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January 10, 2019 19:12
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essentials config
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############################################################ | |
# +------------------------------------------------------+ # | |
# | Notes | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. | |
# If you receive an error when Essentials loads, ensure that: | |
# - No tabs are present: YAML only allows spaces | |
# - Indents are correct: YAML hierarchy is based entirely on indentation | |
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) | |
# - Text with symbols is enclosed in single or double quotation marks | |
# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat | |
# Version 2.15.0.45 | |
# KITS ARE NOW IN THE kits.yml FILE | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | Essentials (Global) | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# A color code between 0-9 or a-f. Set to 'none' to disable. | |
ops-name-color: '4' | |
# The character(s) to prefix all nicknames, so that you know they are not true usernames. | |
nickname-prefix: '~' | |
# The maximum length allowed in nicknames. The nickname prefix is included in this. | |
max-nick-length: 15 | |
# When this option is enabled, nickname length checking will exclude color codes in player names. | |
# ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true | |
ignore-colors-in-max-nick-length: false | |
# Disable this if you have any other plugin, that modifies the displayname of a user. | |
change-displayname: true | |
# When this option is enabled, the (tab) player list will be updated with the displayname. | |
# The value of change-displayname (above) has to be true. | |
#change-playerlist: true | |
# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname. | |
# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'. | |
# The value of change-displayname (above) has to be true. | |
# Do not edit this setting unless you know what you are doing! | |
#add-prefix-suffix: false | |
# When this option is enabled, player prefixes will be shown in the playerlist. | |
# This feature only works for Minecraft version 1.8 and higher. | |
# This value of change-playerlist has to be true | |
#add-prefix-in-playerlist: true | |
# When this option is enabled, player suffixes will be shown in the playerlist. | |
# This feature only works for Minecraft version 1.8 and higher. | |
# This value of change-playerlist has to be true | |
#add-suffix-in-playerlist: true | |
# If the teleport destination is unsafe, should players be teleported to the nearest safe location? | |
# If this is set to true, Essentials will attempt to teleport players close to the intended destination. | |
# If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning. | |
teleport-safety: true | |
# This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations. | |
# teleport-safety and this option need to be set to true to force teleportation to dangerous locations. | |
force-disable-teleport-safety: false | |
# The delay, in seconds, required between /home, /tp, etc. | |
teleport-cooldown: 10 | |
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled. | |
teleport-delay: 3 | |
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command. | |
# This will also prevent the player attacking other players. | |
teleport-invulnerability: 4 | |
# Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5 | |
teleport-to-center: true | |
# The delay, in seconds, required between /heal or /feed attempts. | |
heal-cooldown: 60 | |
# Near Radius | |
# The default radius with /near | |
# Used to use chat radius but we are going to make it separate. | |
near-radius: 200 | |
# What to prevent from /item and /give. | |
# e.g item-spawn-blacklist: 10,11,46 | |
item-spawn-blacklist: | |
# Set this to true if you want permission based item spawn rules. | |
# Note: The blacklist above will be ignored then. | |
# Example permissions (these go in your permissions manager): | |
# - essentials.itemspawn.item-all | |
# - essentials.itemspawn.item-[itemname] | |
# - essentials.itemspawn.item-[itemid] | |
# - essentials.give.item-all | |
# - essentials.give.item-[itemname] | |
# - essentials.give.item-[itemid] | |
# - essentials.unlimited.item-all | |
# - essentials.unlimited.item-[itemname] | |
# - essentials.unlimited.item-[itemid] | |
# - essentials.unlimited.item-bucket # Unlimited liquid placing | |
# | |
# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive | |
permission-based-item-spawn: false | |
# Mob limit on the /spawnmob command per execution. | |
spawnmob-limit: 10 | |
# Shall we notify users when using /lightning? | |
warn-on-smite: true | |
# Shall we drop items instead of adding to inventory if the target inventory is full? | |
drop-items-if-full: false | |
# Essentials Mail Notification | |
# Should we notify players if they have no new mail? | |
notify-no-new-mail: true | |
# Specifies the duration (in seconds) between each time a player is notified of mail they have. | |
# Useful for servers with a lot of mail traffic. | |
notify-player-of-mail-cooldown: 60 | |
# The motd and rules are now configured in the files motd.txt and rules.txt. | |
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. | |
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins. | |
# In this state, which plugin 'wins' appears to be almost random. | |
# | |
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. | |
# To force essentials to take 'god' alias 'god' to 'egod'. | |
# See http://wiki.bukkit.org/Commands.yml#aliases for more information. | |
overridden-commands: | |
# - god | |
# - info | |
# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts. | |
# You should not have to disable commands used in other plugins, they will automatically get priority. | |
# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins. | |
disabled-commands: | |
# - nick | |
# - clear | |
# These commands will be shown to players with socialSpy enabled. | |
# You can add commands from other plugins you may want to track or | |
# remove commands that are used for something you dont want to spy on. | |
# Set - '*' in order to listen on all possible commands. | |
socialspy-commands: | |
- msg | |
- w | |
- r | |
- m | |
- t | |
- whisper | |
- emsg | |
- tell | |
- er | |
- reply | |
- ereply | |
- action | |
- describe | |
- eme | |
- eaction | |
- edescribe | |
- etell | |
- ewhisper | |
- pm | |
# Whether the private and public messages from muted players should appear in the social spy. | |
# If so, they will be differentiated from those sent by normal players. | |
socialspy-listen-muted-players: true | |
# Mute Commands | |
# These commands will be disabled when a player is muted. | |
# Use '*' to disable every command. | |
# Essentials already disabled Essentials messaging commands by default. | |
# It only cares about the root command, not args after that (it sees /f chat the same as /f) | |
mute-commands: | |
- f | |
- kittycannon | |
# - '*' | |
# If you do not wish to use a permission system, you can define a list of 'player perms' below. | |
# This list has no effect if you are using a supported permissions system. | |
# If you are using an unsupported permissions system, simply delete this section. | |
# Whitelist the commands and permissions you wish to give players by default (everything else is op only). | |
# These are the permissions without the "essentials." part. | |
# | |
# To enable this feature, please set use-bukkit-permissions to false. | |
player-commands: | |
- afk | |
- afk.auto | |
- back | |
- back.ondeath | |
- balance | |
- balance.others | |
- balancetop | |
- build | |
- chat.color | |
- chat.format | |
- chat.shout | |
- chat.question | |
- clearinventory | |
- compass | |
- depth | |
- delhome | |
- getpos | |
- geoip.show | |
- help | |
- helpop | |
- home | |
- home.others | |
- ignore | |
- info | |
- itemdb | |
- kit | |
- kits.tools | |
- list | |
- mail.send | |
- me | |
- motd | |
- msg | |
- msg.color | |
- nick | |
- near | |
- pay | |
- ping | |
- protect | |
- r | |
- rules | |
- realname | |
- seen | |
- sell | |
- sethome | |
- setxmpp | |
- signs.create.protection | |
- signs.create.trade | |
- signs.break.protection | |
- signs.break.trade | |
- signs.use.balance | |
- signs.use.buy | |
- signs.use.disposal | |
- signs.use.enchant | |
- signs.use.free | |
- signs.use.gamemode | |
- signs.use.heal | |
- signs.use.info | |
- signs.use.kit | |
- signs.use.mail | |
- signs.use.protection | |
- signs.use.repair | |
- signs.use.sell | |
- signs.use.time | |
- signs.use.trade | |
- signs.use.warp | |
- signs.use.weather | |
- spawn | |
- suicide | |
- time | |
- tpa | |
- tpaccept | |
- tpahere | |
- tpdeny | |
- warp | |
- warp.list | |
- world | |
- worth | |
- xmpp | |
# When this option is enabled, one-time use kits (ie. delay < 0) will be | |
# removed from the /kit list when a player can no longer use it | |
skip-used-one-time-kits-from-kit-list: false | |
# Determines the functionality of the /createkit command. | |
# If this is true, /createkit will give the user a link with the kit code. | |
# If this is false, /createkit will add the kit to the kits.yml config file directly. | |
# | |
pastebin-createkit: false | |
# Essentials Sign Control | |
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. | |
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign. | |
# Essentials colored sign support will be enabled when any sign types are enabled. | |
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. | |
enabledSigns: | |
- color | |
- balance | |
- buy | |
- sell | |
- trade | |
- free | |
- disposal | |
- warp | |
- kit | |
- enchant | |
- gamemode | |
- heal | |
- info | |
- spawnmob | |
- repair | |
- time | |
- weather | |
# How many times per second can Essentials signs be interacted with per player. | |
# Values should be between 1-20, 20 being virtually no lag protection. | |
# Lower numbers will reduce the possibility of lag, but may annoy players. | |
sign-use-per-second: 1 | |
# List of sign names Essentials should not protect. This feature is especially useful when | |
# another plugin provides a sign that EssentialsX provides, but Essentials overrides. | |
# For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of | |
# Essentials's, then simply add kit below and Essentials will not protect it. | |
# | |
# See https://github.com/drtshock/Essentials/pull/699 for more information. | |
unprotected-sign-names: | |
#- kit | |
# Backup runs a batch/bash command while saving is disabled. | |
backup: | |
# Interval in minutes. | |
interval: 30 | |
# Unless you add a valid backup command or script here, this feature will be useless. | |
# Use 'save-all' to simply force regular world saving without backup. | |
#command: 'rdiff-backup World1 backups/World1' | |
# Set this true to enable permission per warp. | |
per-warp-permission: true | |
# Sort output of /list command by groups. | |
# You can hide and merge the groups displayed in /list by defining the desired behaviour here. | |
# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List | |
list: | |
# To merge groups, list the groups you wish to merge | |
#Staff: owner admin moderator | |
Admins: owner admin | |
# To limit groups, set a max user limit | |
#builder: 20 | |
# To hide groups, set the group as hidden | |
#default: hidden | |
# Uncomment the line below to simply list all players with no grouping | |
#Players: '*' | |
# More output to the console. | |
debug: false | |
# Set the locale for all messages. | |
# If you don't set this, the default locale of the server will be used. | |
# For example, to set language to English, set locale to en, to use the file "messages_en.properties". | |
# Don't forget to remove the # in front of the line. | |
# For more information, visit http://wiki.ess3.net/wiki/Locale | |
#locale: en | |
# Turn off god mode when people leave the server. | |
remove-god-on-disconnect: false | |
# Auto-AFK | |
# After this timeout in seconds, the user will be set as AFK. | |
# This feature requires the player to have essentials.afk.auto node. | |
# Set to -1 for no timeout. | |
auto-afk: 300 | |
# Auto-AFK Kick | |
# After this timeout in seconds, the user will be kicked from the server. | |
# essentials.afk.kickexempt node overrides this feature. | |
# Set to -1 for no timeout. | |
auto-afk-kick: 1800 | |
# Set this to true, if you want to freeze the player, if the player is AFK. | |
# Other players or monsters can't push the player out of AFK mode then. | |
# This will also enable temporary god mode for the AFK player. | |
# The player has to use the command /afk to leave the AFK mode. | |
freeze-afk-players: false | |
# When the player is AFK, should he be able to pickup items? | |
# Enable this, when you don't want people idling in mob traps. | |
disable-item-pickup-while-afk: false | |
# This setting controls if a player is marked as active on interaction. | |
# When this setting is false, the player would need to manually un-AFK using the /afk command. | |
cancel-afk-on-interact: true | |
# Should we automatically remove afk status when a player moves? | |
# Player will be removed from AFK on chat/command regardless of this setting. | |
# Disable this to reduce server lag. | |
cancel-afk-on-move: true | |
# Set the player's list name when they are AFK. This is none by default which specifies that Essentials | |
# should not interfere with the AFK player's list name. | |
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. | |
afk-list-name: "none" | |
# You can disable the death messages of Minecraft here. | |
death-messages: true | |
# Should players with permissions be able to join and part silently? | |
# You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled. | |
# In addition, people with essentials.silentjoin.vanish will be vanished on join. | |
allow-silent-join-quit: true | |
# You can set a custom join message here, set to "none" to disable. | |
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. | |
custom-join-message: "none" | |
# You can set a custom quit message here, set to "none" to disable. | |
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. | |
custom-quit-message: "none" | |
# Add worlds to this list, if you want to automatically disable god mode there. | |
no-god-in-worlds: | |
# - world_nether | |
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands. | |
# This applies to /world, /back, /tp[a|o][here|all], but not warps. | |
# Give someone permission to teleport to a world with essentials.worlds.<worldname> | |
# This does not affect the /home command, there is a separate toggle below for this. | |
world-teleport-permissions: false | |
# The number of items given if the quantity parameter is left out in /item or /give. | |
# If this number is below 1, the maximum stack size size is given. If over-sized stacks. | |
# are not enabled, any number higher than the maximum stack size results in more than one stack. | |
default-stack-size: -1 | |
# Over-sized stacks are stacks that ignore the normal max stack size. | |
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. | |
# How many items should be in an over-sized stack? | |
oversized-stacksize: 64 | |
# Allow repair of enchanted weapons and armor. | |
# If you set this to false, you can still allow it for certain players using the permission. | |
# essentials.repair.enchanted | |
repair-enchanted: true | |
# Allow 'unsafe' enchantments in kits and item spawning. | |
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. | |
unsafe-enchantments: false | |
#Do you want Essentials to keep track of previous location for /back in the teleport listener? | |
#If you set this to true any plugin that uses teleport will have the previous location registered. | |
register-back-in-listener: true | |
#Delay to wait before people can cause attack damage after logging in. | |
login-attack-delay: 5 | |
#Set the max fly speed, values range from 0.1 to 1.0 | |
max-fly-speed: 0.8 | |
#Set the max walk speed, values range from 0.1 to 1.0 | |
max-walk-speed: 0.8 | |
#Set the maximum amount of mail that can be sent within a minute. | |
mails-per-minute: 1000 | |
# Set the maximum time /tempban can be used for in seconds. | |
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override. | |
max-tempban-time: -1 | |
# Changes /reply functionality. If true, /r goes to the person you messaged last, otherwise the first person that messaged you. | |
# If false, /r goes to the last person that messaged you. | |
last-message-reply-recipient: true | |
# If last-message-reply-recipient is true, this specifies the duration, in seconds, that would need to elapse for the | |
# reply-recipient to update when receiving a message. | |
# Default is 180 (3 minutes) | |
last-message-reply-recipient-timeout: 180 | |
# Toggles whether or not clicking mobs with a milk bucket turns them into a baby. | |
milk-bucket-easter-egg: true | |
# Toggles whether or not the fly status message should be sent to players on join | |
send-fly-enable-on-join: true | |
# Set to true to enable per-world permissions for setting time for individual worlds with essentials commands. | |
# This applies to /time, /day, /eday, /night, /enight, /etime. | |
# Give someone permission to teleport to a world with essentials.time.world.<worldname>. | |
world-time-permissions: false | |
# Specify cooldown for both Essentials commands and external commands as well. | |
# All commands do not start with a Forward Slash (/). Instead of /msg, write msg | |
# | |
# Wildcards are supported. E.g. | |
# - '*i*': 50 | |
# adds a 50 second cooldown to all commands that include the letter i | |
# | |
# EssentialsX supports regex by starting the command with a caret ^ | |
# For example, to target commands starting with ban and not banip the following would be used: | |
# '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown. | |
# Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123 | |
command-cooldowns: | |
# feed: 100 # 100 second cooldown on /feed command | |
# '*': 5 # 5 Second cooldown on all commands | |
# Whether command cooldowns should be persistent past server shutdowns | |
command-cooldown-persistence: true | |
# Whether NPC balances should be listed in balance ranking features such as /balancetop. | |
# NPC balances can include features like factions from FactionsUUID plugin. | |
npcs-in-balance-ranking: false | |
# Allow bulk buying and selling signs when the player is sneaking. | |
# This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once. | |
allow-bulk-buy-sell: true | |
# Delay for the MOTD display for players on join, in milliseconds. | |
# This has no effect if the MOTD command or permission are disabled. | |
delay-motd: 0 | |
# A list of commands that should have their complementary confirm commands enabled by default. | |
# This is empty by default, for the latest list of valid commands see the latest source config.yml. | |
default-enabled-confirm-commands: | |
#- pay | |
#- clearinventory | |
# Set the timeout, in seconds for players to accept a tpa before the request is cancelled. | |
# Set to 0 for no timeout. | |
tpa-accept-cancellation: 120 | |
# Allow players to set hats by clicking on their helmet slot. | |
allow-direct-hat: true | |
# Allow in-game players to specify a world when running /broadcastworld. | |
# If false, running /broadcastworld in-game will always send a message to the player's current world. | |
# This doesn't affect running the command from the console, where a world is always required. | |
allow-world-in-broadcastworld: true | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsHome | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# Allows people to set their bed at daytime. | |
update-bed-at-daytime: true | |
# Set to true to enable per-world permissions for using homes to teleport between worlds. | |
# This applies to the /home only. | |
# Give someone permission to teleport to a world with essentials.worlds.<worldname> | |
world-home-permissions: false | |
# Allow players to have multiple homes. | |
# Players need essentials.sethome.multiple before they can have more than 1 home. | |
# You can set the default number of multiple homes using the 'default' rank below. | |
# To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'. | |
# To grant different home amounts to different people, you need to define a 'home-rank' below. | |
# Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank> | |
# For more information, visit http://wiki.ess3.net/wiki/Multihome | |
sethome-multiple: | |
twohomes:2 | |
threehomes:3 | |
fivehomes: 5 | |
redstone: 10 | |
staff: 20 | |
# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes. | |
# Remember, they MUST have both permission nodes in order to be able to set multiple homes. | |
# Controls whether players need the permission "essentials.home.compass" in order to point | |
# the player's compass at their first home. | |
# | |
# Leaving this as false will retain Essentials' original behaviour, which is to always | |
# change the compass' direction to point towards their first home. | |
compass-towards-home-perm: false | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsEco | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy | |
# Defines the balance with which new players begin. Defaults to 0. | |
starting-balance: 250 | |
# worth-# defines the value of an item when it is sold to the server via /sell. | |
# These are now defined in worth.yml | |
# Defines the cost to use the given commands PER USE. | |
# Some commands like /repair have sub-costs, check the wiki for more information. | |
command-costs: | |
# /example costs $1000 PER USE | |
#example: 1000 | |
# /kit tools costs $1500 PER USE | |
#kit-tools: 1500 | |
# Set this to a currency symbol you want to use. | |
# Remember, if you want to use special characters in this document, | |
# such as accented letters, you MUST save the file as UTF-8, not ANSI. | |
currency-symbol: '✇' | |
# Set the maximum amount of money a player can have. | |
# The amount is always limited to 10 trillion because of the limitations of a java double. | |
max-money: 5000000 | |
# Set the minimum amount of money a player can have (must be above the negative of max-money). | |
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. | |
min-money: -2000 | |
# Enable this to log all interactions with trade/buy/sell signs and sell command. | |
economy-log-enabled: enable | |
# Use this option to force superperms-based permissions handler regardless of detected installed perms plugin. | |
# This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins. | |
# If you wish to use EssentialsX' built-in permissions using the `player-commands` section above, set this to false. | |
# Default is true. | |
use-bukkit-permissions: false | |
# Minimum acceptable amount to be used in /pay. | |
minimum-pay-amount: 0.01 | |
# The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration. | |
# | |
# "#,##0.00" is how the majority of countries display currency. | |
#currency-format: "#,##0.00" | |
# Format currency symbols. Some locales use , and . interchangeably. | |
# Some formats do not display properly in-game due to faulty Minecraft font rendering. | |
# | |
# For 1.234,50 use de-DE | |
# For 1,234.50 use en-US | |
# For 1'234,50 use fr-ch | |
#currency-symbol-format-locale: en-US | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsHelp | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# Show other plugins commands in help. | |
non-ess-in-help: false | |
# Hide plugins which do not give a permission. | |
# You can override a true value here for a single plugin by adding a permission to a user/group. | |
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless. | |
# You can use negative permissions to remove access to just a single plugins help if the following is enabled. | |
hide-permissionless-help: true | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsChat | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# This section requires the EssentialsChat.jar to work. | |
chat: | |
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. | |
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. | |
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) | |
# Users with essentials.chat.question can override this by prefixing text with a question mark (?) | |
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." | |
radius: 0 | |
# Chat formatting can be done in two ways, you can either define a standard format for all chat. | |
# Or you can give a group specific chat format, to give some extra variation. | |
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting | |
# For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki | |
format: '<{DISPLAYNAME}> {MESSAGE}' | |
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' | |
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}' | |
group-formats: | |
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}' | |
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}' | |
# If you are using group formats make sure to remove the '#' to allow the setting to be read. | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsProtect | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# This section requires the EssentialsProtect.jar to work. | |
protect: | |
# General physics/behavior modifications. | |
prevent: | |
lava-flow: false | |
water-flow: false | |
water-bucket-flow: false | |
fire-spread: true | |
lava-fire-spread: true | |
flint-fire: false | |
lightning-fire-spread: true | |
portal-creation: false | |
tnt-explosion: false | |
tnt-playerdamage: false | |
tnt-minecart-explosion: false | |
tnt-minecart-playerdamage: false | |
fireball-explosion: false | |
fireball-fire: false | |
fireball-playerdamage: false | |
witherskull-explosion: false | |
witherskull-playerdamage: false | |
wither-spawnexplosion: false | |
wither-blockreplace: false | |
creeper-explosion: false | |
creeper-playerdamage: false | |
creeper-blockdamage: false | |
enderdragon-blockdamage: true | |
enderman-pickup: false | |
villager-death: false | |
# Monsters won't follow players. | |
# permission essentials.protect.entitytarget.bypass disables this. | |
entitytarget: false | |
# Prevent the spawning of creatures. | |
spawn: | |
creeper: false | |
skeleton: false | |
spider: false | |
giant: false | |
zombie: false | |
slime: false | |
ghast: false | |
pig_zombie: false | |
enderman: false | |
cave_spider: false | |
silverfish: false | |
blaze: false | |
magma_cube: false | |
ender_dragon: false | |
pig: false | |
sheep: false | |
cow: false | |
chicken: false | |
squid: false | |
wolf: false | |
mushroom_cow: false | |
snowman: false | |
ocelot: false | |
iron_golem: false | |
villager: false | |
wither: false | |
bat: false | |
witch: false | |
horse: false | |
# Maximum height the creeper should explode. -1 allows them to explode everywhere. | |
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions. | |
creeper: | |
max-height: -1 | |
# Disable various default physics and behaviors. | |
disable: | |
# Should fall damage be disabled? | |
fall: false | |
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. | |
# They will be unable to attack users without that same permission node. | |
pvp: false | |
# Should drowning damage be disabled? | |
# (Split into two behaviors; generally, you want both set to the same value.) | |
drown: false | |
suffocate: false | |
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) | |
lavadmg: false | |
# Should arrow damage be disabled? | |
projectiles: false | |
# This will disable damage from touching cacti. | |
contactdmg: false | |
# Burn, baby, burn! Should fire damage be disabled? | |
firedmg: false | |
# Should the damage after hit by a lightning be disabled? | |
lightning: false | |
# Should Wither damage be disabled? | |
wither: false | |
# Disable weather options? | |
weather: | |
storm: false | |
thunder: false | |
lightning: false | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | EssentialsAntiBuild | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# This section requires the EssentialsAntiBuild.jar to work. | |
# Disable various default physics and behaviors | |
# For more information, visit http://wiki.ess3.net/wiki/AntiBuild | |
# Should people with build: false in permissions be allowed to build? | |
# Set true to disable building for those people. | |
# Setting to false means EssentialsAntiBuild will never prevent you from building. | |
build: true | |
# Should people with build: false in permissions be allowed to use items? | |
# Set true to disable using for those people. | |
# Setting to false means EssentialsAntiBuild will never prevent you from using items. | |
use: true | |
# Should we tell people they are not allowed to build? | |
warn-on-build-disallow: true | |
# For which block types would you like to be alerted? | |
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. | |
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket | |
alert: | |
on-placement: 10,11,46,327 | |
on-use: 327 | |
on-break: | |
blacklist: | |
# Which blocks should people be prevented from placing? | |
placement: 10,11,46,327 | |
# Which items should people be prevented from using? | |
usage: 327 | |
# Which blocks should people be prevented from breaking? | |
break: | |
# Which blocks should not be pushed by pistons? | |
piston: | |
# Which blocks should not be dispensed by dispensers | |
dispenser: | |
############################################################ | |
# +------------------------------------------------------+ # | |
# | Essentials Spawn / New Players | # | |
# +------------------------------------------------------+ # | |
############################################################ | |
# This section requires essentialsspawn.jar to work. | |
newbies: | |
# Should we announce to the server when someone logs in for the first time? | |
# If so, use this format, replacing {DISPLAYNAME} with the player name. | |
# If not, set to '' | |
#announce-format: '' | |
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!' | |
# When we spawn for the first time, which spawnpoint do we use? | |
# Set to "none" if you want to use the spawn point of the world. | |
spawnpoint: newbies | |
# Do we want to give users anything on first join? Set to '' to disable | |
# This kit will be given regardless of cost and permissions, and will not trigger the kit delay. | |
#kit: '' | |
kit: starter | |
# What priority should we use for handling respawns? | |
# Set this to none, if you want vanilla respawning behaviour. | |
# Set this to lowest, if you want Multiverse to handle the respawning. | |
# Set this to high, if you want EssentialsSpawn to handle the respawning. | |
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning. | |
respawn-listener-priority: high | |
# What priority should we use for handling spawning on joining the server? | |
# See respawn-listener-priority for possible values. | |
# Note: changing this may impact or break spawn-on-join functionality. | |
spawn-join-listener-priority: high | |
# When users die, should they respawn at their first home or bed, instead of the spawnpoint? | |
respawn-at-home: false | |
# Teleport all joining players to the spawnpoint | |
spawn-on-join: false | |
# The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining. | |
#spawn-on-join: guests | |
# The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining. | |
#spawn-on-join: | |
#- guests | |
#- admin | |
# End of file <-- No seriously, you're done with configuration. |
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