This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## This p4ignore file is a combination of Epic's documentation, but | |
## adjusted to work even if its not in the same folder as the .uproject | |
## file, and the p4ignore gist from Luis Placid | |
# The syntax for P4IGNORE files is not the same as Perforce syntax. | |
# Instead, it is similar to that used by other versioning systems: | |
# | |
# - Files are specified in local syntax | |
# - a # character at the beginning of a line denotes a comment | |
# - a ! character at the beginning of a line excludes the file specification |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Perforce File Type Mapping Specifications. | |
# | |
# TypeMap: a list of filetype mappings; one per line. | |
# Each line has two elements: | |
# | |
# Filetype: The filetype to use on 'p4 add'. | |
# | |
# Path: File pattern which will use this filetype. | |
# | |
# See 'p4 help typemap' for more information. |