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async function drawArc( | |
on, | |
percent = 50, | |
percent2 = -1 | |
) { | |
const canvSize = 200; | |
const canvas = new DrawContext(); | |
canvas.opaque = false; | |
const canvWidth = 18; // circle thickness | |
const canvRadius = 80; // circle radius | |
canvas.size = new Size(canvSize, canvSize); | |
canvas.respectScreenScale = true; | |
const deg = Math.floor(percent * 3.6); | |
let ctr = new Point(canvSize / 2, canvSize / 2); | |
bgx = ctr.x - canvRadius; | |
bgy = ctr.y - canvRadius; | |
bgd = 2 * canvRadius; | |
bgr = new Rect(bgx, bgy, bgd, bgd); | |
canvas.opaque = false; | |
canvas.setFillColor(Color.white()); | |
canvas.setStrokeColor(new Color("#333333")); | |
canvas.setLineWidth(canvWidth); | |
canvas.strokeEllipse(bgr); | |
for (t = 0; t < deg; t++) { | |
rect_x = ctr.x + canvRadius * sinDeg(t) - canvWidth / 2; | |
rect_y = ctr.y - canvRadius * cosDeg(t) - canvWidth / 2; | |
rect_r = new Rect(rect_x, rect_y, canvWidth, canvWidth); | |
canvas.fillEllipse(rect_r); | |
} | |
if (percent2 >= 0) { | |
const canvRadius2 = 56; // circle radius | |
const deg2 = Math.floor(percent2 * 3.6); | |
bgx2 = ctr.x - canvRadius2; | |
bgy2 = ctr.y - canvRadius2; | |
bgd2 = 2 * canvRadius2; | |
bgr2 = new Rect(bgx2, bgy2, bgd2, bgd2); | |
canvas.strokeEllipse(bgr2); | |
for (t = 0; t < deg2; t++) { | |
rect_x = ctr.x + canvRadius2 * sinDeg(t) - canvWidth / 2; | |
rect_y = ctr.y - canvRadius2 * cosDeg(t) - canvWidth / 2; | |
rect_r = new Rect(rect_x, rect_y, canvWidth, canvWidth); | |
canvas.fillEllipse(rect_r); | |
} | |
} | |
let stack = on.addStack(); | |
stack.size = new Size(65, 65); | |
stack.backgroundImage = canvas.getImage(); | |
let padding = 0; | |
stack.setPadding(padding, padding, padding, padding); | |
stack.centerAlignContent(); | |
return stack; | |
} | |
function sinDeg(deg) { | |
return Math.sin((deg * Math.PI) / 180); | |
} | |
function cosDeg(deg) { | |
return Math.cos((deg * Math.PI) / 180); | |
} | |
module.exports = { | |
drawArc | |
} |
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