGenerateParticle() { | |
| await new Promise(resolve => setTimeout(resolve, MIN_DELAY)) | |
| if (make) { | |
| particles.push(new Placeholder(x, y)) | |
| // make = false | |
| } | |
| waitForGenerateParticle() | |
| } | |
| waitForGenerateParticle() | |
| let x, y | |
| container.addEventListener('pointermove', (e) => { | |
| x = e.offsetX | |
| y = e.offsetY | |
| }) | |
| container.addEventListener('pointerenter', () => make = true) | |
| container.addEventListener('pointerleave', () => make = false) | |
| container.addEventListener('pointerdown', () => { | |
| particles.forEach((particle) => { | |
| oscillatorToLinear(particle, x, y) | |
| }) | |
| lastParticle = performance.now() + 500 | |
| }) | |
| // animation loop | |
| function loop(ctx, particles) { | |
| requestAnimationFrame((timestamp) => { | |
| ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height) | |
| particles.forEach((particle, i) => { | |
| if (particle instanceof Particle) { | |
| particle.update(timestamp) | |
| if (particle.opacity === 0) { | |
| particles.splice(i, 1) | |
| } else { | |
| particle.draw(ctx) | |
| } | |
| } else if (particle instanceof Placeholder) { | |
| particles.push(new Particle(particle.x, particle.y, timestamp)) | |
| particles.splice(i, 1) | |
| } | |
| }) | |
| loop(ctx, particles) | |
| }) | |
| } | |
| class Placeholder { | |
| constructor(x, y) { | |
| this.x = x | |
| this.y = y | |
| } | |
| } | |
| class Particle { | |
| constructor(x, y, time) { | |
| this.start = time | |
| this.last = time | |
| this.type = Oscillator | |
| this.pointX = new Oscillator(x + Math.random() * 30 - 15) | |
| this.pointY = new Oscillator(y + Math.random() * 30 - 15) | |
| this.decay = 0.005 | |
| this.opacity = 1 | |
| this.radius = Math.random() * .75 + .75 | |
| } | |
| update(time) { | |
| const total = time - this.start | |
| const delta = (time - this.last) / 10 | |
| this.x = this.pointX.update(delta, total) | |
| this.y = this.pointY.update(delta, total) | |
| this.opacity -= this.decay * delta | |
| if (this.opacity < 0) { | |
| this.opacity = 0 | |
| } | |
| this.last = time | |
| } | |
| draw(ctx) { | |
| ctx.beginPath() | |
| ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI) | |
| ctx.globalAlpha = this.opacity | |
| ctx.fillStyle = `lime` | |
| ctx.fill() | |
| } | |
| } | |
| class Oscillator { | |
| constructor(value) { | |
| this.math = Math.random() < .5 ? Math.sin : Math.cos | |
| this.period = Math.random() * 300 + 200 | |
| this.amplitude = Math.random() * 4 + 4 | |
| this.anchor = value | |
| } | |
| update(_, time) { | |
| return this.anchor + this.math(time / this.period) * this.amplitude | |
| } | |
| } | |
| class Linear { | |
| constructor(value, speed) { | |
| this.value = value | |
| this.speed = speed | |
| } | |
| update(delta) { | |
| return this.value += delta * this.speed | |
| } | |
| } | |
| function oscillatorToLinear(particle, x, y) { | |
| if (particle.type !== Oscillator) { | |
| return | |
| } | |
| particle.type = Linear | |
| const dx = particle.x - x | |
| const dy = particle.y - y | |
| const total = Math.abs(dx) + Math.abs(dy) | |
| const speed = Math.max(.6, (Math.random() * 7 + 10) / total) | |
| particle.start = particle.last | |
| particle.decay = 0.01 | |
| particle.pointX = new Linear(particle.x, speed * dx / total) | |
| particle.pointY = new Linear(particle.y, speed * dy / total) | |
| particle.opacity = 1 | |
| } |
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| #container { | |
| height: 500px; | |
| } |
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