Created
October 8, 2016 19:11
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hangman.py
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from scene import * | |
from ui import * | |
import speech | |
class MyScene (Scene): | |
def setup(self): | |
self.background_color = 'white' | |
keyboard_font = ('Futura', 40) | |
self.button_shape = ShapeNode(path=Path.rounded_rect(200, 250, 100, 80, 5), fill_color='blue', stroke_color='clear', parent=self) | |
self.button_shape.position = (self.size.w/2, self.size.h/2) | |
self.button_label = LabelNode('A', keyboard_font, parent=self) | |
self.button_label.position = (self.size.w/2, self.size.h/2) | |
self.button_label.color = 'white' | |
self.button_label.z_position = 1 | |
run(MyScene()) | |
''' | |
def newgame(): | |
word = console.input_alert('Please enter a phrase you have in mind:') | |
return word | |
canvas.clear() | |
word = newgame() | |
font = 'Arial Rounded MT Bold' | |
canvas.draw_text(word, 50, 100, font_name=font, font_size=100) | |
word_len = len(word) | |
underscores = '' | |
for i in range(word_len): | |
underscores += '_ ' | |
canvas.draw_text(underscores, 0, 200, font_name=font, font_size=100) | |
''' |
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