Created
October 22, 2016 19:27
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hangman.py
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# coding: utf-8 | |
from scene import * | |
from ui import * | |
import speech | |
import dialogs | |
def is_point_inside_rect(point, rect): | |
x = rect[0] | |
y = rect[1] | |
w = rect[2] | |
h = rect[3] | |
if point.x >= x-w/2 and point.x <= x+w/2 and point.y >= y-h/2 and point.y <= y+h/2: | |
return True | |
else: | |
return False | |
class MyScene (Scene): | |
def setup(self): | |
self.background_color = 'white' | |
keyboard_font = ('Futura', 40) | |
self.letters = 'QWERTYUIOPASDFGHJKLZXCVBNM' | |
i = 0 | |
keyboard_y = 220 | |
key_height = 80 | |
key_width = 100 | |
self.button_rects = [] | |
self.buttons = [] | |
for letter in self.letters: | |
x = i*(key_width+2)+ 54 | |
i += 1 | |
if i < 11: | |
y = keyboard_y | |
elif i < 20: | |
x = (i-11)*(key_width+2) + 104 | |
y = keyboard_y - key_height -2 | |
else: | |
y= keyboard_y-2*key_height-4 | |
x = (i-21)*(key_width+2) + 308 | |
self.button_rect = (x, y, key_width, key_height) | |
self.button_rects.append(self.button_rect) | |
self.button_shape = ShapeNode(path=Path.rounded_rect(100, 250, self.button_rect[2], self.button_rect[3], 5), fill_color='blue', stroke_color='black', parent=self) | |
self.button_shape.position = (self.button_rect[0], self.button_rect[1]) | |
self.buttons.append(self.button_shape) | |
self.button_label = LabelNode(letter, keyboard_font, parent=self) | |
self.button_label.position = (self.button_rect[0], self.button_rect[1]) | |
self.button_label.color = 'white' | |
self.button_label.z_position = 1 | |
self.display_phrase = '' | |
for x in secret_phrase: | |
if x == ' ' or x == '\n': | |
self.display_phrase += x | |
else: | |
self.display_phrase += '🎃' | |
self.text_label = LabelNode(self.display_phrase, ('Courier', 50), parent=self) | |
self.text_label.position = (self.size.w/2, self.size.h - 100) | |
#self.text_label.color = 'black' | |
self.stand_path = Path() | |
self.stand_path.move_to(500,500) | |
self.stand_path.line_to(600,600) | |
self.stand_path.line_width = 5 | |
self.stand_shape = ShapeNode(path=self.stand_path, stroke_color='black', parent=self) | |
self.stand_shape.position = (500, 600) | |
def touch_began(self, touch): | |
button_index = 0 | |
for button_rect in self.button_rects: | |
if is_point_inside_rect(touch.location, button_rect): | |
button_pressed = self.buttons[button_index] | |
if button_pressed.fill_color != 'gray': | |
button_pressed.fill_color = 'gray' | |
speech.say(self.letters[button_index].lower()) | |
button_index += 1 | |
secret_phrase = dialogs.text_dialog(title='Please enter a secret phrase', text='', font=('<system>', 32), autocorrection=None, autocapitalization=ui.AUTOCAPITALIZE_SENTENCES) | |
run(MyScene()) | |
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