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@SigmaThetaTech
Last active October 4, 2020 23:28
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For when your game gets infected with viruses. Select objects in question in studio and then run this in the command bar to nuke known virus script names
selection = game.Selection:Get()
local function quarantine(instance)
print("Destroying " .. instance.ClassName .. " named " .. instance.Name)
end
for i, v in pairs(selection) do
for i, descendant in pairs(v:GetDescendants()) do
if descendant:IsA("Script") then
if descendant.Name == "Vaccine" then
quarantine(descendant)
elseif descendant.Name == "J0HNSCR1PT" then
descendant:Destroy()
elseif descendant.Name == "GameLord777 Script" then
quarantine(descendant)
elseif descendant.Name == "GameLord777 Script" then
quarantine(descendant)
elseif descendant.Name == "Script......Or is it..." then
quarantine(descendant)
elseif descendant.Name == "Spread" then
quarantine(descendant)
end
elseif descendant:IsA("RotateP") then
quarantine(descendant)
elseif descendant:IsA("Fire") and descendant:FindFirstChild("Spread") then
quarantine(descendant)
elseif descendant:IsA("Weld") and descendant.Name == "J0HN" then
quarantine(descendant)
end
end
end
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