PREPARATION:
- Activate mob switch (no Warden/mobs will spawn)
RAID PROCESS PER CITY:
- Travel via nether to target city
- Build portal on surface
- Place beds next to portal as respawn points
- Create ender pearl stasis chamber system
- Dig down to ancient city
- Make water drop shaft
- Raid everything (use hoe on sculk for XP)
- Exit options:
- Die intentionally → respawn at beds (enderchest)
- Use water shaft up
- Get teleported via stasis chamber by teammate
EFFICIENCY TIPS:
- Store valuables in ender chest before dying
- Mark raided areas with unnatural blocks
- Use scaffolding for quick vertical movement
MAIN GEAR:
- Pickaxe (silk touch + mending)
- Axe (for chests)
- Hoe (for sculk XP)
- Elytra + lvl 1 rockets (flying around in city)
- Beds (respawn points)
- Ender chests (1 per {N players} per cities)
- Shulker boxes (empty for loot)
- Food supply
PORTAL SETUP:
- Obsidian
- Flint & steel
- Building blocks (stone/cobble)
STASIS CHAMBERS:
- Ender pearls
- Soul sand
- Water (infinite source)
- Trapdoors
- Spare pearls (backup)
NAVIGATION/MARKING:
- Scaffolding
- Unnatural blocks (as markers) Maybe Signs but those stack to 16
- Torches (if not using fullbright)
BACKUP GEAR:
- Additional food
- Lvl 1 Rockets
- More building blocks