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Play a tune on device movement!
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/** | |
* Use a LSM303 to detect movement. When the chip moves than a song is played! | |
* | |
* To compile requires `piches.h` that is found here: https://www.arduino.cc/en/Tutorial/toneMelody | |
* And the LSM303 Library is required: https://github.com/pololu/lsm303-arduino | |
*/ | |
#include <Wire.h> | |
#include <LSM303.h> | |
#include "pitches.h" | |
#define BUZZPIN 9 | |
#define SENSITIVITY 350 | |
LSM303 compass; | |
int melody[] = { | |
NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4 | |
}; | |
int noteDurations[] = { | |
4, 8, 8, 4, 4, 4, 4, 4 | |
}; | |
const int buzzerPin = 9; | |
unsigned long buzzUntil = 0; | |
float lastX, lastY, lastZ, nowX, nowY, nowZ; | |
void setup() { | |
Serial.begin(9600); | |
Serial.println("Begin init"); | |
pinMode(BUZZPIN, OUTPUT); | |
Wire.begin(); | |
compass.init(); | |
compass.enableDefault(); | |
Serial.println("finished init"); | |
} | |
void loop() { | |
readAc(); | |
if(abs(nowX - lastX) > SENSITIVITY || abs(nowY - lastY) > SENSITIVITY || abs(nowZ - lastZ) > SENSITIVITY) { | |
for (int thisNote = 0; thisNote < sizeof(melody)/sizeof(int); thisNote++) { | |
int noteDuration = 1000 / noteDurations[thisNote]; | |
tone(buzzerPin, melody[thisNote], noteDuration); | |
int pauseBetweenNotes = noteDuration * 1.30; | |
delay(pauseBetweenNotes); | |
noTone(buzzerPin); | |
} | |
readAc(); | |
} | |
lastX = nowX; | |
lastY = nowY; | |
lastZ = nowZ; | |
delay(100); | |
} | |
void readAc(){ | |
compass.readAcc(); | |
nowX = compass.a.x >> 4; | |
nowY = compass.a.y >> 4; | |
nowZ = compass.a.z >> 4; | |
} |
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