Created
August 7, 2018 19:37
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| #Get a console handle | |
| GetConsoleWindow() = ccall((:GetConsoleWindow, :kernel32), Ptr{Void}, ()) | |
| GetDC(win) = ccall((:GetDC, :user32), Ptr{Void}, (Ptr{Void},), win) | |
| ReleaseDC(win, dc) = ccall((:ReleaseDC, :user32), Cint, (Ptr{Void}, Ptr{Void}), win, dc) | |
| function GetCursorPos() # mouse position | |
| pos = Ref{Tuple{Int32, Int32}}() | |
| ccall((:GetCursorPos, :user32), UInt8, (Ptr{Tuple{Int32, Int32}},), pos) | |
| Int64.(pos[]) | |
| end | |
| using Colors, FixedPointNumbers | |
| SetPixel(dc, x, y, color) = ccall( | |
| (:SetPixel, :Gdi32), | |
| RGB24, (Ptr{Void}, Cint, Cint, RGB24), dc, x, y, color | |
| ) | |
| const COORD = NTuple{2, Cshort} | |
| struct SMALL_RECT | |
| Left::Cshort | |
| Top::Cshort | |
| Right::Cshort | |
| Bottom::Cshort | |
| end | |
| struct CONSOLE_SCREEN_BUFFER_INFO | |
| dwSize::COORD | |
| dwCursorPosition::COORD | |
| wAttributes::UInt16 | |
| srWindow::SMALL_RECT | |
| dwMaximumWindowSize::COORD | |
| end | |
| GetStdHandle(x = 10) = ccall((:GetStdHandle, :kernel32), Ptr{Void}, (UInt32,), x) | |
| function GetConsoleScreenBufferInfo() | |
| info = Ref{CONSOLE_SCREEN_BUFFER_INFO}() | |
| handle = GetStdHandle() | |
| ccall((:GetCursorPos, :user32), UInt8, (Ptr{Void}, Ptr{CONSOLE_SCREEN_BUFFER_INFO},), handle, info) | |
| info[] | |
| end | |
| t = GetConsoleScreenBufferInfo() | |
| handle = GetStdHandle(3) | |
| function draw_image2_console(image::Matrix{<: Colorant}) | |
| myconsole = GetConsoleWindow() | |
| #Get a handle to device context | |
| mydc = GetDC(myconsole) | |
| for i in 1:size(image, 1), j in 1:size(image, 2) | |
| SetPixel(mydc, i - 1, j - 1, convert(RGB24, image[i, j])) | |
| end | |
| ReleaseDC(myconsole, mydc) | |
| end |
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