Skip to content

Instantly share code, notes, and snippets.

Show Gist options
  • Save Steveplays28/52db568f297ded527da56dbe6deeec0e to your computer and use it in GitHub Desktop.
Save Steveplays28/52db568f297ded527da56dbe6deeec0e to your computer and use it in GitHub Desktop.
Distant Horizons shader compatibility info

Distant Horizons shader compatibility information

Distant Horizons v2.0.0 (and up) shader compatibility information.

v2

Install guide

Fabric

(Neo)Forge

  • Install Sodium
    • A recently updated fork or Sodium v0.6.0 or higher
  • Install Iris Shaders
    • Oculus v1.7.0 or higher or Iris Shaders v1.8.0 or higher
  • Install Distant Horizons
    • v2.1.0 or higher
  • Download a compatible shaderpack, see the shaderpacks section below.

Shaderpacks

Known issues

  • Sky rendering breaks
    • Go to Distant Horizons settings
    • Change Advanced->Advanced Graphics Settings->Transparency to "Complete"
    • Change Advanced->Advanced Graphics Settings->Render Quality to "Medium"
    • Restart Minecraft

v1/Legacy

Open dropdown for v1/legacy shader compatibility information

THIS IS FOR LEGACY SHADER COMPAT. THIS IS NOT FOR IRIS + DH SHADER COMPAT v2.
For Iris + DH shader compat v2, see the section under the heading v2 above.

Known issues

  • LODs don't have proper shading applied to them when using shaders, so at night the LODs may look too bright and not match MC's terrain
  • LODs don't have (correct) lighting
    • Can be improved by switching DH Settings->Advanced->Graphics Settings->General->LOD Shading to Old Lighting/Forced

Compatible shader mods

Fabric/Quilt

Forge/NeoForge

  • OptiFine
  • Oculus by Asek3
    • For 1.19.2, there's a branch on Teqed's fork
    • For 1.16.5, there's a branch on P1xelBuilder's fork

Compatible shaderpacks

  • Complementary fork by EminGT, edited by me (Steveplays28)
    • v1/Legacy Iris + DH shader compat
    • Iris + DH shader compat v2 is in the works by Emin, in-development builds available on Patreon (emingt), see the first section of this document
    • Has DH blending
    • Has DH compatibility config
  • Rethinking Voxels fork by EminGT, edited by me (Steveplays28)
    • Legacy Iris + DH shader compat
    • Has DH blending (out of the box, settings aren't ported from Complementary yet)
  • Potato Shaders by RRe36
    • v1/Legacy Iris + DH shader compat
  • Reflective Vanilla Shaders by Rin
    • v1/Legacy Iris + DH shader compat
  • VanillAA by leo60228
    • v1/Legacy Iris + DH shader compat
  • BSL by capttatsu
    • v1/Legacy Iris + DH shader compat requires a version below v8.2.0
    • The more recent versions (v8.2.0 and up) are for Iris + DH shader compat v2, see the first section of this document
  • Shrimple by Null
    • v1/Legacy Iris + DH shader compat requires this specific version
    • The more recent versions (after commit 79d7d1f3) are for Iris + DH shader compat v2, see the first section of this document

Incompatible shaderpacks

  • Nostalgia Shader by RRe36
    • LODs don't render (neither on OptiFine nor Iris)
    • Default TAAU percentage (75%) has issues, make sure to set TAAU to 100%
  • Sildur's Vibrant Shaders by Sildur
    • LODs don't render (neither on OptiFine nor Iris)
@Steveplays28
Copy link
Author

@JapaLG You need to use Java 17 for 1.19.2.

@JapaLG
Copy link

JapaLG commented Nov 5, 2024

@Steveplays28 it worked, thanks

@Flux34
Copy link

Flux34 commented Nov 10, 2024

can anyone help with this issue? Im running SuperDuperVanilla shaders with dh
issue 1

issue 2
issue 3

@fayer3
Copy link

fayer3 commented Nov 10, 2024

@Steveplays28 the Rethinking voxels download links to the wrong branch, it should link to https://github.com/gri573/rethinking-voxels/tree/singlesample-softshadows-v2

@Steveplays28
Copy link
Author

@fayer3 I've updated the link, thanks for letting me know!

@Steveplays28
Copy link
Author

@Flux34 Try asking in the Distant Horizons Discord server, I'm not sure why that's happening, could be overdraw prevention.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment