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Code snippet 13 - For multiplayer space invaders article
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function startGameDataTicker() {} | |
function subscribeToPlayerInput(channelInstance, playerId) {} | |
function startDownwardMovement(playerId) {} | |
function finishGame(playerId) {} | |
function resetServerState() {} | |
function startShipAndBullets() {} | |
function startMovingPhysicsWorld() {} | |
function calcRandomVelocity() {} | |
function randomAvatarSelector() {} |
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