All target selectors start with @
. The following character is the selector type. For example, @p
means 'closest player'.
Target selectors may have additional, optional arguments. You can specify these in [ ]
, using the syntax a=0
. For example, @p[a=0,b=5,c=-500]
.
There is a special short syntax for just specifying x
, y
, z
and r
arguments; simply list their values separated by a comma, without x=
. For example: @p[100,64,-100,5]
for 5 range, x=100
, y=64
and z=-100
. Each of these are optional and skippable by leaving them empty. For example, to just specify y
coordinate: @p[,64]
.
(Case sensitive)
x
- X coordinate for search center. Default is senders coordinate, or 0.y
- Y coordinate for search center. Default is senders coordinate, or 0.z
- Z coordinate for search center. Default is senders coordinate, or 0.r
- Maximum range, number above 0.rm
- Minimum range, number above 0.m
- Game mode, number above 0.c
- Max count of results. Numbers below 0 will make it return the last x amount of entries.l
- Maximum experience level, number above 0.lm
- Minimum experience level, number above 0.score_name
- Maximum value of a scoreboard objective named 'name'.score_name_min
- Minimum value of a scoreboard objective named 'name'.team
- Scoreboard team name.name
- Player or entity name.dx
- Volume dimension X. Ifdx
,dy
, ordz
are specified, search area is cuboid area from point (x
,y
,z
) with dimensions (dx
,dy
,xz
)dy
- Volume dimension Y.dz
- Volume dimension Z.rx
- Maximum vertical orientation.rxm
- Minimum vertical orientation.ry
- Maximum horizontal orientation.rym
- Minimum horizontal orientation.type
- Entity type.
p
- Closest player.a
- A list of all players.r
- A random player.e
- A list of all entities (including players)
All selectors are lists, but only a
and e
have a default count limit of 0 (unlimited). When using lists in a string context (for example, /say Hello @a
) it will list all players as strings. When used as a command argument, it will iterate the command for each player in the list.
@p[r=5]
Closest person within 5 blocks. If there's nobody within 5 blocks, the command will fail.
@a[x=100,y=64,z=-100,c=10,r=5]
Closest 10 players within 5 blocks of 100,64,-100.
@p[0,64,0,c=-2]
The furthest 2 players from 0,64,0.
@a[,,,10,c=5]
The closest 5 players within 10 blocks of your current position.
Hi think that the "maximum range" r doesn't work very good... I tried
@e[r=5]
and it selected all entities without taking care of this range...