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# Using B-spline for simulate humane like mouse movments | |
def human_like_mouse_move(self, action, start_element): | |
points = [[6, 2], [3, 2],[0, 0], [0, 2]]; | |
points = np.array(points) | |
x = points[:,0] | |
y = points[:,1] | |
t = range(len(points)) | |
ipl_t = np.linspace(0.0, len(points) - 1, 100) | |
x_tup = si.splrep(t, x, k=1) | |
y_tup = si.splrep(t, y, k=1) | |
x_list = list(x_tup) | |
xl = x.tolist() | |
x_list[1] = xl + [0.0, 0.0, 0.0, 0.0] | |
y_list = list(y_tup) | |
yl = y.tolist() | |
y_list[1] = yl + [0.0, 0.0, 0.0, 0.0] | |
x_i = si.splev(ipl_t, x_list) | |
y_i = si.splev(ipl_t, y_list) | |
startElement = start_element | |
action.move_to_element(startElement); | |
action.perform(); | |
c = 5 | |
i = 0 | |
for mouse_x, mouse_y in zip(x_i, y_i): | |
action.move_by_offset(mouse_x,mouse_y); | |
action.perform(); | |
self.log("Move mouse to, %s ,%s" % (mouse_x, mouse_y)) | |
i += 1 | |
if i == c: | |
break; |
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