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Fast inverse square root in Golang
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// The Fast Inverse Square Root code in the game "Quake" | |
// translated from C | |
// Reference: https://en.wikipedia.org/wiki/Fast_inverse_square_root | |
package main | |
import ( | |
"fmt" | |
"unsafe" | |
) | |
func Q_rsqrt(number float32) float32 { | |
var i int32 | |
var x2, y float32 | |
const threehalfs float32 = 1.5 | |
x2 = number * 0.5 | |
y = number | |
i = *(*int32)(unsafe.Pointer(&y)) | |
i = 0x5F3759DF - (i >> 1) | |
y = *(*float32)(unsafe.Pointer(&i)) | |
y = y * (threehalfs - (x2 * y * y)) | |
// y = y * (theehalfs - (x2 * y * y)) | |
return y | |
} | |
func main() { | |
x := Q_rsqrt(2) | |
fmt.Printf("%.10f", 1/x) | |
} |
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