Skip to content

Instantly share code, notes, and snippets.

@SteveSwink
Created August 13, 2013 16:53
Show Gist options
  • Save SteveSwink/6223189 to your computer and use it in GitHub Desktop.
Save SteveSwink/6223189 to your computer and use it in GitHub Desktop.
Not sure how this is supposed to become a component in Unity?
using UnityEngine;
using System.Collections;
//[System.Serializable]
public interface IDamageEventReciever {
void TookDamage(int damage);
void TookDamage(int damage, Collision col);
void TookDamage(int damage, Collider col);
void TookDamage(int damage, ControllerColliderHit col);
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment