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SwiftUI Rectangle with outside border and inner gradient shadow
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import SwiftUI | |
import PlaygroundSupport | |
struct RoundedRect: View { | |
var body: some View { | |
RoundedRectangle(cornerRadius: 8, style: .continuous) | |
.fill(.blue.opacity(0)) | |
.overlay( | |
ZStack { | |
RoundedRectangle(cornerRadius: 8, style: .continuous) | |
.stroke(.black.opacity(0.15), lineWidth: 4) | |
RoundedRectangle(cornerRadius: 8, style: .continuous) | |
.fill(.blue.gradient) | |
RoundedRectangle(cornerRadius: 8, style: .continuous) | |
.strokeBorder( | |
LinearGradient(stops: [Gradient.Stop(color: .white, location:0.0), | |
Gradient.Stop(color: .white.opacity(0.0), location:0.25), | |
Gradient.Stop(color: .white.opacity(0.0), location:1.0)], | |
startPoint: UnitPoint(x: 0, y: 0), | |
endPoint: UnitPoint(x: 0, y: 1)).opacity(0.15), | |
lineWidth: 2 | |
) | |
} | |
) | |
} | |
} | |
struct ContentView: View { | |
var body: some View { | |
HStack { | |
Button { | |
print("tap") | |
} label: { | |
Text("Tap me!") | |
.padding() | |
.foregroundColor(.white) | |
.background( | |
RoundedRect() | |
) | |
.frame(width: 200, height: 66) | |
} | |
.padding() | |
} | |
.background(.gray) | |
} | |
} | |
PlaygroundPage.current.setLiveView(ContentView()) |
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