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//'Block' is a Textblock in my form | |
//All of this method works perfectly fine | |
private void AddLine(string text) | |
{ | |
if (Block.Inlines.Any()) | |
Block.Inlines.FirstInline.Foreground = Brushes.Black; | |
var line = new Run(text+"\n") {Foreground = Brushes.Black}; | |
Block.Inlines.Add(line); | |
Scrollbar.ScrollToBottom(); | |
var fadeIn = new DoubleAnimation(0.0, 1.0, new Duration(TimeSpan.FromSeconds(3))) {AutoReverse = false}; | |
Storyboard.SetTarget(fadeIn, line); | |
Storyboard.SetTargetProperty(fadeIn, new PropertyPath("Foreground.Opacity")); | |
var board = new Storyboard(); | |
board.Children.Add(fadeIn); | |
board.Begin(); | |
} | |
//This method animates successfuly, but the event function is not successfuly fixing opacity. | |
private void Wipe() | |
{ | |
var fadeOut = new DoubleAnimation(1.0, 0.0, new Duration(TimeSpan.FromSeconds(3))) { AutoReverse = false }; | |
Storyboard.SetTarget(fadeOut, Block); | |
Storyboard.SetTargetProperty(fadeOut, new PropertyPath(OpacityProperty)); | |
var board = new Storyboard(); | |
board.Children.Add(fadeOut); | |
board.Completed += (obj, events) => | |
{ | |
Block.Inlines.Clear(); | |
Block.Opacity = 1.0; //Set a breakpoint here and it did indeed get hit, but it got set right back to 0 anyways? | |
}; | |
board.Begin(); | |
} |
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