Created
October 8, 2016 19:35
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hangman.py
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| from scene import * | |
| from ui import * | |
| import speech | |
| def is_point_inside_rect(point, rect): | |
| x = rect[0] | |
| y = rect[1] | |
| w = rect[2] | |
| h = rect[3] | |
| if point.x >= x-w/2 and point.x <= x+w/2 and point.y >= y-h/2 and point.y <= y+h/2: | |
| return True | |
| else: | |
| return False | |
| class MyScene (Scene): | |
| def setup(self): | |
| self.background_color = 'white' | |
| self.button_rect = (self.size.w/2, self.size.h/2, 100, 80) | |
| keyboard_font = ('Futura', 40) | |
| self.button_shape = ShapeNode(path=Path.rounded_rect(100, 250, self.button_rect[2], self.button_rect[3], 5), fill_color='blue', stroke_color='clear', parent=self) | |
| self.button_shape.position = (self.button_rect[0], self.button_rect[1]) | |
| self.button_label = LabelNode('A', keyboard_font, parent=self) | |
| self.button_label.position = (self.button_rect[0], self.button_rect[1]) | |
| self.button_label.color = 'white' | |
| self.button_label.z_position = 1 | |
| def touch_began(self, touch): | |
| print touch.location | |
| speech.say('you touched ') | |
| if is_point_inside_rect(touch.location, self.button_rect): | |
| speech.say(' inside button') | |
| else: | |
| speech.say('outside button') | |
| run(MyScene()) | |
| ''' | |
| def newgame(): | |
| word = console.input_alert('Please enter a phrase you have in mind:') | |
| return word | |
| canvas.clear() | |
| word = newgame() | |
| font = 'Arial Rounded MT Bold' | |
| canvas.draw_text(word, 50, 100, font_name=font, font_size=100) | |
| word_len = len(word) | |
| underscores = '' | |
| for i in range(word_len): | |
| underscores += '_ ' | |
| canvas.draw_text(underscores, 0, 200, font_name=font, font_size=100) | |
| ''' |
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