Created
February 13, 2014 22:27
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PingPong actors in go
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| package main | |
| import "fmt" | |
| type Envelope struct { | |
| message string | |
| sender Actor | |
| } | |
| type Actor interface { | |
| Id() int | |
| Send(msg string, sender Actor) | |
| Recieve() | |
| } | |
| type PingPongActor struct { | |
| id int | |
| mailbox chan Envelope | |
| } | |
| func (a *PingPongActor) Id() int { | |
| return a.id | |
| } | |
| func (a *PingPongActor) Send(msg string, sender Actor) { | |
| a.mailbox <- Envelope{msg, sender} | |
| } | |
| func (a *PingPongActor) Recieve() { | |
| for { | |
| select { | |
| case env := <-a.mailbox: | |
| fmt.Printf("* Actor %v recieved: %v from %v\n", a.id, env.message, env.sender.Id()) | |
| switch env.message { | |
| case "Ping": | |
| env.sender.Send("Pong", a) | |
| case "Pong": | |
| } | |
| } | |
| } | |
| } | |
| func spawn(id int) Actor { | |
| channel := make(chan Envelope) | |
| a := PingPongActor{id, channel} | |
| go a.Recieve() | |
| return &a | |
| } | |
| func main() { | |
| actors := make([]Actor, 2, 2) | |
| actors[0] = spawn(0) | |
| actors[1] = spawn(1) | |
| actors[0].Send("Ping", actors[1]) | |
| } |
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