Distant Horizons v2.0.0 (and up) shader compatibility information.
- Install Fabric API
- Install Sodium
- Install Iris Shaders
v1.7.0or higher
- Install Indium
- Install Distant Horizons
v2.1.0or higher
- Download a compatible shaderpack, see the shaderpacks section below.
- Install Sodium
- A recently updated fork or Sodium
v0.6.0or higher
- A recently updated fork or Sodium
- Install Iris Shaders
- Oculus
v1.7.0or higher or Iris Shadersv1.8.0or higher
- Oculus
- Install Distant Horizons
v2.1.0or higher
- Download a compatible shaderpack, see the shaderpacks section below.
- Aurora's Shaders (v1.5 only) by CrafterAurora
- Bliss by X0nk
- Bloop by espen96
- Body Camera by LoLip_p
- BrighterAccessibility by Eren
- BSL by Capt. Tatsu
- BVS by LoLip_p
- Complementary by Emin
- CTMPOMFIX by timetravelbeard
- Daybreak by Samuel Gerkin
- DrDesten's Minecraft Shaders by DrDesten
- FastPBR by RRe36
- Hysteria by Nicole
- MakeUp Ultra Fast by Javier Garduño
- Mellow by TheCMK
- MINIMAL by felixmgoff
- Noble by Belmu
- Nwoof's Wynn Shader by nwoof2012
- Pegasus by timetravelbeard
- Photon by sixthsurge
- Pixel Perfect by kolgushev
- PSX by serbernus
- Radiance by Recko
- Rethinking Voxels by gri573
- Shrimple by Null
- Sildur's Basic Shaders by Sildur
- Sildur's Enhanced Default by Sildur
- Sildur's Vibrant Shaders by Sildur
- Simply Upscaled by timetravelbeard
- Solas by Septonious
- Stracciatella by DrDesten
- Super Duper Vanilla by Eldeston
- What42's Shader Base by What42
- Sky rendering breaks
- Go to Distant Horizons settings
- Change
Advanced->Advanced Graphics Settings->Transparencyto "Complete" - Change
Advanced->Advanced Graphics Settings->Render Qualityto "Medium" - Restart Minecraft
Open dropdown for v1/legacy shader compatibility information
THIS IS FOR LEGACY SHADER COMPAT. THIS IS NOT FOR IRIS + DH SHADER COMPAT v2.
For Iris + DH shader compat v2, see the section under the heading v2 above.
- LODs don't have proper shading applied to them when using shaders, so at night the LODs may look too bright and not match MC's terrain
- Can be fixed by disabling shaders in the main menu, and reactivating them when in a world (thanks Maybike (Distant Horizons Discord server))
- LODs don't have (correct) lighting
- Can be improved by switching
DH Settings->Advanced->Graphics Settings->General->LOD ShadingtoOld Lighting/Forced
- Can be improved by switching
- Iris by IMS
- You need a version of Iris with legacy (
v1) DH2 compatibility, available from Irisv1.6.11-v1.6.17.
- You need a version of Iris with legacy (
- Complementary fork by EminGT, edited by me (Steveplays28)
v1/Legacy Iris + DH shader compat- Iris + DH shader compat
v2is in the works by Emin, in-development builds available on Patreon (emingt), see the first section of this document - Has DH blending
- Has DH compatibility config
- Rethinking Voxels fork by EminGT, edited by me (Steveplays28)
- Legacy Iris + DH shader compat
- Has DH blending (out of the box, settings aren't ported from Complementary yet)
- Potato Shaders by RRe36
v1/Legacy Iris + DH shader compat
- Reflective Vanilla Shaders by Rin
v1/Legacy Iris + DH shader compat
- VanillAA by leo60228
v1/Legacy Iris + DH shader compat
- BSL by capttatsu
v1/Legacy Iris + DH shader compat requires a version belowv8.2.0- The more recent versions (
v8.2.0and up) are for Iris + DH shader compatv2, see the first section of this document
- Shrimple by Null
v1/Legacy Iris + DH shader compat requires this specific version- The more recent versions (after commit
79d7d1f3) are for Iris + DH shader compatv2, see the first section of this document
- Nostalgia Shader by RRe36
- LODs don't render (neither on OptiFine nor Iris)
- Default TAAU percentage (
75%) has issues, make sure to set TAAU to100%
- Sildur's Vibrant Shaders by Sildur
- LODs don't render (neither on OptiFine nor Iris)





@imheavi Thanks, I've added MINIMAL to the list