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Oracle of Seasons text dump (from oracles-disasm) (see history for US -> EU changes)
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groups: | |
- group: 0x00 | |
data: | |
- name: | |
- TX_0000 | |
- TX_0001 | |
index: | |
- 0x00 | |
- 0x01 | |
text: |- | |
You got \col(1)1 Rupee\col(0)! | |
... | |
- name: TX_0002 | |
index: 0x02 | |
text: |- | |
You got | |
\col(1)5 Rupees\col(0)! | |
- name: TX_0003 | |
index: 0x03 | |
text: |- | |
You got | |
\col(1)10 Rupees\col(0)! | |
- name: TX_0004 | |
index: 0x04 | |
text: |- | |
You got | |
\col(1)20 Rupees\col(0)! | |
That's not bad. | |
- name: TX_0005 | |
index: 0x05 | |
text: |- | |
You got | |
\col(1)30 Rupees\col(0)! | |
That's nice. | |
- name: TX_0006 | |
index: 0x06 | |
text: |- | |
You got | |
\col(1)50 Rupees\col(0)! | |
How lucky! | |
- name: TX_0007 | |
index: 0x07 | |
text: |- | |
You got \col(1)100 | |
Rupees\col(0)! I bet | |
you're thrilled! | |
- name: TX_0008 | |
index: 0x08 | |
text: |- | |
You got \col(1)150 | |
Rupees\col(0)! | |
Way to go!!! | |
- name: TX_0009 | |
index: 0x09 | |
text: |- | |
You got \col(1)200 | |
Rupees\col(0)! That's | |
pure bliss! | |
- name: TX_000a | |
index: 0x0a | |
text: |- | |
The \col(1)Rod of | |
Seasons\col(0) has been | |
blessed with a | |
\col(1)wintry chill\col(0)! | |
Climb atop a | |
stump to call | |
forth winter! | |
- name: TX_000b | |
index: 0x0b | |
text: |- | |
The \col(1)Rod of | |
Seasons\col(0) has been | |
blessed with a | |
\col(1)summer day\col(0)! | |
Climb atop a | |
stump to call | |
forth summer! | |
- name: TX_000c | |
index: 0x0c | |
text: |- | |
The \col(1)Rod of | |
Seasons\col(0) has been | |
blessed with an | |
\col(1)autumn breeze\col(0)! | |
Climb atop a | |
stump to call | |
forth autumn! | |
- name: TX_000d | |
index: 0x0d | |
text: |- | |
The \col(1)Rod of | |
Seasons\col(0) has been | |
blessed with a | |
\col(1)spring dew\col(0)! | |
Climb atop a | |
stump to call | |
forth spring! | |
- name: TX_000e | |
index: 0x0e | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Fertile Soil\col(0), an | |
Essence of | |
Nature!\stop | |
Seeds scattered | |
across bountiful | |
lands are nour- | |
ished in this | |
\col(1)Fertile Soil\col(0)! | |
- name: TX_000f | |
index: 0x0f | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Gift of Time\col(0), an | |
Essence of | |
Nature!\stop | |
Seeds sprout as | |
seasons change | |
with the \col(1)Gift | |
of Time\col(0)! | |
- name: TX_0010 | |
index: 0x10 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Bright Sun\col(0), an | |
Essence of | |
Nature!\stop | |
Young shoots | |
grow quickly | |
under the warm | |
rays of the | |
\col(1)Bright Sun\col(0)! | |
- name: TX_0011 | |
index: 0x11 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Soothing Rain\col(0), | |
an Essence | |
of Nature!\stop | |
Bathed in drops | |
of \col(1)Soothing | |
Rain\col(0), shoots | |
grow into | |
saplings! | |
- name: TX_0012 | |
index: 0x12 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Nurturing | |
Warmth\col(0), an | |
Essence of | |
Nature!\stop | |
Balmy days | |
build strong | |
saplings with | |
their \col(1)Nurturing | |
Warmth\col(0)! | |
- name: TX_0013 | |
index: 0x13 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Blowing Wind\col(0), an | |
Essence of | |
Nature!\stop | |
Sweet fruit is | |
born when pollen | |
is carried by | |
the \col(1)Blowing | |
Wind\col(0)! | |
- name: TX_0014 | |
index: 0x14 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Seed of Life\col(0), an | |
Essence of | |
Nature!\stop | |
Life begins anew | |
when birds carry | |
this, the \col(1)Seed | |
of Life\col(0), to | |
new lands! | |
- name: TX_0015 | |
index: 0x15 | |
text: |- | |
\pos(2)\slow()You got the | |
\col(1)Changing | |
Seasons\col(0), an | |
Essence of | |
Nature!\stop | |
Scattered seeds | |
sprout in | |
spring, grow in | |
summer, bear | |
fruit in fall | |
and sleep | |
through | |
winter.\stop | |
It is an endless | |
cycle of life... | |
the \col(1)Changing | |
Seasons\col(0)! | |
- name: TX_0016 | |
index: 0x16 | |
text: |- | |
You got a | |
\col(1)Heart Container\col(0)! | |
- name: TX_0017 | |
index: 0x17 | |
text: |- | |
You got a | |
\col(1)Piece of | |
Heart\col(0)!\heartpiece | |
Collect four in | |
all to get an | |
extra \col(1)Heart | |
Container\col(0)! Check | |
them on the | |
Subscreen. | |
- name: TX_0018 | |
index: 0x18 | |
text: |- | |
It's a \col(1)Dungeon | |
Map\col(0)! Press | |
SELECT to see | |
it. The darkened | |
rooms are ones | |
you haven't been | |
to yet. | |
- name: TX_0019 | |
index: 0x19 | |
text: |- | |
You found the | |
\col(1)Compass\col(0)!\stop | |
Use it to track | |
your position, | |
locate chests | |
and find keys. | |
- name: TX_001a | |
index: 0x1a | |
text: |- | |
You found a | |
\col(1)Small Key\col(0)!\stop | |
Use it to open a | |
locked door or | |
block in this | |
dungeon. | |
- name: TX_001b | |
index: 0x1b | |
text: |- | |
You found the | |
\col(1)Boss Key\col(0)! | |
- name: TX_001c | |
index: 0x1c | |
text: |- | |
You got the | |
\col(1)Wooden Sword\col(0)! | |
This truly is a | |
sign of courage! | |
Hold \abtn or \bbtn to | |
power it up, | |
then release it | |
for a spin | |
attack! | |
- name: TX_001d | |
index: 0x1d | |
text: |- | |
You got the | |
sacred \col(1)Noble | |
Sword\col(0)! | |
- name: TX_001e | |
index: 0x1e | |
text: |- | |
You got the | |
legendary \col(1)Master | |
Sword\col(0)! | |
- name: TX_001f | |
index: 0x1f | |
text: |- | |
You got a | |
\col(1)Wooden Shield\col(0)! | |
- name: TX_0020 | |
index: 0x20 | |
text: |- | |
You got an | |
\col(1)Iron Shield\col(0)! | |
- name: TX_0021 | |
index: 0x21 | |
text: |- | |
You got the | |
\col(1)Mirror Shield\col(0)! | |
- name: TX_0022 | |
index: 0x22 | |
text: |- | |
You got the | |
\col(1)Boomerang\col(0)! | |
Use it to stop | |
enemies in their | |
tracks! | |
- name: TX_0023 | |
index: 0x23 | |
text: |- | |
\pos(2)It's the \col(1)Magical | |
Boomerang\col(0)! | |
Press \col(0x84)\item(0x00)\col(0) | |
while holding | |
the button to | |
control its | |
flight path! | |
- name: TX_0024 | |
index: 0x24 | |
text: |- | |
You got four | |
\col(1)Pieces of Heart\col(0)! | |
That makes one | |
\col(1)Heart Container\col(0)! | |
- name: TX_0025 | |
index: 0x25 | |
text: |- | |
You got the | |
\col(1)Shovel\col(0)! Now | |
start digging! | |
- name: TX_0026 | |
index: 0x26 | |
text: |- | |
\pos(2)You got the | |
\col(1)Power Bracelet\col(0)! | |
Hold the button | |
and press \col(0x84)\item(0x00)\col(0) | |
to lift heavy | |
objects! | |
- name: TX_0027 | |
index: 0x27 | |
text: |- | |
You got \col(1)Roc's | |
Feather\col(0)! You | |
feel light as a | |
feather! | |
- name: TX_0028 | |
index: 0x28 | |
text: |- | |
You got \col(1)Roc's | |
Cape\col(0)! Press and | |
hold the button | |
to do a double | |
jump! | |
- name: TX_0029 | |
index: 0x29 | |
text: |- | |
You got \col(1)Scent | |
Seeds\col(0)! Their | |
smell attracts | |
monsters. Open | |
your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002a | |
index: 0x2a | |
text: |- | |
You got \col(1)Mystery | |
Seeds\col(0)! What they | |
do is a mystery! | |
Try them on | |
many things! | |
Open your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002b | |
index: 0x2b | |
text: |- | |
You got \col(1)Pegasus | |
Seeds\col(0)! They'll | |
make you as | |
quick as the | |
legendary steed! | |
Open your \col(1)Seed | |
Satchel\col(0) to use | |
them. | |
- name: TX_002c | |
index: 0x2c | |
text: |- | |
You got \col(1)Gale | |
Seeds\col(0)! Their | |
gust can take | |
you where you | |
want to go. | |
Open your \col(1)Seed | |
Satchel\col(0) to | |
use them. | |
- name: TX_002d | |
index: 0x2d | |
text: |- | |
\pos(2)You got a \col(1)Seed | |
Satchel\col(0)! And it | |
has 20 \col(1)Ember | |
Seeds\col(0)! | |
- name: TX_002e | |
index: 0x2e | |
text: |- | |
You got the | |
\col(1)Slingshot\col(0)! | |
Choose your | |
\col(1)seeds\col(0) and | |
take aim! | |
- name: TX_002f | |
index: 0x2f | |
text: |- | |
You got the | |
\col(1)Hyper Slingshot\col(0)! | |
It shoots three | |
seeds at a time! | |
- name: TX_0030 | |
index: 0x30 | |
text: |- | |
You got the | |
\col(1)Magnetic Gloves\col(0)! | |
Their magnetic | |
might attracts | |
and repels. | |
Press the button | |
to reverse | |
polarity. | |
- name: TX_0031 | |
index: 0x31 | |
text: |- | |
You got \col(1)Zora's | |
Flippers\col(0)! You | |
can now go for a | |
swim! Press \abtn | |
to swim, \bbtn to | |
dive! | |
- name: TX_0032 | |
index: 0x32 | |
text: |- | |
You got \col(1)Bombchu\col(0)! | |
Send them right | |
to your enemies! | |
- name: TX_0033 | |
index: 0x33 | |
text: |- | |
You got a \col(1)Huge | |
Maku Seed\col(0)! This | |
should penetrate | |
evil forces! | |
- name: TX_0034 | |
index: 0x34 | |
text: |- | |
You got a bigger | |
\col(1)Ring Box\col(0)! It can | |
hold \num1 \col(1)rings\col(0)! | |
- name: TX_0035 | |
index: 0x35 | |
text: |- | |
Ouch! You can't | |
carry them like | |
that! | |
- name: TX_0036 | |
index: 0x36 | |
text: |- | |
You got | |
\col(1)Fool's Ore\col(0)!\stop | |
But that's no | |
good! Get your | |
\col(1)feather\col(0) back! | |
- name: TX_0037 | |
index: 0x37 | |
text: |- | |
You got your | |
\col(1)feather\col(0) back!\stop | |
Now return the | |
\col(1)ore\col(0). | |
- name: TX_0038 | |
index: 0x38 | |
text: |- | |
You got \col(1)Ricky's | |
Flute\col(0)! \col(3)Ricky\col(0) | |
will come to | |
your aid when | |
you play it. | |
- name: TX_0039 | |
index: 0x39 | |
text: |- | |
You got | |
\col(1)Dimitri's Flute\col(0)! | |
\col(3)Dimitri\col(0) will | |
come to your aid | |
when you play | |
it. | |
- name: TX_003a | |
index: 0x3a | |
text: |- | |
You got \col(1)Moosh's | |
Flute\col(0)! \col(3)Moosh\col(0) | |
will come to | |
your aid when | |
you play it! | |
- name: TX_003b | |
index: 0x3b | |
text: |- | |
You got a | |
\col(1)Strange Flute\col(0)! | |
It sure looks | |
rare! | |
- name: TX_003c | |
index: 0x3c | |
text: |- | |
You got a \col(1)Bomb | |
Flower\col(0)! Handle | |
it with care!!! | |
- name: TX_003d | |
index: 0x3d | |
text: |- | |
You got | |
\col(1)Hard Ore\col(0)! | |
- name: TX_003e | |
index: 0x3e | |
text: |- | |
You got | |
\col(1)Blue Ore\col(0)! | |
- name: TX_003f | |
index: 0x3f | |
text: |- | |
You got \col(1)Red Ore\col(0)! | |
- name: TX_0040 | |
index: 0x40 | |
text: |- | |
You found a | |
\col(1)Star-Shaped Ore\col(0)! | |
Maybe you can | |
trade it for | |
something | |
special! | |
- name: TX_0041 | |
index: 0x41 | |
text: |- | |
You got a | |
\col(1)Ribbon\col(0)! | |
- name: TX_0042 | |
index: 0x42 | |
text: |- | |
You got the | |
\col(1)Gnarled Key\col(0)! | |
- name: TX_0043 | |
index: 0x43 | |
text: |- | |
You got the | |
\col(1)Floodgate Key\col(0)! | |
Now you can open | |
the floodgates! | |
- name: TX_0044 | |
index: 0x44 | |
text: |- | |
You got the | |
\col(1)Dragon Key\col(0)! | |
- name: TX_0045 | |
index: 0x45 | |
text: |- | |
You got a | |
town shop | |
\col(1)Member's Card\col(0)! | |
- name: TX_0046 | |
index: 0x46 | |
text: |- | |
You can now hold | |
more \col(1)Mystical | |
Seeds\col(0) than | |
before! | |
- name: TX_0047 | |
index: 0x47 | |
text: |- | |
\pos(2)You got the | |
\col(1)Round Jewel\col(0)! | |
- name: TX_0048 | |
index: 0x48 | |
text: |- | |
\pos(2)You got the | |
\col(1)Square Jewel\col(0)! | |
- name: TX_0049 | |
index: 0x49 | |
text: |- | |
\pos(2)You got the | |
\col(1)X-Shaped Jewel\col(0)! | |
- name: TX_004a | |
index: 0x4a | |
text: |- | |
\pos(2)You got the | |
\col(1)Pyramid Jewel\col(0)! | |
- name: TX_004b | |
index: 0x4b | |
text: |- | |
You got a \col(1)Gasha | |
Seed\col(0)! Plant it | |
in a patch of | |
soft soil! | |
- name: TX_004c | |
index: 0x4c | |
text: |- | |
You got \col(1)three | |
Hearts\col(0)! | |
- name: TX_004d | |
index: 0x4d | |
text: |- | |
You got \col(1)ten | |
Bombs\col(0)! | |
- name: TX_004e | |
index: 0x4e | |
text: |- | |
You got \col(1)ten | |
Ore Chunks\col(0)! | |
- name: TX_004f | |
index: 0x4f | |
text: |- | |
You got \col(1)four | |
Ember Seeds\col(0)! | |
- name: TX_0050 | |
index: 0x50 | |
text: |- | |
You got \col(1)ten | |
Pegasus Seeds\col(0)! | |
- name: TX_0051 | |
index: 0x51 | |
text: |- | |
You recovered | |
only one heart. | |
- name: TX_0052 | |
index: 0x52 | |
text: |- | |
Your \col(1)Seed | |
Satchel\col(0) is full! | |
- name: TX_0053 | |
index: 0x53 | |
text: |- | |
Your hearts are | |
full! | |
- name: TX_0054 | |
index: 0x54 | |
text: |- | |
You got a \col(1)ring\col(0)! | |
Get it appraised | |
later! | |
- name: TX_0055 | |
index: 0x55 | |
text: |- | |
You got the | |
\col(1)Rusty Bell\col(0)! | |
Will something | |
this rusty do? | |
- name: TX_0056 | |
index: 0x56 | |
text: |- | |
You got the | |
\col(1)Pirate's Bell\col(0)! | |
GONG! | |
- name: TX_0057 | |
index: 0x57 | |
text: |- | |
You got a | |
\col(1)L-1 Ring Box\col(0)! | |
It can hold | |
one \col(1)ring\col(0)! | |
- name: TX_0058 | |
index: 0x58 | |
text: |- | |
You got a | |
\col(1)L-2 Ring Box\col(0)! | |
It can hold | |
three \col(1)rings\col(0)! | |
- name: TX_0059 | |
index: 0x59 | |
text: |- | |
You got a | |
\col(1)L-3 Ring Box\col(0)! | |
It can hold | |
five \col(1)rings\col(0)! | |
- name: TX_005a | |
index: 0x5a | |
text: |- | |
You got a | |
\col(0x84)\item(0x01) \col(1)Cuccodex\col(0)! | |
It's the result | |
of many years of | |
Cucco research! | |
- name: TX_005b | |
index: 0x5b | |
text: |- | |
\pos(2)The \col(0x84)\item(0x01)\col(0) turned | |
into a \col(0x84)\item(0x02)\col(1) Lon Lon | |
Egg\col(0)! It's a | |
beauty aid?!? | |
- name: TX_005c | |
index: 0x5c | |
text: |- | |
You traded \col(0x84)\item(0x02)\col(0) | |
for a \col(0x84)\item(0x03)\col(1) Ghastly | |
Doll\col(0)! Looking | |
at it gives you | |
chills! | |
- name: TX_005d | |
index: 0x5d | |
text: |- | |
The \col(0x84)\item(0x03)\col(0) is now an | |
\col(0x84)\item(0x04)\col(1) Iron Pot\col(0). | |
It looks... | |
well-seasoned. | |
- name: TX_005e | |
index: 0x5e | |
text: |- | |
Your \col(0x80)\item(0x05)\col(1) Lava Soup\col(0) | |
is ready! It's | |
molten hot! | |
- name: TX_005f | |
index: 0x5f | |
text: |- | |
You got the \col(0x84)\item(0x06) | |
\col(1)Goron Vase\col(0) as | |
thanks for the | |
\col(0x80)\item(0x05)\col(0)! It's a very | |
nice vase... | |
- name: TX_0060 | |
index: 0x60 | |
text: |- | |
You got a \col(0x84)\item(0x07) | |
\col(1)Fish\col(0) as thanks | |
for the \col(0x84)\item(0x06)\col(0)! It's | |
market fresh! | |
- name: TX_0061 | |
index: 0x61 | |
text: |- | |
Your \col(0x84)\item(0x07)\col(0) is now | |
a \col(0x84)\item(0x08)\col(1) Megaphone\col(0)! | |
Give a shout! | |
- name: TX_0062 | |
index: 0x62 | |
text: |- | |
\pos(2)Your \col(0x84)\item(0x08)\col(0) is now | |
a \col(0x84)\item(0x09)\col(1) Mushroom\col(0)! | |
It smells weird. | |
- name: TX_0063 | |
index: 0x63 | |
text: |- | |
You traded the | |
\pos(2)\col(0x84)\item(0x09)\col(0) for a \col(0x84)\item(0x0a)\col(1) | |
Wooden Bird\col(0)! | |
It looks real! | |
- name: TX_0064 | |
index: 0x64 | |
text: |- | |
You got \col(0x84)\item(0x0b) | |
\col(1)Engine Grease\col(0) | |
\pos(2)for your \col(0x84)\item(0x0a)\col(0). | |
- name: TX_0065 | |
index: 0x65 | |
text: |- | |
You traded your | |
\col(0x84)\item(0x0b)\col(0) for a | |
\col(0x84)\item(0x0c)\col(1) Phonograph\col(0)! | |
What a tune! | |
- name: TX_0066 | |
index: 0x66 | |
text: |- | |
\pos(2)You got a \col(1)Spring | |
Banana\col(0)! It sure | |
smells sweet! | |
- name: TX_0067 | |
index: 0x67 | |
text: |- | |
\pos(2)You got \col(1)Ricky's | |
Gloves\col(0)! | |
- name: TX_0068 | |
index: 0x68 | |
text: |- | |
You received | |
\col(1)Zelda's Ring\col(0)! | |
It's been sent | |
to the Jeweler! | |
- name: TX_0069 | |
index: 0x69 | |
text: |- | |
The \col(1)Strange | |
Flute\col(0) is | |
\col(1)Dimitri's Flute\col(0)! | |
Play it to call | |
\col(3)Dimitri\col(0)! | |
- name: TX_006a | |
index: 0x6a | |
text: |- | |
The \col(1)Strange | |
Flute\col(0) is \col(1)Moosh's | |
Flute\col(0)! Play it | |
to call \col(3)Moosh\col(0)! | |
- name: TX_006b | |
index: 0x6b | |
text: |- | |
You got \col(1)50 Ore | |
Chunks\col(0)! | |
That's great! | |
- name: TX_006c | |
index: 0x6c | |
text: |- | |
You got the | |
\col(1)Treasure Map\col(0)! | |
Press SELECT to | |
see where the | |
treasure is! | |
- name: TX_006d | |
index: 0x6d | |
text: |- | |
You got a \col(1)Magic | |
Potion\col(0)! It kicks | |
in when you run | |
out of hearts! | |
- name: TX_006e | |
index: 0x6e | |
text: |- | |
You can now hold | |
more \col(1)Bombs\col(0) than | |
before! | |
- name: TX_006f | |
index: 0x6f | |
text: |- | |
You got | |
\col(1)Biggoron's | |
Sword\col(0)! | |
This two-handed | |
sword is huge! | |
- name: TX_0070 | |
index: 0x70 | |
text: |- | |
You got the | |
\col(1)Master's Plaque\col(0)!\stop | |
Take it to the | |
master! | |
- name: TX_0071 | |
index: 0x71 | |
text: |- | |
\slow()You got the | |
\col(1)Rod of Seasons\col(0)! | |
With the powers | |
of the \col(3)Season | |
Spirits\col(0), it can | |
change the | |
seasons! | |
- name: TX_0072 | |
index: 0x72 | |
text: |- | |
GOAL!!! | |
- group: 0x01 | |
data: | |
- name: TX_0100 | |
index: 0x00 | |
text: |- | |
This is Subrosia | |
Dance Hall. | |
Good dancers get | |
a prize. We're | |
about to | |
practice. Would | |
you like to | |
dance with us? | |
\opt()Yes \opt()No | |
- name: TX_0101 | |
index: 0x01 | |
text: |- | |
We're about to | |
start practice. | |
Will you dance | |
with us? | |
\opt()Yes \opt()No | |
- name: TX_0102 | |
index: 0x02 | |
text: |- | |
Then join the | |
circle. | |
- name: TX_0103 | |
index: 0x03 | |
text: |- | |
Come back if you | |
feel the urge. | |
- name: TX_0104 | |
index: 0x04 | |
text: |- | |
You're terrible! | |
Get outta here! | |
- name: TX_0105 | |
index: 0x05 | |
text: |- | |
Try to copy | |
what I do. | |
On "doo," step | |
right. | |
- name: TX_0106 | |
index: 0x06 | |
text: |- | |
On "dah," step | |
left. | |
- name: TX_0107 | |
index: 0x07 | |
text: |- | |
On "dee," hold a | |
pose. | |
- name: TX_0108 | |
index: 0x08 | |
text: |- | |
Don't mess up or | |
bump into the | |
people near you. | |
Got it? | |
\opt()Yes \opt()Umm... | |
- name: TX_0109 | |
index: 0x09 | |
text: |- | |
OK! Let's dance! | |
- name: TX_010a | |
index: 0x0a | |
text: |- | |
You're pretty | |
good. You're our | |
best dancer | |
today! Here's | |
your prize! | |
- name: TX_010b | |
index: 0x0b | |
text: |- | |
Shh! We're | |
starting! | |
- name: TX_010c | |
index: 0x0c | |
text: |- | |
Don't talk! | |
- name: TX_010d | |
index: 0x0d | |
text: |- | |
Today, I'll | |
definitely win | |
the prize! | |
- name: TX_010e | |
index: 0x0e | |
text: |- | |
I'm gonna master | |
the Subrosian | |
Dance and | |
impress \col(3)Rosa\col(0)! | |
- name: TX_010f | |
index: 0x0f | |
text: |- | |
The Subrosian | |
Dance is the | |
traditional | |
dance of | |
\col(3)Subrosia\col(0). | |
- name: TX_0110 | |
index: 0x10 | |
text: |- | |
The Subrosian | |
Dance is a good | |
workout, really! | |
- name: TX_0111 | |
index: 0x11 | |
text: |- | |
Right on "doo," | |
left on "dah..." | |
- name: TX_0112 | |
index: 0x12 | |
text: |- | |
Press \abtn to pose | |
on "dee." Hmm... | |
- name: TX_0113 | |
index: 0x13 | |
text: |- | |
Something good | |
might happen if | |
you're voted | |
best many times. | |
- name: TX_0114 | |
index: 0x14 | |
text: |- | |
...Then join | |
the circle. | |
- name: TX_0115 | |
index: 0x15 | |
text: |- | |
Need | |
instructions? | |
\opt()No \opt()Yes | |
- group: 0x02 | |
data: | |
- name: TX_0200 | |
index: 0x00 | |
text: |- | |
Hero's Cave | |
- name: TX_0201 | |
index: 0x01 | |
text: |2- | |
Level 1 | |
Gnarled Root | |
Dungeon | |
- name: TX_0202 | |
index: 0x02 | |
text: |2- | |
Level 2 | |
Snake's Remains | |
- name: TX_0203 | |
index: 0x03 | |
text: |2- | |
Level 3 | |
Poison Moth's | |
Lair | |
- name: TX_0204 | |
index: 0x04 | |
text: |2- | |
Level 4 | |
Dancing Dragon | |
Dungeon | |
- name: TX_0205 | |
index: 0x05 | |
text: |2- | |
Level 5 | |
Unicorn's Cave | |
- name: TX_0206 | |
index: 0x06 | |
text: |2- | |
Level 6 | |
Ancient Ruins | |
- name: TX_0207 | |
index: 0x07 | |
text: |2- | |
Level 7 | |
Explorer's | |
Crypt | |
- name: TX_0208 | |
index: 0x08 | |
text: |2- | |
Level 8 | |
Sword & Shield | |
Dungeon | |
- name: TX_0209 | |
index: 0x09 | |
text: |2- | |
Onox's Castle | |
- name: TX_020a | |
index: 0x0a | |
text: |2- | |
Room of Rites | |
- group: 0x03 | |
data: | |
- name: TX_0300 | |
index: 0x00 | |
text: |- | |
\call(0xfd) | |
\opt()Warp \opt()Don't | |
- name: TX_0301 | |
index: 0x01 | |
text: |2- | |
\opt()Reselect | |
\opt()Go back | |
- name: TX_0302 | |
index: 0x02 | |
text: |- | |
Northern Peak | |
- name: TX_0303 | |
index: 0x03 | |
text: |- | |
Temple Remains | |
- name: TX_0304 | |
index: 0x04 | |
text: |- | |
Goron Mountain | |
- name: TX_0305 | |
index: 0x05 | |
text: |- | |
Mt. Cucco | |
- name: TX_0306 | |
index: 0x06 | |
text: |- | |
Lost Woods | |
- name: TX_0307 | |
index: 0x07 | |
text: |- | |
Holodrum Plain | |
- name: TX_0308 | |
index: 0x08 | |
text: |- | |
Natzu Prairie | |
- name: TX_0309 | |
index: 0x09 | |
text: |- | |
Natzu River | |
- name: TX_030a | |
index: 0x0a | |
text: |- | |
Natzu Wasteland | |
- name: TX_030b | |
index: 0x0b | |
text: |- | |
Ruined Keep | |
- name: TX_030c | |
index: 0x0c | |
text: |- | |
Moblin's Keep | |
- name: TX_030d | |
index: 0x0d | |
text: |- | |
Sunken City | |
- name: TX_030e | |
index: 0x0e | |
text: |- | |
Spool Swamp | |
- name: TX_030f | |
index: 0x0f | |
text: |- | |
North Horon | |
- name: TX_0310 | |
index: 0x10 | |
text: |- | |
Eyeglass Lake | |
- name: TX_0311 | |
index: 0x11 | |
text: |- | |
Woods of Winter | |
- name: TX_0312 | |
index: 0x12 | |
text: |- | |
Graveyard | |
- name: TX_0313 | |
index: 0x13 | |
text: |- | |
Western Coast | |
- name: TX_0314 | |
index: 0x14 | |
text: |- | |
Eastern Suburbs | |
- name: TX_0315 | |
index: 0x15 | |
text: |- | |
Eastern Coast | |
- name: TX_0316 | |
index: 0x16 | |
text: |- | |
Samasa Desert | |
- name: TX_0317 | |
index: 0x17 | |
text: |- | |
The Maku Tree | |
- name: TX_0318 | |
index: 0x18 | |
text: |- | |
Biggoron | |
- name: TX_0319 | |
index: 0x19 | |
text: |- | |
Ingo's House | |
- name: TX_031a | |
index: 0x1a | |
text: |- | |
Sunken City Gate | |
- name: TX_031b | |
index: 0x1b | |
text: |- | |
Syrup's Potion | |
Shop | |
- name: TX_031c | |
index: 0x1c | |
text: |- | |
Floodgate | |
Keeper's House | |
- name: TX_031d | |
index: 0x1d | |
text: |- | |
Blaino's Gym | |
- name: TX_031e | |
index: 0x1e | |
text: |- | |
Holly's House | |
- name: TX_031f | |
index: 0x1f | |
text: |- | |
Mrs. Ruul's | |
Villa | |
- name: TX_0320 | |
index: 0x20 | |
text: |- | |
Impa's Refuge | |
- name: TX_032c | |
index: 0x2c | |
text: |- | |
Advance Shop &\n | |
null_terminator: False | |
- name: TX_0321 | |
index: 0x21 | |
text: |- | |
Know-It-All | |
Birds' Hut | |
- name: TX_0322 | |
index: 0x22 | |
text: |- | |
Mayor Ruul's | |
Residence | |
- name: TX_0323 | |
index: 0x23 | |
text: |- | |
Clock Shop | |
- name: TX_0324 | |
index: 0x24 | |
text: |- | |
Windmill | |
- name: TX_0325 | |
index: 0x25 | |
text: |- | |
Shop | |
- name: TX_0326 | |
index: 0x26 | |
text: |- | |
Vasu Jewelers | |
- name: TX_0327 | |
index: 0x27 | |
text: |- | |
Bipin's & | |
Blossom's House | |
- name: TX_0328 | |
index: 0x28 | |
text: |- | |
Biologist's Home | |
- name: TX_0329 | |
index: 0x29 | |
text: |- | |
Talon & Malon's | |
House | |
- name: TX_032a | |
index: 0x2a | |
text: |- | |
Horon Village | |
- name: TX_032b | |
index: 0x2b | |
text: |- | |
Tarm Ruins | |
- name: | |
- TX_032d | |
- TX_032e | |
- TX_032f | |
- TX_0330 | |
index: | |
- 0x2d | |
- 0x2e | |
- 0x2f | |
- 0x30 | |
text: |- | |
Subrosian | |
Volcanoes | |
- name: TX_0331 | |
index: 0x31 | |
text: |- | |
Temple of | |
Seasons | |
- name: TX_0332 | |
index: 0x32 | |
text: |- | |
Subrosia Village | |
- name: TX_0333 | |
index: 0x33 | |
text: |- | |
Treasure Grove | |
- name: TX_0334 | |
index: 0x34 | |
text: |- | |
Subrosia | |
Cemetery | |
- name: TX_0335 | |
index: 0x35 | |
text: |- | |
Subrosia Seaside | |
- name: TX_0336 | |
index: 0x36 | |
text: |- | |
Lava Lake | |
- name: TX_0337 | |
index: 0x37 | |
text: |- | |
Subrosian Wilds | |
- name: TX_0338 | |
index: 0x38 | |
text: |- | |
Tower of Spring | |
- name: TX_0339 | |
index: 0x39 | |
text: |- | |
Tower of Summer | |
- name: TX_033a | |
index: 0x3a | |
text: |- | |
Tower of Autumn | |
- name: TX_033b | |
index: 0x3b | |
text: |- | |
Tower of Winter | |
- name: TX_033c | |
index: 0x3c | |
text: |- | |
Subrosia Market | |
- name: TX_033d | |
index: 0x3d | |
text: |- | |
Subrosian Chef's | |
Kitchen | |
- name: TX_033e | |
index: 0x3e | |
text: |- | |
Subrosian | |
Dance Hall | |
- name: TX_033f | |
index: 0x3f | |
text: |- | |
Subrosian Smithy | |
- name: TX_0340 | |
index: 0x40 | |
text: |- | |
Great Furnace | |
- name: TX_0341 | |
index: 0x41 | |
text: |- | |
Strange | |
Brothers' House | |
- name: TX_0342 | |
index: 0x42 | |
text: |- | |
House of Pirates | |
- name: TX_0343 | |
index: 0x43 | |
text: |- | |
Sign-Loving | |
Subrosian's Home | |
- group: 0x04 | |
data: | |
- name: TX_0400 | |
index: 0x00 | |
text: "" | |
- group: 0x05 | |
data: | |
- name: TX_0500 | |
index: 0x00 | |
text: |- | |
It's t-terrible, | |
\Link! | |
Ze-ze-ze... | |
\col(3)Zelda\col(0) has left | |
the castle in | |
\col(3)Hyrule\col(0) without | |
any guard and is | |
on her way here!\stop | |
This homing | |
pigeon told me!\stop | |
Please try to | |
find \col(3)Zelda\col(0)! | |
Please! I'll | |
look in town.\n | |
null_terminator: False | |
- name: TX_0501 | |
index: 0x01 | |
text: |- | |
You look up | |
north. | |
- name: TX_0502 | |
index: 0x02 | |
text: |- | |
\Link, did | |
you find \col(3)Zelda\col(0)? | |
Terrible things | |
will happen if | |
we don't find | |
her soon! | |
\jump(TX_0501) | |
null_terminator: False | |
- name: TX_0503 | |
index: 0x03 | |
text: |- | |
\col(3)Zelda\col(0)! | |
\col(3)Zelda\col(0)! | |
- name: TX_0504 | |
index: 0x04 | |
text: |- | |
\pos(2)Such fine | |
clothes... | |
You must be a | |
high-class girl! | |
Rupees, jewels, | |
everything! | |
Give me your | |
valuables! | |
- name: TX_0505 | |
index: 0x05 | |
text: |- | |
\pos(1)You... You're | |
that boy! Don't | |
tell me you | |
followed me all | |
the way from | |
\col(3)Labrynna\col(0) to a | |
place like this! | |
You mean to stop | |
me, don't you!?! | |
I won't let you! | |
I'll crush you | |
this time!\stop | |
Take this! | |
- name: TX_0506 | |
index: 0x06 | |
text: |- | |
\pos(2)No!!! I'll | |
remember this! | |
- name: TX_0507 | |
index: 0x07 | |
text: |- | |
Thank you for | |
saving me from | |
danger. My name | |
is \col(3)Zelda\col(0). | |
You must be | |
\Link. | |
I knew it at | |
first glance. | |
- name: TX_0508 | |
index: 0x08 | |
text: |- | |
\pos(0)Princess \col(3)Zelda\col(0)!\stop | |
Thank goodness | |
you're safe! | |
What a mess! | |
Why have you | |
left the castle | |
alone?\x20 | |
- name: TX_0509 | |
index: 0x09 | |
text: |- | |
\pos(0)I had a terrible | |
dream.\stop | |
\Link was | |
attacked by a | |
great shadow... | |
I had to do | |
something... | |
\Link, surely | |
you can keep | |
this for me. | |
- name: TX_050a | |
index: 0x0a | |
text: |- | |
\pos(0)My goodness!\stop | |
It is too | |
dangerous for | |
you here. | |
Let us go to | |
my refuge. | |
- name: TX_050b | |
index: 0x0b | |
text: |- | |
Welcome back, | |
\Link. | |
- name: TX_050c | |
index: 0x0c | |
text: |- | |
\call(TX_050b)\stop | |
You are tired. | |
Close your eyes | |
for a moment... | |
- name: TX_050d | |
index: 0x0d | |
text: |- | |
\call(TX_050b)\stop\n | |
null_terminator: False | |
- name: TX_050e | |
index: 0x0e | |
text: |- | |
Come back if you | |
ever feel weary. | |
- group: 0x06 | |
data: | |
- name: TX_0600 | |
index: 0x00 | |
text: |- | |
\col(3)Princess Zelda\col(0)--\stop | |
is she safe | |
without hiding? | |
She's always | |
so careless. | |
- name: TX_0601 | |
index: 0x01 | |
text: |- | |
Ha-ahh... I wish | |
I could marry | |
\col(3)Princess Zelda\col(0). | |
- name: TX_0602 | |
index: 0x02 | |
text: |- | |
Shh! I'm trying | |
to hear | |
\col(3)Princess Zelda\col(0)! | |
- name: TX_0603 | |
index: 0x03 | |
text: |- | |
As long as \col(3)Zelda\col(0) | |
is here, the | |
rules of the | |
world will be | |
followed, and | |
this town, and | |
even I, will | |
be at ease! | |
- name: TX_0604 | |
index: 0x04 | |
text: |- | |
Get ahold of | |
yourself! Or | |
else I'll stop | |
\col(3)Onox\col(0)! | |
- name: TX_0605 | |
index: 0x05 | |
text: |- | |
It may be | |
irresponsible, | |
but I'm counting | |
on you. | |
- name: TX_0606 | |
index: 0x06 | |
text: |- | |
\col(3)Princess Zelda\col(0) | |
is watching you! | |
- name: TX_0607 | |
index: 0x07 | |
text: |- | |
\Link...\stop | |
The final trial | |
has come. | |
Head north to | |
the \col(3)temple ruins\col(0) | |
shrouded in | |
darkness... | |
\col(3)Onox's Castle\col(0) is | |
there!\stop | |
Please bring \col(3)Din\col(0) | |
back safely.\n | |
null_terminator: False | |
- name: TX_0608 | |
index: 0x08 | |
text: |- | |
You understand | |
the \col(1)Essence of | |
Seasons and | |
Ages\col(0)! May the | |
protection of | |
the Triforce be | |
with you! | |
- name: TX_0609 | |
index: 0x09 | |
text: |- | |
I must rely on | |
you, \Link.\stop | |
We are all | |
relying on you. | |
- group: 0x07 | |
data: | |
- name: TX_0700 | |
index: 0x00 | |
text: |- | |
Ow! Ow! Ow!!!\stop | |
Watch where | |
you're goin'! | |
You just hit | |
\col(3)Maple\col(0), the Great | |
Witch \col(3)Syrup\col(0)'s | |
apprentice! | |
Thanks to you, | |
all the stuff | |
fell out of my | |
bag! The Great | |
Witch will be | |
mad! | |
I can't find any | |
\col(1)Lon Lon Eggs\col(0), | |
and now this... | |
I'll just take | |
the stuff you | |
dropped, too! | |
Finders keepers! | |
- name: TX_0701 | |
index: 0x01 | |
text: |- | |
You again?\stop | |
Thanks to you, | |
everything in my | |
bag flew out! | |
You must be | |
brave to hit | |
\col(3)Maple\col(0) like this! | |
I'll just take | |
your stuff, too! | |
Here goes! | |
- name: TX_0702 | |
index: 0x02 | |
text: |- | |
O-U-C-H-!!! | |
You--AGAIN? | |
Do you have a | |
grudge against | |
me or what? | |
Thanks to you, | |
all the stuff | |
flew out of my | |
bag! Well, I'll | |
just take your | |
stuff, too! | |
- name: TX_0703 | |
index: 0x03 | |
text: |- | |
AH! All my stuff | |
flew out of my | |
bag! I'll just | |
take what you | |
dropped, too! | |
This'll show you | |
what happens | |
when you make | |
\col(3)Maple\col(0) mad! | |
- name: TX_0704 | |
index: 0x04 | |
text: |- | |
Ouch... | |
Back again? | |
The stuff flew | |
out of my bag! | |
I'll just have | |
to take what you | |
dropped, too! | |
- name: TX_0705 | |
index: 0x05 | |
text: |- | |
We meet again! | |
You know the | |
drill! Fastest | |
one wins. | |
Ready..? Go! | |
- name: TX_0706 | |
index: 0x06 | |
text: |- | |
Hah, ha, ha! Now | |
you're sorry! I | |
have more stuff | |
than before! | |
See ya! | |
- name: TX_0707 | |
index: 0x07 | |
text: |- | |
Augh! You..! | |
I'll remember | |
this! | |
- name: TX_0708 | |
index: 0x08 | |
text: |- | |
Hmm! Not bad!\stop | |
But that's all | |
you get today. | |
- name: TX_0709 | |
index: 0x09 | |
text: |- | |
Ouch...\stop | |
Watch where | |
you're goin'! | |
You just hit | |
\col(3)Maple\col(0), the Great | |
Witch \col(3)Syrup\col(0)'s | |
apprentice!\stop | |
Oh my! | |
- name: TX_070a | |
index: 0x0a | |
text: |- | |
That's one of | |
those \col(1)Lon Lon | |
Eggs\col(0) that are | |
all the rage | |
with girls now! | |
It's just what | |
I'm looking for! | |
You're a boy! | |
You don't need | |
it. I'll give | |
you my doll for | |
it! | |
- name: TX_070b | |
index: 0x0b | |
text: |- | |
This makes up | |
for your bumping | |
into me! See ya! | |
- name: TX_070c | |
index: 0x0c | |
text: |- | |
Ah! | |
. . . . . .\stop | |
Bye!\heart | |
- group: 0x08 | |
data: | |
- name: TX_0800 | |
index: 0x00 | |
text: |- | |
\col(4)You've finally | |
come. When the | |
temple was | |
buried, I | |
thought perhaps | |
you wouldn't | |
come to see me. | |
- name: TX_0801 | |
index: 0x01 | |
text: |- | |
\col(1)This Temple of | |
Seasons is | |
where we four | |
spirits reside. | |
- name: TX_0802 | |
index: 0x02 | |
text: |- | |
\col(2)I've waited a | |
long time for | |
you. Do you | |
like spring? | |
Or summer? | |
Fall, perhaps? | |
- name: TX_0803 | |
index: 0x03 | |
text: |- | |
\col(3)But no! You must | |
love winter!\stop | |
Get the Rod of | |
Seasons and | |
visit us who | |
wait in each of | |
the four corner | |
towers! | |
- name: TX_0804 | |
index: 0x04 | |
text: |- | |
\col(3)Thank you for | |
coming, child of | |
the crested | |
hand. The Spirit | |
of Winter has | |
been waiting for | |
you.\stop | |
Din is our dear | |
friend... | |
Now, let me | |
bestow the power | |
of the Spirit of | |
Winter on the | |
rod you hold! | |
When you swing | |
the rod from | |
atop a stump, | |
the seasons | |
shall change.\stop | |
In winter, the | |
waters freeze | |
and the snows | |
pile up... | |
Visit the other | |
three spirits, | |
too.\n | |
null_terminator: False | |
- name: TX_0805 | |
index: 0x05 | |
text: |- | |
\col(3)\call(TX_080c) | |
- name: TX_0806 | |
index: 0x06 | |
text: |- | |
\col(1)You have come, | |
adorable hero. | |
I am the Spirit | |
of Summer. | |
In summer, vines | |
grow tall and | |
creeks dry up. | |
Remember that.\stop | |
Ancient Hyrulean | |
legends say the | |
hero destined to | |
overthrow evil | |
has a \sym(0x57) on his | |
left hand. | |
Perhaps you | |
are this hero. | |
Now... I grant | |
you the power | |
of the Spirit | |
of Summer! | |
- name: TX_0807 | |
index: 0x07 | |
text: |- | |
\col(1)\call(TX_080c) | |
- name: TX_0808 | |
index: 0x08 | |
text: |- | |
\col(4)I am the Spirit | |
of Spring.\stop | |
Rock-hard buds | |
bloom in spring. | |
It is a season | |
of discovery. | |
To think I can | |
add to the power | |
of the hero with | |
the \sym(0x57) symbol! | |
I loan you the | |
power of the | |
Spirit of | |
Spring! | |
- name: TX_0809 | |
index: 0x09 | |
text: |- | |
\col(4)\call(TX_080c) | |
- name: TX_080a | |
index: 0x0a | |
text: |- | |
\col(4)I am the Spirit | |
of Autumn. My | |
turn has come! | |
They say fall is | |
lonely, but no!\stop | |
Pits are filled | |
with fallen | |
leaves and | |
mushrooms are | |
ripe for | |
picking!\stop | |
When shadows | |
fall on Hyrule, | |
a hero shall | |
appear... | |
Is that hero | |
you?\stop | |
Then I grant you | |
autumn's power! | |
- name: TX_080b | |
index: 0x0b | |
text: |- | |
\col(4)\call(TX_080c) | |
- name: TX_080c | |
index: 0x0c | |
text: |- | |
Please hurry to | |
Din's aid. | |
- name: TX_080d | |
index: 0x0d | |
text: |- | |
Now the Rod of | |
Seasons has the | |
powers of all | |
four seasons. | |
This is all the | |
help we can | |
offer you. | |
Oh, courageous | |
youth... Din and | |
all Holodrum are | |
counting on you. | |
- name: TX_080e | |
index: 0x0e | |
text: |- | |
\col(4)\call(TX_080d) | |
- name: TX_080f | |
index: 0x0f | |
text: |- | |
\col(4)\call(TX_080d) | |
- name: TX_0810 | |
index: 0x10 | |
text: |- | |
\col(3)Now bring the | |
Rod of Seasons | |
to us Season | |
Spirits in the | |
four towers! | |
- name: TX_0811 | |
index: 0x11 | |
text: |- | |
\col(3)Bring the Rod of | |
Seasons that is | |
worshipped in | |
the temple! | |
- name: TX_0812 | |
index: 0x12 | |
text: |- | |
Good luck! Only | |
you can save | |
Princess Zelda! | |
- name: TX_0813 | |
index: 0x13 | |
text: |- | |
Thank you! Your | |
work has brought | |
the seasons back | |
to the land. | |
- name: TX_0814 | |
index: 0x14 | |
text: |- | |
\col(4)\call(TX_0812) | |
- name: TX_0815 | |
index: 0x15 | |
text: |- | |
\col(1)\call(TX_0812) | |
- name: TX_0816 | |
index: 0x16 | |
text: |- | |
\col(4)\call(TX_0812) | |
- name: TX_0817 | |
index: 0x17 | |
text: |- | |
\col(3)\call(TX_0812) | |
- name: TX_0818 | |
index: 0x18 | |
text: |- | |
\col(4)\call(TX_0813) | |
- name: TX_0819 | |
index: 0x19 | |
text: |- | |
\col(1)\call(TX_0813) | |
- name: TX_081a | |
index: 0x1a | |
text: |- | |
\col(4)\call(TX_0813) | |
- name: TX_081b | |
index: 0x1b | |
text: |- | |
\col(3)\call(TX_0813) | |
- group: 0x09 | |
data: | |
- name: TX_0900 | |
index: 0x00 | |
text: "" | |
- name: TX_0901 | |
index: 0x01 | |
text: |- | |
Fertile Soil | |
Scattered seeds | |
are nourished. | |
- name: TX_0902 | |
index: 0x02 | |
text: |- | |
Gift of Time | |
Seeds awaken as | |
seasons change. | |
- name: TX_0903 | |
index: 0x03 | |
text: |- | |
Bright Sun | |
Shoots grow | |
under warm rays. | |
- name: TX_0904 | |
index: 0x04 | |
text: |- | |
Soothing Rain | |
Shoots mature in | |
its drops. | |
- name: TX_0905 | |
index: 0x05 | |
text: |- | |
Nurturing Warmth | |
Balmy days build | |
strong saplings. | |
- name: TX_0906 | |
index: 0x06 | |
text: |- | |
Blowing Wind | |
Windblown pollen | |
produces fruit. | |
- name: TX_0907 | |
index: 0x07 | |
text: |- | |
Seed of Life | |
New life begins! | |
- name: TX_0908 | |
index: 0x08 | |
text: |- | |
Changing Seasons | |
Scattered seeds | |
sprout in | |
spring, grow in | |
summer, bear | |
fruit in fall | |
and sleep | |
through winter.\stop | |
It's an endless | |
cycle of life! | |
- name: TX_0909 | |
index: 0x09 | |
text: |- | |
Cuccodex | |
The complete | |
Cucco fact book. | |
- name: TX_090a | |
index: 0x0a | |
text: |- | |
Lon Lon Egg | |
A girl's best | |
beauty aid. | |
- name: TX_090b | |
index: 0x0b | |
text: |- | |
Ghastly Doll | |
A creepy doll. | |
- name: TX_090c | |
index: 0x0c | |
text: |- | |
Iron Pot | |
A well-seasoned | |
pot. | |
- name: TX_090d | |
index: 0x0d | |
text: |- | |
Lava Soup | |
Molten hot soup. | |
- name: TX_090e | |
index: 0x0e | |
text: |- | |
Goron Vase | |
A fine vase made | |
by a Goron. | |
- name: TX_090f | |
index: 0x0f | |
text: |- | |
Fish | |
Market fresh. | |
- name: TX_0910 | |
index: 0x10 | |
text: |- | |
Megaphone | |
Used to shout | |
loudly. | |
- name: TX_0911 | |
index: 0x11 | |
text: |- | |
Mushroom | |
Magically | |
scented fungus. | |
- name: TX_0912 | |
index: 0x12 | |
text: |- | |
Wooden Bird | |
A realistic | |
carving. | |
- name: TX_0913 | |
index: 0x13 | |
text: |- | |
Engine Grease | |
Best lubricant | |
around. | |
- name: TX_0914 | |
index: 0x14 | |
text: |- | |
Phonograph | |
What a tune! | |
- name: TX_0915 | |
index: 0x15 | |
text: |- | |
Maku Seed | |
Evil-cleansing | |
sacred seed. | |
- name: TX_0916 | |
index: 0x16 | |
text: |- | |
Gasha Seed | |
Plant it in | |
soil. | |
- name: TX_0917 | |
index: 0x17 | |
text: |- | |
Magic Ring | |
Take it in for | |
appraisal. | |
- name: TX_0918 | |
index: 0x18 | |
text: |- | |
Zora's Flippers | |
Hit the beach. | |
- name: TX_0919 | |
index: 0x19 | |
text: |- | |
Magic Potion | |
Fill your heart! | |
- name: TX_091a | |
index: 0x1a | |
text: |- | |
Bomb Flower | |
Use with care! | |
- name: TX_091b | |
index: 0x1b | |
text: |- | |
Ricky's Gloves | |
Take them to | |
Ricky. | |
- name: TX_091c | |
index: 0x1c | |
text: |- | |
Member's Card | |
Opens the door! | |
- name: TX_091d | |
index: 0x1d | |
text: |- | |
L-1 Ring Box | |
Holds one | |
seed ring. | |
- name: TX_091e | |
index: 0x1e | |
text: |- | |
L-2 Ring Box | |
Holds three | |
seed rings. | |
- name: TX_091f | |
index: 0x1f | |
text: |- | |
L-3 Ring Box | |
Holds five | |
seed rings. | |
- name: TX_0920 | |
index: 0x20 | |
text: |- | |
Wooden Shield | |
A small shield. | |
- name: TX_0921 | |
index: 0x21 | |
text: |- | |
Iron Shield | |
A large shield. | |
- name: TX_0922 | |
index: 0x22 | |
text: |- | |
Mirror Shield | |
A reflective | |
shield. | |
- name: TX_0923 | |
index: 0x23 | |
text: |- | |
Wooden Sword | |
Mark of a hero. | |
- name: TX_0924 | |
index: 0x24 | |
text: |- | |
Noble Sword | |
A sacred blade. | |
- name: TX_0925 | |
index: 0x25 | |
text: |- | |
Master Sword | |
The blade of | |
legends. | |
- name: TX_0926 | |
index: 0x26 | |
text: |- | |
Bombs | |
Very explosive. | |
- name: TX_0927 | |
index: 0x27 | |
text: |- | |
Boomerang | |
Always comes | |
back to you. | |
- name: TX_0928 | |
index: 0x28 | |
text: |- | |
Biggoron's Sword | |
A powerful, two- | |
handed sword | |
- name: TX_0929 | |
index: 0x29 | |
text: |- | |
Bombchu | |
An advanced | |
homing bomb! | |
- name: TX_092a | |
index: 0x2a | |
text: |- | |
Shovel | |
A handy tool. | |
- name: TX_092b | |
index: 0x2b | |
text: |- | |
Power Bracelet | |
A strength | |
booster. | |
- name: TX_092c | |
index: 0x2c | |
text: |- | |
Roc's Feather | |
A nice lift. | |
- name: TX_092d | |
index: 0x2d | |
text: |- | |
Seed Satchel | |
A bag for | |
carrying seeds. | |
- name: TX_092e | |
index: 0x2e | |
text: |- | |
Strange Flute | |
A rare | |
instrument. | |
- name: TX_092f | |
index: 0x2f | |
text: |- | |
Ricky's Flute | |
A flute for | |
calling Ricky! | |
- name: TX_0930 | |
index: 0x30 | |
text: |- | |
Dimitri's Flute | |
A flute for | |
calling Dimitri! | |
- name: TX_0931 | |
index: 0x31 | |
text: |- | |
Moosh's Flute | |
A flute for | |
calling Moosh! | |
- name: TX_0932 | |
index: 0x32 | |
text: |- | |
Ember Seeds | |
Fire burns | |
within. | |
- name: TX_0933 | |
index: 0x33 | |
text: |- | |
Scent Seeds | |
Aroma therapy? | |
- name: TX_0934 | |
index: 0x34 | |
text: |- | |
Pegasus Seeds | |
Legendary speed. | |
- name: TX_0935 | |
index: 0x35 | |
text: |- | |
Gale Seeds | |
A windy trip. | |
- name: TX_0936 | |
index: 0x36 | |
text: |- | |
Mystery Seeds | |
A producer of | |
unknown effects. | |
- name: TX_0937 | |
index: 0x37 | |
text: |- | |
Ember Seeds | |
A burst of fire! | |
- name: TX_0938 | |
index: 0x38 | |
text: |- | |
Scent Seeds | |
An aromatic | |
blast! | |
- name: TX_0939 | |
index: 0x39 | |
text: |- | |
Pegasus Seeds | |
Steals speed? | |
- name: TX_093a | |
index: 0x3a | |
text: |- | |
Gale Seeds | |
A mighty blow! | |
- name: TX_093b | |
index: 0x3b | |
text: |- | |
Mystery Seeds | |
A producer of | |
mystery effects. | |
- name: TX_093c | |
index: 0x3c | |
text: |- | |
Slingshot | |
Used to shoot | |
seeds. | |
- name: TX_093d | |
index: 0x3d | |
text: |- | |
Hyper Slingshot | |
Shoots in three | |
directions. | |
- name: TX_093e | |
index: 0x3e | |
text: |- | |
Roc's Cape | |
A wind-riding | |
cape. | |
- name: TX_093f | |
index: 0x3f | |
text: |- | |
Traded Ore | |
Not as useful | |
as a feather. | |
- name: TX_0940 | |
index: 0x40 | |
text: |- | |
Magic Boomerang | |
A remote-control | |
weapon. | |
- name: TX_0941 | |
index: 0x41 | |
text: |- | |
Rod of Seasons | |
Best used from | |
atop a stump. | |
- name: TX_0942 | |
index: 0x42 | |
text: |- | |
Magnetic Gloves | |
Magnetically | |
attractive! | |
- name: TX_0943 | |
index: 0x43 | |
text: |- | |
Master's Plaque | |
Proof for the | |
master. | |
- name: TX_0944 | |
index: 0x44 | |
text: |- | |
Gnarled Key | |
Key the Maku | |
Tree gave you. | |
- name: TX_0945 | |
index: 0x45 | |
text: |- | |
Floodgate Key | |
Opens the | |
floodgates. | |
- name: TX_0946 | |
index: 0x46 | |
text: |- | |
Dragon Key | |
A dragon-shaped | |
key. | |
- name: TX_0947 | |
index: 0x47 | |
text: |- | |
Spring Banana | |
A fruit with a | |
sweet scent. | |
- name: TX_0948 | |
index: 0x48 | |
text: |- | |
Rusty Bell | |
A rusted | |
treasure. | |
- name: TX_0949 | |
index: 0x49 | |
text: |- | |
Pirate's Bell | |
Rung to signal | |
a departure. | |
- name: TX_094a | |
index: 0x4a | |
text: |- | |
Treasure Map | |
Shows treasure | |
on your map. | |
- name: TX_094b | |
index: 0x4b | |
text: |- | |
Jewel | |
Treasure from a | |
bygone age. | |
- name: TX_094c | |
index: 0x4c | |
text: |- | |
Star-shaped Ore | |
Ore used when | |
bartering. | |
- name: TX_094d | |
index: 0x4d | |
text: |- | |
Ribbon | |
A big, beautiful | |
red ribbon. | |
- name: TX_094e | |
index: 0x4e | |
text: |- | |
Red Ore | |
Valuable metal. | |
- name: TX_094f | |
index: 0x4f | |
text: |- | |
Blue Ore | |
Valuable metal. | |
- name: TX_0950 | |
index: 0x50 | |
text: |- | |
Hard Ore | |
Used to forge | |
something. | |
- name: TX_0951 | |
index: 0x51 | |
text: |- | |
Save Screen | |
Go to the | |
Save Screen. | |
- name: TX_0952 | |
index: 0x52 | |
text: |- | |
Pieces of Heart | |
4 make a | |
Heart Container. | |
- name: TX_0953 | |
index: 0x53 | |
text: |- | |
Pieces of Heart | |
3 more make a | |
Heart Container. | |
- name: TX_0954 | |
index: 0x54 | |
text: |- | |
Pieces of Heart | |
2 more make a | |
Heart Container. | |
- name: TX_0955 | |
index: 0x55 | |
text: |- | |
Pieces of Heart | |
1 more makes a | |
Heart Container. | |
- name: TX_0956 | |
index: 0x56 | |
text: |- | |
The season is | |
spring. | |
- name: TX_0957 | |
index: 0x57 | |
text: |- | |
The season is | |
summer. | |
- name: TX_0958 | |
index: 0x58 | |
text: |- | |
The season is | |
fall. | |
- name: TX_0959 | |
index: 0x59 | |
text: |- | |
The season is | |
winter. | |
- group: 0x0a | |
data: | |
- name: TX_0a00 | |
index: 0x00 | |
text: |- | |
Be gone before | |
the fires go | |
out, or else... | |
- name: TX_0a01 | |
index: 0x01 | |
text: |- | |
\pos(2)Trying to | |
break my curse? | |
Don't be silly! | |
I won't let you! | |
- name: TX_0a02 | |
index: 0x02 | |
text: |- | |
\slow()Not bad! But | |
it won't go so | |
well next time! | |
- name: TX_0a03 | |
index: 0x03 | |
text: |- | |
So! You hope to | |
break my curse? | |
I'm tougher than | |
my sister! | |
I will stop you! | |
- name: TX_0a04 | |
index: 0x04 | |
text: |- | |
\slow()Ugh... Next time | |
I shall leave | |
this \col(3)crypt\col(0)... | |
- name: TX_0a05 | |
index: 0x05 | |
text: |- | |
We meet again!\stop | |
Will you break | |
our curse, or | |
will we break | |
you?!?\stop | |
Time will tell! | |
- name: TX_0a06 | |
index: 0x06 | |
text: |- | |
\slow()Aaaahhhh!!! | |
I don't wanna... | |
- name: TX_0a07 | |
index: 0x07 | |
text: |- | |
\slow()No! Never... | |
I'll come back | |
to haunt you! | |
- name: TX_0a08 | |
index: 0x08 | |
text: |- | |
\slow()Ahhhhhh! | |
- group: 0x0b | |
data: | |
- name: TX_0b00 | |
index: 0x00 | |
text: |- | |
\pos(2)Hmm... The light | |
in here is too | |
dim to read by. | |
Can anyone light | |
my fire? | |
- name: TX_0b01 | |
index: 0x01 | |
text: |- | |
\pos(2)Splendid! I can | |
finally focus! | |
Here! Take this | |
\col(1)Cuccodex\col(0)! | |
- name: TX_0b02 | |
index: 0x02 | |
text: |- | |
\pos(2)My books tell me | |
a total of four | |
golden beasts | |
will appear in a | |
particular place | |
in a particular | |
season... | |
- name: TX_0b03 | |
index: 0x03 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Ricky\col(0) can jump | |
small holes and | |
cliffs in just a | |
single bound. | |
- name: TX_0b04 | |
index: 0x04 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Ricky\col(0) packs a | |
powerful punch | |
that unleashes | |
twisters when | |
charged up. | |
- name: TX_0b05 | |
index: 0x05 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Dimitri\col(0) eats | |
almost anything, | |
even monsters. | |
- name: TX_0b06 | |
index: 0x06 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Dimitri\col(0) is a | |
strong swimmer, | |
who can swim | |
even upstream | |
against powerful | |
currents. | |
- name: TX_0b07 | |
index: 0x07 | |
text: |- | |
\pos(2)My books tell me\stop | |
a fellow named | |
\col(3)Dimitri\col(0) can be | |
picked up, | |
carried and even | |
thrown about. | |
- name: TX_0b08 | |
index: 0x08 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Moosh\col(0) can float | |
in midair for | |
short periods of | |
time. They call | |
that hovering. | |
- name: TX_0b09 | |
index: 0x09 | |
text: |- | |
\pos(2)My books tell me | |
a fellow named | |
\col(3)Moosh\col(0) can also | |
save energy | |
while floating | |
to hit the | |
ground with | |
great force! | |
- name: TX_0b0a | |
index: 0x0a | |
text: |- | |
\pos(2)My books tell me | |
you must use a | |
shield to knock | |
back the seed | |
shot by a \col(3)Deku | |
Scrub\col(0) in order | |
to defeat it. | |
- name: TX_0b0b | |
index: 0x0b | |
text: |- | |
\pos(2)My books tell me | |
of a branch of | |
\col(3)Deku Scrubs\col(0) | |
that engages in | |
trade. They're | |
called \col(3)Business | |
Scrubs\col(0). | |
- name: TX_0b0c | |
index: 0x0c | |
text: |- | |
\pos(2)My books tell me | |
there is a beast | |
called a \col(3)Whisp\col(0) | |
that jinxes you | |
when you touch | |
it. You won't be | |
able to draw | |
your \col(1)sword\col(0)! | |
- name: | |
- TX_0b0d | |
- TX_0b0e | |
- TX_0b0f | |
- TX_0b10 | |
index: | |
- 0x0d | |
- 0x0e | |
- 0x0f | |
- 0x10 | |
text: |- | |
\pos(2)My books tell me | |
there have been | |
sightings of a | |
\col(3)Deku Scrub\col(0) that | |
loves music. | |
- name: TX_0b11 | |
index: 0x11 | |
text: |- | |
\pos(2)My books tell me | |
there is a beast | |
that eats | |
\col(1)shields\col(0). | |
- name: TX_0b12 | |
index: 0x12 | |
text: |- | |
My dad, \col(3)Talon\col(0), | |
went to climb | |
\col(3)Mt. Cucco\col(0), so I | |
have to care for | |
our hens. But | |
there's so much | |
I don't know... | |
- name: TX_0b13 | |
index: 0x13 | |
text: |- | |
Say! Is that a | |
\col(1)Cuccodex\col(0)? | |
That would be a | |
big help... May | |
I have it? | |
\opt()Sure \opt()Sorry | |
- name: TX_0b14 | |
index: 0x14 | |
text: |- | |
Really? Thank | |
you! Take this! | |
It's a \col(1)Lon Lon | |
Egg\col(0). These eggs | |
are all the rage | |
with cute girls! | |
- name: TX_0b15 | |
index: 0x15 | |
text: |- | |
I wonder if Dad | |
is all right up | |
there on | |
\col(3)Mt. Cucco\col(0)... | |
- name: TX_0b16 | |
index: 0x16 | |
text: |- | |
Oh... Sorry. | |
I didn't mean to | |
impose. | |
- name: TX_0b17 | |
index: 0x17 | |
text: |- | |
Oh! \col(3)Talon\col(0) always | |
falls asleep! | |
- name: TX_0b18 | |
index: 0x18 | |
text: |- | |
I really caught | |
it from \col(3)Malon\col(0) | |
when I got back! | |
- name: | |
- TX_0b19 | |
- TX_0b1a | |
index: | |
- 0x19 | |
- 0x1a | |
text: |- | |
Oh, it's so hot!\stop | |
Even sitting by | |
my prized | |
Soothing Pool | |
doesn't help! | |
I need something | |
creepy to send | |
chills down my | |
spine... | |
- name: TX_0b1b | |
index: 0x1b | |
text: |- | |
Oh, my! That | |
doll! It's so | |
ghastly it gives | |
me chills! | |
Let me have it! | |
\opt()OK \opt()No way | |
- name: TX_0b1c | |
index: 0x1c | |
text: |- | |
Smart boy!\stop | |
Here! Take this | |
fine \col(1)Iron Pot\col(0)! | |
- name: TX_0b1d | |
index: 0x1d | |
text: |- | |
What? Wasn't my | |
thanks enough? | |
If you can swim, | |
take a dip! | |
- name: TX_0b1e | |
index: 0x1e | |
text: |- | |
Well! Aren't you | |
a cheeky kid! | |
- name: TX_0b1f | |
index: 0x1f | |
text: |- | |
If I had all the | |
ingredients, I | |
could treat you | |
to a tasty soup.\stop | |
But not without | |
a fine iron pot | |
that's been | |
well-seasoned... | |
- name: TX_0b20 | |
index: 0x20 | |
text: |- | |
Hey! That \col(0x84)\item(0x04)\col(0)!\stop | |
It's just what I | |
need! A \col(0x84)\item(0x04)\col(0) like | |
that would make | |
great soup!\stop | |
Leave it to me! | |
\opt()Sure \opt()No way | |
- name: TX_0b21 | |
index: 0x21 | |
text: |- | |
Yes! Leave it to | |
me! Just wait! | |
- name: TX_0b22 | |
index: 0x22 | |
text: |- | |
Tink! Clang! | |
Plop! Blurp! | |
- name: TX_0b23 | |
index: 0x23 | |
text: |- | |
That's it! The | |
lava and iron | |
create a harmony | |
of flavors! | |
- name: TX_0b24 | |
index: 0x24 | |
text: |- | |
Did you like my | |
\col(1)Lava Soup\col(0)? | |
- name: TX_0b25 | |
index: 0x25 | |
text: |- | |
Don't you trust | |
my cooking..? | |
- name: TX_0b26 | |
index: 0x26 | |
text: |- | |
\sfx(0xc7)(Achoo!) I'b all | |
stuffed ub. | |
It's so cold. Do | |
you hab adyting | |
dat cad warb | |
a body up? | |
- name: TX_0b27 | |
index: 0x27 | |
text: |- | |
\sfx(0xc7)Oh? Dat sbells | |
good! Cad I hab | |
dat soup \col(0x80)\item(0x05)\col(0)? | |
\opt()Sure \opt()No way | |
- name: TX_0b28 | |
index: 0x28 | |
text: |- | |
(Glug! Glug!)\stop | |
\sfx(0xc7)It's a harmony | |
of flavors! | |
Thanks to you, | |
I'm all better! | |
Take this as a | |
symbol of my | |
gratitude! | |
- name: TX_0b29 | |
index: 0x29 | |
text: |- | |
\sfx(0xc7)Goron or human, | |
health is all | |
that matters! | |
- name: TX_0b2a | |
index: 0x2a | |
text: |- | |
\sfx(0xc7)Brrrrr... | |
I'b so cold! | |
- name: TX_0b2b | |
index: 0x2b | |
text: |- | |
Shooot! | |
That \col(3)Biggoron\col(0)! | |
No matter how | |
often I ask, he | |
won't give me | |
his \col(1)vase\col(0)! I'd | |
give my dinner | |
for it--\col(1)Fish\col(0)! | |
- name: TX_0b2c | |
index: 0x2c | |
text: |- | |
Gasp! Tha-tha... | |
That \col(1)vase\col(0)!\stop | |
Give me that | |
\col(1)vase\col(0), please! | |
I'm begging you! | |
\opt()Sure \opt()No way | |
- name: TX_0b2d | |
index: 0x2d | |
text: |- | |
It goes right in | |
my collection! | |
In thanks, here! | |
Take my dinner-- | |
my last \col(1)Fish\col(0)! | |
- name: TX_0b2e | |
index: 0x2e | |
text: |- | |
I love vases...\stop | |
I just don't | |
understand how | |
people can | |
break them! | |
- name: TX_0b2f | |
index: 0x2f | |
text: |- | |
Waah!?! | |
How heartless! | |
- name: TX_0b30 | |
index: 0x30 | |
text: |- | |
Scram! | |
Don't touch my | |
vases! I swear! | |
- name: TX_0b31 | |
index: 0x31 | |
text: |- | |
Look! No matter | |
how much I call | |
her, my precious | |
Mittens won't | |
come down! If | |
only I had her | |
favorite treat-- | |
Fish... | |
- name: TX_0b32 | |
index: 0x32 | |
text: |- | |
Hey there! You | |
have a \col(1)Fish\col(0)! | |
It's Mittens' | |
favorite food! | |
Is that for her? | |
\opt()Of course \opt()No | |
- name: TX_0b33 | |
index: 0x33 | |
text: |- | |
Oh! Thank you | |
so much!\stop | |
Mittens! | |
Here, Mittens! | |
- name: TX_0b34 | |
index: 0x34 | |
text: |- | |
Meow! | |
- name: TX_0b35 | |
index: 0x35 | |
text: |- | |
Mittens! Oh, | |
good kitty!\stop | |
Thank you! Oh! | |
Yes! A reward... | |
Here! Take this | |
\col(1)Megaphone\col(0)! | |
- name: TX_0b36 | |
index: 0x36 | |
text: |- | |
Mittens! Don't | |
be so weckwess. | |
- name: TX_0b37 | |
index: 0x37 | |
text: |- | |
I was a fool to | |
think otherwise. | |
- name: TX_0b38 | |
index: 0x38 | |
text: |- | |
ZZZ...the snow | |
...it blocks | |
the...ZZZ... | |
- name: TX_0b39 | |
index: 0x39 | |
text: |- | |
He doesn't seem | |
to hear you... | |
- name: TX_0b3a | |
index: 0x3a | |
text: |- | |
\call(TX_0b39) | |
Wake him with | |
the \col(1)Megaphone\col(0) \col(0x84)\item(0x08)\col(0)? | |
\opt()Wake him \opt()No | |
- name: TX_0b3b | |
index: 0x3b | |
text: |- | |
Huh? What? Who?\stop | |
This won't do! | |
I slept clean | |
through winter!\stop | |
Now I can't get | |
to the summit... | |
Oh, well. | |
I'll go back | |
home to \col(3)Malon\col(0). | |
I'll take that | |
\col(1)Megaphone\col(0) if you | |
don't need it. | |
Have a \col(1)Mushroom\col(0) | |
instead! | |
- name: TX_0b3c | |
index: 0x3c | |
text: |- | |
ZZZ...\col(3)Malon\col(0)... | |
is waiting...ZZZ | |
- name: | |
- TX_0b3d | |
- TX_0b3e | |
index: | |
- 0x3d | |
- 0x3e | |
text: |- | |
\pos(2)If \col(3)Maple\col(0) were | |
here, I'd send | |
her to \col(3)Mt. Cucco\col(0) | |
for \col(1)Mushrooms\col(0), | |
but since she | |
hasn't come | |
back, | |
I can't make my | |
\col(1)Magic Potion\col(0)! | |
- name: TX_0b3f | |
index: 0x3f | |
text: |- | |
\pos(2)Sniff, sniff!!! | |
That scent!!!\stop | |
Ya've got a | |
\col(1)Mushroom\col(0)! | |
I'll trade my | |
\col(1)Wooden Bird\col(0)! | |
How about it? | |
\opt()OK \opt()No way | |
- name: TX_0b40 | |
index: 0x40 | |
text: |- | |
\pos(2)Ee, hee, hee! I | |
can finally make | |
my \col(1)Magic Potion\col(0). | |
Guess I'll open | |
the shop soon. | |
- name: TX_0b41 | |
index: 0x41 | |
text: |- | |
\pos(2)But where's that | |
\col(3)Maple\col(0) wasting | |
her time away? | |
- name: TX_0b42 | |
index: 0x42 | |
text: |- | |
\pos(2)Hmph! Can't | |
someone give me | |
a \col(1)Mushroom\col(0)? | |
- name: TX_0b43 | |
index: 0x43 | |
text: |- | |
\pos(2)I want to make | |
a Cuckoo Clock | |
better than | |
any before, but | |
I can't find a | |
\col(1)Wooden Bird\col(0) | |
that I like... | |
One that's just | |
breathtaking... | |
- name: TX_0b44 | |
index: 0x44 | |
text: |- | |
\pos(2)You! That's an | |
amazing bird you | |
have! May I? | |
\opt()Sure \opt()No way | |
- name: TX_0b45 | |
index: 0x45 | |
text: |- | |
\pos(2)Breathtaking! | |
Here! Take this! | |
- name: TX_0b46 | |
index: 0x46 | |
text: |- | |
\pos(2)Everyone loves | |
fiddling with | |
engines! | |
- name: TX_0b47 | |
index: 0x47 | |
text: |- | |
\pos(2)I don't mean to | |
ask too much... | |
- name: TX_0b48 | |
index: 0x48 | |
text: |- | |
Go around, | |
go around! | |
If I could just | |
oil it, it | |
would go around | |
more quickly... | |
- name: TX_0b49 | |
index: 0x49 | |
text: |- | |
\col(1)Engine Grease\col(0) \col(0x84)\item(0x0b)\col(0)? | |
Will that make | |
it go quickly? | |
\opt()Sure \opt()Maybe not | |
- name: TX_0b4a | |
index: 0x4a | |
text: |- | |
Really? Take | |
my \col(1)Phonograph\col(0)! | |
- name: TX_0b4b | |
index: 0x4b | |
text: |- | |
Go around, | |
go around! | |
Is it going | |
too fast? | |
- name: TX_0b4c | |
index: 0x4c | |
text: |- | |
It's no good if | |
it won't go! | |
- name: TX_0b4d | |
index: 0x4d | |
text: |- | |
\pos(2)\sfx(0xc6)Doo, dee, dee\sym(0x1c)\stop | |
Hrm!\stop | |
You won't play | |
for me? Fine! | |
- name: TX_0b4e | |
index: 0x4e | |
text: |- | |
\pos(2)\sfx(0xc6)Doo, dee, dee\sym(0x1c)\stop | |
Dee? | |
- name: TX_0b4f | |
index: 0x4f | |
text: |- | |
\pos(2)It's staring at | |
your | |
\col(1)Phonograph\col(0) \col(0x84)\item(0x0c)\col(0). | |
\opt()Play it \opt()Don't | |
- name: TX_0b50 | |
index: 0x50 | |
text: |- | |
\pos(2)\sfx(0xc6)Dee! What a | |
tune! I love it! | |
I'll teach you | |
the way to my | |
\col(3)Secret Spot\col(0)!\stop | |
If temperatures | |
rise as you go | |
far to the west, | |
you'll find it! | |
- name: TX_0b51 | |
index: 0x51 | |
text: |- | |
Yahoo! | |
- name: TX_0b52 | |
index: 0x52 | |
text: |- | |
\sfx(0xc7)I want to forge | |
a great sword | |
like those the | |
Gorons of old | |
are known for. | |
But I'll never | |
be able to forge | |
it properly | |
without | |
Biggoron's | |
\col(1)secret\col(0). | |
Do you know it? | |
\opt()Yes \opt()No | |
- name: TX_0b53 | |
index: 0x53 | |
text: |- | |
\sfx(0xc7)Oh... \stop | |
Come back if you | |
figure it out. | |
- name: TX_0b54 | |
index: 0x54 | |
text: |- | |
\sfx(0xc7)Really? | |
Please tell me! | |
- name: TX_0b55 | |
index: 0x55 | |
text: |- | |
\sfx(0xc7)So! That's how | |
you forge it! | |
I think I'll try | |
it now. Hang on! | |
First, Goron | |
Steel... | |
- name: TX_0b56 | |
index: 0x56 | |
text: |- | |
\sfx(0xc7)You forgot it? | |
- name: TX_0b57 | |
index: 0x57 | |
text: |- | |
\sfx(0xc7)That's it! The | |
Goron's \col(1)Great | |
Sword\col(0) is | |
reforged! I'll | |
call it | |
\col(1)Biggoron's | |
Sword\col(0)!\stop | |
You made this | |
possible, so you | |
get the first | |
one! | |
- name: TX_0b58 | |
index: 0x58 | |
text: |- | |
\sfx(0xc7)I'll teach the | |
\col(1)secret\col(0) of | |
Biggoron that | |
will let you use | |
\col(1)Biggoron's Sword\col(0) | |
in \col(3)Labrynna\col(0).\stop | |
\secret1\stop | |
Hear it again? | |
\opt()OK \opt()No thanks | |
- name: TX_0b59 | |
index: 0x59 | |
text: |- | |
\sfx(0xc7)Come back if you | |
forget the | |
\col(1)secret\col(0). | |
- group: 0x0c | |
data: | |
- name: TX_0c00 | |
index: 0x00 | |
text: |- | |
You're awake!\stop | |
Please! Relax-- | |
Join our jovial | |
troupe of\x20 | |
performers for | |
a bit! | |
- name: TX_0c01 | |
index: 0x01 | |
text: |- | |
\col(3)Din\col(0) is a popular | |
dancer. Just | |
seeing her dance | |
raises one's | |
spirits! | |
- name: TX_0c02 | |
index: 0x02 | |
text: |- | |
\col(3)Din\col(0) has been | |
caring for you | |
since she found | |
you. She's | |
strong-willed | |
but very | |
kindhearted. | |
- name: TX_0c03 | |
index: 0x03 | |
text: |- | |
Ah... \col(3)Din\col(0) always | |
looks so lovely! | |
But she seems | |
smitten with | |
you. I'm | |
jealous. | |
- name: TX_0c04 | |
index: 0x04 | |
text: |- | |
Oh! Your eyes | |
have opened! | |
Are you all | |
right?\stop | |
I am \col(3)Impa\col(0), the | |
troupe's cook. | |
And you are?\stop | |
\Link? I see.\stop | |
\col(3)Din\col(0), the dancing | |
girl, found you | |
collapsed in the | |
woods.\n | |
null_terminator: False | |
- name: TX_0c05 | |
index: 0x05 | |
text: |- | |
She's cared for | |
you through | |
your nightmares. | |
- name: TX_0c06 | |
index: 0x06 | |
text: |- | |
You've awakened!\stop | |
Good! I worried | |
while you slept!\stop | |
You're \Link, | |
right?\stop | |
How do you do, | |
\Link? | |
I am \col(3)Din\col(0). I | |
saw a red flash | |
in the woods, | |
and when I | |
went to see | |
what it was... | |
You were lying | |
there.\stop | |
Mystery | |
surrounds you, | |
\Link. | |
I'm just glad | |
you're better!\stop | |
Come! Won't you | |
dance with me? | |
- name: TX_0c07 | |
index: 0x07 | |
text: |- | |
Don't be shy! | |
Dancing will | |
be fun! | |
- name: TX_0c08 | |
index: 0x08 | |
text: |- | |
Hya, ha, ha! | |
I've found you, | |
\col(3)Din\col(0), Oracle | |
of Seasons! | |
You hid yourself | |
well but you | |
cannot escape | |
\col(3)Onox\col(0), General | |
of Darkness! | |
- name: TX_0c09 | |
index: 0x09 | |
text: |- | |
Get out of my | |
way, boy! | |
- name: TX_0c0a | |
index: 0x0a | |
text: |- | |
\call(TX_0c00) | |
That's just our | |
guise. I can't | |
say it too loud, | |
but we're really | |
\col(3)Hylian\col(0) Knights. | |
- name: TX_0c0b | |
index: 0x0b | |
text: |- | |
I am on a secret | |
mission under | |
the orders of | |
\col(3)Princess Zelda\col(0). | |
Seeing \col(3)Din\col(0) dance | |
is so moving. | |
I won't let any | |
harm befall her! | |
- name: TX_0c0c | |
index: 0x0c | |
text: |- | |
\col(3)Din\col(0) has been | |
caring for you | |
ever since she | |
found you... | |
She's strong- | |
willed, but very | |
kind. I must | |
keep her from | |
harm. | |
- name: TX_0c0d | |
index: 0x0d | |
text: |- | |
The Oracle is a | |
lovely dancer. | |
- name: TX_0c0e | |
index: 0x0e | |
text: |- | |
\Link! You | |
have awakened! | |
It's me, \col(3)Impa\col(0)... | |
\col(3)Zelda's\col(0) nurse. | |
\col(3)Din\col(0), the dancing | |
girl, found you | |
collapsed on the | |
forest floor. | |
She cared for | |
you through your | |
nightmares.\stop | |
Are you better?\stop | |
Then listen, | |
\Link. | |
When I returned | |
to \col(3)Hyrule\col(0), \col(3)Zelda\col(0) | |
told me that in | |
addition to | |
\col(3)Nayru\col(0), \col(3)Din\col(0), the | |
Oracle of | |
Seasons, was | |
also in danger. | |
So, as she | |
requested...\n | |
null_terminator: False | |
- name: TX_0c0f | |
index: 0x0f | |
text: |- | |
We've posed as a | |
traveling troupe | |
so we can sneak | |
\col(3)Din\col(0) into \col(3)Hyrule\col(0). | |
- name: TX_0c10 | |
index: 0x10 | |
text: |- | |
You've awakened!\stop | |
Good! I worried | |
the whole time | |
you slept! | |
You're \Link, | |
right?\stop | |
How do you do, | |
\Link? | |
I am \col(3)Din\col(0). | |
You're the one | |
who saved \col(3)Nayru\col(0), | |
the Oracle of | |
Ages, in | |
\col(3)Labrynna\col(0).\stop | |
I saw a red | |
flash in the | |
woods, and when | |
I went to see | |
what it was, you | |
were lying | |
there.\stop | |
I'm glad you're | |
feeling better!\stop | |
Come! Won't you | |
dance with me? | |
- name: TX_0c11 | |
index: 0x11 | |
text: |- | |
Don't be shy! | |
Dancing will | |
ease your heart! | |
- name: TX_0c12 | |
index: 0x12 | |
text: |- | |
Hya, ha, ha! | |
I've found you, | |
\col(3)Din\col(0)! | |
You hid yourself | |
well, but you | |
cannot escape | |
\col(3)Onox\col(0), General | |
of Darkness! | |
I know you to | |
be \col(3)Din\col(0), Oracle | |
of Seasons! Now | |
you belong to | |
\col(3)Onox\col(0), General | |
of Darkness! | |
- name: TX_0c13 | |
index: 0x13 | |
text: |- | |
So! You're the | |
boy who defeated | |
\col(3)Veran\col(0), Sorceress | |
of Shadows! | |
I'll not fall as | |
easily as she! | |
- name: TX_0c14 | |
index: 0x14 | |
text: |- | |
\pos(2)HAAA! \Link! | |
- name: TX_0c15 | |
index: 0x15 | |
text: |- | |
\pos(0)Eee hee hee!!!\stop | |
\col(3)Veran\col(0), Sorceress | |
of Shadows! | |
\col(3)Twinrova\col(0) will | |
not let your | |
deeds be wasted!\stop | |
Look, \col(3)Veran\col(0)!\stop | |
The troubles you | |
caused now burn | |
as the Flame of | |
Sorrow! | |
When the Flames | |
of Destruction | |
and Despair are | |
lit, we will | |
offer up our | |
sacrifice, and | |
the dark rites | |
of the Gerudo | |
will be | |
complete!\stop | |
Then the Evil | |
King shall | |
return! | |
- name: TX_0c16 | |
index: 0x16 | |
text: |- | |
\pos(2)Accept our | |
quest, hero! | |
- name: TX_0c17 | |
index: 0x17 | |
text: |- | |
That was fun! | |
You're a good | |
dancer! It's | |
been some time | |
since I had such | |
fun! Hey! Your | |
left hand! It | |
has a \sym(0x57) on it. | |
That is a sacred | |
mark in \col(3)Hyrule\col(0). | |
If it's the true | |
symbol, then you | |
are a hero with | |
a special fate, | |
\Link.\stop | |
A special fate!\stop | |
\Link, I...\stop | |
Umm... Nothing! | |
Let us dance! | |
- name: TX_0c18 | |
index: 0x18 | |
text: |- | |
That was fun! | |
You're a good | |
dancer! It's | |
been some time | |
since I've had | |
such fun! | |
Hey! Your left | |
hand has a \sym(0x57) | |
on it! That is | |
a sacred symbol | |
in \col(3)Hyrule\col(0). | |
If it's the true | |
symbol, then you | |
are a hero with | |
a special fate, | |
\Link.\stop | |
Like \col(3)Nayru\col(0), I am | |
also a target, | |
but I refuse to | |
fall, no matter | |
the enemy! | |
And my heart | |
lifts when | |
\Link | |
is beside me!\x20 | |
Let us dance! | |
- group: 0x0d | |
data: | |
- name: TX_0d00 | |
index: 0x00 | |
text: |- | |
\pos(2)I am the Great | |
Witch \col(3)Syrup\col(0) and | |
this is my | |
\col(1)Potion\col(0) shop. | |
Bring me what | |
you want. | |
- name: TX_0d01 | |
index: 0x01 | |
text: |- | |
\pos(2)\col(1)Magic Potion\col(0) | |
300 Rupees each. | |
\opt()OK \opt()No thanks\cmd8(0x0d) | |
- name: TX_0d02 | |
index: 0x02 | |
text: |- | |
\pos(2)That's \col(3)Syrup's\col(0) | |
magic ointment. | |
Works great when | |
your hearts run | |
out. | |
- name: TX_0d03 | |
index: 0x03 | |
text: |- | |
\pos(2)I hope you won't | |
live to regret | |
it! Hee, hee! | |
- name: TX_0d04 | |
index: 0x04 | |
text: |- | |
\pos(2)One potion | |
per customer! | |
Come get more if | |
you run out. | |
- name: TX_0d05 | |
index: 0x05 | |
text: |- | |
\pos(2)\col(1)Gasha Seed\col(0) | |
300 Rupees each! | |
\opt()OK \opt()No thanks\cmd8(0x0e) | |
- name: TX_0d06 | |
index: 0x06 | |
text: |- | |
\pos(2)It's a precious | |
\col(1)Gasha Seed\col(0). Just | |
wait for it to | |
bear fruit! | |
- name: TX_0d07 | |
index: 0x07 | |
text: |- | |
\pos(2)You greedy kid! | |
You can't carry | |
any more. | |
Sorry! | |
- name: TX_0d08 | |
index: 0x08 | |
text: |- | |
\pos(2)I can't sell it | |
to one with no | |
Rupees. | |
- name: TX_0d09 | |
index: 0x09 | |
text: |- | |
\pos(1)Stop! Thief! You | |
can't get by me! | |
- name: TX_0d0a | |
index: 0x0a | |
text: |- | |
\pos(2)\col(1)Bombchu\col(0) | |
5 for 100 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x11) | |
- name: TX_0d0b | |
index: 0x0b | |
text: |- | |
\pos(2)We're closed! | |
- name: TX_0d0c | |
index: 0x0c | |
text: |- | |
\pos(2)This new type of | |
\col(1)Bomb\col(0) runs around | |
after you set | |
it. | |
- group: 0x0e | |
data: | |
- name: TX_0e00 | |
index: 0x00 | |
text: |- | |
Welcome, sir! | |
Bring me any | |
item you wish | |
to purchase. | |
- name: TX_0e01 | |
index: 0x01 | |
text: |- | |
I'm sorry, sir.\stop | |
You cannot enter | |
here without a | |
\col(1)Member's Card\col(0). | |
Are you curious? | |
What's back | |
there is a\x20 | |
secret! | |
Heh heh heh! | |
- name: TX_0e02 | |
index: 0x02 | |
text: |- | |
\col(1)3 Hearts\col(0)\stop | |
10 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e03 | |
index: 0x03 | |
text: |- | |
\col(1)Wooden Shield\col(0)\stop | |
30 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e04 | |
index: 0x04 | |
text: |- | |
\col(1)10 Bombs\col(0)\stop | |
20 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e05 | |
index: 0x05 | |
text: |- | |
You have it. One | |
more won't help. | |
- name: TX_0e06 | |
index: 0x06 | |
text: |- | |
You don't have | |
enough Rupees. | |
- name: TX_0e07 | |
index: 0x07 | |
text: |- | |
Hey! Don't just | |
take things! | |
Thief! Give that | |
back right now! | |
- name: TX_0e08 | |
index: 0x08 | |
text: |- | |
Welcome, sir. | |
You must like | |
my shop. | |
- name: TX_0e09 | |
index: 0x09 | |
text: |- | |
\col(1)Big Seed Satchel\col(0)\stop | |
500 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e0a | |
index: 0x0a | |
text: |- | |
\col(1)1 Gasha Seed\col(0)\stop | |
500 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e0b | |
index: 0x0b | |
text: |- | |
\col(1)Treasure Map\col(0)\stop | |
200 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e0c | |
index: 0x0c | |
text: |- | |
I'm sorry, sir!\stop | |
Oh!?! That's | |
a \col(1)Member's Card\col(0)! | |
You're a member? | |
Pardon me. | |
You may continue | |
to the rear. | |
- name: TX_0e0d | |
index: 0x0d | |
text: |- | |
We ran out of | |
goods, so we're | |
in a new line | |
of business now. | |
\jump(TX_0e0f) | |
null_terminator: False | |
- name: TX_0e0e | |
index: 0x0e | |
text: |- | |
Hello.\n | |
null_terminator: False | |
- name: TX_0e0f | |
index: 0x0f | |
text: |- | |
One out of two | |
chests will have | |
treasure. You'll | |
get a nice gift | |
if you can open | |
the right chest | |
three times in | |
a row! | |
Each try costs | |
10 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_0e10 | |
index: 0x10 | |
text: |- | |
OK! Begin! | |
- name: TX_0e11 | |
index: 0x11 | |
text: |- | |
I hope you'll | |
come again. | |
- name: TX_0e12 | |
index: 0x12 | |
text: |- | |
Congratulations! | |
OK! Double or | |
nothing. If you | |
do it again, | |
you'll get a | |
special gift! | |
\opt()OK \opt()No thanks | |
- name: TX_0e13 | |
index: 0x13 | |
text: |- | |
Feeling lucky? | |
Pick your chest! | |
- name: TX_0e14 | |
index: 0x14 | |
text: |- | |
Oh? Then... | |
\jump(TX_0e1f) | |
null_terminator: False | |
- name: TX_0e15 | |
index: 0x15 | |
text: |- | |
Jackpot! | |
Congratulations! | |
This is your | |
final chance! | |
If you get this | |
right, you'll | |
get an awesome | |
gift! | |
\opt()OK \opt()No thanks | |
- name: TX_0e16 | |
index: 0x16 | |
text: |- | |
Congratulations! | |
\jump(TX_0e1f) | |
null_terminator: False | |
- name: TX_0e17 | |
index: 0x17 | |
text: |- | |
Too bad. Will | |
you try again? | |
\opt()OK \opt()No thanks | |
- name: TX_0e18 | |
index: 0x18 | |
text: |- | |
This time will | |
be harder. | |
- name: TX_0e19 | |
index: 0x19 | |
text: |- | |
Sir! You haven't | |
chosen yet! | |
I'll warn you | |
only once. | |
- name: TX_0e1a | |
index: 0x1a | |
text: |- | |
Hurry up! | |
- name: TX_0e1b | |
index: 0x1b | |
text: |- | |
\col(1)Strange Flute\col(0)\stop | |
150 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e1c | |
index: 0x1c | |
text: |- | |
This satchel | |
holds lots of | |
\col(1)seeds\col(0). It's | |
300 Rupees. | |
\opt()OK \opt()No thanks | |
- name: TX_0e1d | |
index: 0x1d | |
text: |- | |
\col(1)Gasha Seed\col(0)\stop | |
\num1 Rupees | |
\opt()OK \opt()No thanks | |
- name: TX_0e1e | |
index: 0x1e | |
text: |- | |
Treasure Map | |
It may be linked | |
to the legendary | |
ruins... | |
200 Rupees | |
\opt()OK \opt()No thanks | |
- name: TX_0e1f | |
index: 0x1f | |
text: |- | |
Your gift is a | |
\col(1)ring\col(0), but what | |
kind of \col(1)ring\col(0) it | |
is is a secret. | |
- name: TX_0e20 | |
index: 0x20 | |
text: |- | |
Welcome, sir...\stop | |
to the 100 Rupee | |
Advance Shop. | |
I'm amazed you | |
found us! We're | |
found only on | |
Game Boy | |
Advance! | |
Everything is | |
100 Rupees.\stop | |
Don't let our | |
secret out! | |
- name: TX_0e21 | |
index: 0x21 | |
text: |- | |
Oh! Is your life | |
Advanced? | |
My life's | |
Advanced! | |
From now on, | |
it's Advance! | |
- name: TX_0e22 | |
index: 0x22 | |
text: |- | |
\col(1)1 Gasha Seed\col(0)\stop | |
100 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e23 | |
index: 0x23 | |
text: |- | |
\col(1)Advance Ring\col(0)\stop | |
100 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e24 | |
index: 0x24 | |
text: |- | |
Thank you!\stop | |
Have the jeweler | |
appraise it. | |
- name: TX_0e25 | |
index: 0x25 | |
text: |- | |
\col(1)Magical Ring\col(0). | |
What kind of | |
\col(1)ring\col(0) it is is | |
a secret.\stop | |
100 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e26 | |
index: 0x26 | |
text: |- | |
You've bought | |
it all, so I'm | |
closing shop. | |
- name: TX_0e27 | |
index: 0x27 | |
text: |- | |
View it on the | |
Map Screen. | |
Sparkles mark | |
hidden treasure. | |
- name: TX_0e28 | |
index: 0x28 | |
text: |- | |
We're not open. | |
Come back later. | |
- name: TX_0e29 | |
index: 0x29 | |
text: |- | |
\col(1)Iron Shield\col(0)\stop | |
50 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- name: TX_0e2a | |
index: 0x2a | |
text: |- | |
\col(1)Mirror Shield\col(0)\stop | |
80 Rupees | |
\opt()OK \opt()No thanks\cmd8(0x0f) | |
- group: 0x0f | |
data: | |
- name: TX_0f00 | |
index: 0x00 | |
text: |- | |
The seasons are | |
a mess! Winter | |
goes straight | |
into summer... | |
What's going on? | |
- name: TX_0f01 | |
index: 0x01 | |
text: |- | |
I saw an odd | |
girl in strange | |
garb carrying a | |
\col(1)Ribbon\col(0).\stop | |
She was east | |
of town... | |
I think. | |
- name: TX_0f02 | |
index: 0x02 | |
text: |- | |
I hear some | |
animals in the | |
wild are used | |
to people. | |
Maybe you can | |
make friends! | |
- name: TX_0f03 | |
index: 0x03 | |
text: |- | |
Maybe she's a | |
princess from | |
a foreign land. | |
I told her it's | |
dangerous beyond | |
the village, but | |
she left anyway. | |
- name: TX_0f04 | |
index: 0x04 | |
text: |- | |
There are eight | |
things called | |
\col(1)essences\col(0) | |
hidden across | |
this land. | |
What happens if | |
they're brought | |
together? | |
- name: TX_0f05 | |
index: 0x05 | |
text: |- | |
How long will | |
the seasons stay | |
like this? It | |
makes me so | |
depressed. | |
- name: TX_0f06 | |
index: 0x06 | |
text: |- | |
I feel a little | |
better, thanks | |
to \col(3)Princess | |
Zelda\col(0)! | |
- name: TX_0f07 | |
index: 0x07 | |
text: |- | |
\col(3)Princess Zelda\col(0) | |
was taken away | |
by some beast... | |
What's going to | |
happen now? | |
- name: TX_0f08 | |
index: 0x08 | |
text: |- | |
I'm so glad the | |
village is back | |
to normal. But | |
who changed the | |
seasons around, | |
and why? | |
- group: 0x10 | |
data: | |
- name: TX_1000 | |
index: 0x00 | |
text: |- | |
Do you know of | |
the \col(3)Hero's Cave\col(0) | |
near the Western | |
Coast? | |
The \col(1)Hero's Sword\col(0) | |
is said to be | |
hidden there, | |
but no one has | |
ever found it. | |
- name: TX_1001 | |
index: 0x01 | |
text: |- | |
There's a \col(3)giant | |
root\col(0) north of | |
town. I wonder | |
what it's from. | |
- name: TX_1002 | |
index: 0x02 | |
text: |- | |
The area to the | |
east is awash in | |
green! I'd go | |
paint it if I | |
were younger... | |
- name: TX_1003 | |
index: 0x03 | |
text: |- | |
I guess seeing | |
scenery from all | |
the seasons is | |
kind of nice... | |
- name: TX_1004 | |
index: 0x04 | |
text: |- | |
I recently saw a | |
beautiful girl | |
I'd never seen | |
before. Is she | |
from this town? | |
- name: TX_1005 | |
index: 0x05 | |
text: |- | |
Up north is a | |
place of strange | |
power that stops | |
any who would | |
approach.\stop | |
But it was never | |
there before. | |
- name: TX_1006 | |
index: 0x06 | |
text: |- | |
Before we knew | |
it, our guardian | |
grew so big... | |
It's so strange. | |
- name: TX_1007 | |
index: 0x07 | |
text: |- | |
\col(3)Zelda\col(0) is with | |
you.\stop | |
Everything will | |
be fine now. | |
- name: TX_1008 | |
index: 0x08 | |
text: |- | |
It was my only | |
wish, but with | |
\col(3)Zelda\col(0) kidnapped, | |
it's too late... | |
- name: TX_1009 | |
index: 0x09 | |
text: |- | |
The seasons seem | |
to have returned | |
to normal. It's | |
another gift | |
from the town's | |
guardian! | |
- group: 0x11 | |
data: | |
- name: TX_1100 | |
index: 0x00 | |
text: |- | |
Our guardian, | |
the \col(3)Maku Tree\col(0), | |
stands beyond | |
the gate to the | |
east of town.\stop | |
It's said a hero | |
with a \col(1)sword\col(0) | |
will come to | |
speak with him. | |
I wonder if it's | |
true... | |
- name: TX_1101 | |
index: 0x01 | |
text: |- | |
The world seems | |
so vast... | |
Here in \col(3)Horon | |
Village\col(0), the | |
seasons have all | |
run amuck. I | |
wonder if it's | |
the same in | |
other lands... | |
- name: TX_1102 | |
index: 0x02 | |
text: |- | |
Tales tell of a | |
curious object | |
carefully hidden | |
deep within | |
the \col(3)Moblin's\col(0) | |
\col(3)Keep\col(0). | |
- name: TX_1103 | |
index: 0x03 | |
text: |- | |
The clouds up | |
north are moving | |
in strange ways. | |
It gives me a | |
bad feeling... | |
- name: TX_1104 | |
index: 0x04 | |
text: |- | |
I knew | |
something bad | |
would happen... | |
- name: TX_1105 | |
index: 0x05 | |
text: |- | |
After troubles | |
like that, you | |
truly appreciate | |
nature's gifts. | |
- group: 0x12 | |
data: | |
- name: TX_1200 | |
index: 0x00 | |
text: |- | |
It goes from hot | |
to cold in a | |
flash. The | |
seasons are | |
in utter chaos! | |
What will it do | |
to this year's | |
harvest..? | |
- name: TX_1201 | |
index: 0x01 | |
text: |- | |
Do you know of | |
this land's | |
mystical \col(1)rings\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_1202 | |
index: 0x02 | |
text: |- | |
Really? Well, | |
my grandpa's | |
wedding ring is | |
enough for me. | |
- name: TX_1203 | |
index: 0x03 | |
text: |- | |
Well... If you | |
don't wear your | |
\col(1)rings\col(0), their | |
powers won't | |
help you. If you | |
want to know | |
more, go see | |
the jeweler. | |
- name: TX_1204 | |
index: 0x04 | |
text: |- | |
To the north | |
is a huge beast | |
like none other. | |
Have you seen | |
it? | |
- name: TX_1205 | |
index: 0x05 | |
text: |- | |
No matter how | |
much I till the | |
field, my crops | |
won't grow... | |
- name: TX_1206 | |
index: 0x06 | |
text: |- | |
I must work hard | |
to prepare for | |
the day \col(3)Zelda\col(0) | |
returns. | |
- name: TX_1207 | |
index: 0x07 | |
text: |- | |
What will happen | |
to this world? | |
- name: TX_1208 | |
index: 0x08 | |
text: |- | |
Life has | |
returned to the | |
land! Our | |
harvest is | |
saved! | |
- group: 0x13 | |
data: | |
- name: TX_1300 | |
index: 0x00 | |
text: |- | |
If you get onto | |
the flower, you | |
can shoot up | |
the cliff, too! | |
It works only | |
in spring when | |
flowers bloom, | |
so I'm getting | |
my fill of it! | |
- name: TX_1301 | |
index: 0x01 | |
text: |- | |
Now it's just a | |
bud, but it'll | |
be a huge flower | |
in spring. | |
If you climb on | |
that flower... | |
I can't wait! | |
- name: TX_1302 | |
index: 0x02 | |
text: |- | |
This flower is | |
cool! In spring, | |
it shoots you | |
into the air! | |
- name: TX_1303 | |
index: 0x03 | |
text: |- | |
I'm tired of | |
the flower. | |
- name: TX_1304 | |
index: 0x04 | |
text: |- | |
Hey! C'mon! | |
Play with me! | |
- group: 0x14 | |
data: | |
- name: TX_1400 | |
index: 0x00 | |
text: |- | |
This is the | |
house of the | |
wise \col(3)Know-It-All | |
Birds\col(0). | |
See them if you | |
have questions! | |
- name: TX_1401 | |
index: 0x01 | |
text: |- | |
The seasons | |
here change | |
like the wind. | |
It's strange... | |
- name: TX_1402 | |
index: 0x02 | |
text: |- | |
Do you know of | |
the Owl Stones? | |
\opt()Yes \opt()No | |
- name: TX_1403 | |
index: 0x03 | |
text: |- | |
I knew it! | |
That's common | |
knowledge now. | |
- name: TX_1404 | |
index: 0x04 | |
text: |- | |
Ahem! Then I'll | |
teach you.\stop | |
Owl Stones are | |
mystic statues | |
that give advice | |
when a certain | |
\col(1)seed\col(0) is placed | |
on them! | |
- name: TX_1405 | |
index: 0x05 | |
text: |- | |
When I grow up,\stop | |
I'm gonna beat | |
that Dark | |
General guy | |
to a pulp! | |
- name: TX_1406 | |
index: 0x06 | |
text: |- | |
They say a | |
princess named | |
\col(3)Zelda\col(0) lives | |
far away. I hope | |
to meet her. | |
I wonder if she | |
dances as well | |
as \col(3)Din\col(0) does? | |
- name: TX_1407 | |
index: 0x07 | |
text: |- | |
Seeing \col(3)Princess | |
Zelda\col(0) makes me | |
happy somehow. | |
- name: TX_1408 | |
index: 0x08 | |
text: |- | |
Give him one for | |
me, too! | |
- name: TX_1409 | |
index: 0x09 | |
text: |- | |
It's terrible! | |
My dear \col(3)Princess | |
Zelda\col(0) is gone! | |
My dreams have | |
all faded!!! | |
- group: 0x15 | |
data: | |
- name: TX_1500 | |
index: 0x00 | |
text: |- | |
In the west part | |
of town are the | |
\col(3)Know-It-All | |
Birds\col(0). | |
See them if you | |
have a question. | |
- name: TX_1501 | |
index: 0x01 | |
text: |- | |
You can burn | |
small saplings! | |
Just be careful | |
with the flame! | |
- name: TX_1502 | |
index: 0x02 | |
text: |- | |
Some trees bear | |
\col(1)Seeds\col(0) other | |
seasons, not | |
just spring. | |
- name: TX_1503 | |
index: 0x03 | |
text: |- | |
I hope my sister | |
is all right.\stop | |
She said she was | |
looking for | |
someone, but | |
with the village | |
as it is, | |
I'm worried. | |
- name: TX_1504 | |
index: 0x04 | |
text: |- | |
My dog's name is | |
Flash! He's good | |
at fetching! | |
- name: TX_1505 | |
index: 0x05 | |
text: |- | |
They say a great | |
one has come to | |
the village! Who | |
could it be? | |
- name: TX_1506 | |
index: 0x06 | |
text: |- | |
These adults are | |
all shoutin' | |
about somethin', | |
but I don't | |
know what! | |
- group: 0x16 | |
data: | |
- name: TX_1600 | |
index: 0x00 | |
text: |- | |
This is \col(3)Horon | |
Village\col(0)!\stop | |
Hey! I've never | |
seen you before. | |
The \col(3)Maku Tree\col(0)? | |
Head east. | |
- name: TX_1601 | |
index: 0x01 | |
text: |- | |
The seasons are | |
all messed up. | |
It's bad for my | |
skin... | |
- name: TX_1602 | |
index: 0x02 | |
text: |- | |
Lands outside | |
the village are | |
filled with | |
monsters! I'm | |
too scared to | |
go out alone! | |
- name: TX_1603 | |
index: 0x03 | |
text: |- | |
I have a | |
\col(1)Member's Card\col(0). | |
That stuff is | |
mind-boggling! | |
- name: TX_1604 | |
index: 0x04 | |
text: |- | |
My wish is for | |
world peace. | |
I don't want | |
any more weird | |
things to | |
happen. | |
- name: TX_1605 | |
index: 0x05 | |
text: |- | |
I have to see | |
\col(3)Princess Zelda\col(0)! | |
I'll never give | |
up hope! | |
- name: TX_1606 | |
index: 0x06 | |
text: |- | |
It's just AWFUL! | |
\col(3)Princess Zelda\col(0) | |
was kidnapped! | |
What do we do? | |
- name: TX_1607 | |
index: 0x07 | |
text: |- | |
This is \col(3)Horon | |
Village\col(0)! Hey! | |
I haven't seen | |
you in a while! | |
- group: 0x17 | |
data: | |
- name: | |
- TX_1700 | |
- TX_171b | |
index: | |
- 0x00 | |
- 0x1b | |
text: |- | |
\pos(2)Hwaaa...... | |
Wh-who's that?\stop | |
Did you wake me? | |
Who are you?\stop | |
Hmm... What?!?\stop | |
\col(3)Din\col(0) was taken | |
while I slept? | |
There's no sign | |
of the \col(3)Temple | |
of Seasons\col(0)?!? | |
This is awful!!! | |
Guarding the | |
oracle is my | |
duty...\stop | |
Alas, how I've | |
withered! | |
- name: | |
- TX_1701 | |
- TX_171c | |
index: | |
- 0x01 | |
- 0x1c | |
text: |- | |
\pos(2)What's to be | |
done, \Link? | |
With the seasons | |
in chaos, the | |
land is robbed | |
of the very | |
essence of | |
nature, draining | |
all of my might! | |
Can you save \col(3)Din\col(0) | |
in my stead? | |
It is all this | |
\col(3)Maku Tree\col(0) has | |
ever asked!\stop | |
I sense evil on | |
the \col(3)Northern | |
Peak\col(0), where the | |
\col(3)Temple of | |
Seasons\col(0) rested! | |
\col(3)Onox\col(0) has cast | |
a shadow on the | |
\col(3)Northern Peak\col(0). | |
I think you will | |
find him there. | |
You'll need the | |
eight \col(1)Essences | |
of Nature\col(0) that | |
lie sleeping in | |
\col(3)Holodrum\col(0). | |
Gathering all | |
eight is the | |
only option. The | |
\col(1)essences\col(0) possess | |
the sacred power | |
of nature, with | |
which you can | |
break the shadow | |
barrier and save | |
\col(3)Din\col(0).\stop | |
Shall I repeat | |
it? | |
\opt()Yes \opt()No | |
- name: | |
- TX_1702 | |
- TX_171d | |
index: | |
- 0x02 | |
- 0x1d | |
text: |- | |
\pos(2)Then I give | |
you this \col(1)key\col(0). | |
Go to the \col(3)giant | |
root\col(0) near the | |
lake up north!\stop | |
The first | |
\col(1)essence\col(0) should | |
be there, but | |
I'd expect some | |
resistance. | |
Be careful! | |
I'll just--ahhm, | |
rest until--ohh, | |
no energy...ZZZ | |
- name: | |
- TX_1703 | |
- TX_171e | |
index: | |
- 0x03 | |
- 0x1e | |
text: |- | |
\pos(2)Hwaaah... | |
The \col(3)giant root\col(0)! | |
Be careful... | |
Hohhm...ZZZ | |
- name: | |
- TX_1704 | |
- TX_171f | |
index: | |
- 0x04 | |
- 0x1f | |
text: |- | |
Hwaaah... | |
It's me, the | |
\col(3)Maku Tree\col(4). | |
Some of the | |
\col(2)Fertile Soil\col(4) | |
has come to me, | |
too. I already | |
feel stronger.\stop | |
Oh, in my | |
dreams, I saw | |
the \col(3)Temple of | |
Seasons\col(4) in a | |
strange land | |
I do not know. | |
There I saw a | |
precious item | |
that will aid | |
you, \Link. | |
That is all I | |
can see now... | |
Hohm...hmm... | |
- name: | |
- TX_1705 | |
- TX_1720 | |
index: | |
- 0x05 | |
- 0x20 | |
text: |- | |
\pos(2)Hwaah... | |
The \col(3)Temple of | |
Seasons\col(0), \Link. | |
A precious | |
item... It will | |
aid you... | |
- name: | |
- TX_1706 | |
- TX_1721 | |
index: | |
- 0x06 | |
- 0x21 | |
text: |- | |
\pos(2)Hwaah... | |
Use the \col(1)Rod of | |
Seasons\col(0). Go | |
to the Eastern | |
Woods! Hohhm... | |
- name: | |
- TX_1707 | |
- TX_1722 | |
index: | |
- 0x07 | |
- 0x22 | |
text: |- | |
Thank you, | |
\Link.\stop | |
I, too, received | |
part of the | |
\col(2)Gift of Time\col(4)! | |
I just dreamt of | |
\col(3)Spool Swamp\col(4) out | |
west. Something | |
is afoot there.\stop | |
But I can see no | |
more... Hohhm... | |
- name: | |
- TX_1708 | |
- TX_1723 | |
index: | |
- 0x08 | |
- 0x23 | |
text: |- | |
\pos(2)Hwaah... | |
\col(3)Spool Swamp\col(0) out | |
west--something | |
is afoot...ZZZ | |
- name: TX_1709 | |
index: 0x09 | |
text: |- | |
Hwaah...\stop | |
Thank you, | |
\Link. | |
I, too, feel the | |
\col(2)Bright Sun\col(4)!\stop | |
I dreamt of the | |
waterfall on the | |
mountain north | |
of \col(3)Sunken City\col(4). | |
Perhaps the next | |
\col(2)essence\col(4) is near | |
there... | |
- name: TX_170a | |
index: 0x0a | |
text: |- | |
\pos(2)Hyaah... | |
\call(TX_1725) | |
Hohhm...ZZZ... | |
- name: TX_170b | |
index: 0x0b | |
text: |- | |
Oh, \Link... | |
\call(TX_1726) | |
Hohhm...ZZZ... | |
- name: TX_170c | |
index: 0x0c | |
text: |- | |
\pos(2)Hwaah... | |
\call(TX_1727) | |
Hohhm...ZZZ... | |
- name: TX_170d | |
index: 0x0d | |
text: |- | |
Hwaah... | |
\call(TX_1728) | |
Hohhm...ZZZ... | |
- name: TX_170e | |
index: 0x0e | |
text: |- | |
\pos(2)Hwaah... | |
\call(TX_1729) | |
Hohhm...ZZZ... | |
- name: TX_170f | |
index: 0x0f | |
text: |- | |
Oh, \Link...\stop | |
\call(TX_172a) | |
Hohhm...ZZZ... | |
- name: TX_1710 | |
index: 0x10 | |
text: |- | |
\call(TX_172b) | |
Hohhm...ZZZ... | |
- name: TX_1711 | |
index: 0x11 | |
text: |- | |
\pos(2)Hwaah... | |
\call(TX_172c) | |
Hohhm...ZZZ... | |
- name: TX_1712 | |
index: 0x12 | |
text: |- | |
\call(TX_172d) | |
Hohhm...ZZZ... | |
- name: TX_1713 | |
index: 0x13 | |
text: |- | |
\pos(2)Hwaah...\stop | |
\call(TX_172e) | |
Hohhm...ZZZ... | |
- name: TX_1714 | |
index: 0x14 | |
text: |- | |
Hwaah... | |
\call(TX_172f) | |
Thanks to you, | |
my strength is | |
returning! Good | |
luck, \Link! | |
- name: TX_1715 | |
index: 0x15 | |
text: |- | |
\pos(2)\Link! Be | |
wary! It's the | |
final \col(1)Essence | |
of Nature\col(0)! | |
- name: | |
- TX_1716 | |
- TX_1731 | |
index: | |
- 0x16 | |
- 0x31 | |
text: |- | |
\Link! You | |
already have the | |
eighth \col(2)essence\col(4)! | |
The \col(2)Changing | |
Seasons\col(4) have | |
filled me with | |
my former power! | |
I have something | |
to give you now, | |
so come see me! | |
- name: | |
- TX_1717 | |
- TX_1732 | |
index: | |
- 0x17 | |
- 0x32 | |
text: |- | |
\pos(2)\Link!\stop | |
You've finally | |
gathered all | |
eight \col(1)Essences | |
of Nature\col(0). | |
You've become | |
a true hero who | |
understands the | |
\col(1)Essences of | |
Nature\col(0). | |
You are hope for | |
all that live! | |
Take this \col(1)seed\col(0)! | |
- name: TX_1718 | |
index: 0x18 | |
text: |- | |
\pos(2)\Link! | |
Surely now you | |
can defeat \col(3)Onox\col(0), | |
the General of | |
Darkness, and | |
free \col(3)Din\col(0), Oracle | |
of Seasons! | |
- name: | |
- TX_1719 | |
- TX_1734 | |
index: | |
- 0x19 | |
- 0x34 | |
text: |- | |
\pos(1)Gwah, hah, hah! | |
Some hero!!! | |
- name: | |
- TX_171a | |
- TX_1735 | |
index: | |
- 0x1a | |
- 0x35 | |
text: |- | |
\pos(3)Come if you | |
dare, \Link! | |
If you are their | |
so-called hero, | |
then their hero | |
is no match | |
for my powers | |
of darkness. | |
Gwah, hah, hah! | |
- name: TX_1724 | |
index: 0x24 | |
text: |- | |
Thank you, | |
\Link! | |
I, too, feel the | |
\col(2)Bright Sun\col(4). | |
But the powers | |
of darkness do | |
not weaken... | |
Instead, they | |
grow stronger... | |
How can this be?\stop | |
\Link!\stop | |
I dreamt of the | |
waterfall on the | |
mountain north | |
of \col(3)Sunken City\col(4). | |
Perhaps the next | |
\col(2)essence\col(4) is near | |
there... | |
- name: TX_1725 | |
index: 0x25 | |
text: |- | |
\pos(2)Something's not | |
right on the | |
mountain north | |
of \col(3)Sunken City\col(0). | |
- name: TX_1726 | |
index: 0x26 | |
text: |- | |
I, too, grow in | |
might under the | |
\col(2)Soothing Rain\col(4)! \stop | |
I had another | |
vision just now. | |
I saw a lake | |
shaped like | |
eyeglasses... | |
- name: TX_1727 | |
index: 0x27 | |
text: |- | |
\pos(2)I saw Eyeglass | |
Lake in my | |
dream... | |
- name: TX_1728 | |
index: 0x28 | |
text: |- | |
\col(2)Nurturing Warmth\col(4) | |
has brought me | |
balmy weather, | |
too! | |
I dreamt of a | |
huge waterfall | |
in the mountains | |
north of \col(3)Sunken | |
City\col(4)... | |
Something may | |
be there... | |
- name: TX_1729 | |
index: 0x29 | |
text: |- | |
\pos(2)I dreamt of a | |
huge waterfall | |
in the mountains | |
north of \col(3)Sunken | |
City\col(0)... | |
Something may | |
be there... | |
- name: TX_172a | |
index: 0x2a | |
text: |- | |
\col(2)Nurturing Warmth\col(4) | |
has brought me | |
strength! | |
I saw a dream | |
of \Link | |
inside vast | |
ruins. Perhaps | |
an \col(2)essence\col(4) is | |
hidden in some. | |
- name: TX_172b | |
index: 0x2b | |
text: |- | |
I, too, grow | |
mighty under the | |
\col(2)Soothing Rain\col(4)!\stop | |
I just dreamt | |
of \Link | |
looking through | |
ruins. Perhaps | |
one of the | |
\col(2)essences\col(4) is | |
hidden in some. | |
- name: TX_172c | |
index: 0x2c | |
text: |- | |
\pos(2)An \col(1)essence\col(0)... | |
in ruins... | |
- name: TX_172d | |
index: 0x2d | |
text: |- | |
Say, \Link!\stop | |
The \col(2)Blowing Wind\col(4) | |
reaches me, too! | |
I dreamt of a | |
cemetery west of | |
\col(3)Horon Village\col(4). | |
Could an \col(2)essence\col(4) | |
lie there..? | |
To get there, | |
find a way | |
across the sea. | |
- name: TX_172e | |
index: 0x2e | |
text: |- | |
\pos(2)Could there be | |
an \col(1)essence\col(0) in | |
the cemetery? | |
But how can you | |
cross the sea? | |
- name: TX_172f | |
index: 0x2f | |
text: |- | |
Say, \Link!\stop | |
The \col(2)Seed of | |
Life\col(4) has given | |
me new strength! | |
Now for the last | |
\col(2)Essence of | |
Nature\col(4)! | |
But this time, I | |
saw no dreams... | |
So I rely on | |
you, \Link. | |
It is somewhere | |
in \col(3)Holodrum\col(4). | |
Good luck! | |
- name: TX_1730 | |
index: 0x30 | |
text: |- | |
\pos(2)Say, \Link!\stop | |
Now for the last | |
\col(1)Essence of | |
Nature\col(0)! | |
I must rely on | |
you, \Link! | |
It lies hidden | |
in \col(3)Holodrum\col(0). | |
Good luck! | |
- name: TX_1733 | |
index: 0x33 | |
text: |- | |
\pos(2)\Link, | |
First you must | |
defeat \col(3)Onox\col(0), | |
General of | |
Darkness, and | |
save the Oracle | |
of Seasons, \col(3)Din\col(0)! | |
With \col(3)Din's\col(0) help, | |
perhaps you can | |
reach \col(3)Twinrova\col(0)!\stop | |
Good luck, | |
\Link! | |
- name: TX_1736 | |
index: 0x36 | |
text: |- | |
So the item was | |
actually the | |
\col(2)Rod of Seasons\col(4)! | |
New roads will | |
surely open with | |
its power! I | |
dreamt of woods | |
in the east... | |
There may be an | |
\col(2)essence\col(4) there! | |
\Link, can | |
you go for me? | |
- name: TX_1737 | |
index: 0x37 | |
text: |- | |
\pos(2)Hurry, \Link!\stop | |
The powers of | |
darkness are | |
spilling forth! | |
You should be | |
able to reach | |
the entrance to | |
\col(3)Twinrova's\col(0) lair! | |
\col(3)Princess Zelda\col(0) | |
needs you!!! | |
- name: TX_1738 | |
index: 0x38 | |
text: |- | |
\pos(2)\Link! You must | |
not fall prey to | |
\col(3)Twinrova's\col(0) | |
trickery!\stop | |
We must not be | |
not misled by an | |
easy path!\stop | |
Hurry, \Link! | |
The powers of | |
darkness grow | |
ever stronger! | |
The passage at | |
my roots should | |
take you to | |
\col(3)Twinrova\col(0)! | |
Good luck, | |
\Link! | |
- name: TX_1739 | |
index: 0x39 | |
text: |- | |
\pos(2)Hwaah... | |
Say, \Link! | |
As peace returns | |
to \col(3)Holodrum\col(0), | |
so I return to | |
peaceful rest! | |
- group: 0x18 | |
data: | |
- name: TX_1800 | |
index: 0x00 | |
text: |- | |
My husband was a | |
master diver! | |
But now he's | |
old, and he's | |
hidden his | |
diving gear and | |
gone off | |
somewhere. | |
- name: TX_1801 | |
index: 0x01 | |
text: |- | |
Have you seen | |
my husband? I | |
knew he'd like | |
you. | |
- name: TX_1802 | |
index: 0x02 | |
text: |- | |
The city is so | |
quiet lately... | |
What happened? | |
- name: TX_1803 | |
index: 0x03 | |
text: |- | |
They say the | |
\col(3)Maku Tree\col(0) in | |
\col(3)Horon Village\col(0) | |
produces \col(1)magical | |
seeds\col(0) at times.\stop | |
What kind of | |
\col(1)seeds\col(0) could | |
they be? | |
- name: TX_1804 | |
index: 0x04 | |
text: |- | |
Great \col(3)Maku Tree\col(0) | |
of \col(3)Horon | |
Village\col(0)! Please, | |
oh please, save | |
\col(3)Zelda\col(0)! | |
- name: TX_1805 | |
index: 0x05 | |
text: |- | |
My husband | |
finally came | |
back home! | |
- group: 0x19 | |
data: | |
- name: TX_1900 | |
index: 0x00 | |
text: |- | |
My pop's a | |
master diver! | |
He had a secret | |
diving spot, but | |
he never told me | |
where it was.\stop | |
Stingy guy... | |
- name: TX_1901 | |
index: 0x01 | |
text: |- | |
I'll find his | |
secret spot | |
someday! You | |
don't know, | |
do you? | |
- name: TX_1902 | |
index: 0x02 | |
text: |- | |
Pop finally | |
approved my | |
skills and let | |
in on his | |
secret! Now I | |
can be the new | |
master! | |
- name: TX_1903 | |
index: 0x03 | |
text: |- | |
Recently some | |
monsters settled | |
in the village. | |
They just sit | |
there mumbling, | |
making \col(1)Bombs\col(0)... | |
- name: TX_1904 | |
index: 0x04 | |
text: |- | |
Just when my | |
time comes, | |
\col(3)Princess Zelda\col(0) | |
gets kidnapped?\stop | |
I'm so worried, | |
I can't swim! | |
- name: TX_1905 | |
index: 0x05 | |
text: |- | |
I'm gonna learn | |
to hold my | |
breath the way | |
Pop did! | |
- group: 0x1a | |
data: | |
- name: TX_1a00 | |
index: 0x00 | |
text: |- | |
I hear there's a | |
creature that | |
can swim up | |
waterfalls! | |
What kind of | |
creature is it? | |
- name: TX_1a01 | |
index: 0x01 | |
text: |- | |
I want a pet-- | |
one that will | |
always be at my | |
side! | |
- name: TX_1a02 | |
index: 0x02 | |
text: |- | |
I wonder where | |
the monster that | |
came to town | |
came from? | |
I hope we can | |
be friends! | |
- name: TX_1a03 | |
index: 0x03 | |
text: |- | |
They said a bad | |
guy kidnapped | |
\col(3)Princess Zelda\col(0). | |
If I'd been | |
there, I'd have | |
stopped it! | |
- group: 0x1b | |
data: | |
- name: TX_1b00 | |
index: 0x00 | |
text: |- | |
Legends say | |
some sort of | |
treasure sleeps | |
on the summit! | |
It's a boy's | |
dream! I think | |
about it so much | |
I can't sleep! | |
- name: TX_1b01 | |
index: 0x01 | |
text: |- | |
The \col(3)mysterious | |
tree\col(0) on the edge | |
of town bears | |
\col(1)Gale Seeds\col(0). | |
They'll take you | |
anywhere in a | |
flash! They're | |
a big help! | |
- name: TX_1b02 | |
index: 0x02 | |
text: |- | |
They say there's | |
a huge tree in | |
\col(3)Horon Village\col(0). | |
Someday I'm | |
gonna use \col(1)Gale | |
Seeds\col(0) to go | |
see it... | |
- name: TX_1b03 | |
index: 0x03 | |
text: |- | |
I heard \col(3)Twinrova\col(0) | |
kidnapped | |
\col(3)Princess Zelda\col(0), | |
but what on | |
earth for..? | |
- group: 0x1c | |
data: | |
- name: TX_1c00 | |
index: 0x00 | |
text: |- | |
The whole city's | |
flooded, but | |
since I can't | |
swim, I'm just | |
here blowing | |
bubbles. | |
- name: TX_1c01 | |
index: 0x01 | |
text: |- | |
What's essence? | |
What's darkness? | |
What's an evil | |
king? | |
It's so hard... | |
- name: TX_1c02 | |
index: 0x02 | |
text: |- | |
Who's the | |
oracle? Who's | |
\col(3)Din\col(0)? Who's \col(3)Onox\col(0)? | |
It's so deep... | |
- name: TX_1c03 | |
index: 0x03 | |
text: |- | |
Can I still show | |
this bubble to | |
\col(3)Princess Zelda\col(0)? | |
- group: 0x1d | |
data: | |
- name: TX_1d00 | |
index: 0x00 | |
text: |- | |
With the seasons | |
out of order, | |
the mountain | |
snows melted | |
suddenly, | |
flooding town. | |
I can't even | |
leave the house! | |
It's terrible! | |
- name: TX_1d01 | |
index: 0x01 | |
text: |- | |
Delicious \col(1)Spring | |
Bananas\col(0)! | |
There's a tree | |
on the top of | |
\col(3)Mt. Cucco\col(0), but | |
with the seasons | |
like this, there | |
may be no fruit. | |
- name: TX_1d02 | |
index: 0x02 | |
text: |- | |
It may just be a | |
rumor, but they | |
say there's a | |
giant up in the | |
mountains. | |
He sounds scary, | |
but I want to | |
meet him! | |
- name: TX_1d03 | |
index: 0x03 | |
text: |- | |
I'm thinking of | |
moving out of | |
town, but I | |
don't know | |
where to... | |
- name: TX_1d04 | |
index: 0x04 | |
text: |- | |
It sounds like | |
\col(3)Princess Zelda\col(0) | |
was kidnapped. | |
How frightful... | |
- name: TX_1d05 | |
index: 0x05 | |
text: |- | |
I came here from | |
\col(3)Sunken City\col(0), but | |
I can't get used | |
to not having | |
water around. | |
- group: 0x1e | |
data: | |
- name: TX_1e00 | |
index: 0x00 | |
text: |- | |
\pos(0)What do you plan | |
to do with me?!? | |
- name: TX_1e01 | |
index: 0x01 | |
text: |- | |
As you know,\stop | |
if I imprison | |
the Oracle of | |
Seasons and bury | |
the temple that | |
houses the | |
\col(3)Season Spirits\col(0), | |
the seasons of | |
\col(3)Holodrum\col(0) will be | |
cast into chaos, | |
the bountiful | |
gifts of nature | |
will rot, and | |
all living | |
things perish!!! | |
- name: TX_1e02 | |
index: 0x02 | |
text: |- | |
\pos(0)\call(TX_1e01)\stop | |
That is the | |
world of | |
darkness that | |
I long for! | |
- name: TX_1e03 | |
index: 0x03 | |
text: |- | |
\pos(0)No, \col(3)Onox\col(0)! No! | |
- name: TX_1e04 | |
index: 0x04 | |
text: |- | |
\pos(0)GWAH, HAH, HAH! | |
- name: TX_1e05 | |
index: 0x05 | |
text: |- | |
\pos(2)Yaaaaa! | |
- name: TX_1e06 | |
index: 0x06 | |
text: |- | |
\pos(0)Down, \col(3)Temple of | |
Seasons\col(0)!!! | |
Spring, summer, | |
fall, winter... | |
Fall into chaos! | |
- name: TX_1e07 | |
index: 0x07 | |
text: |- | |
\call(TX_1e01)\stop | |
Then the Flame | |
of Destruction | |
shall burn with | |
the Flame of | |
Sorrow, and the | |
Evil King shall | |
return! | |
- name: TX_1e08 | |
index: 0x08 | |
text: |- | |
\pos(0)Evil King? No! | |
- name: TX_1e09 | |
index: 0x09 | |
text: |- | |
\pos(0)Hah, hah! You | |
don't even know! | |
- group: 0x1f | |
data: | |
- name: TX_1f00 | |
index: 0x00 | |
text: |- | |
I thank you for | |
paying to fix | |
my door. | |
- name: TX_1f01 | |
index: 0x01 | |
text: |- | |
Don't do it | |
again. | |
- name: TX_1f02 | |
index: 0x02 | |
text: |- | |
...I'd like to | |
say that, but I | |
cannot take what | |
you do not have. | |
\jump(TX_1f01) | |
null_terminator: False | |
- name: TX_1f03 | |
index: 0x03 | |
text: |- | |
Shh! Don't tell! | |
- name: TX_1f04 | |
index: 0x04 | |
text: |- | |
If you want true | |
power, then slay | |
the four golden | |
beasts that roam | |
the land. Then I | |
shall grant my | |
power to you. | |
So far, you've | |
slain \col(4)\num1\col(0). | |
- name: TX_1f05 | |
index: 0x05 | |
text: |- | |
You have slain | |
all four golden | |
beasts! Sir, you | |
are worthy of | |
true power. | |
Take it! | |
- name: TX_1f06 | |
index: 0x06 | |
text: |- | |
How you use the | |
power is up to | |
you, but do not | |
be tempted to | |
abuse it... | |
- name: TX_1f07 | |
index: 0x07 | |
text: |- | |
I have nothing | |
more for you. | |
- group: 0x20 | |
data: | |
- name: TX_2000 | |
index: 0x00 | |
text: |- | |
\pos(2)\sfx(0xc3)I'm \col(3)Ricky\col(0)!\stop | |
\jump(TX_200b) | |
null_terminator: False | |
- name: TX_2001 | |
index: 0x01 | |
text: |- | |
\pos(2)\sfx(0xc3)Th-those are my | |
\col(1)gloves\col(0)! | |
You brought them | |
back? Thank you! | |
- name: TX_2002 | |
index: 0x02 | |
text: |- | |
\pos(2)\sfx(0xc3)In exchange... | |
\jump(TX_2009) | |
null_terminator: False | |
- name: TX_2003 | |
index: 0x03 | |
text: |- | |
\sfx(0xc3)We made it! | |
\col(3)Spool Swamp\col(0) is | |
up ahead. I'm | |
going home, so | |
you can find me | |
there! See ya! | |
- name: TX_2004 | |
index: 0x04 | |
text: |- | |
\sfx(0xc3)Ew! It smells | |
like medicine... | |
I can't stand | |
it! See ya... | |
- name: TX_2005 | |
index: 0x05 | |
text: |- | |
\sfx(0xc3)Press \abtn to | |
punch, or save | |
power to unleash | |
a tornado. I can | |
also jump small | |
holes or cliffs. | |
- name: TX_2006 | |
index: 0x06 | |
text: |- | |
\pos(2)\sfx(0xc3)But if you beat | |
\col(3)Blaino\col(0), you must | |
be tough. What's | |
your name?\stop | |
\Link? Cool | |
name! I'm \col(3)Ricky\col(0). | |
Nice to meet ya!\n | |
null_terminator: False | |
- name: TX_2007 | |
index: 0x07 | |
text: |- | |
Here, \Link, | |
take this \col(1)flute\col(0). | |
If you need me, | |
just play the | |
\col(1)flute\col(0). I'll try | |
to find you. | |
- name: TX_2008 | |
index: 0x08 | |
text: |- | |
\pos(2)\sfx(0xc3)First, | |
null_terminator: False | |
- name: TX_2009 | |
index: 0x09 | |
text: |- | |
I'll take | |
you to \col(3)Spool | |
Swamp\col(0). Get in | |
my pouch! | |
- name: TX_200a | |
index: 0x0a | |
text: |- | |
\pos(2)\sfx(0xc3)\Link!\stop | |
Wow! To think | |
we'd meet here!\n | |
null_terminator: False | |
- name: TX_200b | |
index: 0x0b | |
text: |- | |
\pos(2)\sfx(0xc3)\col(3)Spool Swamp\col(0) is | |
my backyard. | |
If you go south | |
from here, then | |
around and back | |
up, there it is. | |
I'd go with you, | |
but I can't do a | |
thing without my | |
\col(1)gloves\col(0)...\stop | |
A guy named | |
\col(3)Blaino\col(0) took them | |
when I lost a | |
match to him. | |
- name: TX_200c | |
index: 0x0c | |
text: |- | |
\pos(2)\sfx(0xc3)But if you beat | |
\col(3)Blaino\col(0), you must | |
be strong! | |
\jump(TX_2007) | |
null_terminator: False | |
- name: TX_200d | |
index: 0x0d | |
text: |- | |
\sfx(0xc3)If you move | |
toward a hole, | |
I'll just jump | |
right over. | |
I can clear one | |
hole easy. | |
Give it a try. | |
- name: TX_200e | |
index: 0x0e | |
text: |- | |
\sfx(0xc3)A cliff like | |
that is one | |
leap. I'll jump | |
if you move up | |
to it, so give | |
it a try. | |
- group: 0x21 | |
data: | |
- name: TX_2100 | |
index: 0x00 | |
text: |- | |
\pos(2)Bwee! I found | |
somethin' weird! | |
- name: TX_2101 | |
index: 0x01 | |
text: |- | |
\pos(2)If we catch it | |
and sell it, | |
we'll be rich!!! | |
- name: TX_2102 | |
index: 0x02 | |
text: |- | |
\pos(2)And the \col(3)Great | |
Moblin\col(0) will be | |
very pleased!!! | |
- name: TX_2103 | |
index: 0x03 | |
text: |- | |
\pos(2)\sfx(0xc4)Dee! Dee! | |
- name: TX_2104 | |
index: 0x04 | |
text: |- | |
Bwee! Let it go?\stop | |
Then you can | |
pay us for it! | |
50 Rupees! | |
\opt()OK \opt()No way\cmd8(0x1f) | |
- name: | |
- TX_2105 | |
- TX_2106 | |
index: | |
- 0x05 | |
- 0x06 | |
text: |- | |
You're smart! | |
But 50 Rupees is | |
too cheap! Give | |
me 30 more! | |
\opt()OK \opt()No way\cmd8(0x12) | |
- name: TX_2107 | |
index: 0x07 | |
text: |- | |
Bwee! You'll | |
regret it, kid! | |
- name: TX_2108 | |
index: 0x08 | |
text: |- | |
Bwee! Smart, | |
kid! Thanks! | |
- name: TX_2109 | |
index: 0x09 | |
text: |- | |
Bwee-hee-hee! | |
We're rich! | |
- name: TX_210a | |
index: 0x0a | |
text: |- | |
Bwee-hee-hee! | |
Very pleasing! | |
- name: TX_210b | |
index: 0x0b | |
text: |- | |
\sfx(0xc4)You saved me! | |
I'm \col(3)Dimitri\col(0). | |
What about you?\stop | |
\Link? That's | |
a weird name.\stop | |
But starting | |
today, \Link | |
is my friend. | |
If you play that | |
\col(1)Strange Flute\col(0), | |
I'll try to come | |
find you. | |
- name: TX_210c | |
index: 0x0c | |
text: |- | |
We sold it! | |
We're rich! | |
- name: TX_210d | |
index: 0x0d | |
text: |- | |
The \col(3)Great Moblin\col(0) | |
will be pleased! | |
- name: TX_210e | |
index: 0x0e | |
text: |- | |
\pos(2)Hoh! I found | |
something weird! | |
- name: TX_210f | |
index: 0x0f | |
text: |- | |
\pos(2)It's a monster! | |
It came to | |
attack the | |
city--it did! | |
- name: TX_2110 | |
index: 0x10 | |
text: |- | |
\pos(2)We must protect | |
the city! | |
Hah! Take that! | |
- name: TX_2111 | |
index: 0x11 | |
text: |- | |
We're protecting | |
the city! But | |
without weapons, | |
we're helpless. | |
- name: TX_2112 | |
index: 0x12 | |
text: |- | |
There's nothing | |
to fear now! | |
Let's go out on | |
patrol!!! | |
- name: TX_2113 | |
index: 0x13 | |
text: |- | |
Hoh! | |
- name: TX_2114 | |
index: 0x14 | |
text: |- | |
What about the | |
city's safety? | |
- name: TX_2115 | |
index: 0x15 | |
text: |- | |
\sfx(0xc4)\Link!\stop | |
I've been trying | |
to find you. | |
We're friends! | |
You help me... | |
I help you, too. | |
If you need me, | |
play this \col(1)flute\col(0). | |
If I hear it, | |
I'll come. | |
- name: TX_2116 | |
index: 0x16 | |
text: |- | |
We're the city's | |
Safety Patrol! | |
- name: TX_2117 | |
index: 0x17 | |
text: |- | |
We shall protect | |
the city! | |
- name: TX_2118 | |
index: 0x18 | |
text: |- | |
The monster went | |
off somewhere. | |
- name: TX_2119 | |
index: 0x19 | |
text: |- | |
It got scared | |
and ran off! | |
- name: TX_211a | |
index: 0x1a | |
text: |- | |
And we were | |
gonna let it | |
join the Safety | |
Patrol, too. | |
- name: TX_211b | |
index: 0x1b | |
text: |- | |
Bwee! You don't | |
have enough! | |
- name: TX_211c | |
index: 0x1c | |
text: |- | |
Do you have | |
\col(1)Bombs\col(0)? | |
\opt()Yes \opt()No\cmd8(0x13) | |
- name: TX_211d | |
index: 0x1d | |
text: |- | |
I chomp when you | |
press \abtn.\stop | |
And I swim like | |
a fish--even up | |
waterfalls. You | |
can also carry | |
me using the | |
\col(1)Power Bracelet\col(0). | |
- name: TX_211e | |
index: 0x1e | |
text: |- | |
\sfx(0xc4)Not that way! | |
- name: TX_211f | |
index: 0x1f | |
text: |- | |
\sfx(0xc4)Get on my back. | |
- name: TX_2120 | |
index: 0x20 | |
text: |- | |
\sfx(0xc4)You saved me. | |
I am \col(3)Dimitri\col(0). | |
You can't swim? | |
I can even swim | |
up waterfalls. | |
You helped me, | |
now I help you. | |
- name: TX_2121 | |
index: 0x21 | |
text: |- | |
\sfx(0xc4)You can carry | |
and throw me | |
when you use the | |
\col(1)Power Bracelet\col(0). | |
Want to try? | |
- name: TX_2122 | |
index: 0x22 | |
text: |- | |
\sfx(0xc4)I even swim up | |
waterfalls. | |
Try it! | |
- group: 0x22 | |
data: | |
- name: TX_2200 | |
index: 0x00 | |
text: |- | |
\pos(1)Bwee! Give me | |
that \col(1)banana\col(0)! | |
- name: TX_2201 | |
index: 0x01 | |
text: |- | |
\pos(1)The \col(3)Great Moblin\col(0) | |
loves \col(1)Spring | |
Bananas\col(0)! | |
- name: TX_2202 | |
index: 0x02 | |
text: |- | |
\pos(1)Bwee! Be a good | |
kid and hand it | |
over--or you'll | |
meet a sad fate! | |
- name: TX_2203 | |
index: 0x03 | |
text: |- | |
\pos(1)\sfx(0xc5)Gmph, gmph, | |
GULP! | |
- name: TX_2204 | |
index: 0x04 | |
text: |- | |
\pos(1)Bwee! He ate it! | |
- name: TX_2205 | |
index: 0x05 | |
text: |- | |
\pos(1)Get him! | |
- name: TX_2206 | |
index: 0x06 | |
text: |- | |
\pos(1)Bwee! Bwee-heee! | |
- name: TX_2207 | |
index: 0x07 | |
text: |- | |
\pos(1)Bwee-heee! | |
He got me! | |
- name: TX_2208 | |
index: 0x08 | |
text: |- | |
\pos(1)This is one | |
brazen bear! | |
- name: TX_2209 | |
index: 0x09 | |
text: |- | |
\pos(1)Bwee-heee! | |
He got me! | |
We'll avenge | |
this! | |
- name: TX_220a | |
index: 0x0a | |
text: |- | |
\sfx(0xc5)I am \col(3)Moosh\col(0).\stop | |
I got startled | |
when they asked | |
for my \col(1)banana\col(0). | |
Are they OK? I'm | |
kind of worried. | |
- name: TX_220b | |
index: 0x0b | |
text: |- | |
Before we | |
forget, we want | |
our revenge! | |
Get ready-- | |
both of you! | |
- name: TX_220c | |
index: 0x0c | |
text: |- | |
...Is it over? | |
Bwee!!! We lost! | |
Next time'll be | |
different! | |
Retreat!!! | |
Bwee! | |
- name: TX_220d | |
index: 0x0d | |
text: |- | |
\sfx(0xc5)Thank you for | |
helping me out. | |
Tell me your | |
name.\stop | |
\Link... Umm! | |
I remembered it! | |
I can help you | |
if you like. | |
If I hear your | |
\col(1)Strange Flute\col(0), | |
I'll come find | |
you. | |
- name: TX_220e | |
index: 0x0e | |
text: |- | |
Not so fast! | |
We'll get you! | |
- name: TX_220f | |
index: 0x0f | |
text: |- | |
\sfx(0xc5)Oh! Water, water | |
everywhere! | |
I must leave | |
such a frightful | |
place! Until | |
next time... | |
- name: TX_2210 | |
index: 0x10 | |
text: |- | |
\sfx(0xc5)Sniff! Sniff! | |
There's a \col(1)Spring | |
Banana\col(0) tree up | |
there. But until | |
the Rock Flowers | |
bloom in spring, | |
I can't climb up | |
to it... Can | |
nothing be done? | |
- name: TX_2211 | |
index: 0x11 | |
text: |- | |
\sfx(0xc5)You brought me | |
a \col(1)Spring Banana\col(0)! | |
Is it for me? I | |
happily accept! | |
- name: TX_2212 | |
index: 0x12 | |
text: |- | |
Tap \abtn to hover, | |
or hold it to | |
save power for | |
a ground pound.\stop | |
But water is my | |
weakness. The | |
shallow stuff is | |
one thing, but I | |
can't take deep | |
water, so be | |
careful. | |
- name: TX_2213 | |
index: 0x13 | |
text: |- | |
I'll give you a | |
ride anywhere. | |
- name: TX_2214 | |
index: 0x14 | |
text: |- | |
\sfx(0xc5)\Link! Why | |
are you here? | |
I find myself | |
another \col(1)banana\col(0), | |
I run into | |
\Link... | |
It's a busy day. | |
- name: TX_2215 | |
index: 0x15 | |
text: |- | |
\sfx(0xc5)Thank you for | |
helping me.\stop | |
\Link's | |
always out and | |
about. I can | |
help you. | |
If I hear your | |
\col(1)flute\col(0), I'll | |
come find you. | |
- name: TX_2216 | |
index: 0x16 | |
text: |- | |
\sfx(0xc5)Gmph, gmph, | |
GULP! So tasty! | |
That was great. | |
I am \col(3)Moosh\col(0). | |
You fed me, so | |
I'll help you. | |
\jump(TX_2213) | |
- name: TX_2217 | |
index: 0x17 | |
text: |- | |
\sfx(0xc5)Hold \abtn to power | |
up. If you build | |
enough power and | |
let it go, I'll | |
pound the | |
ground. Try it. | |
- name: TX_2218 | |
index: 0x18 | |
text: |- | |
\sfx(0xc5)I can float | |
if you tap \abtn. | |
If you move as | |
I float, you can | |
float across | |
pits. Try it. | |
- name: TX_2219 | |
index: 0x19 | |
text: |- | |
\sfx(0xc5)Gmph, gmph, | |
GULP! Delicious! | |
\Link, | |
let's go! | |
- group: 0x23 | |
data: | |
- name: TX_2300 | |
index: 0x00 | |
text: |- | |
I'm da legendary | |
champ, \col(3)Blaino\col(0)! | |
You want | |
somt'in'? | |
Den earn it in | |
da ring!\n | |
null_terminator: False | |
- name: TX_2301 | |
index: 0x01 | |
text: |- | |
Will you bet | |
\num1 Rupees? | |
\opt()OK \opt()Nah | |
- name: TX_2302 | |
index: 0x02 | |
text: |- | |
Hyuh, hyuh. | |
Dat was smart. | |
- name: TX_2303 | |
index: 0x03 | |
text: |- | |
Hyuh, hyuh! | |
You'll learn... | |
Lissen up! We | |
trade punches | |
'til one of us | |
gets knocked | |
outta da ring. | |
And no items! | |
If you break da | |
rules once, da | |
next match is | |
for 20 Rupees. | |
And no \col(1)rings\col(0)! | |
Only fists! | |
Got it? | |
\opt()Got it \opt()No | |
- name: TX_2304 | |
index: 0x04 | |
text: |- | |
You ain't got | |
enuff Rupees. | |
Don't play | |
tricks, kid. | |
- name: TX_2305 | |
index: 0x05 | |
text: |- | |
You ready? | |
C'mon! C'mon! | |
- name: TX_2306 | |
index: 0x06 | |
text: |- | |
Hyuh!!! I lost! | |
Yer fists are | |
golden, kid! You | |
da new champ! | |
Here! Take dese. | |
- name: | |
- TX_2307 | |
- TX_2308 | |
index: | |
- 0x07 | |
- 0x08 | |
text: |- | |
If yer mad, tell | |
it to yer fists! | |
\jump(TX_230c) | |
null_terminator: False | |
- name: TX_2309 | |
index: 0x09 | |
text: |- | |
What ugly form! | |
Who's yer coach? | |
\jump(TX_230c) | |
null_terminator: False | |
- name: TX_230a | |
index: 0x0a | |
text: |- | |
Yo, champ! You | |
come to fight? | |
Da purse is | |
30 Rupees. | |
\jump(TX_2301) | |
null_terminator: False | |
- name: TX_230b | |
index: 0x0b | |
text: |- | |
Hyuh! I lose. | |
You're good! | |
Well, here's yer | |
30 Rupees. | |
- name: TX_230c | |
index: 0x0c | |
text: |- | |
Huh? Once more? | |
\opt()Yeah \opt()No way | |
- name: TX_230d | |
index: 0x0d | |
text: |- | |
Hyuh, hyuh! | |
You'll learn... | |
Lissen up! We | |
trade punches | |
'til one of us | |
gets knocked | |
outta da ring. | |
And no items! | |
Dat means no | |
\col(1)rings\col(0), neither! | |
You cheated, so | |
the bet goes up | |
to 20 Rupees. | |
Got it? | |
\opt()Yep \opt()Nope | |
- group: 0x24 | |
data: | |
- name: TX_2400 | |
index: 0x00 | |
text: |- | |
You want in the | |
swamp? Well... | |
Actually, I lost | |
the \col(1)key\col(0) to open | |
the floodgates! | |
- name: TX_2401 | |
index: 0x01 | |
text: |- | |
Oh! That's where | |
I left it! | |
That should open | |
the floodgates.\stop\n | |
null_terminator: False | |
- name: TX_2402 | |
index: 0x02 | |
text: |- | |
You can get to | |
the keyhole from | |
that puddle | |
outside. | |
- name: | |
- TX_2403 | |
- TX_2404 | |
index: | |
- 0x03 | |
- 0x04 | |
text: |- | |
Did you open | |
the floodgates?\stop | |
The vines there | |
get so overgrown | |
in summer! | |
- group: 0x25 | |
data: | |
- name: TX_2500 | |
index: 0x00 | |
text: |- | |
\Link! Are | |
you all right?\stop | |
Actually, I am | |
the nurse of | |
\col(3)Hyrule's\col(0) | |
\col(3)Princess Zelda\col(0). | |
And \col(3)Din's\col(0) no | |
dancer either. | |
She is actually\stop | |
the Oracle of | |
Seasons who | |
wields control | |
over the forces | |
of nature. \col(3)Zelda\col(0) | |
has mystical | |
powers that told | |
of a curtain of | |
shadow drawing | |
around \col(3)Din\col(0). | |
I was instructed | |
to take her to | |
\col(3)Hyrule\col(0) in | |
secret.\stop | |
\call(TX_2502)\stop | |
\jump(TX_2503) | |
null_terminator: False | |
- name: TX_2501 | |
index: 0x01 | |
text: |- | |
\Link! Are | |
you all right? | |
That which \col(3)Zelda\col(0) | |
foresaw has come | |
to pass... | |
\call(TX_2511)\stop | |
\jump(TX_2503) | |
null_terminator: False | |
- name: TX_2502 | |
index: 0x02 | |
text: |- | |
\col(3)Zelda\col(0) gave me | |
this quest...\stop | |
But, ow! I've | |
been wounded, | |
and I won't be | |
able to travel | |
for some time...\stop | |
\Link, I know | |
not why you were | |
lying in the | |
woods, but... | |
You and \col(3)Din\col(0) were | |
fated to meet. | |
If the \sym(0x57) on your | |
left hand is | |
real, then you | |
may be the hero | |
who will save | |
the world. | |
Please! Use your | |
power to aid | |
\col(3)Din\col(0)! | |
- name: TX_2503 | |
index: 0x03 | |
text: |- | |
Please take my | |
message to the | |
\col(3)Maku Tree\col(0) in | |
\col(3)Horon Village\col(0). | |
The \col(3)Maku Tree\col(0) | |
is the guardian | |
of all \col(3)Holodrum\col(0). | |
Surely he can | |
help. | |
- name: TX_2504 | |
index: 0x04 | |
text: |- | |
Go with caution! | |
- name: TX_2505 | |
index: 0x05 | |
text: |- | |
A \col(3)gnarled root\col(0)? | |
Go straight from | |
here. I am sure | |
I saw one there. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_2506 | |
index: 0x06 | |
text: |- | |
The eastern | |
woods? You mean | |
the \col(3)Woods of | |
Winter\col(0), right? | |
They lie east, | |
then north, of | |
the village. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_2507 | |
index: 0x07 | |
text: |- | |
Swamp? You mean | |
\col(3)Spool Swamp\col(0)? | |
Find it north | |
then west of | |
the village.\stop | |
It's filled with | |
beasts stronger | |
than any you've | |
seen so far. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_2508 | |
index: 0x08 | |
text: |- | |
\col(3)Sunken City\col(0)... | |
I've heard of a | |
town in the | |
east. Try there! | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_2509 | |
index: 0x09 | |
text: |- | |
Ask others for | |
aid if you must. | |
People, even | |
animals, may | |
surprise you. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_250a | |
index: 0x0a | |
text: |- | |
An eyeglass- | |
shaped lake? | |
I think it lies | |
east of here. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_250b | |
index: 0x0b | |
text: |- | |
Hmm, ruins..?\stop | |
Perhaps | |
\col(3)Tarm Ruins\col(0)? | |
They lie far to | |
the northwest. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_250c | |
index: 0x0c | |
text: |- | |
A desert? | |
I know \col(3)Samasa | |
Desert\col(0) extends | |
east from town. | |
\jump(TX_2504) | |
null_terminator: False | |
- name: TX_250d | |
index: 0x0d | |
text: |- | |
But one \col(1)essence\col(0) | |
remains! It will | |
be difficult, | |
but you can find | |
it! Good luck!!! | |
- name: TX_250e | |
index: 0x0e | |
text: |- | |
It is nearing | |
completion! | |
Good luck! | |
- name: TX_250f | |
index: 0x0f | |
text: |- | |
I rue this day! | |
\col(3)Zelda\col(0) has been | |
taken and the | |
villagers have | |
been beaten | |
into despair!\stop | |
\Link! | |
You are our only | |
hope! Find | |
\col(3)Zelda\col(0), please! | |
- name: TX_2510 | |
index: 0x10 | |
text: |- | |
Where can the | |
\col(3)Temple of | |
Seasons\col(0) be | |
hidden..? | |
Does no one | |
have a clue? | |
- name: TX_2511 | |
index: 0x11 | |
text: |- | |
First \col(3)Labrynna\col(0), | |
now \col(3)Holodrum\col(0) has | |
come to an hour | |
of tribulation! | |
\Link,\stop | |
I always come to | |
you in need... | |
But there is no | |
one else I can | |
count on! | |
Please! Will you | |
rescue \col(3)Din\col(0)? | |
- group: 0x26 | |
data: | |
- name: TX_2600 | |
index: 0x00 | |
text: |- | |
\pos(1)It's horrible! | |
A "temple," | |
like, fell into | |
\col(3)Subrosia\col(0)!\stop | |
Umm, what's | |
a "temple"?\stop | |
\col(3)Subrosia\col(0) is a | |
secret place. | |
\jump(TX_2603) | |
null_terminator: False | |
- name: TX_2601 | |
index: 0x01 | |
text: |- | |
\pos(1)! ! ! Someone's | |
following me! | |
- name: TX_2602 | |
index: 0x02 | |
text: |- | |
\pos(1)Umm...I, like, | |
lost something.\stop\n | |
null_terminator: False | |
- name: TX_2603 | |
index: 0x03 | |
text: |- | |
I must return | |
in secret, | |
without being | |
seen!!! | |
- group: 0x27 | |
data: | |
- name: TX_2700 | |
index: 0x00 | |
text: |- | |
Everyone went to | |
gather rocks at | |
the "temple" up | |
north. | |
- name: TX_2701 | |
index: 0x01 | |
text: |- | |
There are nice- | |
sized rocks near | |
the "temple" | |
up north. | |
- name: TX_2702 | |
index: 0x02 | |
text: |- | |
\sym(0x1c)Melt it down\sym(0x1c)! | |
These furnaces | |
can melt any | |
metal! | |
- name: TX_2703 | |
index: 0x03 | |
text: |- | |
Right now I'm | |
melting and | |
mixing two kinds | |
of ore. | |
- name: TX_2704 | |
index: 0x04 | |
text: |- | |
You can get to | |
the northern | |
"temple" from | |
here. | |
- name: TX_2705 | |
index: 0x05 | |
text: |- | |
We're gathering | |
chunks of ore | |
to melt in the | |
furnaces. | |
- name: TX_2706 | |
index: 0x06 | |
text: |- | |
The ore is all | |
in chunks. | |
- name: TX_2707 | |
index: 0x07 | |
text: |- | |
I want to break | |
this ore-filled | |
rock, but it's | |
too hard. | |
A \col(1)Bomb Flower\col(0) | |
could break it, | |
but they aren't | |
in bloom. Some | |
guy down south | |
says he saw | |
one, though. | |
- name: TX_2708 | |
index: 0x08 | |
text: |- | |
Oh! That's a | |
\col(1)Bomb Flower\col(0)! | |
Thanks! OK, | |
let's break it! | |
- name: TX_2709 | |
index: 0x09 | |
text: |- | |
That was great! | |
Now we have | |
plenty, thanks | |
to you. If you | |
ever need any | |
ore melted, come | |
to the furnaces. | |
- name: TX_270a | |
index: 0x0a | |
text: |- | |
You helped us | |
before, so come | |
see us if you | |
need any ore | |
melted. | |
- name: TX_270b | |
index: 0x0b | |
text: |- | |
This furnace can | |
melt any ore | |
into liquid goo. | |
- name: TX_270c | |
index: 0x0c | |
text: |- | |
I've seen a | |
\col(1)Bomb Flower\col(0). | |
I saw it at \col(3)Lava | |
Lake\col(0) down south. | |
- group: 0x28 | |
data: | |
- name: TX_2800 | |
index: 0x00 | |
text: |- | |
What's that? | |
It's so weird. | |
I'll trade you | |
this \col(1)ore\col(0) for it! | |
Thanks! | |
- name: TX_2801 | |
index: 0x01 | |
text: |- | |
\pos(2)Let's go bury | |
some treasure. | |
- name: TX_2802 | |
index: 0x02 | |
text: |- | |
\pos(2)Make sure no | |
one sees us. | |
If anyone | |
does, run! | |
- name: TX_2803 | |
index: 0x03 | |
text: |- | |
That's good! | |
Come on! | |
Let's go find | |
more treasure! | |
- name: TX_2804 | |
index: 0x04 | |
text: |- | |
Doh! Someone's | |
here! Run!!! | |
- name: TX_2805 | |
index: 0x05 | |
text: |- | |
Will anyone see | |
us this time? | |
- name: TX_2806 | |
index: 0x06 | |
text: |- | |
We're OK. | |
Let's go. | |
- name: TX_2807 | |
index: 0x07 | |
text: |- | |
They took your | |
precious item? | |
They're always | |
up to no good! | |
Those foolish | |
pack rats are | |
famous around | |
here.\stop | |
I just saw them | |
with a dirty | |
\col(1)feather\col(0). Who | |
would want that? | |
- name: TX_2808 | |
index: 0x08 | |
text: |- | |
Two Subrosians? | |
You mean those | |
weirdos who | |
collect Rupees | |
and other trash? | |
They live in the | |
weird house to | |
the west. | |
- name: TX_2809 | |
index: 0x09 | |
text: |- | |
That hole goes | |
to the "temple." | |
- name: TX_280a | |
index: 0x0a | |
text: |- | |
Who would want | |
a dirty \col(1)feather\col(0)? | |
- name: TX_280b | |
index: 0x0b | |
text: |- | |
\col(1)Hard Ore\col(0) is said | |
to be the best. | |
- group: 0x29 | |
data: | |
- name: TX_2900 | |
index: 0x00 | |
text: |- | |
My name's \col(3)Rosa\col(0).\stop | |
My favorite | |
\col(1)Ribbon\col(0) floated | |
out to sea... | |
I, like, wanted | |
to go explore | |
the "temple," | |
but I can't go | |
out like this! | |
- name: TX_2901 | |
index: 0x01 | |
text: |- | |
What a cute | |
\col(1)Ribbon\col(0). | |
Is it for me? | |
\opt()Yep \opt()Nope | |
- name: TX_2902 | |
index: 0x02 | |
text: |- | |
Ohh! I, like, | |
want a \col(1)Ribbon\col(0)! | |
- name: TX_2903 | |
index: 0x03 | |
text: |- | |
Wow! Like, | |
thank you! | |
- name: TX_2904 | |
index: 0x04 | |
text: |- | |
Since you're so | |
nice, I'll go on | |
a date with you. | |
Let's go look in | |
that "temple." | |
- name: TX_2905 | |
index: 0x05 | |
text: |- | |
Do you wanna go | |
on a date? | |
\opt()Sure \opt()No way | |
- name: TX_2906 | |
index: 0x06 | |
text: |- | |
OK! I'll follow | |
you. | |
- name: TX_2907 | |
index: 0x07 | |
text: |- | |
Hey! I want you | |
to ask me out! | |
- name: TX_2908 | |
index: 0x08 | |
text: |- | |
I'll follow you | |
anywhere. | |
- name: TX_2909 | |
index: 0x09 | |
text: |- | |
As long as we're | |
together, I can | |
\col(1)unlock\col(0) any door | |
you want me to. | |
- name: TX_290a | |
index: 0x0a | |
text: |- | |
Does this \col(1)Ribbon\col(0) | |
look good on me? | |
- name: TX_290b | |
index: 0x0b | |
text: |- | |
Where are you | |
going? | |
- name: TX_290c | |
index: 0x0c | |
text: |- | |
I'm gonna give | |
\col(3)Rosa\col(0) something | |
she likes so | |
she'll date me. | |
- name: TX_290d | |
index: 0x0d | |
text: |- | |
I heard \col(3)Rosa\col(0) | |
lost her \col(1)Ribbon\col(0). | |
I'm looking for | |
something else | |
she'll like. | |
- name: TX_290e | |
index: 0x0e | |
text: |- | |
You can find | |
\col(1)Star-Shaped Ore\col(0) | |
in the sands | |
around here. | |
- name: TX_290f | |
index: 0x0f | |
text: |- | |
I wish I could | |
go on a date | |
with \col(3)Rosa\col(0) just | |
once... But how | |
do I get her | |
interested? | |
- name: TX_2910 | |
index: 0x10 | |
text: |- | |
\col(1)Rosa's key\col(0) can | |
open any door, | |
even ones in the | |
"temple." | |
- name: TX_2911 | |
index: 0x11 | |
text: |- | |
\col(3)Rosa\col(0), the pop | |
star, has been | |
seen around here | |
a lot lately. | |
- name: TX_2912 | |
index: 0x12 | |
text: |- | |
You went on a | |
date with \col(3)Rosa\col(0)? | |
Really??? | |
I'm gonna give | |
\col(3)Rosa\col(0) a present | |
and get her to | |
go on a date | |
with me, too. | |
- name: TX_2913 | |
index: 0x13 | |
text: |- | |
\col(3)Rosa\col(0) has been | |
so happy ever | |
since some guy | |
gave her a new | |
\col(1)Ribbon\col(0). | |
But I heard he's | |
a total dork. | |
- name: TX_2914 | |
index: 0x14 | |
text: |- | |
You can dig up | |
treasure on this | |
beach...\x20 | |
\col(1)Star-Shaped Ore\col(0)! | |
- name: TX_2915 | |
index: 0x15 | |
text: |- | |
\col(3)Rosa\col(0) seems so | |
sad lately... | |
Is she waiting | |
for someone? | |
Don't tell me | |
it's you..? | |
- name: TX_2916 | |
index: 0x16 | |
text: |- | |
If you mix \col(1)Red | |
Ore\col(0) and | |
\col(1)Blue Ore\col(0), it | |
makes \col(1)Hard Ore\col(0). | |
- name: TX_2917 | |
index: 0x17 | |
text: |- | |
What? You're | |
dating \col(3)Rosa\col(0)? | |
What present did | |
you give her? | |
- name: TX_2918 | |
index: 0x18 | |
text: |- | |
I'm so jealous! | |
I want to date | |
\col(3)Rosa\col(0)!!! | |
- name: TX_2919 | |
index: 0x19 | |
text: |- | |
You and \col(3)Rosa\col(0)? | |
No way!\stop | |
You're not on a | |
date, are you?!? | |
- name: TX_291a | |
index: 0x1a | |
text: |- | |
I had so much | |
fun. I hope | |
you'll ask me | |
out again. | |
- group: 0x2a | |
data: | |
- name: TX_2a00 | |
index: 0x00 | |
text: |- | |
You have \col(1)Red Ore\col(0) | |
and \col(1)Blue Ore\col(0)! | |
Did you come to | |
mix the two to | |
create \col(1)Hard Ore\col(0)? | |
\opt()Yep \opt()Nope | |
- name: TX_2a01 | |
index: 0x01 | |
text: |- | |
Is that so? | |
- name: TX_2a02 | |
index: 0x02 | |
text: |- | |
Then we'll get | |
right on it. | |
- name: TX_2a03 | |
index: 0x03 | |
text: |- | |
\pos(2)OK, here goes! | |
- name: TX_2a04 | |
index: 0x04 | |
text: |- | |
Your \col(1)Hard Ore\col(0) is | |
done. Watch out! | |
It's hot. | |
- name: TX_2a05 | |
index: 0x05 | |
text: |- | |
I'm workin' hard | |
meltin' ore! | |
- group: 0x2b | |
data: | |
- name: TX_2b00 | |
index: 0x00 | |
text: |- | |
A cute \col(1)Ribbon\col(0) | |
I'll trade for | |
\col(1)Star-Shaped Ore\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b01 | |
index: 0x01 | |
text: |- | |
Rare Peach Stone | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0) | |
and | |
\col(1)10 Ember Seeds\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b02 | |
index: 0x02 | |
text: |- | |
A \col(1)Big Bomb Bag\col(0) | |
I'll trade for | |
\col(1)10 Bombs\col(0) and | |
\col(1)\num1 Ore Chunks.\col(0) | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b03 | |
index: 0x03 | |
text: |- | |
A \col(1)seed\col(0) ring | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b04 | |
index: 0x04 | |
text: |- | |
Silver Seed | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0) | |
and | |
\col(1)20 Scent Seeds\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b05 | |
index: 0x05 | |
text: |- | |
A cutting board? | |
I'll trade for | |
\col(1)5 Ember Seeds\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b06 | |
index: 0x06 | |
text: |- | |
3 Peaches | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b07 | |
index: 0x07 | |
text: |- | |
10 Bombs | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b08 | |
index: 0x08 | |
text: |- | |
10 Ore Chunks | |
I'll trade for | |
\col(1)20 Gale Seeds\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b09 | |
index: 0x09 | |
text: |- | |
4 Ember Seeds | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b0a | |
index: 0x0a | |
text: |- | |
10 Pegasus Seeds | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
- name: TX_2b0b | |
index: 0x0b | |
text: |- | |
How about it? | |
\opt()Sure \opt()No | |
- name: TX_2b0c | |
index: 0x0c | |
text: |- | |
Trading would be | |
a waste, anyway. | |
- name: TX_2b0d | |
index: 0x0d | |
text: |- | |
OK, pick up | |
this \col(1)Red Bomb\col(0). | |
- name: TX_2b0e | |
index: 0x0e | |
text: |- | |
You can carry | |
more \col(1)Bombs\col(0) now. | |
Plus you get | |
free \col(1)Bombs\col(0). | |
- name: TX_2b0f | |
index: 0x0f | |
text: |- | |
If you want | |
something, | |
we can trade. | |
- name: TX_2b10 | |
index: 0x10 | |
text: |- | |
It's shiny and | |
it has "Member's | |
Card" on it. | |
I don't know... | |
I'll trade for | |
\col(1)\num1 Ore Chunks\col(0). | |
\jump(TX_2b0b) | |
null_terminator: False | |
- name: TX_2b11 | |
index: 0x11 | |
text: |- | |
I traded away | |
all my stuff. | |
I'll have more | |
later. Go home. | |
- name: TX_2b12 | |
index: 0x12 | |
text: |- | |
You don't have | |
enough to trade. | |
- group: 0x2c | |
data: | |
- name: TX_2c00 | |
index: 0x00 | |
text: |- | |
AHH! ! ! | |
You startled me!\stop | |
Winter sets in | |
all of a sudden, | |
then down my | |
chimney comes...\stop | |
You're no | |
chimney sweep! | |
You don't scare | |
me! | |
Now take this | |
\col(1)shovel\col(0) and clear | |
the snow from my | |
walkway! Keep | |
the \col(1)shovel\col(0) when | |
you're done. | |
- name: TX_2c01 | |
index: 0x01 | |
text: |- | |
Can you shovel | |
my walkway? | |
- name: TX_2c02 | |
index: 0x02 | |
text: |- | |
You cleared the | |
snow! Thanks! | |
You can also use | |
that \col(1)shovel\col(0) to | |
dig up treasure.\stop | |
Try it every- | |
where you go!!! | |
- group: 0x2d | |
data: | |
- name: TX_2d00 | |
index: 0x00 | |
text: "" | |
- group: 0x2e | |
data: | |
- name: TX_2e00 | |
index: 0x00 | |
text: |- | |
Maku Tree Gate\stop | |
Show courage to | |
gain passage! | |
- name: TX_2e01 | |
index: 0x01 | |
text: |- | |
Vases wanted! | |
Ingo, Collector | |
- name: | |
- TX_2e02 | |
- TX_2e03 | |
- TX_2e04 | |
index: | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
text: |- | |
Flying Cucco\stop | |
Flaps when held. | |
Otherwise, | |
it's dangerous. | |
- name: TX_2e05 | |
index: 0x05 | |
text: |- | |
\up Spool Swamp | |
\right Eyeglass Lake | |
\down Horon Village | |
- name: | |
- TX_2e06 | |
- TX_2e07 | |
index: | |
- 0x06 | |
- 0x07 | |
text: |- | |
\up Subrosian | |
Hot Springs | |
\down Subrosian | |
Seaside | |
- name: TX_2e08 | |
index: 0x08 | |
text: |- | |
\right Furnaces | |
- name: TX_2e09 | |
index: 0x09 | |
text: |- | |
\left Subrosian | |
Hot Springs | |
\down Subrosian | |
Dance Hall | |
- name: TX_2e0a | |
index: 0x0a | |
text: |- | |
\up Tarm Ruins | |
\left Spool Swamp | |
- name: TX_2e0b | |
index: 0x0b | |
text: |- | |
Samasa Desert | |
Ahead | |
- name: TX_2e0c | |
index: 0x0c | |
text: |- | |
Temple of | |
Seasons | |
- name: TX_2e0d | |
index: 0x0d | |
text: |- | |
Hearth fires are | |
best on chilly | |
days! Chimney | |
sweep wanted. | |
- name: TX_2e0e | |
index: 0x0e | |
text: |- | |
\left Spool Swamp | |
Shortcut | |
- name: TX_2e0f | |
index: 0x0f | |
text: |- | |
\up My Secret\stop | |
Read in summer | |
when vines grow. | |
- name: TX_2e10 | |
index: 0x10 | |
text: |- | |
\Link... | |
You're my best | |
customer! | |
Take this | |
special gift. | |
Vasu | |
- name: TX_2e11 | |
index: 0x11 | |
text: |- | |
\right Winter Forest | |
\down Horon Village | |
- name: TX_2e12 | |
index: 0x12 | |
text: |- | |
We carry | |
Treasure Maps. | |
Horon Shop | |
- name: TX_2e13 | |
index: 0x13 | |
text: |- | |
Now entering my | |
domain! | |
Great Moblin | |
- name: TX_2e14 | |
index: 0x14 | |
text: |- | |
I've gone to | |
train. | |
Ricky | |
- name: TX_2e15 | |
index: 0x15 | |
text: |- | |
\up Mayor Ruul's | |
Residence | |
\right The Maku Tree | |
- name: TX_2e16 | |
index: 0x16 | |
text: |- | |
\right Horon Village | |
\left Hero's Cave | |
- name: TX_2e17 | |
index: 0x17 | |
text: |- | |
No shields!!!\stop | |
No deflecting | |
seeds allowed! | |
- name: TX_2e18 | |
index: 0x18 | |
text: |- | |
\right Danger! | |
Like Likes! | |
- name: TX_2e19 | |
index: 0x19 | |
text: |- | |
\right Far, far east: | |
Sunken City\stop | |
It's far. Try to | |
find a ride. | |
- name: TX_2e1a | |
index: 0x1a | |
text: |- | |
The Black Beast | |
rests here. | |
- name: TX_2e1b | |
index: 0x1b | |
text: |- | |
\right Rock Mushrooms | |
(Petri Fungus) | |
Pick in fall | |
only. | |
- name: TX_2e1c | |
index: 0x1c | |
text: |- | |
\up -Sunken Falls-\stop | |
Headwaters in | |
Sunken City | |
- name: TX_2e1d | |
index: 0x1d | |
text: |- | |
Off to Labrynna! | |
Bipin & Blossom | |
- name: TX_2e1e | |
index: 0x1e | |
text: |- | |
\left Spool Swamp | |
\down Blaino's Gym | |
- group: 0x2f | |
data: | |
- name: TX_2f00 | |
index: 0x00 | |
text: |- | |
Growrrr! | |
You cannot pass! | |
- name: TX_2f01 | |
index: 0x01 | |
text: |- | |
My mightiest of | |
swords and | |
mightiest of | |
shields shall | |
crush you! | |
- name: TX_2f02 | |
index: 0x02 | |
text: |- | |
Can you see | |
through my | |
power?!? | |
- name: TX_2f03 | |
index: 0x03 | |
text: |- | |
NO!\stop | |
My mighty shield | |
is broken... | |
You'll pay for | |
this!!! | |
- name: TX_2f04 | |
index: 0x04 | |
text: |- | |
\pos(2)So, \Link!\stop | |
You've finally | |
reached the | |
altar! Bother! | |
We can't have | |
you scampering | |
about up here! | |
So we've dragged | |
you in here. | |
- name: | |
- TX_2f05 | |
- TX_2f06 | |
- TX_2f07 | |
- TX_2f08 | |
index: | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
text: |- | |
\pos(2)The Flames of | |
Sorrow, | |
Destruction and | |
Despair burn | |
brightly. The | |
return of the | |
Evil King \col(3)Ganon\col(0) | |
approaches. Our | |
sacrifice of | |
\col(3)Zelda\col(0) is all | |
that remains! | |
When we call | |
\col(3)Ganon's\col(0) spirit | |
into the vessel, | |
it will be done!\stop | |
You can't stop | |
us! Prepare to | |
meet your doom! | |
- name: TX_2f09 | |
index: 0x09 | |
text: |- | |
\pos(2)Oh hoh hoh! | |
I did not think | |
you would get | |
so far... | |
- name: TX_2f0a | |
index: 0x0a | |
text: |- | |
\pos(2)But I shall not | |
fall like \col(3)Onox\col(0) | |
and \col(3)Veran\col(0)! See | |
my true power! | |
- name: TX_2f0b | |
index: 0x0b | |
text: |- | |
\pos(2)We'll sacrifice | |
you so the Evil | |
King can return! | |
- name: TX_2f0c | |
index: 0x0c | |
text: |- | |
\pos(2)Hoh hoh! \col(3)Ganon's\col(0) | |
return was but | |
a step away! | |
\Link! | |
It is not over! | |
Our rites have | |
failed, but by | |
sacrificing this | |
body, \col(3)Ganon\col(0) | |
will return! | |
And you will be | |
destroyed!\stop | |
Eee hee hee hee! | |
- name: TX_2f0d | |
index: 0x0d | |
text: |- | |
\pos(2)Gwoh hoh hoh... | |
Gwah hah hah... | |
Destroy...all... | |
Kill ALL!!! | |
- name: TX_2f0e | |
index: 0x0e | |
text: |- | |
\pos(2)Gwoh hoh hoh! | |
I am \col(3)Ganon\col(0)... | |
The Evil King... | |
- name: | |
- TX_2f0f | |
- TX_2f10 | |
index: | |
- 0x0f | |
- 0x10 | |
text: |- | |
\pos(2)I've got you! | |
- name: TX_2f11 | |
index: 0x11 | |
text: |- | |
\pos(2)Nar har har!\stop | |
I am \col(3)Vire\col(0), | |
\col(3)Onox's\col(0) loyal | |
henchman! | |
\col(3)Onox\col(0) has ordered | |
me to stop you! | |
So, I've moved | |
the \col(1)Pyramid | |
Stone\col(0) high onto | |
this cliff! | |
Get it if you | |
can! By the way, | |
these falls flow | |
from \col(3)Sunken | |
City\col(0). If you | |
can't swim, you | |
can't get down | |
them! | |
Gar har har! | |
- name: TX_2f12 | |
index: 0x12 | |
text: |- | |
Gar har har!\stop | |
I am \col(3)Vire\col(0), | |
\col(3)Onox's\col(0) loyal | |
henchman! | |
I heard someone | |
was trying to | |
stop \col(3)Onox\col(0), but | |
it's just some | |
kid!\stop | |
Fine! I can | |
handle you! | |
- name: TX_2f13 | |
index: 0x13 | |
text: |- | |
Gar har har har! | |
Huh? No way! | |
There's no way | |
you could ever | |
find my... | |
...Ah, whatever! | |
You got brains, | |
but how about | |
brawn? Come on! | |
- name: TX_2f14 | |
index: 0x14 | |
text: |- | |
\slow()OUCH! Pesky kid! | |
Take this! | |
- name: TX_2f15 | |
index: 0x15 | |
text: |- | |
\slow()Bully! That's | |
it! I'm serious! | |
- name: TX_2f16 | |
index: 0x16 | |
text: |- | |
\slow()Fine! Goodbye! | |
- name: TX_2f17 | |
index: 0x17 | |
text: |- | |
\slow()OUCH..!\stop | |
I paid for my | |
overconfidence, | |
but I'll report | |
this to \col(3)Onox\col(0)! | |
Gar har har! | |
- name: TX_2f18 | |
index: 0x18 | |
text: |- | |
\slow()Im...impossible! | |
Not once, but | |
twice..! \col(3)Veran\col(0), | |
\col(3)Onox\col(0)... | |
I'm sorry... | |
Goodbye! | |
- name: | |
- TX_2f19 | |
- TX_2f1a | |
- TX_2f1b | |
- TX_2f1c | |
- TX_2f1d | |
- TX_2f1e | |
index: | |
- 0x19 | |
- 0x1a | |
- 0x1b | |
- 0x1c | |
- 0x1d | |
- 0x1e | |
text: |- | |
Large Rupee, | |
underfoot... | |
sometimes... | |
Hmmm... | |
- name: TX_2f1f | |
index: 0x1f | |
text: |- | |
To rest in | |
\col(3)Impa\col(0)'s bed, | |
hmmm... | |
- name: TX_2f20 | |
index: 0x20 | |
text: |- | |
Barter and | |
barter, | |
various items, | |
at last | |
you can... | |
Hmmm... | |
- name: TX_2f21 | |
index: 0x21 | |
text: |- | |
To the ghosts, | |
\col(1)the Rod of | |
Seasons\col(0) does | |
something... | |
Hmmm... | |
- name: TX_2f22 | |
index: 0x22 | |
text: |- | |
With no \col(1)shield\col(0), | |
with a \col(1)shovel\col(0), | |
you can fight | |
against Spiked | |
Beetles... | |
Hmmm... | |
- name: TX_2f23 | |
index: 0x23 | |
text: |- | |
Sound beats | |
Pols Voices... | |
Hmmm... | |
- name: TX_2f24 | |
index: 0x24 | |
text: |- | |
If you bully | |
Cucco too | |
much... Hmmm... | |
- name: TX_2f25 | |
index: 0x25 | |
text: |- | |
The sealed shop | |
stocks a very | |
rare \col(1)ring\col(0)... | |
Hmmm... | |
- group: 0x30 | |
data: | |
- name: TX_3000 | |
index: 0x00 | |
text: |- | |
Do come in!\stop | |
I am \col(3)Vasu\col(0), the | |
jeweler. Is this | |
your first time? | |
Then let me | |
explain jewelry. | |
\jump(TX_303a) | |
null_terminator: False | |
- name: TX_3001 | |
index: 0x01 | |
text: |- | |
Carrying a \col(1)ring\col(0) | |
does nothing. | |
Don't forget | |
to open the | |
Item Screen | |
and wear it. | |
- name: TX_3002 | |
index: 0x02 | |
text: |- | |
I've appraised | |
all your rings! | |
- name: TX_3003 | |
index: 0x03 | |
text: |- | |
Do come in! | |
Welcome to | |
\col(3)Vasu\col(0) Jewelers.\stop | |
What can I do?\stop | |
\opt()Appraise \opt()List | |
\opt()Nothing | |
- name: TX_3004 | |
index: 0x04 | |
text: |- | |
Which one shall | |
I appraise? | |
- name: TX_3005 | |
index: 0x05 | |
text: |- | |
It's 20 Rupees! | |
\opt()Appraise \opt()Quit | |
- name: TX_3006 | |
index: 0x06 | |
text: |- | |
You don't have | |
enough. Sorry. | |
- name: TX_3007 | |
index: 0x07 | |
text: |- | |
You have this | |
one already, | |
so I'll buy it | |
for 30 Rupees. | |
- name: TX_3008 | |
index: 0x08 | |
text: |- | |
\col(1)Rings\col(0) do nothing | |
unless worn! | |
- name: TX_3009 | |
index: 0x09 | |
text: |- | |
I am \col(3)Red Snake\col(0).\stop | |
And you want to | |
ask about \col(1)rings\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_300a | |
index: 0x0a | |
text: |- | |
Appraisal or | |
Ring Boxes... | |
Which one? | |
\opt()Appraisal \opt()Box | |
- name: TX_300b | |
index: 0x0b | |
text: |- | |
There are many | |
magical \col(1)rings\col(0) in | |
this land, but | |
just finding one | |
does not give | |
you its powers.\stop | |
Until a \col(1)ring\col(0) has | |
been appraised | |
and its power | |
understood, it | |
cannot be used.\stop | |
\col(3)Vasu\col(0) does | |
appraisals. Once | |
appraised, pick | |
from the List | |
the ones you | |
want in your | |
\col(1)Ring Box\col(0).\stop | |
And remember to | |
wear the \col(1)ring\col(0) | |
you will use. | |
That is all.\stop | |
\jump(TX_3016) | |
null_terminator: False | |
- name: TX_300c | |
index: 0x0c | |
text: |- | |
To carry | |
appraised \col(1)rings\col(0), | |
you must have | |
a \col(1)Ring Box\col(0).\stop | |
Pick your \col(1)rings\col(0) | |
from the List | |
and put them | |
in your \col(1)box\col(0).\stop | |
Then you can | |
open the Item | |
Screen at any | |
time to wear a | |
\col(1)ring\col(0).\stop | |
Give it a try.\stop | |
\jump(TX_3016) | |
null_terminator: False | |
- name: TX_300d | |
index: 0x0d | |
text: |- | |
Take your pick. | |
\opt()Fortune \opt()Link | |
- name: TX_300e | |
index: 0x0e | |
text: |- | |
Fine...\stop | |
Use a Game Link | |
cable to connect | |
to another | |
Game Boy Color.\stop | |
Now check to see | |
if your friend | |
is ready.\stop | |
OK! Now for | |
your \col(3)fortune\col(0)!\stop | |
On "Start," I'll | |
go see your | |
friend. On | |
"Ready," you | |
both choose. | |
Ready \opt()Start! | |
- name: TX_300f | |
index: 0x0f | |
text: |- | |
I got stuck | |
along the way. | |
Is your cable | |
connected? | |
Please check it, | |
then try again! | |
- name: TX_3010 | |
index: 0x10 | |
text: |- | |
Come back | |
anytime. | |
- name: TX_3011 | |
index: 0x11 | |
text: |- | |
Appraise this? | |
\opt()Yes \opt()No | |
- name: TX_3012 | |
index: 0x12 | |
text: |- | |
No! You can't | |
leave until I | |
appraise it! | |
- name: TX_3013 | |
index: 0x13 | |
text: |- | |
I'll appraise it | |
for free this | |
time, but after | |
this, it will be | |
20 Rupees per | |
\col(1)ring\col(0). If you get | |
two of the same | |
\col(1)ring\col(0), I'll buy | |
one for | |
30 Rupees.\stop | |
Now, the List! | |
Appraised \col(1)rings\col(0) | |
get added to the | |
List. When you | |
want a \col(1)ring\col(0), | |
move it from | |
your List to | |
your \col(1)box\col(0). | |
Talk to me to | |
see your List. | |
Let's take a | |
peek at it now. | |
- name: TX_3014 | |
index: 0x14 | |
text: |- | |
Oh! All your | |
\col(1)rings\col(0) have been | |
appraised. | |
- name: TX_3015 | |
index: 0x15 | |
text: |- | |
Oh! You don't | |
have any \col(1)rings\col(0) | |
in your List! | |
- name: TX_3016 | |
index: 0x16 | |
text: |- | |
Do you want | |
to hear more? | |
\opt()Yes \opt()No | |
- name: TX_3017 | |
index: 0x17 | |
text: |- | |
That's what that | |
\col(1)ring\col(0) is. I'll | |
add it to your | |
List! | |
- name: TX_3018 | |
index: 0x18 | |
text: |- | |
I am \col(3)Red Snake\col(0)! | |
I am keeper of | |
\col(1)ring secrets\col(0)! | |
Say a secret, | |
or ask about a | |
secret. Make | |
your choice!\stop | |
\opt()Say \opt()Ask | |
\opt()Quit | |
- name: TX_3019 | |
index: 0x19 | |
text: |- | |
"All About | |
Ring Secrets." | |
\opt()Read \opt()Don't | |
- name: TX_301a | |
index: 0x1a | |
text: |- | |
If you save the | |
\col(1)secret\col(0) the \col(3)Red | |
Snake\col(0) told you | |
in an Oracle of | |
Ages game you | |
played, and tell | |
it to the \col(3)Red | |
Snake\col(0) here,\stop | |
you can bring | |
\col(1)rings\col(0) found in | |
your Oracle of | |
Ages game here. | |
In the same way, | |
you can take | |
\col(1)rings\col(0) from here | |
to your Oracle | |
of Ages game.\stop | |
Good news!\stop | |
With a Game Link | |
cable and two | |
Game Boy Color | |
systems, you can | |
bring \col(1)rings\col(0) here | |
without saving | |
your \col(1)secret\col(0)!\stop | |
-NOTE!!- | |
If you haven't | |
finished your | |
quest or used a | |
\col(1)secret\col(0) to visit | |
\col(3)Holodrum\col(0), your | |
\col(1)ring secret\col(0) will | |
not work. | |
- name: TX_301b | |
index: 0x1b | |
text: |- | |
Oh, really? | |
\jump(TX_3010) | |
null_terminator: False | |
- name: TX_301c | |
index: 0x1c | |
text: |- | |
Hmm... I see! | |
I call this the | |
\call(0xfd)! | |
- name: TX_301d | |
index: 0x1d | |
text: |- | |
Listen well!\stop | |
\secret1 | |
\secret2\stop | |
Listen again? | |
\opt()Yes \opt()No | |
- name: TX_301e | |
index: 0x1e | |
text: |- | |
I don't know | |
that \col(1)secret\col(0). | |
Come back after | |
listening again | |
to the \col(1)secret\col(0) | |
you heard in | |
Oracle of Ages. | |
- name: TX_301f | |
index: 0x1f | |
text: |- | |
I am \col(3)Blue Snake\col(0).\stop | |
I give \col(3)ring | |
fortunes\col(0). | |
Would you like a | |
\col(3)ring fortune\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_3020 | |
index: 0x20 | |
text: |- | |
"Ring Link | |
Basics" | |
\opt()Read \opt()Don't | |
- name: TX_3021 | |
index: 0x21 | |
text: |- | |
How can you do | |
a friendship | |
fortune by | |
yourself? | |
Try it with a | |
friend. | |
- name: | |
- TX_3022 | |
- TX_3023 | |
index: | |
- 0x22 | |
- 0x23 | |
text: |- | |
Your \col(3)fortune\col(0) is | |
finished. The | |
\col(1)ring\col(0) represents | |
your friendship. | |
Do not be angry, | |
no matter what. | |
- name: TX_3024 | |
index: 0x24 | |
text: |- | |
I am \col(3)Blue Snake\col(0).\stop | |
I manage the | |
Game Link cable. | |
What shall I do?\stop | |
\opt()Fortune \opt()Link | |
\opt()Nothing | |
- name: TX_3025 | |
index: 0x25 | |
text: |- | |
Pick a topic.\stop | |
\opt()Fortune \opt()Link | |
\opt()Nothing | |
- name: TX_3026 | |
index: 0x26 | |
text: |- | |
About Ring Links\stop | |
With a Game Link | |
cable and two | |
Game Boy Color | |
systems, you can | |
bring the \col(1)rings\col(0) | |
you found in an | |
Oracle of Ages | |
game to \col(3)Holodrum\col(0) | |
without saving | |
your \col(1)secret\col(0).\stop | |
Insert your | |
Oracle of Ages | |
Game Pak into | |
another Game Boy | |
Color, insert a | |
Game Link cable, | |
and turn the | |
power ON, but | |
don't press any | |
buttons.\stop | |
Then, play | |
Oracle of | |
Seasons, talk to | |
\col(3)Blue Snake\col(0) and | |
choose Link to | |
bring \col(1)rings\col(0) | |
found in Oracle | |
of Ages to here.\stop | |
In the same way, | |
you can take | |
\col(1)rings\col(0) found here | |
to an Oracle of | |
Ages game you | |
are playing.\stop | |
--NOTE!!!-- | |
If you haven't | |
finished this | |
quest before or | |
come by \col(1)secret\col(0) | |
to \col(3)Holodrum\col(0), | |
you cannot \col(1)link\col(0).\stop | |
Read more? | |
\opt()Yes \opt()No | |
- name: TX_3027 | |
index: 0x27 | |
text: |- | |
Hmm... OK. | |
I have brought | |
your \col(1)rings\col(0) from | |
\col(3)Labrynna\col(0), so | |
see \col(3)Vasu\col(0) to | |
check your List. | |
- name: TX_3028 | |
index: 0x28 | |
text: |- | |
OK.\stop | |
Link your Game | |
Boy Color to the | |
other. | |
Insert a Game | |
Pak into the | |
other Game Boy | |
Color. | |
Turn the power | |
ON. | |
Choose Begin | |
when ready! | |
\opt()Begin! | |
- name: TX_3029 | |
index: 0x29 | |
text: |- | |
Which data will | |
you use? | |
- name: TX_302a | |
index: 0x2a | |
text: |- | |
I can't find | |
Oracle of Ages | |
data to link to! | |
- name: | |
- TX_302b | |
- TX_302c | |
index: | |
- 0x2b | |
- 0x2c | |
text: |- | |
That file has no | |
\col(1)secrets\col(0)! | |
- name: | |
- TX_302d | |
- TX_302e | |
index: | |
- 0x2d | |
- 0x2e | |
text: |- | |
You're leaving? | |
Come again. | |
- name: TX_302f | |
index: 0x2f | |
text: |- | |
Do not remove | |
the cable while | |
I am working. | |
- name: TX_3030 | |
index: 0x30 | |
text: |- | |
Now linking! | |
Don't remove | |
the cable. | |
- name: TX_3031 | |
index: 0x31 | |
text: |- | |
The link failed!\stop | |
Is the Game Link | |
cable connected? | |
Is a Game Pak | |
inserted in the | |
other Game Boy | |
Color? Is the | |
power ON? | |
Come back after | |
you check that! | |
- name: TX_3032 | |
index: 0x32 | |
text: |- | |
Link complete!\stop | |
You may now | |
remove the | |
Game Link cable. | |
- name: TX_3033 | |
index: 0x33 | |
text: |- | |
Until you've had | |
a \col(1)ring\col(0) appraised | |
and its power | |
revealed, you | |
cannot wear it.\stop | |
Let's appraise | |
it! | |
- name: TX_3034 | |
index: 0x34 | |
text: |- | |
Oh, my! You're | |
amazing! | |
- name: TX_3035 | |
index: 0x35 | |
text: |- | |
Take this \col(1)ring\col(0)! | |
- name: TX_3036 | |
index: 0x36 | |
text: |- | |
\call(TX_3034)\stop | |
You have slain | |
1000 monsters! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3037 | |
index: 0x37 | |
text: |- | |
\call(TX_3034)\stop | |
You've collected | |
10,000 Rupees! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3038 | |
index: 0x38 | |
text: |- | |
\call(TX_3034)\stop | |
You've had 100 | |
rings appraised! | |
\col(3)Vasu\col(0) appreciates | |
your business! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_3039 | |
index: 0x39 | |
text: |- | |
\call(TX_3034)\stop | |
You have saved | |
the world! You | |
are a true hero! | |
\jump(TX_3035) | |
null_terminator: False | |
- name: TX_303a | |
index: 0x3a | |
text: |- | |
\col(1)Rings\col(0) made from | |
\col(1)Mystical Seeds\col(0) | |
have very | |
mystical powers. | |
If you wear one, | |
its mystical | |
power will be | |
passed to you. | |
But you must | |
keep it in your | |
\col(1)Ring Box\col(0). | |
The mystical | |
power will | |
gradually weaken | |
and you won't | |
be able to use | |
it. Understood? | |
\opt()Yes \opt()No | |
- name: TX_303b | |
index: 0x3b | |
text: |- | |
Oh! You don't | |
have a \col(1)Ring Box\col(0)? | |
I like you, so | |
here! Take this | |
\col(1)Ring Box\col(0). | |
- name: TX_303c | |
index: 0x3c | |
text: |- | |
What! Oh, no! | |
- name: TX_303d | |
index: 0x3d | |
text: |2- | |
Ring Fortunes\stop | |
Through a \col(3)Ring | |
Fortune\col(0) you and | |
a friend each | |
get a \col(1)ring\col(0) as | |
a sign of your | |
friendship when | |
you and a friend | |
use a Game Link | |
cable to link | |
two Game Boy | |
Color systems.\stop | |
Talk to \col(3)Blue | |
Snake\col(0) after | |
connecting your | |
Game Boy Color | |
systems to link.\stop | |
After checking | |
your \col(3)fortune\col(0), | |
he'll give you | |
each a \col(1)ring\col(0) that | |
suits your | |
friendship.\stop | |
--Warning-- | |
You cannot do | |
it alone.\stop | |
You must do it | |
with a Game Pak | |
a friend has | |
played.\stop | |
Read others? | |
\opt()Read \opt()Don't | |
- name: TX_303e | |
index: 0x3e | |
text: |- | |
Good to see you! | |
Welcome to | |
\col(3)Vasu\col(0) Jewelers. | |
- name: TX_303f | |
index: 0x3f | |
text: |- | |
Take this \col(1)ring\col(0) | |
as a sign of our | |
friendship. | |
- name: TX_3040 | |
index: 0x40 | |
text: |- | |
Friendship Ring | |
- name: TX_3041 | |
index: 0x41 | |
text: |- | |
Power Ring L-1 | |
- name: TX_3042 | |
index: 0x42 | |
text: |- | |
Power Ring L-2 | |
- name: TX_3043 | |
index: 0x43 | |
text: |- | |
Power Ring L-3 | |
- name: TX_3044 | |
index: 0x44 | |
text: |- | |
Armor Ring L-1 | |
- name: TX_3045 | |
index: 0x45 | |
text: |- | |
Armor Ring L-2 | |
- name: TX_3046 | |
index: 0x46 | |
text: |- | |
Armor Ring L-3 | |
- name: TX_3047 | |
index: 0x47 | |
text: |- | |
Red Ring | |
- name: TX_3048 | |
index: 0x48 | |
text: |- | |
Blue Ring | |
- name: TX_3049 | |
index: 0x49 | |
text: |- | |
Green Ring | |
- name: TX_304a | |
index: 0x4a | |
text: |- | |
Cursed Ring | |
- name: TX_304b | |
index: 0x4b | |
text: |- | |
Expert's Ring | |
- name: TX_304c | |
index: 0x4c | |
text: |- | |
Blast Ring | |
- name: TX_304d | |
index: 0x4d | |
text: |- | |
Rang Ring L-1 | |
- name: TX_304e | |
index: 0x4e | |
text: |- | |
GBA Time Ring | |
- name: TX_304f | |
index: 0x4f | |
text: |- | |
Maple's Ring | |
- name: TX_3050 | |
index: 0x50 | |
text: |- | |
Steadfast Ring | |
- name: TX_3051 | |
index: 0x51 | |
text: |- | |
Pegasus Ring | |
- name: TX_3052 | |
index: 0x52 | |
text: |- | |
Toss Ring | |
- name: TX_3053 | |
index: 0x53 | |
text: |- | |
Heart Ring L-1 | |
- name: TX_3054 | |
index: 0x54 | |
text: |- | |
Heart Ring L-2 | |
- name: TX_3055 | |
index: 0x55 | |
text: |- | |
Swimmer's Ring | |
- name: TX_3056 | |
index: 0x56 | |
text: |- | |
Charge Ring | |
- name: TX_3057 | |
index: 0x57 | |
text: |- | |
Light Ring L-1 | |
- name: TX_3058 | |
index: 0x58 | |
text: |- | |
Light Ring L-2 | |
- name: TX_3059 | |
index: 0x59 | |
text: |- | |
Bomber's Ring | |
- name: TX_305a | |
index: 0x5a | |
text: |- | |
Green Luck Ring | |
- name: TX_305b | |
index: 0x5b | |
text: |- | |
Blue Luck Ring | |
- name: TX_305c | |
index: 0x5c | |
text: |- | |
Gold Luck Ring | |
- name: TX_305d | |
index: 0x5d | |
text: |- | |
Red Luck Ring | |
- name: TX_305e | |
index: 0x5e | |
text: |- | |
Green Holy Ring | |
- name: TX_305f | |
index: 0x5f | |
text: |- | |
Blue Holy Ring | |
- name: TX_3060 | |
index: 0x60 | |
text: |- | |
Red Holy Ring | |
- name: TX_3061 | |
index: 0x61 | |
text: |- | |
Snowshoe Ring | |
- name: TX_3062 | |
index: 0x62 | |
text: |- | |
Roc's Ring | |
- name: TX_3063 | |
index: 0x63 | |
text: |- | |
Quicksand Ring | |
- name: TX_3064 | |
index: 0x64 | |
text: |- | |
Red Joy Ring | |
- name: TX_3065 | |
index: 0x65 | |
text: |- | |
Blue Joy Ring | |
- name: TX_3066 | |
index: 0x66 | |
text: |- | |
Gold Joy Ring | |
- name: TX_3067 | |
index: 0x67 | |
text: |- | |
Green Joy Ring | |
- name: TX_3068 | |
index: 0x68 | |
text: |- | |
Discovery Ring | |
- name: TX_3069 | |
index: 0x69 | |
text: |- | |
Rang Ring L-2 | |
- name: TX_306a | |
index: 0x6a | |
text: |- | |
Octo Ring | |
- name: TX_306b | |
index: 0x6b | |
text: |- | |
Moblin Ring | |
- name: TX_306c | |
index: 0x6c | |
text: |- | |
Like Like Ring | |
- name: TX_306d | |
index: 0x6d | |
text: |- | |
Subrosian Ring | |
- name: TX_306e | |
index: 0x6e | |
text: |- | |
First Gen Ring | |
- name: TX_306f | |
index: 0x6f | |
text: |- | |
Spin Ring | |
- name: TX_3070 | |
index: 0x70 | |
text: |- | |
Bombproof Ring | |
- name: TX_3071 | |
index: 0x71 | |
text: |- | |
Energy Ring | |
- name: TX_3072 | |
index: 0x72 | |
text: |- | |
Dbl. Edge Ring | |
- name: TX_3073 | |
index: 0x73 | |
text: |- | |
GBA Nature Ring | |
- name: TX_3074 | |
index: 0x74 | |
text: |- | |
Slayer's Ring | |
- name: TX_3075 | |
index: 0x75 | |
text: |- | |
Rupee Ring | |
- name: TX_3076 | |
index: 0x76 | |
text: |- | |
Victory Ring | |
- name: TX_3077 | |
index: 0x77 | |
text: |- | |
Sign Ring | |
- name: TX_3078 | |
index: 0x78 | |
text: |- | |
100th Ring | |
- name: TX_3079 | |
index: 0x79 | |
text: |- | |
Whisp Ring | |
- name: TX_307a | |
index: 0x7a | |
text: |- | |
Gasha Ring | |
- name: TX_307b | |
index: 0x7b | |
text: |- | |
Peace Ring | |
- name: TX_307c | |
index: 0x7c | |
text: |- | |
Zora Ring | |
- name: TX_307d | |
index: 0x7d | |
text: |- | |
Fist Ring | |
- name: TX_307e | |
index: 0x7e | |
text: |- | |
Whimsical Ring | |
- name: TX_307f | |
index: 0x7f | |
text: |- | |
Protection Ring | |
- name: TX_3080 | |
index: 0x80 | |
text: |- | |
Symbol of a | |
meeting | |
- name: TX_3081 | |
index: 0x81 | |
text: |- | |
Sword damage \up | |
Damage taken \up | |
- name: TX_3082 | |
index: 0x82 | |
text: |- | |
Sword damage \up\up | |
Damage taken \up\up | |
- name: TX_3083 | |
index: 0x83 | |
text: |- | |
Sword damage \up\up\up | |
Damage taken \up\up\up | |
- name: TX_3084 | |
index: 0x84 | |
text: |- | |
Damage taken \down | |
Sword damage \down | |
- name: TX_3085 | |
index: 0x85 | |
text: |- | |
Damage taken \down\down | |
Sword damage \down\down | |
- name: TX_3086 | |
index: 0x86 | |
text: |- | |
Damage taken \down\down\down | |
Sword damage \down\down\down | |
- name: TX_3087 | |
index: 0x87 | |
text: |- | |
Sword damage x 2 | |
- name: TX_3088 | |
index: 0x88 | |
text: |- | |
Damage taken=1/2 | |
- name: TX_3089 | |
index: 0x89 | |
text: |- | |
Sword damage \up | |
Damage taken \down | |
- name: TX_308a | |
index: 0x8a | |
text: |- | |
1/2 Sword damage | |
Damage taken x 2 | |
- name: TX_308b | |
index: 0x8b | |
text: |- | |
Punch when not | |
equipped | |
- name: TX_308c | |
index: 0x8c | |
text: |- | |
Bomb damage \up | |
- name: TX_308d | |
index: 0x8d | |
text: |- | |
Boomerang | |
damage \up | |
- name: | |
- TX_308e | |
- TX_30b3 | |
index: | |
- 0x8e | |
- 0xb3 | |
text: |- | |
Life Advanced! | |
- name: TX_308f | |
index: 0x8f | |
text: |- | |
Maple meetings \up | |
- name: TX_3090 | |
index: 0x90 | |
text: |- | |
Get knocked | |
back less | |
- name: TX_3091 | |
index: 0x91 | |
text: |- | |
Lengthen Pegasus | |
Seed effect | |
- name: TX_3092 | |
index: 0x92 | |
text: |- | |
Throwing | |
distance \up | |
- name: TX_3093 | |
index: 0x93 | |
text: |- | |
Slowly recover | |
lost Hearts | |
- name: TX_3094 | |
index: 0x94 | |
text: |- | |
Recover lost | |
Hearts | |
- name: TX_3095 | |
index: 0x95 | |
text: |- | |
Swimming speed \up | |
- name: TX_3096 | |
index: 0x96 | |
text: |- | |
Spin Attack | |
charges quickly | |
- name: TX_3097 | |
index: 0x97 | |
text: |- | |
Sword beams | |
at -2 Hearts | |
- name: TX_3098 | |
index: 0x98 | |
text: |- | |
Sword beams | |
at -3 hearts | |
- name: TX_3099 | |
index: 0x99 | |
text: |- | |
Set two Bombs | |
at once | |
- name: TX_309a | |
index: 0x9a | |
text: |- | |
1/2 damage from | |
traps | |
- name: TX_309b | |
index: 0x9b | |
text: |- | |
1/2 damage from | |
beams | |
- name: TX_309c | |
index: 0x9c | |
text: |- | |
1/2 damage from | |
falls | |
- name: TX_309d | |
index: 0x9d | |
text: |- | |
1/2 damage from | |
spiked floors | |
- name: TX_309e | |
index: 0x9e | |
text: |- | |
No damage from | |
electricity | |
- name: TX_309f | |
index: 0x9f | |
text: |- | |
No damage from | |
Zora's fire | |
- name: TX_30a0 | |
index: 0xa0 | |
text: |- | |
No damage from | |
small rocks | |
- name: TX_30a1 | |
index: 0xa1 | |
text: |- | |
No sliding on | |
ice | |
- name: TX_30a2 | |
index: 0xa2 | |
text: |- | |
Cracked floors | |
don't crumble | |
- name: TX_30a3 | |
index: 0xa3 | |
text: |- | |
No sinking in | |
quicksand | |
- name: TX_30a4 | |
index: 0xa4 | |
text: |- | |
Beasts drop | |
double Rupees | |
- name: TX_30a5 | |
index: 0xa5 | |
text: |- | |
Beasts drop | |
double Hearts | |
- name: TX_30a6 | |
index: 0xa6 | |
text: |- | |
Find double | |
items | |
- name: TX_30a7 | |
index: 0xa7 | |
text: |- | |
Find double | |
Ore Chunks | |
- name: TX_30a8 | |
index: 0xa8 | |
text: |- | |
Sense soft | |
earth nearby | |
- name: TX_30a9 | |
index: 0xa9 | |
text: |- | |
Boomerang | |
damage \up\up | |
- name: TX_30aa | |
index: 0xaa | |
text: |- | |
Become an | |
Octorok | |
- name: TX_30ab | |
index: 0xab | |
text: |- | |
Become a | |
Moblin | |
- name: TX_30ac | |
index: 0xac | |
text: |- | |
Become a | |
Like Like | |
- name: TX_30ad | |
index: 0xad | |
text: |- | |
Become a | |
Subrosian | |
- name: TX_30ae | |
index: 0xae | |
text: |- | |
Become | |
something? | |
- name: TX_30af | |
index: 0xaf | |
text: |- | |
Double Spin | |
Attack | |
- name: TX_30b0 | |
index: 0xb0 | |
text: |- | |
No damage from | |
your own Bombs | |
- name: TX_30b1 | |
index: 0xb1 | |
text: |- | |
Beam replaces | |
Spin Attack | |
- name: TX_30b2 | |
index: 0xb2 | |
text: |- | |
Sword damage \up | |
but you get hurt | |
- name: TX_30b4 | |
index: 0xb4 | |
text: |- | |
1000 beasts | |
slain | |
- name: TX_30b5 | |
index: 0xb5 | |
text: |- | |
10,000 Rupees | |
collected | |
- name: TX_30b6 | |
index: 0xb6 | |
text: |- | |
The Evil King | |
\col(3)Ganon\col(0) defeated | |
- name: TX_30b7 | |
index: 0xb7 | |
text: |- | |
100 signs | |
broken | |
- name: TX_30b8 | |
index: 0xb8 | |
text: |- | |
100 rings | |
appraised | |
- name: TX_30b9 | |
index: 0xb9 | |
text: |- | |
No effect | |
from jinxes | |
- name: TX_30ba | |
index: 0xba | |
text: |- | |
Grow great | |
Gasha Trees | |
- name: TX_30bb | |
index: 0xbb | |
text: |- | |
No explosion | |
if holding Bomb | |
- name: TX_30bc | |
index: 0xbc | |
text: |- | |
Dive without | |
breathing | |
- name: TX_30bd | |
index: 0xbd | |
text: |- | |
Punch when not | |
equipped | |
- name: TX_30be | |
index: 0xbe | |
text: |- | |
Sword damage \down | |
Sometimes deadly | |
- name: TX_30bf | |
index: 0xbf | |
text: |- | |
Damage taken is | |
always one Heart | |
- name: TX_30c0 | |
index: 0xc0 | |
text: "" | |
- name: TX_30c1 | |
index: 0xc1 | |
text: |- | |
\call(0xfd) | |
\call(0xfc) | |
- group: 0x31 | |
data: | |
- name: TX_3100 | |
index: 0x00 | |
text: |- | |
I'm \col(3)Ruul\col(0), mayor | |
of \col(3)Horon | |
Village\col(0).\stop | |
Do you have any | |
\col(1)Gasha Seeds\col(0)?\stop | |
If you plant one | |
in soft earth, | |
it will grow | |
into a tree that | |
bears \col(1)nuts\col(0)! | |
Inside those | |
\col(1)nuts\col(0),you'll | |
find all sorts | |
of things! | |
It's so fun I | |
can't help | |
myself.\stop | |
\jump(TX_310c) | |
null_terminator: False | |
- name: TX_3101 | |
index: 0x01 | |
text: |- | |
\call(TX_310a)\stop | |
The mayor is | |
fascinated with | |
\col(1)Gasha Nuts\col(0) now. | |
The place, | |
planter and the | |
planter's deeds | |
affect what the | |
nut produces.\stop | |
The mayor found | |
a good place | |
recently, so he | |
is quite happy. | |
- name: TX_3102 | |
index: 0x02 | |
text: |- | |
Need anything? | |
\opt()Yes \opt()No | |
- name: TX_3103 | |
index: 0x03 | |
text: |- | |
Sorry. I'm busy. | |
- name: TX_3104 | |
index: 0x04 | |
text: |- | |
??? That's odd! | |
- name: TX_3105 | |
index: 0x05 | |
text: |- | |
Goodness!\stop | |
It's a message | |
from my friend | |
in \col(3)Labrynna\col(0)! | |
Thanks so much! | |
I'll make it so | |
you can carry | |
even more \col(1)rings\col(0)! | |
- name: TX_3106 | |
index: 0x06 | |
text: |- | |
And I'll teach | |
you the \col(1)secret\col(0) | |
to carrying more | |
\col(1)rings\col(0) in | |
\col(3)Labrynna\col(0), too.\stop | |
\secret1\stop | |
Did you get it? | |
\opt()Yes \opt()No | |
- name: TX_3107 | |
index: 0x07 | |
text: |- | |
Ask me again if | |
you forget the | |
\col(1)secret\col(0). | |
- name: TX_3108 | |
index: 0x08 | |
text: |- | |
Let me see your | |
\col(1)Ring Box\col(0)... | |
Huh! Yah! Hah!!! | |
... ... ... ... | |
How's that? | |
- name: TX_3109 | |
index: 0x09 | |
text: |- | |
You don't have | |
a \col(1)Ring Box\col(0)? | |
Then I'll have | |
to give you | |
a \col(1)box\col(0)! | |
- name: TX_310a | |
index: 0x0a | |
text: |- | |
This is the | |
mayor's home. | |
- name: TX_310b | |
index: 0x0b | |
text: |- | |
\call(TX_3100)\stop | |
You don't know | |
about \col(1)Gasha | |
Seeds\col(0)??? You're | |
missing out!\stop | |
I'll give you my | |
prized \col(1)Gasha | |
Seed\col(0) to welcome | |
you to town. | |
- name: TX_310c | |
index: 0x0c | |
text: |- | |
There's some | |
soft earth just | |
outside. Plant | |
it there. | |
- group: 0x32 | |
data: | |
- name: TX_3200 | |
index: 0x00 | |
text: |- | |
Want to learn a | |
\col(1)hero's skill\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3201 | |
index: 0x01 | |
text: |- | |
Want to learn | |
\col(1)shield\col(0) tactics? | |
\opt()Yes \opt()Not really | |
- name: TX_3202 | |
index: 0x02 | |
text: |- | |
Want to learn | |
about the | |
\col(1)Mystical Seeds\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3203 | |
index: 0x03 | |
text: |- | |
Want to learn | |
about \col(1)Bombs\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3204 | |
index: 0x04 | |
text: |- | |
Want to learn | |
about \col(1)items\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3205 | |
index: 0x05 | |
text: |- | |
Want to learn | |
about \col(1)maps\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3206 | |
index: 0x06 | |
text: |- | |
Want to learn | |
about \col(1)saving\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3207 | |
index: 0x07 | |
text: |- | |
Want to learn | |
about \col(1)seasons\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3208 | |
index: 0x08 | |
text: |- | |
Want to learn | |
about the | |
\col(1)Subscreens\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_3209 | |
index: 0x09 | |
text: |- | |
Want to learn | |
about \col(1)essences\col(0)? | |
\opt()Yes \opt()Not really | |
- name: TX_320a | |
index: 0x0a | |
text: |- | |
A skill for a | |
courageous hero!\stop | |
Press and hold | |
the \col(1)sword\col(0) button | |
to save power, | |
then release it | |
to unleash a | |
spin attack! | |
- name: TX_320b | |
index: 0x0b | |
text: |- | |
Deflect enemy | |
attacks while | |
pressing the | |
\col(1)shield\col(0) button. | |
- name: TX_320c | |
index: 0x0c | |
text: |- | |
There are five | |
kinds of | |
\col(1)Mystical Seeds\col(0). | |
They appear in | |
different | |
seasons, and | |
each \col(1)seed\col(0) type | |
has a unique | |
effect.\stop | |
You can't carry | |
\col(1)seeds\col(0) without a | |
\col(1)satchel\col(0). | |
- name: TX_320d | |
index: 0x0d | |
text: |- | |
After taking a | |
\col(1)Bomb\col(0) out, press | |
the button again | |
to place it. | |
Press \col(0x84)\item(0x00)\col(0) to | |
throw a \col(1)Bomb\col(0) in | |
that direction. | |
Press the button | |
again to pick up | |
a placed \col(1)Bomb\col(0). | |
- name: TX_320e | |
index: 0x0e | |
text: |- | |
Set items to \abtn | |
or \bbtn on the | |
Subscreen. The | |
number of items | |
like \col(1)seeds\col(0) and | |
\col(1)Bombs\col(0) decrease | |
with each use, | |
so keep track of | |
how many you | |
have. | |
- name: TX_320f | |
index: 0x0f | |
text: |- | |
Press SELECT to | |
view the map. | |
Move the cursor | |
and press \abtn to | |
see place names. | |
Dark regions are | |
ones you have | |
not yet visited. | |
- name: TX_3210 | |
index: 0x10 | |
text: |- | |
Open the Sub- | |
screen and press | |
SELECT twice to | |
see the Essence | |
Screen. Next, | |
choose Save and | |
press \abtn to see | |
the Save Screen. | |
You can also | |
just press START | |
and SELECT at | |
the same time. | |
- name: TX_3211 | |
index: 0x11 | |
text: |- | |
\col(3)Holodrum\col(0) has | |
four seasons: | |
spring, summer | |
fall and winter. | |
The world | |
changes with | |
the seasons. | |
In spring, blast | |
blooms can send | |
you high in the | |
air; summer | |
reveals creek | |
beds and lake | |
bottoms. | |
In fall, leaves | |
open new paths | |
and mushrooms | |
are ready to be | |
picked. In | |
winter, snow | |
blocks trails | |
and lakes | |
freeze. | |
- name: TX_3212 | |
index: 0x12 | |
text: |- | |
Press START to | |
access the | |
Subscreen, then | |
press SELECT to | |
scroll through | |
screens.\stop | |
First is the | |
Item Screen, | |
then the Quest | |
Status Screen, | |
then the | |
Essence Screen.\stop | |
On the Quest | |
Status Screen, | |
you can pick a | |
\col(1)ring\col(0) to wear. | |
- name: TX_3213 | |
index: 0x13 | |
text: |- | |
Umm, even this | |
\col(3)Know-It-All | |
Bird\col(0) knows | |
little of | |
\col(1)essences\col(0). | |
- group: 0x33 | |
data: | |
- name: TX_3300 | |
index: 0x00 | |
text: |- | |
Return light to | |
unlit torches! | |
- name: TX_3301 | |
index: 0x01 | |
text: |- | |
What you seek | |
is in the eye. | |
- name: TX_3302 | |
index: 0x02 | |
text: |- | |
This is the | |
\col(3)Hero's Cave\col(0).\stop | |
Continue on if | |
you trust your | |
skills. | |
- name: TX_3303 | |
index: 0x03 | |
text: |- | |
You've done well | |
to make it this | |
far, but there | |
is a final trial | |
for the true | |
hero. It costs | |
60 Rupees. | |
Will you try? | |
\opt()Yes \opt()No | |
- name: TX_3304 | |
index: 0x04 | |
text: |- | |
Open the chests | |
in the proper | |
order. Their | |
locations offer | |
a clue. Look | |
carefully. | |
- name: TX_3305 | |
index: 0x05 | |
text: |- | |
Then come again. | |
- name: TX_3306 | |
index: 0x06 | |
text: |- | |
Even a hero has | |
need of money. | |
Save up, then | |
return. | |
- name: TX_3307 | |
index: 0x07 | |
text: |- | |
Incredible! | |
You have met | |
the challenge! | |
- group: 0x34 | |
data: | |
- name: TX_3400 | |
index: 0x00 | |
text: |- | |
I am the master | |
diver! To become | |
my pupil, go to | |
the next cave | |
and open all | |
four eyes in | |
a single stroke! | |
And bring back | |
proof that you | |
have done so! | |
- name: TX_3401 | |
index: 0x01 | |
text: |- | |
Ohh!!! | |
That's my | |
\col(1)Master's Plaque\col(0)! | |
You've passed | |
my test! | |
Very well, then! | |
I accept you as | |
my pupil! Take | |
these \col(1)Flippers\col(0)! | |
- name: TX_3402 | |
index: 0x02 | |
text: |- | |
Are you sure | |
you won't be my | |
pupil? Really? | |
There's no way? | |
- name: TX_3403 | |
index: 0x03 | |
text: |- | |
I heard that | |
\col(3)Zelda\col(0) was | |
kidnapped. What | |
are we to do? | |
- name: TX_3404 | |
index: 0x04 | |
text: |- | |
I'll teach you | |
my secret route | |
to \col(3)Mt. Cucco\col(0)! | |
There's a diving | |
hole among the | |
reefs in town. | |
Use the \col(1)Flippers\col(0) | |
I gave you. | |
- group: 0x35 | |
data: | |
- name: TX_3500 | |
index: 0x00 | |
text: |- | |
You can plant a | |
\col(1)Gasha Seed\col(0). | |
\opt()Plant \opt()Don't | |
- name: TX_3501 | |
index: 0x01 | |
text: |- | |
You got a | |
\col(1)Gasha Nut\col(0)! | |
Check what's | |
inside! | |
- name: TX_3502 | |
index: 0x02 | |
text: |2- | |
inside! | |
- name: TX_3503 | |
index: 0x03 | |
text: |- | |
Inside was a | |
\col(1)Piece of | |
Heart \heartpiece\col(0)! | |
Check it on the | |
Subscreen. | |
- name: TX_3504 | |
index: 0x04 | |
text: |- | |
A \col(1)ring\col(0) was\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3505 | |
index: 0x05 | |
text: |- | |
A \col(1)Potion\col(0) was\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3506 | |
index: 0x06 | |
text: |- | |
\col(1)200 Rupees\col(0) were\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3507 | |
index: 0x07 | |
text: |- | |
\col(1)5 hearts\col(0) were\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3508 | |
index: 0x08 | |
text: |- | |
A \col(1)fairy\col(0) was\jump(TX_3502) | |
null_terminator: False | |
- name: TX_3509 | |
index: 0x09 | |
text: |- | |
This soft earth | |
is great for | |
planting \col(1)seeds\col(0). | |
- group: 0x36 | |
data: | |
- name: TX_3600 | |
index: 0x00 | |
text: |- | |
Your jewels fit | |
perfectly! | |
- name: TX_3601 | |
index: 0x01 | |
text: |- | |
Soil, time, sun, | |
rain, warmth... | |
I await one who | |
knows many | |
\col(1)essences\col(0)... | |
- name: TX_3602 | |
index: 0x02 | |
text: |- | |
Oh keeper of | |
the \col(1)essences\col(0)! | |
I have awaited | |
your arrival! | |
I give you this! | |
- name: TX_3603 | |
index: 0x03 | |
text: |- | |
I have nothing | |
more to give. | |
Be on your way! | |
- name: TX_3604 | |
index: 0x04 | |
text: |- | |
Oww! Sorry! | |
Will you forgive | |
me if I teach | |
you something?\stop | |
If you are lost | |
in the woods, | |
travel west, | |
south, east, | |
then north, | |
taking each step | |
in a warmer | |
season than the | |
last. | |
- group: 0x37 | |
data: | |
- name: TX_3700 | |
index: 0x00 | |
text: |- | |
\sfx(0xc7)Welcome to | |
\col(3)Goron Mountain\col(0).\stop | |
It's too cold to | |
go outside, so | |
I'm all out | |
of shape. | |
- name: TX_3701 | |
index: 0x01 | |
text: |- | |
\sfx(0xc7)Do you know of | |
the \col(1)Goron Vase\col(0)?\stop | |
All collectors | |
want to have it! | |
- name: TX_3702 | |
index: 0x02 | |
text: |- | |
\sfx(0xc7)\col(3)Biggoron\col(0) is | |
so big he can't | |
fit in our cave. | |
But it's so cold | |
outside... | |
The poor Goron. | |
- name: TX_3703 | |
index: 0x03 | |
text: |- | |
\sfx(0xc7)\col(3)Goron Mountain\col(0) | |
has always had | |
winter year- | |
round, but ever | |
since the \col(3)Temple | |
of Seasons\col(0) sank, | |
it's gotten even | |
colder. You can | |
catch cold just | |
going outside. | |
- name: TX_3704 | |
index: 0x04 | |
text: |- | |
\sfx(0xc7)\col(3)Biggoron\col(0) is | |
up above, but he | |
has a cold, so | |
be quiet. | |
- name: TX_3705 | |
index: 0x05 | |
text: |- | |
\sfx(0xc7)Lava, huh? | |
I hate the cold. | |
- name: TX_3706 | |
index: 0x06 | |
text: |- | |
\sfx(0xc7)If I had the | |
\col(1)Goron Vase\col(0), | |
I wouldn't trade | |
it for 100 \col(1)Fish\col(0). | |
- name: TX_3707 | |
index: 0x07 | |
text: |- | |
\sfx(0xc7)This year is | |
so weird.\stop | |
No matter how | |
long winter is, | |
it's never been | |
this cold... | |
Something is | |
very wrong. | |
- name: TX_3708 | |
index: 0x08 | |
text: |- | |
\sfx(0xc7)Good thing | |
\col(3)Biggoron\col(0) is | |
over his cold. | |
- name: TX_3709 | |
index: 0x09 | |
text: |- | |
\sfx(0xc7)It's so nice of | |
you to come all | |
the way here | |
just to see me! | |
Since you did, | |
shall I make it | |
so you can carry | |
more \col(1)rings\col(0)? | |
\opt()Yes! \opt()No | |
- name: TX_370a | |
index: 0x0a | |
text: |- | |
\sfx(0xc7)Then let me | |
see your \col(1)box\col(0).\stop | |
Do this here... | |
That there...\stop | |
OK! I'm done! | |
- name: TX_370b | |
index: 0x0b | |
text: |- | |
\sfx(0xc7)Living alone is | |
nice, but it can | |
get lonely... | |
- name: TX_370c | |
index: 0x0c | |
text: |- | |
\sfx(0xc7)Mind your own | |
business...\stop | |
Is that your | |
attitude..? | |
- name: TX_370d | |
index: 0x0d | |
text: |- | |
...But you don't | |
have a \col(1)Ring Box\col(0). | |
Come back when | |
you have one. | |
- name: TX_370e | |
index: 0x0e | |
text: |- | |
\sfx(0xc7)Forging the | |
\col(1)great sword\col(0) is a | |
huge task. | |
\col(3)Biggoron\col(0) can't | |
even do it if he | |
isn't feeling | |
his best. | |
- name: TX_370f | |
index: 0x0f | |
text: |- | |
\sfx(0xc7)The weather is | |
back to normal, | |
but I still hate | |
the cold. | |
- group: 0x38 | |
data: | |
- name: TX_3800 | |
index: 0x00 | |
text: |- | |
Bwee... Hoom...\stop | |
The poor | |
\col(3)Great Moblin\col(0). | |
Having to make | |
\col(1)Bombs\col(0) here... | |
- name: TX_3801 | |
index: 0x01 | |
text: |- | |
Bwee... | |
We'll overcome | |
these troubles | |
and create a | |
new tomorrow! | |
- name: TX_3802 | |
index: 0x02 | |
text: |- | |
Bwee...\stop | |
My great \col(3)lair\col(0) | |
is in ruins! I | |
have to start | |
from scratch... | |
But why did this | |
happen to me?!? | |
- name: TX_3803 | |
index: 0x03 | |
text: |- | |
Bwee...\stop | |
How many more | |
\col(1)Bombs\col(0) will it | |
take to rebuild | |
our \col(3)lair\col(0)? | |
After what just | |
happened, I've | |
lost all hope. | |
- name: TX_3804 | |
index: 0x04 | |
text: |- | |
\pos(2)Bwee-hee! | |
So it was you! | |
You'll pay!!!\stop | |
"An eye for | |
an eye!" | |
- name: TX_3805 | |
index: 0x05 | |
text: |- | |
Bwee... | |
I'm tired...\stop | |
I don't know how | |
many \col(1)Bombs\col(0) I've | |
made. | |
We should be | |
almost done... | |
- group: 0x39 | |
data: | |
- name: | |
- TX_3900 | |
- TX_3901 | |
- TX_3902 | |
- TX_3903 | |
- TX_3904 | |
- TX_3905 | |
- TX_3906 | |
- TX_3907 | |
- TX_3908 | |
- TX_3909 | |
- TX_390a | |
- TX_390b | |
- TX_390c | |
- TX_390d | |
index: | |
- 0x00 | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
- 0x08 | |
- 0x09 | |
- 0x0a | |
- 0x0b | |
- 0x0c | |
- 0x0d | |
text: |- | |
When the mouth | |
opens, attack | |
from within. | |
Then super- | |
human strength | |
will prevail. | |
- name: TX_390e | |
index: 0x0e | |
text: |- | |
A guarded body | |
watches with | |
unguarded eyes. | |
- name: TX_390f | |
index: 0x0f | |
text: |- | |
Recall the order | |
you slay the | |
knights in. | |
- name: TX_3910 | |
index: 0x10 | |
text: |- | |
A silent watch | |
may be needed. | |
- name: TX_3911 | |
index: 0x11 | |
text: |- | |
The magical ice | |
freezes all. | |
- name: TX_3912 | |
index: 0x12 | |
text: |- | |
The weak shall | |
not move the | |
blue rollers. | |
- name: TX_3913 | |
index: 0x13 | |
text: |- | |
I shall be | |
your guide. | |
- name: TX_3914 | |
index: 0x14 | |
text: |- | |
Do not forget | |
to give me | |
Mystery Seeds. | |
- name: TX_3915 | |
index: 0x15 | |
text: |- | |
In water, it is | |
invincible... | |
- name: TX_3916 | |
index: 0x16 | |
text: |- | |
The source of | |
the curse is | |
hidden in | |
darkness. | |
- name: TX_3917 | |
index: 0x17 | |
text: |- | |
Good defense is | |
the best offense | |
against spikes. | |
- name: TX_3918 | |
index: 0x18 | |
text: |- | |
Jumping up and | |
on will send you | |
even higher. | |
- name: TX_3919 | |
index: 0x19 | |
text: |- | |
Greater speed | |
gives greater | |
distance. | |
- name: TX_391a | |
index: 0x1a | |
text: |- | |
Icy cores make | |
piercing blades. | |
- name: | |
- TX_391b | |
- TX_391c | |
index: | |
- 0x1b | |
- 0x1c | |
text: |- | |
Below me, red. | |
My right, red. | |
Only I shall | |
shine blue. | |
- name: TX_391d | |
index: 0x1d | |
text: |- | |
Blue seeds will | |
give you speed. | |
- group: 0x3a | |
data: | |
- name: TX_3a00 | |
index: 0x00 | |
text: |- | |
It was so stormy | |
that \col(3)Cap'n\col(0) lost | |
the \col(1)bell\col(0) he got | |
from a special | |
someone. | |
That's a bit o' | |
trouble... | |
- name: TX_3a01 | |
index: 0x01 | |
text: |- | |
That \col(1)bell\col(0) he got | |
from 'is special | |
someone was so | |
rusty. Aye... | |
I'd be mad, too. | |
- name: TX_3a02 | |
index: 0x02 | |
text: |- | |
Our ship got | |
caught in a | |
storm and sank. | |
When we woke, | |
'ere we were. | |
Where are we? | |
It all looks so | |
weird. | |
- name: TX_3a03 | |
index: 0x03 | |
text: |- | |
Isn't this the | |
afterlife? Aye, | |
no wonder it | |
looks so weird! | |
Ore rollin' | |
all 'round... | |
- name: TX_3a04 | |
index: 0x04 | |
text: |- | |
With the \col(3)Cap'n\col(0) | |
in such a state, | |
we'll never get | |
the ship out! | |
- name: TX_3a05 | |
index: 0x05 | |
text: |- | |
That \col(1)bell\col(0) may | |
look rusty, but | |
it's a fine bit | |
o' work. | |
- name: TX_3a06 | |
index: 0x06 | |
text: |- | |
That bloke we | |
sent lookin' for | |
the \col(1)bell\col(0) 'asn't | |
come back. I | |
told 'im he | |
oughtta search | |
the ship... | |
- name: TX_3a07 | |
index: 0x07 | |
text: |- | |
It takes real | |
skill to get a | |
\col(1)bell\col(0) back to | |
its original | |
condition once | |
it's rusted. | |
- name: TX_3a08 | |
index: 0x08 | |
text: |- | |
'Ave you seen | |
our ship? It's | |
over by the | |
graveyard. | |
We 'aven't fixed | |
it, so it's in | |
terrible shape. | |
- name: TX_3a09 | |
index: 0x09 | |
text: |- | |
\col(3)Cap'n\col(0) got a | |
special someone | |
he can't forget. | |
What's more, | |
she's said to be | |
the queen of | |
some great land. | |
- name: TX_3a0a | |
index: 0x0a | |
text: |- | |
Is he all right? | |
That bloke's so | |
forgetful... | |
- name: TX_3a0b | |
index: 0x0b | |
text: |- | |
Are we gonna be | |
all right? We're | |
so forgetful... | |
- name: TX_3a0c | |
index: 0x0c | |
text: |- | |
Now how'd | |
that go? | |
- name: TX_3a0d | |
index: 0x0d | |
text: |- | |
Aye, that's it.\stop | |
Nothin'! Forget | |
it! Ar har har! | |
- name: TX_3a0e | |
index: 0x0e | |
text: |- | |
It's so quiet | |
downstairs...\stop | |
Ev'ryone's gone? | |
We're the only | |
ones left??? | |
- name: TX_3a0f | |
index: 0x0f | |
text: |- | |
Aye, I guess | |
I'm used to life | |
'ere now. | |
- name: TX_3a10 | |
index: 0x10 | |
text: |- | |
How long do | |
they plan on | |
staying here!?! | |
- name: TX_3a11 | |
index: 0x11 | |
text: |- | |
Don't tell me | |
you're gonna | |
stay here now! | |
- name: TX_3a12 | |
index: 0x12 | |
text: |- | |
I want to get | |
back to all me | |
mates and dig | |
the ship free, | |
but \col(3)Cap'n\col(0) said, | |
"Don't come back | |
'til ya find me | |
\col(1)bell\col(0)"!\stop | |
Can't someone | |
take me place..? | |
- name: TX_3a13 | |
index: 0x13 | |
text: |- | |
You'll look for | |
the \col(1)bell\col(0)?!?\stop | |
Then I can go | |
back! Thank'ee! | |
- name: TX_3a14 | |
index: 0x14 | |
text: |- | |
\pos(0)Aye, aye, sir! | |
- name: TX_3a15 | |
index: 0x15 | |
text: |- | |
Now reporting, | |
\col(3)Cap'n\col(0)! The | |
ship's all | |
fixed! We can | |
set sail | |
anytime! | |
- name: TX_3a16 | |
index: 0x16 | |
text: |- | |
Useless fools! | |
Can't someone | |
find me \col(1)bell\col(0)?\stop | |
Aye? You..? | |
- name: TX_3a17 | |
index: 0x17 | |
text: |- | |
\call(TX_3a16)\stop | |
Ar, har, har! | |
Don't be silly!\n | |
null_terminator: False | |
- name: TX_3a18 | |
index: 0x18 | |
text: |- | |
You ain't an | |
experienced | |
adventurer yet! | |
If you 'aven't | |
at least proven | |
your adventurin' | |
skills by seein' | |
the inside o' | |
some ruins, I've | |
no use for you! | |
- name: TX_3a19 | |
index: 0x19 | |
text: |- | |
\call(TX_3a16)\stop | |
Aye, I can see | |
it in your eyes. | |
You're a | |
competent | |
adventurer... | |
OK! Go get it!\n | |
null_terminator: False | |
- name: TX_3a1a | |
index: 0x1a | |
text: |- | |
Find me \col(1)bell\col(0)! | |
I'll be waitin'! | |
- name: TX_3a1b | |
index: 0x1b | |
text: |- | |
Eh? You brought | |
me \col(1)bell\col(0)? | |
Thank'ee! Let's | |
take a gander! | |
- name: TX_3a1c | |
index: 0x1c | |
text: |- | |
\call(TX_3a1b)\stop | |
Oh! Surely this-\stop | |
Ar! This thing's | |
rusted something | |
awful! What are | |
you pullin'? | |
This won't do!\n | |
null_terminator: False | |
- name: TX_3a1d | |
index: 0x1d | |
text: |- | |
Go get it | |
polished! | |
- name: TX_3a1e | |
index: 0x1e | |
text: |- | |
\call(TX_3a1b)\stop | |
Ar! There's no | |
mistakin' it!\stop | |
This \col(1)bell\col(0) is | |
full o' | |
memories--but | |
that don't mean | |
they're all | |
good! Sniff! | |
Now I'm all | |
pensive. It's | |
not like me. | |
- name: TX_3a1f | |
index: 0x1f | |
text: |- | |
We're off, | |
mateys! To sea! | |
- name: TX_3a20 | |
index: 0x20 | |
text: |- | |
\pos(0)\col(3)Ambi\col(0)???\stop | |
Nay, 'tis I that | |
must be | |
dreamin'!!! | |
I never thought | |
we'd meet again | |
after so long! | |
- name: TX_3a21 | |
index: 0x21 | |
text: |- | |
\pos(0)Even now, when | |
I think of our | |
parting, it | |
pains my heart. | |
Though many | |
years 'ave gone | |
by since then, | |
you are as | |
beautiful as | |
ever... | |
- name: TX_3a22 | |
index: 0x22 | |
text: |- | |
\pos(0)\col(3)Ambi\col(0)...\stop | |
I would stay | |
'ere with you | |
if I could, | |
but...(sniff!) | |
- name: TX_3a23 | |
index: 0x23 | |
text: |- | |
\pos(0)Oh, \col(3)Ambi\col(0)! | |
- name: TX_3a24 | |
index: 0x24 | |
text: |- | |
\pos(0)Ar! Set sail, | |
mateys! | |
- name: TX_3a25 | |
index: 0x25 | |
text: |- | |
To the ship! | |
- name: TX_3a26 | |
index: 0x26 | |
text: |- | |
\pos(0)What a beautiful | |
sound, that | |
voice! Could | |
it be? | |
- name: TX_3a27 | |
index: 0x27 | |
text: |- | |
\pos(0)\col(3)Cap'n\col(0)! Am I | |
dreaming?\stop | |
I've been on an | |
eye-opening | |
journey through | |
time, but never | |
did I expect to | |
meet you again, | |
especially here! | |
- name: TX_3a28 | |
index: 0x28 | |
text: |- | |
\pos(0)Nay! You are | |
unchanged! Every | |
bit the man you | |
were--if not a | |
little thin! | |
- name: TX_3a29 | |
index: 0x29 | |
text: |- | |
\pos(0)You need not | |
explain--I | |
understand. | |
You are a | |
seafaring man | |
and cannot live | |
your life on | |
land... | |
So I shall be | |
your port of | |
call, waiting | |
always for | |
your return! | |
- name: TX_3a2a | |
index: 0x2a | |
text: |- | |
\pos(0)Oh, \col(3)Cap'n\col(0)!!! | |
- name: TX_3a2b | |
index: 0x2b | |
text: |- | |
You weren't | |
s'posed to see | |
me like this\heart! | |
- name: TX_3a2c | |
index: 0x2c | |
text: |- | |
If I'd known | |
the \col(1)secret\col(0) to | |
bein' lucky, the | |
boat wouldn't | |
'ave sunk and I | |
wouldn't 'ave | |
been left | |
behind. Do ya | |
know the secret? | |
\opt()Yes \opt()No | |
- name: TX_3a2d | |
index: 0x2d | |
text: |- | |
If ya don't | |
know, you'll | |
meet with | |
ill luck, too. | |
- name: TX_3a2e | |
index: 0x2e | |
text: |- | |
Then yer a\x20 | |
lucky bloke! | |
Teach me! | |
- name: TX_3a2f | |
index: 0x2f | |
text: |- | |
Thank'ee! Now | |
I'm lucky! I'd | |
like to give ya | |
somethin' lucky | |
in return... | |
But yer luck | |
seems to 'ave | |
run out... | |
What shall | |
we do?\stop | |
Aye! I know! Get | |
777 \col(1)Ore Chunks\col(0)! | |
Sounds lucky, | |
don't it? | |
Then I'll share | |
my luck with ya! | |
- name: | |
- TX_3a30 | |
- TX_3a31 | |
index: | |
- 0x30 | |
- 0x31 | |
text: |- | |
Yer \col(1)Ore Chunks\col(0) | |
aren't so lucky. | |
If ya get 777, | |
ya'll be lucky! | |
- name: TX_3a32 | |
index: 0x32 | |
text: |- | |
Ya've got | |
777 \col(1)Ore Chunks\col(0)! | |
Wow! Yer so | |
lucky! Let me | |
give ya this | |
lucky gift! | |
- name: TX_3a33 | |
index: 0x33 | |
text: |- | |
I'll teach ya | |
the \col(1)secret\col(0) for | |
bringin' yer | |
luck with ya | |
to \col(3)Labrynna\col(0). | |
\secret1\stop | |
Got that? | |
\opt()Yes \opt()No | |
- name: TX_3a34 | |
index: 0x34 | |
text: |- | |
Come ask me | |
again if ya | |
forget the | |
\col(1)secret\col(0). | |
- name: TX_3a35 | |
index: 0x35 | |
text: |- | |
Why, \Link! | |
What brings you | |
here? I asked | |
\col(3)Nayru\col(0) to send me | |
on an eye- | |
opening journey | |
to different | |
lands and | |
different ages! | |
Traveling alone | |
is difficult, | |
but it is one of | |
a queen's many | |
roles. | |
However... | |
- name: TX_3a36 | |
index: 0x36 | |
text: |- | |
This \col(3)Holodrum\col(0) is | |
a strange place. | |
The seasons here | |
are so fickle. | |
It must surely | |
bring hardship | |
to the people... | |
- name: TX_3a37 | |
index: 0x37 | |
text: |- | |
But isn't Sunken | |
City so elegant? | |
Perhaps I shall | |
make my palace | |
sunken, too! | |
- name: TX_3a38 | |
index: 0x38 | |
text: |- | |
As I stand here | |
watching the | |
sea, I recall | |
him. Yes, | |
that seafaring | |
man. But a | |
child like | |
you wouldn't | |
understand | |
my feelings. | |
- name: TX_3a39 | |
index: 0x39 | |
text: |- | |
\call(TX_3a35) | |
\jump(TX_3a36) | |
null_terminator: False | |
- name: TX_3a3a | |
index: 0x3a | |
text: |- | |
\call(TX_3a35) | |
\jump(TX_3a37) | |
null_terminator: False | |
- name: TX_3a3b | |
index: 0x3b | |
text: |- | |
\call(TX_3a35) | |
\jump(TX_3a38) | |
null_terminator: False | |
- group: 0x3b | |
data: | |
- name: TX_3b00 | |
index: 0x00 | |
text: |- | |
Welcome to | |
the Subrosian | |
Smithy! We do | |
the finest work | |
in the land, but | |
we take on only | |
jobs that | |
interest us!\stop | |
The two in back | |
are masters of | |
the trade. I'm | |
just a manager. | |
- name: TX_3b01 | |
index: 0x01 | |
text: |- | |
Hmm? The | |
Master speaks... | |
- name: TX_3b02 | |
index: 0x02 | |
text: |- | |
Hmm... | |
Is that so? | |
- name: TX_3b03 | |
index: 0x03 | |
text: |- | |
\call(TX_3b15)\stop | |
He says you hold | |
a \col(1)bell\col(0) of great | |
value.\stop | |
He hasn't | |
offered to | |
polish it, but | |
should he? | |
\opt()Please \opt()Do it! | |
- name: TX_3b04 | |
index: 0x04 | |
text: |- | |
"Please"--?!?\stop | |
Is that how you | |
ask for a favor?\stop | |
Try again later! | |
- name: TX_3b05 | |
index: 0x05 | |
text: |- | |
Try again later! | |
- name: TX_3b06 | |
index: 0x06 | |
text: |- | |
Splendid answer!\stop | |
Straight and to | |
the point! | |
- name: TX_3b07 | |
index: 0x07 | |
text: |- | |
Master! | |
Do it now! | |
- name: TX_3b08 | |
index: 0x08 | |
text: |- | |
Sorry for the | |
wait!\stop | |
This is why he's | |
a master! | |
The finest work | |
in all the land!\stop | |
Take it! Treat | |
it like an | |
heirloom! | |
- name: TX_3b09 | |
index: 0x09 | |
text: |- | |
Treat it like an | |
heirloom! | |
- name: TX_3b0a | |
index: 0x0a | |
text: |- | |
\call(TX_3b14) | |
So what'll it\x20 | |
be?\stop | |
\opt()Make it fine! | |
\opt()Do whatever. | |
- name: TX_3b0b | |
index: 0x0b | |
text: |- | |
"Fine!"--?!?\stop | |
You put too much | |
value on your | |
belongings!\stop | |
Try again later! | |
- name: TX_3b0c | |
index: 0x0c | |
text: |- | |
"Do whatever"???\stop | |
Say no more! | |
- name: TX_3b0d | |
index: 0x0d | |
text: |- | |
Master! He says | |
do whatever! | |
- name: TX_3b0e | |
index: 0x0e | |
text: |- | |
\call(TX_3b15)\stop | |
Has anyone told | |
you the \col(1)secret\col(0) | |
for getting your | |
\col(1)shield\col(0) forged? | |
\opt()Yes \opt()No | |
- name: TX_3b0f | |
index: 0x0f | |
text: |- | |
Then tell me! | |
- name: TX_3b10 | |
index: 0x10 | |
text: |- | |
Play dumb if | |
you like. | |
- name: TX_3b11 | |
index: 0x11 | |
text: |- | |
Huh? | |
Master says, | |
"That's wrong!" | |
Try again later! | |
- name: TX_3b12 | |
index: 0x12 | |
text: |- | |
Hmm... | |
Master says, | |
"Close enough."\stop | |
We'll do it! | |
- name: TX_3b13 | |
index: 0x13 | |
text: |- | |
\call(TX_3b14) | |
But... You don't | |
have a \col(1)shield\col(0)! | |
Try again later! | |
- name: TX_3b14 | |
index: 0x14 | |
text: |- | |
The Master | |
misses nothing!\stop | |
That \col(1)Hard Ore\col(0) | |
could make your | |
cheap \col(1)shield\col(0) | |
amazingly fine! | |
- name: TX_3b15 | |
index: 0x15 | |
text: |- | |
The Master's | |
eyes cannot be | |
deceived! | |
- name: TX_3b16 | |
index: 0x16 | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) to | |
taking your | |
forged \col(1)shield\col(0) | |
to \col(3)Labrynna\col(0).\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_3b17 | |
index: 0x17 | |
text: |- | |
If you forget | |
the \col(1)secret\col(0), | |
just ask. | |
- name: TX_3b18 | |
index: 0x18 | |
text: |- | |
This is no place | |
for one with no | |
\col(1)shield\col(0) to come! | |
Try again later! | |
- group: 0x3c | |
data: | |
- name: TX_3c00 | |
index: 0x00 | |
text: |- | |
This shoots off | |
huge fireworks! | |
- name: TX_3c01 | |
index: 0x01 | |
text: |- | |
You did it! | |
Cool!!! | |
- group: 0x3d | |
data: | |
- name: TX_3d00 | |
index: 0x00 | |
text: |- | |
Thank you, | |
\Link!\stop | |
I knew you | |
could save me. | |
Now that I am | |
free again, the | |
seasons should | |
return to | |
normal! | |
- name: TX_3d01 | |
index: 0x01 | |
text: |- | |
The trials you | |
faced to collect | |
the \col(1)Essences of | |
Nature\col(0) have made | |
you a true hero!\stop | |
A new trial | |
shall call you | |
away soon, but | |
we Oracles will | |
always watch | |
over you in | |
secret, in hope | |
that darkness is | |
kept from the | |
hearts of | |
mankind. | |
- name: TX_3d02 | |
index: 0x02 | |
text: |- | |
\pos(3)Let us return to | |
\col(3)Horon Village\col(0) | |
and meet the | |
others! | |
- name: TX_3d03 | |
index: 0x03 | |
text: |- | |
\pos(0)Kya, ha, ha! | |
\Link!\stop | |
Don't think this | |
is the end... | |
- name: TX_3d04 | |
index: 0x04 | |
text: |- | |
\pos(3)\col(3)Onox\col(0) has fallen, | |
but the damage | |
he has done to | |
this land burns | |
on in the Flame | |
of Destruction!\stop | |
When this flame | |
lights the dark, | |
our wish shall | |
be granted! | |
Hya, ha, ha, ha! | |
- name: | |
- TX_3d05 | |
- TX_3d0d | |
index: | |
- 0x05 | |
- 0x0d | |
text: |- | |
\pos(2)...\Link!\stop | |
...Has it ended? | |
Thank you, | |
\Link. | |
You halted the | |
completion | |
of the rites | |
that would have | |
revived \col(3)Ganon\col(0)!\stop | |
Since they could | |
not sacrifice | |
me in their | |
final rite, | |
the powers of | |
darkness could | |
only revive a | |
mindless, raging | |
\col(3)Ganon\col(0).\stop | |
Your power, | |
wisdom and | |
courage were | |
able to prevent | |
\col(3)Twinrova's\col(0) plan | |
to resurrect | |
\col(3)Ganon\col(0).\stop | |
Now hope and | |
peace can return | |
to the hearts of | |
the people. | |
Thank you! You | |
are a true hero! | |
Let us return | |
to the others! | |
- name: TX_3d06 | |
index: 0x06 | |
text: |- | |
\pos(2)You've done it, | |
\Link! | |
I am very proud! | |
But are you not | |
weary?\stop | |
My power shall | |
take you back | |
to the village! | |
- name: | |
- TX_3d07 | |
- TX_3d11 | |
index: | |
- 0x07 | |
- 0x11 | |
text: |- | |
\pos(2)See, \Link?\stop | |
I have managed | |
to help, too. | |
- name: | |
- TX_3d08 | |
- TX_3d12 | |
- TX_3d14 | |
index: | |
- 0x08 | |
- 0x12 | |
- 0x14 | |
text: |- | |
\pos(0)\col(3)Princess Zelda\col(0)! | |
I am glad to see | |
you return | |
safely! \Link! | |
You are all I | |
expected! I | |
always believed | |
in you! | |
- name: | |
- TX_3d09 | |
- TX_3d13 | |
index: | |
- 0x09 | |
- 0x13 | |
text: |- | |
\pos(0)I knew you | |
would find a | |
way, \Link!\stop | |
Let us dance | |
together again! | |
- name: TX_3d0a | |
index: 0x0a | |
text: |- | |
\pos(0)Welcome back, | |
\col(3)Princess Zelda\col(0)! | |
Welcome back, | |
\Link!\stop | |
Now all is | |
finished! | |
- name: | |
- TX_3d0b | |
- TX_3d0c | |
- TX_3d16 | |
index: | |
- 0x0b | |
- 0x0c | |
- 0x16 | |
text: |- | |
\pos(0)\Link...\stop | |
The three \sym(0x57) | |
on your left | |
hand symbolize | |
power, wisdom | |
and courage-- | |
these are the | |
mark of the hero | |
who is fated to | |
appear when | |
peace crumbles | |
in \col(3)Hyrule\col(0).\stop | |
With the | |
\col(1)Essences of | |
Nature and Time\col(0)\stop | |
and the courage | |
you possess, you | |
have fought back | |
the powers of | |
evil! The | |
guidance of the | |
Triforce has | |
made you into | |
this legendary | |
hero! Thank you, | |
\Link. | |
- name: TX_3d0e | |
index: 0x0e | |
text: |- | |
\pos(2)Oh, no!!!\stop | |
The castle is | |
crumbling now | |
that the powers | |
of shadow wane!\stop | |
We must get | |
out of here! | |
- name: TX_3d0f | |
index: 0x0f | |
text: |- | |
\pos(2)! ! ! | |
What do we do..? | |
- name: | |
- TX_3d10 | |
- TX_3d15 | |
index: | |
- 0x10 | |
- 0x15 | |
text: |- | |
\pos(2)You did it, | |
\Link. | |
I'm so proud!!!\stop | |
Leave this to | |
me! | |
- name: TX_3d17 | |
index: 0x17 | |
text: |- | |
Good luck, | |
\Link. | |
Only you can | |
defeat \col(3)Twinrova\col(0)!\stop | |
Surely the | |
powers of the | |
eight \col(1)essences\col(0) | |
will aid you! | |
- name: TX_3d18 | |
index: 0x18 | |
text: |- | |
\Link! | |
You're safe!\stop | |
Thanks to you, | |
peace has come | |
to the land of | |
\col(3)Holodrum\col(0)! | |
Look! The people | |
are happy! | |
Let us dance | |
together again, | |
\Link! | |
By the way, | |
\col(3)Impa\col(0) received | |
a letter from a | |
homing pigeon | |
and immediately | |
traveled on to | |
\col(3)Labrynna\col(0) in | |
haste. | |
It sounded as if | |
all is not well. | |
What could be | |
happening in | |
\col(3)Labrynna\col(0)? | |
I have a bad | |
feeling about | |
it. | |
- name: TX_3d19 | |
index: 0x19 | |
text: |- | |
\col(3)Din\col(0) is such a | |
powerful dancer! | |
Just seeing her | |
gives one hope. | |
- group: 0x3e | |
data: | |
- name: TX_3e00 | |
index: 0x00 | |
text: |- | |
I still haven't | |
been that way. | |
What's there? | |
- name: TX_3e01 | |
index: 0x01 | |
text: |- | |
Lately the lava | |
temperature has | |
been dropping. | |
- name: TX_3e02 | |
index: 0x02 | |
text: |- | |
Things haven't | |
been right ever | |
since that | |
"temple" fell. | |
- name: TX_3e03 | |
index: 0x03 | |
text: |- | |
Whoa! A "temple" | |
fell into the | |
\col(3)East Plaza\col(0). | |
- name: TX_3e04 | |
index: 0x04 | |
text: |- | |
My! What strange | |
clothes! | |
Where did you | |
find them? | |
- name: TX_3e05 | |
index: 0x05 | |
text: |- | |
Ahhh... | |
It feels good! | |
- name: TX_3e06 | |
index: 0x06 | |
text: |- | |
Ever since the | |
"temple" fell, | |
the lava level | |
has dropped. | |
Soon, we won't | |
have any to eat! | |
- name: TX_3e07 | |
index: 0x07 | |
text: |- | |
Ahhh... What | |
great lava! | |
A lava bath is | |
the best thing | |
after practicing | |
the Subrosian | |
Dance! | |
- name: TX_3e08 | |
index: 0x08 | |
text: |- | |
The volcanoes | |
have been acting | |
up because of | |
the "temple." | |
- name: TX_3e09 | |
index: 0x09 | |
text: |- | |
You can get a | |
lot of good | |
\col(1)Ore Chunks\col(0) | |
around here. | |
- name: TX_3e0a | |
index: 0x0a | |
text: |- | |
You can find \col(1)Ore | |
Chunks\col(0) nearby. | |
It's my secret | |
spot, so don't | |
tell anyone! | |
- name: TX_3e0b | |
index: 0x0b | |
text: |- | |
\col(1)Lava Soup\col(0) is | |
so delicious! | |
One sip of that | |
cures any cold! | |
- name: TX_3e0c | |
index: 0x0c | |
text: |- | |
If you dig up | |
the ground near | |
here, you can | |
get \col(1)Ore Chunks\col(0). | |
Some spots | |
produce lots of | |
\col(1)Ore Chunks\col(0)! | |
- name: TX_3e0d | |
index: 0x0d | |
text: |- | |
If you can do | |
the Subrosian | |
Dance well, you | |
can get a | |
\col(1)Boomerang\col(0). | |
- name: | |
- TX_3e0e | |
- TX_3e0f | |
index: | |
- 0x0e | |
- 0x0f | |
text: |- | |
I'm quite busy! | |
There're lots of | |
good \col(1)Ore Chunks\col(0) | |
at the "temple" | |
in the east. | |
- name: TX_3e10 | |
index: 0x10 | |
text: |- | |
Having Rupees | |
doesn't do you | |
any good. You | |
need \col(1)Ore Chunks\col(0)! | |
- name: TX_3e11 | |
index: 0x11 | |
text: |- | |
Volcano showers | |
feel so great! | |
- name: TX_3e12 | |
index: 0x12 | |
text: |- | |
\sym(0x1c)Diggin' around | |
for \col(1)Ore Chunks\col(0)\sym(0x1c) | |
\sym(0x1c)Diggin' down | |
for more chunks\sym(0x1c) | |
- name: TX_3e13 | |
index: 0x13 | |
text: |- | |
I know there's | |
treasure around | |
here somewhere, | |
and I'm gonna | |
find it! | |
- name: TX_3e14 | |
index: 0x14 | |
text: |- | |
I smell \col(1)Ore | |
Chunks\col(0) nearby... | |
- name: TX_3e15 | |
index: 0x15 | |
text: |- | |
Rumors tell of | |
precious | |
\col(1)Red Ore\col(0) and | |
\col(1)Blue Ore\col(0).\stop | |
If you mix the | |
two, you get | |
unbelievably | |
hard ore!\stop | |
But it's a | |
secret! | |
- name: TX_3e16 | |
index: 0x16 | |
text: |- | |
Some weird guys | |
called \col(3)Piratians\col(0) | |
have settled | |
down south. | |
- name: TX_3e17 | |
index: 0x17 | |
text: |- | |
Lately, Subrosia | |
Market has begun | |
carrying lots | |
of weird things.\stop | |
I think they get | |
it all from the | |
"temple." | |
- name: TX_3e18 | |
index: 0x18 | |
text: |- | |
Grab items, | |
hit switches | |
and stun beasts | |
from far away...\stop | |
\col(1)Boomerangs\col(0) are | |
so useful! | |
- name: TX_3e19 | |
index: 0x19 | |
text: |- | |
\col(3)Rosa's\col(0) mystical | |
necklace opens | |
locked doors. | |
Celebrities get | |
the best toys! | |
- name: TX_3e1a | |
index: 0x1a | |
text: |- | |
Simply divine! | |
Impeccably fine! | |
Gorgeous design! | |
Notably kind! | |
Signs!!! | |
- name: TX_3e1b | |
index: 0x1b | |
text: |- | |
Have you broken | |
any signs! Of | |
course not! Who | |
could? They're | |
so lovely! | |
You and I see | |
eye to eye! | |
- name: TX_3e1c | |
index: 0x1c | |
text: |- | |
You've broken | |
\col(4)\num1 signs\col(0)! | |
How could you be | |
so cruel..? | |
- name: TX_3e1d | |
index: 0x1d | |
text: |- | |
You've broken | |
\col(4)\num1 signs\col(0)! | |
You'll pay if | |
you keep it up! | |
- name: TX_3e1e | |
index: 0x1e | |
text: |- | |
You've broken | |
\col(4)\num1 signs\col(0)! | |
Something awful | |
will happen if | |
you don't quit! | |
- name: TX_3e1f | |
index: 0x1f | |
text: |- | |
You've broken | |
\col(4)\num1 signs\col(0)! | |
That's as far as | |
you go! No | |
more--or else! | |
- name: TX_3e20 | |
index: 0x20 | |
text: |- | |
You've broken | |
\col(4)\num1 signs\col(0)! | |
I warned you, | |
but now..! | |
How could you | |
be so cold!\stop | |
Prepare | |
yourself!\stop | |
You'll pay! | |
- name: TX_3e21 | |
index: 0x21 | |
text: |- | |
Surprised?\stop | |
You've learned | |
your lesson now! | |
You won't break | |
any more signs. | |
Take this \col(1)ring\col(0) | |
to remind you of | |
your mistake! | |
- name: TX_3e22 | |
index: 0x22 | |
text: |- | |
Are you treating | |
signs properly? | |
- name: TX_3e23 | |
index: 0x23 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e1b) | |
null_terminator: False | |
- name: TX_3e24 | |
index: 0x24 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e1c) | |
null_terminator: False | |
- name: TX_3e25 | |
index: 0x25 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e1d) | |
null_terminator: False | |
- name: TX_3e26 | |
index: 0x26 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e1e) | |
null_terminator: False | |
- name: TX_3e27 | |
index: 0x27 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e1f) | |
null_terminator: False | |
- name: TX_3e28 | |
index: 0x28 | |
text: |- | |
\call(TX_3e1a)\stop | |
\jump(TX_3e22) | |
null_terminator: False | |
- name: TX_3e29 | |
index: 0x29 | |
text: |- | |
Those two were | |
hurrying home. | |
I wonder if they | |
found some other | |
weird thing... | |
- group: 0x3f | |
data: | |
- name: TX_3f00 | |
index: 0x00 | |
text: |- | |
\pos(0)You! You, boy!\stop | |
This is the | |
\col(3)Great Moblin's\col(0) | |
realm! If you | |
wish to get by | |
alive, pay my | |
toll! Hah, heh! | |
- name: TX_3f01 | |
index: 0x01 | |
text: |- | |
\pos(0)Ah! You're back! | |
Bombs away!!! | |
- name: TX_3f02 | |
index: 0x02 | |
text: |- | |
\pos(0)You! You, boy! | |
...!!! You!?! | |
Are you here to | |
harass me again? | |
But my power has | |
grown! You'll | |
never get inside | |
my fortress! | |
I shall get my | |
revenge! | |
Bombs away!!! | |
- name: | |
- TX_3f03 | |
- TX_3f04 | |
index: | |
- 0x03 | |
- 0x04 | |
text: |- | |
\pos(2)So, the pesky | |
kid has come!\stop | |
I won't let you | |
stand up to me | |
anymore! This | |
time, victory | |
will be mine! | |
- name: TX_3f05 | |
index: 0x05 | |
text: |- | |
\pos(0)Hak! Hak! How | |
could this child | |
defeat me?!? | |
Argh! I'll | |
remember this! | |
I shall get my | |
revenge!!! | |
- name: TX_3f06 | |
index: 0x06 | |
text: |- | |
\pos(2)You can't beat | |
me this way!\stop | |
I cannot be | |
defeated as long | |
as I don't drop | |
my \col(1)Bomb\col(0) behind | |
me and start | |
a fire! | |
- group: 0x40 | |
data: | |
- name: TX_4000 | |
index: 0x00 | |
text: |- | |
Oh! You have | |
\col(1)Red Ore\col(0) and | |
\col(1)Blue Ore\col(0) there! | |
Shall I make | |
\col(1)Hard Ore\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_4001 | |
index: 0x01 | |
text: |- | |
Oh, OK. | |
- name: TX_4002 | |
index: 0x02 | |
text: |- | |
Then I'll get on | |
it right away! | |
- name: TX_4003 | |
index: 0x03 | |
text: |- | |
Here it goes! | |
- name: TX_4004 | |
index: 0x04 | |
text: |- | |
Here is your | |
\col(1)Hard Ore\col(0)! | |
It's hot, so be | |
careful. | |
- name: TX_4005 | |
index: 0x05 | |
text: |- | |
I'm gonna melt | |
ore all day! | |
- group: 0x41 | |
data: | |
- name: TX_4100 | |
index: 0x00 | |
text: |- | |
\pos(2)Let me ease your | |
weariness. Close | |
your eyes... | |
- name: TX_4101 | |
index: 0x01 | |
text: |- | |
This is the most | |
sacred chamber | |
in the \col(3)Temple of | |
Seasons\col(0). | |
Have you some | |
errand? | |
\opt()Yes \opt()No | |
- name: TX_4102 | |
index: 0x02 | |
text: |- | |
Then please | |
depart. | |
- name: TX_4103 | |
index: 0x03 | |
text: |- | |
Ah, yes... | |
I understand.\stop | |
Thank you, | |
messenger from | |
\col(3)Labrynna\col(0). | |
I give you this | |
in thanks. | |
- name: TX_4104 | |
index: 0x04 | |
text: |- | |
Have the jeweler | |
in \col(3)Horon Village\col(0) | |
appraise it. | |
- name: TX_4105 | |
index: 0x05 | |
text: |- | |
\pos(2)Come see me | |
whenever your | |
quest has made | |
you weary. | |
- group: 0x42 | |
data: | |
- name: TX_4200 | |
index: 0x00 | |
text: |- | |
I... I am called | |
\col(3)\Child\col(0)...\stop | |
! ! ! ! ! ! | |
Oops! I spoke to | |
a stranger! | |
- name: TX_4201 | |
index: 0x01 | |
text: |- | |
You're \Link?\stop | |
I'm \col(3)\Child\col(0)! | |
No way! | |
- name: TX_4202 | |
index: 0x02 | |
text: |- | |
Are you strong? | |
\opt()Yes \opt()No | |
- name: TX_4203 | |
index: 0x03 | |
text: |- | |
I'll be strong, | |
too, so I can | |
protect my | |
mom and dad! | |
- name: TX_4204 | |
index: 0x04 | |
text: |- | |
Huh??? | |
And it doesn't | |
bother you?!? | |
- name: TX_4205 | |
index: 0x05 | |
text: |- | |
I can't wait to | |
be a grown-up. | |
- group: 0x43 | |
data: | |
- name: TX_4300 | |
index: 0x00 | |
text: |- | |
I am \col(3)Bipin\col(0), the | |
expert arborist! | |
I know plenty | |
about trees. | |
Now let me tell | |
you somethin'!\stop | |
\col(3)Blossom\col(0) and I | |
just had our | |
first child! | |
Yes! We did!!!\stop | |
Have a look! | |
- name: TX_4301 | |
index: 0x01 | |
text: |- | |
So, the name is | |
decided! | |
\col(3)\Child\col(0), it is! | |
It's a fine | |
name! I hope he | |
grows to be a | |
fine child! | |
- name: TX_4302 | |
index: 0x02 | |
text: |- | |
Hey, \Link!\stop | |
My boy is ill, | |
but still I have | |
something to | |
teach you. | |
- name: TX_4303 | |
index: 0x03 | |
text: |- | |
My boy is well, | |
so I can rest! | |
Today, I have | |
more to teach! | |
- name: TX_4304 | |
index: 0x04 | |
text: |- | |
Hey, \Link! | |
\col(3)\Child\col(0) grows | |
by the day, and | |
today, I have | |
more to teach! | |
- name: TX_4305 | |
index: 0x05 | |
text: |- | |
\Link! It's | |
been too long! | |
I, too, have | |
come to this | |
village! It's | |
nice to see | |
a familiar face! | |
- name: TX_4306 | |
index: 0x06 | |
text: |- | |
Hey, \Link! | |
\col(3)\Child\col(0) is | |
doing well! | |
And I can teach | |
you everything | |
about trees! | |
- name: TX_4307 | |
index: 0x07 | |
text: |- | |
Hey, \Link!\stop | |
\col(3)\Child\col(0) is | |
all grown up and | |
off on his own!\n | |
null_terminator: False | |
- name: TX_4308 | |
index: 0x08 | |
text: |- | |
I'll teach you | |
everything | |
about trees! | |
- name: TX_4309 | |
index: 0x09 | |
text: |- | |
The contents of | |
a \col(1)Gasha Nut\col(0) | |
depend on where | |
the \col(1)seed\col(0) was | |
planted. If you | |
find a good | |
spot, tell me! | |
- name: TX_430a | |
index: 0x0a | |
text: |- | |
Inside a \col(1)Gasha | |
Nut\col(0)? More than | |
anything, you | |
find \col(1)Magic | |
Rings\col(0), but | |
sometimes you | |
find Rupees | |
or Hearts. | |
- name: TX_430b | |
index: 0x0b | |
text: |- | |
I've heard | |
that a \col(1)nut's\col(0) | |
contents depend | |
on the actions | |
of the planter. | |
The more he | |
travels and the | |
more beasts he | |
slays, the | |
better his | |
nut will do! | |
- name: TX_430c | |
index: 0x0c | |
text: |- | |
Finding new | |
places to plant | |
\col(1)Gasha Seeds\col(0) and | |
finding secret | |
stairways seems | |
to be good for | |
\col(1)Gasha Nuts\col(0). | |
- name: TX_430d | |
index: 0x0d | |
text: |- | |
And helping | |
those in need | |
is good for | |
\col(1)Gasha Nuts\col(0). | |
- name: TX_430e | |
index: 0x0e | |
text: |- | |
Finding spots to | |
plant \col(1)Gasha | |
Seeds\col(0) is hard. | |
Dig holes, move | |
rocks. | |
- name: TX_430f | |
index: 0x0f | |
text: |- | |
My experience | |
holds that | |
planting \col(1)Gasha | |
Seeds\col(0) in strange | |
spots produces | |
more rare and | |
unusual results! | |
- name: TX_4310 | |
index: 0x10 | |
text: |- | |
A traveler once | |
told me the | |
time it takes | |
for a planted | |
\col(1)Gasha Seed\col(0) to | |
mature into a | |
tree is related | |
to how many | |
monsters you | |
slay. Could | |
this be true? | |
- group: 0x44 | |
data: | |
- name: TX_4400 | |
index: 0x00 | |
text: |- | |
I am \col(3)Blossom\col(0).\stop | |
This is my first | |
child--A healthy | |
baby boy! | |
But I am having | |
trouble choosing | |
a name. Can you | |
help me think | |
of one? What | |
would you call | |
him? | |
- name: | |
- TX_4401 | |
- TX_4402 | |
- TX_4403 | |
- TX_4404 | |
- TX_4405 | |
- TX_4406 | |
- TX_4407 | |
index: | |
- 0x01 | |
- 0x02 | |
- 0x03 | |
- 0x04 | |
- 0x05 | |
- 0x06 | |
- 0x07 | |
text: |- | |
You would name | |
him \col(3)\Child\col(0)? | |
\opt()Yes \opt()Maybe not | |
- name: TX_4408 | |
index: 0x08 | |
text: |- | |
It's a fine | |
name! That's | |
what I'll call | |
him! He seems | |
happy to have | |
it! Come visit | |
us anytime. | |
- name: TX_4409 | |
index: 0x09 | |
text: |- | |
I hope \col(3)\Child\col(0) | |
will grow strong | |
and healthy, | |
like you. | |
- name: TX_440a | |
index: 0x0a | |
text: |- | |
Yes, perhaps you | |
should give it | |
more thought. | |
- name: TX_440b | |
index: 0x0b | |
text: |- | |
\col(3)\Child\col(0) looks | |
a little\x20 | |
strange.\stop | |
I want to take | |
him to a doctor, | |
but we have no | |
Rupees... | |
Could you please | |
lend us some? | |
\opt()Yes \opt()No | |
- name: TX_440c | |
index: 0x0c | |
text: |- | |
Really? How much | |
can you lend us? | |
\opt()150 \opt()50 | |
\opt()10 \opt()1 | |
- name: TX_440d | |
index: 0x0d | |
text: |- | |
Thank you, | |
\Link! | |
You are a true | |
samaritan! | |
- name: TX_440e | |
index: 0x0e | |
text: |- | |
Thank you. | |
This should be | |
just enough. | |
- name: TX_440f | |
index: 0x0f | |
text: |- | |
Thanks... | |
I'll have to do | |
something about | |
the rest... | |
- name: TX_4410 | |
index: 0x10 | |
text: |- | |
\Link! You | |
are no rich man. | |
Your sympathy | |
will do fine. | |
- name: TX_4411 | |
index: 0x11 | |
text: |- | |
I understand... | |
- name: TX_4412 | |
index: 0x12 | |
text: |- | |
\col(3)\Child\col(0) has | |
gotten better! | |
Thank you! | |
- name: TX_4413 | |
index: 0x13 | |
text: |- | |
My baby never | |
sleeps. \Link,\stop | |
how can I get | |
him to sleep? | |
\opt()Sing a song | |
\opt()Play with him | |
- name: TX_4414 | |
index: 0x14 | |
text: |- | |
I like to sing! | |
I'll try it! | |
- name: TX_4415 | |
index: 0x15 | |
text: |- | |
I see! If we | |
play, he'll get | |
all tired out. | |
Thank you! | |
- name: TX_4416 | |
index: 0x16 | |
text: |- | |
Well? Isn't he a | |
darling baby? | |
- name: TX_4417 | |
index: 0x17 | |
text: |- | |
See! \col(3)\Child\col(0) | |
has grown! | |
- name: TX_4418 | |
index: 0x18 | |
text: |- | |
\Link! | |
We meet again!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's quite well! | |
- name: TX_4419 | |
index: 0x19 | |
text: |- | |
\col(3)\Child\col(0) is | |
so hyperactive!\stop | |
Were you a | |
hyperactive | |
child, \Link? | |
\opt()Yes \opt()No | |
- name: TX_441a | |
index: 0x1a | |
text: |- | |
\col(3)\Child\col(0) is | |
very shy.\stop | |
What kind of | |
child were you, | |
\Link?\stop | |
An energetic | |
one? | |
\opt()Yes \opt()No | |
- name: TX_441b | |
index: 0x1b | |
text: |- | |
\col(3)\Child\col(0) is such | |
a curious child.\stop | |
What kind of | |
child were you, | |
\Link?\stop | |
An energetic | |
one? | |
\opt()Yes \opt()No | |
- name: TX_441c | |
index: 0x1c | |
text: |- | |
Oh? I bet you | |
were quite a | |
mischievous boy. | |
- name: TX_441d | |
index: 0x1d | |
text: |- | |
Quiet, perhaps? | |
\opt()Yes \opt()No | |
- name: TX_441e | |
index: 0x1e | |
text: |- | |
Really? You must | |
have been cute! | |
- name: TX_441f | |
index: 0x1f | |
text: |- | |
Were you weird? | |
\opt()Yes \opt()No | |
- name: TX_4420 | |
index: 0x20 | |
text: |- | |
You were? I | |
never would | |
have guessed... | |
- name: TX_4421 | |
index: 0x21 | |
text: |- | |
I guess it's | |
hard to sum | |
it up in a word. | |
- name: TX_4422 | |
index: 0x22 | |
text: |- | |
\col(3)\Child\col(0) is | |
so hyperactive! | |
- name: TX_4423 | |
index: 0x23 | |
text: |- | |
\col(3)\Child\col(0) is | |
too shy. | |
- name: TX_4424 | |
index: 0x24 | |
text: |- | |
\col(3)\Child\col(0) is a | |
strange child, | |
but he'll be a | |
man of great | |
deeds! | |
- name: | |
- TX_4425 | |
- TX_4426 | |
index: | |
- 0x25 | |
- 0x26 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's grown into | |
a fine man! | |
- name: TX_4427 | |
index: 0x27 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? He's | |
a master | |
arborist, too! | |
- name: TX_4428 | |
index: 0x28 | |
text: |- | |
\Link!\stop | |
Do you remember | |
naming our son, | |
\col(3)\Child\col(0)? | |
He's a famed | |
musician now! | |
- name: TX_4429 | |
index: 0x29 | |
text: |- | |
\col(3)\Child\col(0)... | |
He's grown up, | |
but he idles | |
his time away.\stop | |
What am I to do? | |
- name: TX_442a | |
index: 0x2a | |
text: |- | |
\col(3)\Child\col(0), my | |
son, heard of | |
your deeds, and | |
is now trying | |
to become a | |
hero, himself. | |
- name: TX_442b | |
index: 0x2b | |
text: |- | |
That child has | |
high hopes and | |
big dreams!!! | |
- name: TX_442c | |
index: 0x2c | |
text: |- | |
\col(3)\Child\col(0) said | |
he is writing a | |
song about your | |
deeds! | |
- name: TX_442d | |
index: 0x2d | |
text: |- | |
\col(3)\Child\col(0)... | |
He's grown up, | |
but he idles | |
his time away.\stop | |
What am I to do? | |
- name: TX_442e | |
index: 0x2e | |
text: |- | |
My son is now a | |
great hero, too. | |
- name: TX_442f | |
index: 0x2f | |
text: |- | |
\col(3)\Child\col(0) has | |
followed in | |
\col(3)Bipin's\col(0) | |
footsteps. | |
We're so happy! | |
- name: TX_4430 | |
index: 0x30 | |
text: |- | |
Have you heard | |
\col(3)\Child\col(0)'s | |
songs? They're | |
quite nice. | |
- name: TX_4431 | |
index: 0x31 | |
text: |- | |
Thank you! Now | |
I can take him | |
to the doctor. | |
- name: TX_4432 | |
index: 0x32 | |
text: |- | |
It looks like | |
you don't have | |
enough Rupees. | |
- group: 0x45 | |
data: | |
- name: TX_4500 | |
index: 0x00 | |
text: |- | |
\sfx(0xc6)I surrender! | |
In return, I | |
offer my advice! | |
If you are lost | |
in the woods, | |
travel west, | |
then south, | |
east and north, | |
taking each step | |
in a warmer | |
season. | |
- name: TX_4501 | |
index: 0x01 | |
text: |- | |
\sfx(0xc6)I surrender! | |
In return, | |
here's a tip! | |
On the summit | |
of the mountain | |
in the east are | |
\col(1)Spring Bananas\col(0)! | |
Many people will | |
want them! | |
- name: TX_4502 | |
index: 0x02 | |
text: |- | |
\sfx(0xc6)Greetings! | |
It's much nicer | |
around here | |
since that eye- | |
sore of a bear | |
left. I can now | |
do business in | |
peace! | |
Now then... | |
\jump(TX_450a) | |
null_terminator: False | |
- name: TX_4503 | |
index: 0x03 | |
text: |- | |
\sfx(0xc6)I surrender! | |
In return, I | |
offer my advice! | |
Even if you have | |
a \col(1)key\col(0), you still | |
need a keyhole! | |
Foolish brother! | |
The keyhole is | |
on the summit! | |
- name: TX_4504 | |
index: 0x04 | |
text: |- | |
\sfx(0xc6)I surrender! | |
In return, I | |
offer my advice! | |
Even if you have | |
a keyhole, you | |
still need a | |
\col(1)key\col(0). Moronic | |
brother! The \col(1)key\col(0) | |
is in the valley | |
in the west. | |
- name: TX_4505 | |
index: 0x05 | |
text: |- | |
\sfx(0xc6)Thank you! | |
- name: TX_4506 | |
index: 0x06 | |
text: |- | |
\sfx(0xc6)Then be gone! | |
- name: TX_4507 | |
index: 0x07 | |
text: |- | |
\sfx(0xc6)You don't have | |
enough Rupees! | |
- name: TX_4508 | |
index: 0x08 | |
text: |- | |
\sfx(0xc6)You already | |
have it! | |
- name: TX_4509 | |
index: 0x09 | |
text: |- | |
\sfx(0xc6)Greetings! | |
Let me share | |
my wisdom! | |
South of the | |
floodgates is a | |
strange vortex! | |
It seems to be | |
linked to | |
another world! | |
I offered my | |
wisdom, so...\n | |
null_terminator: False | |
- name: TX_450a | |
index: 0x0a | |
text: |- | |
Buy something! | |
A \col(1)Shield\col(0) for | |
\num1 Rupees? | |
\opt()OK \opt()No thanks | |
- name: TX_450b | |
index: 0x0b | |
text: |- | |
\sfx(0xc6)Greetings! | |
Since you came.. | |
\jump(TX_450a) | |
null_terminator: False | |
- name: TX_450c | |
index: 0x0c | |
text: |- | |
\sfx(0xc6)Greetings! | |
Here's a deal! | |
10 Ember Seeds | |
for 20 Rupees! | |
\opt()OK \opt()No thanks | |
- name: TX_450d | |
index: 0x0d | |
text: |- | |
\sfx(0xc6)Greetings! | |
Here's a deal! | |
\col(1)10 Bombs\col(0) | |
for 30 Rupees! | |
\opt()OK \opt()No thanks | |
- group: 0x46 | |
data: | |
- name: TX_4600 | |
index: 0x00 | |
text: |- | |
I, \col(3)\Child\col(0), am | |
writing a song | |
to praise \Link, | |
the great hero! | |
- name: TX_4601 | |
index: 0x01 | |
text: |- | |
My song is | |
almost finished!\stop | |
Say, which is | |
more important, | |
love or courage? | |
\opt()Love \opt()Courage | |
- name: TX_4602 | |
index: 0x02 | |
text: |- | |
My song is | |
almost complete!\stop | |
I think you'll | |
like it. | |
- name: TX_4603 | |
index: 0x03 | |
text: |- | |
Finally! My song | |
is now finished!\stop | |
Will you listen? | |
\opt()Yes \opt()No | |
- name: TX_4604 | |
index: 0x04 | |
text: |- | |
How was it? | |
- name: TX_4605 | |
index: 0x05 | |
text: |- | |
Really..? | |
Come listen | |
anytime! | |
- group: 0x47 | |
data: | |
- name: TX_4700 | |
index: 0x00 | |
text: |- | |
I, \col(3)\Child\col(0), am | |
writing a song | |
to praise \Link, | |
the great hero! | |
- name: TX_4701 | |
index: 0x01 | |
text: |- | |
Where have you | |
been, \Link? | |
Do you remember | |
me?\stop | |
It's \col(3)\Child\col(0)!\stop | |
Mom and Dad are | |
doing well, too! | |
- name: TX_4702 | |
index: 0x02 | |
text: |- | |
Do you have | |
a girlfriend? | |
\opt()Yes \opt()No | |
- name: TX_4703 | |
index: 0x03 | |
text: |- | |
...Actually, | |
I have someone | |
I like, too, but | |
don't tell! | |
- name: TX_4704 | |
index: 0x04 | |
text: |- | |
...I guess you | |
aren't ready. | |
- name: TX_4705 | |
index: 0x05 | |
text: |- | |
I can't wait to | |
grow up! | |
- group: 0x48 | |
data: | |
- name: TX_4800 | |
index: 0x00 | |
text: |- | |
I, \col(3)\Child\col(0), | |
have decided to | |
take the same | |
tree-lined path | |
as my father! | |
- name: TX_4801 | |
index: 0x01 | |
text: |- | |
Someday I shall | |
fill the world | |
with my trees!\stop | |
I know! | |
You can help me! | |
Here!!! | |
- name: TX_4802 | |
index: 0x02 | |
text: |- | |
With this, you | |
can add to the | |
greenery, too! | |
- name: TX_4803 | |
index: 0x03 | |
text: |- | |
Someday, I shall | |
fill the world | |
with my trees! | |
- name: TX_4804 | |
index: 0x04 | |
text: |- | |
You can ask me | |
anything about | |
trees. | |
- name: TX_4805 | |
index: 0x05 | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are funny! | |
Sprinkle them on | |
a cactus for a | |
good laugh! | |
- name: TX_4806 | |
index: 0x06 | |
text: |- | |
Most enemies | |
stop moving when | |
you hit them | |
with \col(1)Pegasus | |
Seeds\col(0), but not | |
strong ones. | |
- name: TX_4807 | |
index: 0x07 | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are amazing!\stop | |
They can take | |
the shock out | |
of electrical | |
beasts. | |
- name: TX_4808 | |
index: 0x08 | |
text: |- | |
I must dig holes | |
to plant trees, | |
but sometimes, I | |
find Rupees! | |
- name: TX_4809 | |
index: 0x09 | |
text: |- | |
Have you heard | |
of \col(1)Gale Seeds\col(0)?\stop | |
They usually | |
bring up a | |
twister, but you | |
can use them | |
to blow enemies | |
far away, too! | |
- name: TX_480a | |
index: 0x0a | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are funny! | |
Sprinkle them on | |
a cactus for a | |
good laugh! | |
- name: TX_480b | |
index: 0x0b | |
text: |- | |
Most monsters | |
stop moving when | |
you hit them | |
with \col(1)Pegasus | |
Seeds\col(0), but not | |
strong ones. | |
- name: TX_480c | |
index: 0x0c | |
text: |- | |
\col(1)Mystery Seeds\col(0) | |
are amazing!\stop | |
They can take | |
the shock out | |
of electrical | |
beasts. | |
- group: 0x49 | |
data: | |
- name: TX_4900 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0). | |
Isn't it groovy? | |
- name: TX_4901 | |
index: 0x01 | |
text: |- | |
Hey! \Link!\stop | |
Remember me? | |
It's \col(3)\Child\col(0)! | |
All right! | |
We meet again! | |
- name: TX_4902 | |
index: 0x02 | |
text: |- | |
Which was first, | |
the chicken or | |
the egg? | |
\opt()Chicken \opt()Egg | |
- name: TX_4903 | |
index: 0x03 | |
text: |- | |
Hmm... | |
Then how did | |
that chicken | |
hatch? | |
- name: TX_4904 | |
index: 0x04 | |
text: |- | |
Hmm... | |
Then who laid | |
that egg? | |
- name: TX_4905 | |
index: 0x05 | |
text: |- | |
I can't wait | |
to grow up! | |
- group: 0x4a | |
data: | |
- name: TX_4a00 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0). | |
I am training | |
every day to | |
be a hero like | |
you, \Link! | |
- name: TX_4a01 | |
index: 0x01 | |
text: |- | |
Some day I will | |
travel the lands | |
and save the | |
world's peoples, | |
like my hero, | |
\Link!\stop | |
So can you give | |
me some advice?\stop | |
What will make | |
me mightier? | |
Training daily? | |
\opt()Yes \opt()No | |
- name: TX_4a02 | |
index: 0x02 | |
text: |- | |
Natural talent? | |
\opt()Yes \opt()No | |
- name: TX_4a03 | |
index: 0x03 | |
text: |- | |
A caring heart? | |
\opt()Yes \opt()No | |
- name: TX_4a04 | |
index: 0x04 | |
text: |- | |
Hmm... It's | |
hard, isn't it? | |
- name: TX_4a05 | |
index: 0x05 | |
text: |- | |
I see! I have | |
learned a lot! | |
- name: TX_4a06 | |
index: 0x06 | |
text: |- | |
With your help, | |
I shall be a | |
great hero! | |
- name: TX_4a07 | |
index: 0x07 | |
text: |- | |
Here! I give you | |
this in thanks! | |
- name: TX_4a08 | |
index: 0x08 | |
text: |- | |
I will continue | |
my training!!! | |
- group: 0x4b | |
data: | |
- name: TX_4b00 | |
index: 0x00 | |
text: |- | |
My name is | |
\col(3)\Child\col(0)! | |
Isn't it a cool | |
name? | |
Yeah, dude! | |
- name: TX_4b01 | |
index: 0x01 | |
text: |- | |
I'm gonna save | |
my money and | |
go out into the | |
world!\stop | |
So can you make | |
a contribution? | |
\opt()Yes \opt()No | |
- name: TX_4b02 | |
index: 0x02 | |
text: |- | |
How much can | |
you contribute? | |
\opt()100 \opt()50 | |
\opt()10 \opt()1 | |
- name: TX_4b03 | |
index: 0x03 | |
text: |- | |
You're stingy, | |
dude. | |
- name: TX_4b04 | |
index: 0x04 | |
text: |- | |
Thanks, dude! | |
I'll never | |
forget this | |
favor! | |
- name: TX_4b05 | |
index: 0x05 | |
text: |- | |
That's it, dude? | |
...Uh, thanks!!! | |
- name: TX_4b06 | |
index: 0x06 | |
text: |- | |
It's better than | |
nothin'! Thanks! | |
- name: TX_4b07 | |
index: 0x07 | |
text: |- | |
You're stingy, | |
dude! Later! | |
- name: TX_4b08 | |
index: 0x08 | |
text: |- | |
I can't buy | |
anything, dude! | |
Words are worth | |
more! | |
- name: TX_4b09 | |
index: 0x09 | |
text: |- | |
I wonder what's | |
happenin' out | |
there in the | |
world... | |
- name: TX_4b0a | |
index: 0x0a | |
text: |- | |
\Link, | |
what's up? | |
I've been out | |
in the world | |
building | |
character! | |
Yeah, dude!\stop | |
Since you gave | |
me a donation, | |
here!!! | |
- name: TX_4b0b | |
index: 0x0b | |
text: |- | |
Dude, from now | |
on we're buds! | |
- group: 0x4c | |
data: | |
- name: TX_4c00 | |
index: 0x00 | |
text: |- | |
Did you need me? | |
\opt()Yes \opt()No | |
- name: | |
- TX_4c01 | |
- TX_4c02 | |
index: | |
- 0x01 | |
- 0x02 | |
text: |- | |
Be gone if you | |
have no errand. | |
- name: TX_4c03 | |
index: 0x03 | |
text: |- | |
Oh! A message | |
from the old hag | |
in \col(3)Labrynna\col(0)... | |
In that case, | |
take my test. | |
If you pass, I | |
shall give your | |
\col(1)sword\col(0) new power! | |
Will you try? | |
\opt()Yes \opt()No | |
- name: TX_4c04 | |
index: 0x04 | |
text: |- | |
\pos(2)I see... | |
That's too bad. | |
- name: TX_4c05 | |
index: 0x05 | |
text: |- | |
Then let me | |
explain!\stop | |
In a moment, | |
12 beasts will | |
appear. You must | |
slay them all in | |
30 seconds, | |
without being | |
slain yourself, | |
of course. | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_4c06 | |
index: 0x06 | |
text: |- | |
Then begin!!! | |
- name: TX_4c07 | |
index: 0x07 | |
text: |- | |
\pos(1)It took you | |
\col(4)\num1:\num2\col(0)!!! | |
- name: TX_4c08 | |
index: 0x08 | |
text: |- | |
\pos(1)That's too | |
long... | |
- name: TX_4c09 | |
index: 0x09 | |
text: |- | |
\pos(1)Try it again? | |
\opt()Yes \opt()No | |
- name: TX_4c0a | |
index: 0x0a | |
text: |- | |
\pos(1)\call(TX_4c07) | |
The hag has | |
chosen well! | |
- name: TX_4c0b | |
index: 0x0b | |
text: |- | |
\pos(1)As promised, | |
I'll give your | |
\col(1)sword\col(0) new power! | |
- name: TX_4c0c | |
index: 0x0c | |
text: |- | |
\pos(2)I'll teach you a | |
\col(1)secret\col(0) that will | |
give this power | |
to your \col(1)sword\col(0) in | |
\col(3)Labrynna\col(0), too.\stop | |
\secret1\stop | |
I can repeat it! | |
\opt()Sure \opt()No thanks | |
- name: TX_4c0d | |
index: 0x0d | |
text: |- | |
\pos(2)Come back if | |
you forget the | |
\col(1)secret\col(0). | |
- name: TX_4c0e | |
index: 0x0e | |
text: |- | |
Are you ready to | |
take my test? | |
\opt()Yes \opt()No | |
- name: TX_4c0f | |
index: 0x0f | |
text: |- | |
Dee-doo-doooo!\stop | |
Hey! Why are you | |
in my bedroom? | |
Are you on | |
some errand? | |
\opt()Yes \opt()No | |
- name: TX_4c10 | |
index: 0x10 | |
text: |- | |
If not, then | |
keep out! | |
- name: TX_4c11 | |
index: 0x11 | |
text: |- | |
What? What?\stop | |
An introduction | |
from someone in | |
\col(3)Labrynna\col(0)? | |
You seem sure of | |
your judgment! | |
So why not take | |
my test? If you | |
do well, I'll | |
increase your | |
strength! | |
\jump(TX_4c14) | |
null_terminator: False | |
- name: TX_4c12 | |
index: 0x12 | |
text: |- | |
I don't | |
undertand... | |
- name: TX_4c13 | |
index: 0x13 | |
text: |- | |
\pos(2)Then the exit | |
is right there! | |
- name: TX_4c14 | |
index: 0x14 | |
text: |- | |
Will you try it? | |
\opt()Yes \opt()No | |
- name: TX_4c15 | |
index: 0x15 | |
text: |- | |
Then let me | |
explain.\stop | |
\col(1)Red\col(0) and \col(3)blue\col(0) | |
copies of me | |
will appear. Pay | |
close attention. | |
After they | |
vanish, I will | |
ask you which | |
there were more | |
of, red or blue. | |
Answer correctly | |
to pass.\stop | |
However, there | |
are three tests | |
in all, so don't | |
let passing one | |
go to your head. | |
You got it? | |
\opt()Yes \opt()No | |
- name: TX_4c16 | |
index: 0x16 | |
text: |- | |
\pos(1)Here we go! | |
- name: TX_4c17 | |
index: 0x17 | |
text: |- | |
\pos(1)Now then, which | |
were there more | |
of, \col(1)red\col(0) or \col(3)blue\col(0)? | |
\opt()\col(1)Red\col(0) \opt()\col(3)Blue | |
- name: TX_4c18 | |
index: 0x18 | |
text: |- | |
\pos(1)Wrong! Were your | |
eyes even open? | |
Wanna try again? | |
\opt()Yes \opt()No | |
- name: TX_4c19 | |
index: 0x19 | |
text: |- | |
\pos(1)That's right! | |
Now on we go! | |
- name: TX_4c1a | |
index: 0x1a | |
text: |- | |
\pos(1)That's right!\stop | |
That's the end | |
of the test, and | |
the results show | |
that you have a | |
sharp eye! | |
As promised, I | |
shall make you | |
stronger! Have a | |
\col(1)Heart Container\col(0)! | |
- name: TX_4c1b | |
index: 0x1b | |
text: |- | |
\pos(2)I'll teach you a | |
\col(1)secret\col(0) so you | |
can get a \col(1)Heart | |
Container\col(0) in | |
\col(3)Labrynna\col(0), too.\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_4c1c | |
index: 0x1c | |
text: |- | |
\pos(2)Come back if you | |
forget it. | |
Good eyes and a | |
good memory are | |
not the same. | |
- name: | |
- TX_4c1d | |
- TX_4c1e | |
index: | |
- 0x1d | |
- 0x1e | |
text: |- | |
You wanted to | |
say something? | |
\opt()Yes \opt()No | |
- name: TX_4c1f | |
index: 0x1f | |
text: |- | |
Really? | |
My mistake... | |
- name: TX_4c20 | |
index: 0x20 | |
text: |- | |
I can't | |
understand you. | |
- name: TX_4c21 | |
index: 0x21 | |
text: |- | |
Hohh... Hmm... | |
................ | |
So he's doing | |
well, huh? | |
Thanks for the | |
news! Say, could | |
you do me one | |
more favor? | |
\opt()Yes \opt()No | |
- name: TX_4c22 | |
index: 0x22 | |
text: |- | |
Oh... Come back | |
if you change | |
your mind. | |
- name: TX_4c23 | |
index: 0x23 | |
text: |- | |
Can you cut all | |
the grass in | |
this room?\stop | |
...With your | |
\col(1)Boomerang\col(0)? | |
...In only three | |
throws??? | |
Can you do it? | |
\opt()Yes \opt()No | |
- name: TX_4c24 | |
index: 0x24 | |
text: |- | |
Come this way... | |
- name: TX_4c25 | |
index: 0x25 | |
text: |- | |
OK! Go ahead. | |
- name: TX_4c26 | |
index: 0x26 | |
text: |- | |
I'm a nice guy, | |
so I'll give you | |
another chance. | |
How about it? | |
\opt()OK \opt()Maybe not | |
- name: TX_4c27 | |
index: 0x27 | |
text: |- | |
I'm waiting! | |
- name: TX_4c28 | |
index: 0x28 | |
text: |- | |
You didn't cut | |
all the grass! | |
\jump(TX_4c26) | |
null_terminator: False | |
- name: TX_4c29 | |
index: 0x29 | |
text: |- | |
What? There's | |
still some left. | |
- name: TX_4c2a | |
index: 0x2a | |
text: |- | |
Yeah! You cut | |
all the grass!!! | |
- name: TX_4c2b | |
index: 0x2b | |
text: |- | |
Since you did me | |
a favor, here, | |
take this! | |
- name: TX_4c2c | |
index: 0x2c | |
text: |- | |
I'll teach you | |
the \col(1)secret\col(0) to | |
using \col(1)Bombchu\col(0) | |
in \col(3)Labrynna\col(0)!\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_4c2d | |
index: 0x2d | |
text: |- | |
Come back if you | |
forget the | |
\col(1)secret\col(0). | |
- name: TX_4c2e | |
index: 0x2e | |
text: |- | |
Pupil! Do you | |
need something? | |
\opt()Yes \opt()No | |
- name: TX_4c2f | |
index: 0x2f | |
text: |- | |
Oh, my mistake. | |
- name: TX_4c30 | |
index: 0x30 | |
text: |- | |
Come back | |
anytime. | |
- name: TX_4c31 | |
index: 0x31 | |
text: |- | |
Hmph! | |
................ | |
\col(3)Labrynna\col(0), huh? | |
He's my senior | |
pupil. It's nice | |
having pupils | |
all over! I'm in | |
a good mood, | |
so I have a | |
gift for you... | |
If you can pass | |
my test! Will | |
you try? | |
\opt()OK \opt()No | |
- name: TX_4c32 | |
index: 0x32 | |
text: |- | |
I thought you'd | |
do it for sure. | |
Oh, well... | |
- name: TX_4c33 | |
index: 0x33 | |
text: |- | |
OK. Here's how | |
it works. | |
- name: TX_4c34 | |
index: 0x34 | |
text: |- | |
First, go down | |
the stairway I'm | |
about to open.\stop | |
I put something | |
way in the back. | |
If you can get | |
it before time | |
runs out, you'll | |
get a prize! | |
\opt()OK \opt()No thanks | |
- name: TX_4c35 | |
index: 0x35 | |
text: |- | |
Head downstairs! | |
- name: TX_4c36 | |
index: 0x36 | |
text: |- | |
You have | |
30 seconds. | |
Ready? Set!\stop | |
Go! | |
- name: TX_4c37 | |
index: 0x37 | |
text: |- | |
\col(4)You took \num1:\num2\col(0)! | |
Too bad!!! | |
Do you want to | |
try it again? | |
\opt()Yes \opt()No | |
- name: TX_4c38 | |
index: 0x38 | |
text: |- | |
\col(4)\num1:\num2\col(0)!!! | |
Way to go! | |
- name: TX_4c39 | |
index: 0x39 | |
text: |- | |
Only my pupil | |
could do it!\stop | |
Here's the prize | |
I promised you! | |
- name: TX_4c3a | |
index: 0x3a | |
text: |- | |
Don't forget to | |
take it to the | |
Jeweler in \col(3)Horon | |
Village\col(0)... | |
- name: | |
- TX_4c3b | |
- TX_4c3c | |
index: | |
- 0x3b | |
- 0x3c | |
text: |- | |
Will you take | |
my challenge? | |
\opt()Yes \opt()No | |
- name: | |
- TX_4c3d | |
- TX_4c3e | |
index: | |
- 0x3d | |
- 0x3e | |
text: |- | |
You threw the | |
\col(1)Boomerang\col(0) | |
too many times! | |
\jump(TX_4c26) | |
null_terminator: False | |
- name: TX_4c3f | |
index: 0x3f | |
text: |- | |
Just a second. | |
- name: TX_4c40 | |
index: 0x40 | |
text: |- | |
\sfx(0xc6)I can't remember | |
the last half of | |
"Love the Seed," | |
the hit \col(1)secret\col(0) | |
among us \col(3)Deku | |
Scrubs\col(0). | |
"\sym(0x1c)Love, love | |
the seed!\sym(0x1c)" | |
What's the | |
next part? | |
Do you know it? | |
\opt()Yes \opt()No | |
- name: TX_4c41 | |
index: 0x41 | |
text: |- | |
\sfx(0xc6)You're no help! | |
Good-bye! | |
- name: TX_4c42 | |
index: 0x42 | |
text: |- | |
\sfx(0xc6)Yes! Yes! That's | |
it! It touches | |
me everytime I | |
hear it!\n | |
null_terminator: False | |
- name: TX_4c43 | |
index: 0x43 | |
text: |- | |
\sfx(0xc6)In return, I'll | |
make it so you | |
can carry more | |
\col(1)seeds\col(0)! Come back | |
with your \col(1)Seed | |
Satchel\col(0) full | |
with all five | |
kinds of \col(1)seeds\col(0)! | |
- name: TX_4c44 | |
index: 0x44 | |
text: |- | |
\sfx(0xc6)Is your \col(1)Seed | |
Satchel\col(0) full?\stop | |
Then I'll make | |
it carry more! | |
Hee-yah! | |
- name: TX_4c45 | |
index: 0x45 | |
text: |- | |
\sfx(0xc6)And it's full | |
of \col(1)seeds\col(0)! | |
- name: TX_4c46 | |
index: 0x46 | |
text: |- | |
\sfx(0xc6)Now I'll teach | |
you the \col(1)secret\col(0) | |
to carrying more | |
\col(1)seeds\col(0) in | |
\col(3)Labrynna\col(0).\stop | |
\secret1\stop | |
I can repeat it! | |
\opt()OK \opt()No thanks | |
- name: TX_4c47 | |
index: 0x47 | |
text: |- | |
\sfx(0xc6)If you forget | |
the \col(1)secret\col(0), ask! | |
- name: TX_4c48 | |
index: 0x48 | |
text: |- | |
\call(TX_4c4a) | |
Don't you agree? | |
\opt()Yes \opt()No | |
- name: TX_4c49 | |
index: 0x49 | |
text: |- | |
\sfx(0xc6)Here's a human | |
I understand! | |
Let me fill your | |
\col(1)satchel\col(0) for you! | |
- name: TX_4c4a | |
index: 0x4a | |
text: |- | |
\sfx(0xc6)"\sym(0x1c)Love, love | |
the seed!\sym(0x1c)" | |
What a great | |
song! | |
- group: 0x4d | |
data: | |
- name: TX_4d00 | |
index: 0x00 | |
text: |- | |
\pos(0)Argh... The | |
ship's bow is | |
in the desert? | |
That means... | |
- name: TX_4d01 | |
index: 0x01 | |
text: |- | |
\pos(2)Ahoy! When I was | |
searching the | |
desert for the | |
\col(1)bell\col(0), I got | |
caught in a | |
sandstorm. I | |
awoke like this! | |
I can't go on to | |
the afterlife...\stop | |
If ya pity me, | |
help me find | |
that \col(1)bell\col(0)! | |
Me skull is | |
rollin' out in | |
the desert. | |
Find that first. | |
- name: TX_4d02 | |
index: 0x02 | |
text: |- | |
I been waitin', | |
matey! Now let's | |
find that \col(1)bell\col(0). | |
\jump(TX_4d03) | |
null_terminator: False | |
- name: TX_4d03 | |
index: 0x03 | |
text: |- | |
Carry me around. | |
I'll tell ya if | |
I think we're | |
close. | |
- name: TX_4d04 | |
index: 0x04 | |
text: |- | |
Argh! Be gentle! | |
- name: TX_4d05 | |
index: 0x05 | |
text: |- | |
I took so long | |
to reach the | |
afterlife, I'm | |
not sure I | |
know how to... | |
- name: TX_4d06 | |
index: 0x06 | |
text: |- | |
Pthh! I got sand | |
in me mouth! | |
- name: TX_4d07 | |
index: 0x07 | |
text: |- | |
\pos(0)That's it! No | |
doubt about it! | |
- name: TX_4d08 | |
index: 0x08 | |
text: |- | |
\pos(0)Uh-oh! That's | |
\col(3)Cap'n's\col(0) \col(1)bell\col(0), | |
but I hope | |
that'll do.\stop | |
It's awful | |
rusty! | |
................\stop | |
Well, at least I | |
can go on to the | |
afterlife now! | |
The rest is | |
up to you! | |
- name: TX_4d09 | |
index: 0x09 | |
text: |- | |
Snf! I got water | |
up me nose! | |
- name: TX_4d0a | |
index: 0x0a | |
text: |- | |
Argh! Ya | |
dropped me! | |
- group: 0x4e | |
data: | |
- name: TX_4e00 | |
index: 0x00 | |
text: |- | |
\pos(2)Aye! We're off, | |
mateys! | |
Anchors aweigh! | |
- name: TX_4e01 | |
index: 0x01 | |
text: |- | |
\col(3)Cap'n\col(0)!!! Desert, | |
dead ahead!!! | |
- name: TX_4e02 | |
index: 0x02 | |
text: |- | |
Hold 'er steady! | |
To sea, mateys! | |
- name: TX_4e03 | |
index: 0x03 | |
text: |- | |
But it's... | |
impossible... | |
- name: TX_4e04 | |
index: 0x04 | |
text: |- | |
Fool! It's do or | |
die! We'll make | |
it if we give | |
'er all we got! | |
- name: TX_4e05 | |
index: 0x05 | |
text: |- | |
A-Aye, aye, sir! | |
('Elp us all!) | |
- name: TX_4e06 | |
index: 0x06 | |
text: |- | |
We made it, | |
\col(3)Cap'n\col(0)! The sea! | |
- name: TX_4e07 | |
index: 0x07 | |
text: |- | |
\pos(2)By Jolly Roger! | |
Aye! Go, mateys! | |
This is it!!! | |
- name: TX_4e08 | |
index: 0x08 | |
text: |- | |
AYE, AYE, SIR!!! | |
- name: TX_4e09 | |
index: 0x09 | |
text: |- | |
\pos(0)Argh! The sea is | |
truly me home! | |
Me heart's come | |
alive! Aye! | |
Sound the \col(1)bell\col(0)! | |
- name: TX_4e0a | |
index: 0x0a | |
text: |- | |
\pos(1)Oooh... | |
Uhhhhn... | |
- name: TX_4e0b | |
index: 0x0b | |
text: |- | |
I don't feel | |
so good... | |
- name: TX_4e0c | |
index: 0x0c | |
text: |- | |
\pos(1)Uhwaugh! | |
- name: TX_4e0d | |
index: 0x0d | |
text: |- | |
I been on land | |
so long... I... | |
I got seasick! | |
- name: TX_4e0e | |
index: 0x0e | |
text: |- | |
\pos(1)Oooh... | |
Uhhhhn... | |
- name: TX_4e0f | |
index: 0x0f | |
text: |- | |
It's no use! | |
Think about it! | |
We ain't sailed | |
since we died. | |
- name: TX_4e10 | |
index: 0x10 | |
text: |- | |
\pos(0)You call your- | |
selves pirates? | |
Shameful fools! | |
Getting sick the | |
moment you set | |
sail? It's...\stop | |
Oooh... Uhnn...\stop | |
It's no use! | |
Put 'er ashore! | |
- name: TX_4e11 | |
index: 0x11 | |
text: |- | |
Uhhn... | |
Aye, aye, sir... | |
- name: TX_4e12 | |
index: 0x12 | |
text: |- | |
\pos(2)Oooh... | |
S-set anchor... | |
- name: TX_4e13 | |
index: 0x13 | |
text: |- | |
Aye, we gotta | |
get our sea | |
legs. We'll rest | |
here a bit. | |
- name: TX_4e14 | |
index: 0x14 | |
text: |- | |
At least me ship | |
is still at sea. | |
I am a seafaring | |
man, after all! | |
- name: TX_4e15 | |
index: 0x15 | |
text: |- | |
Sittin' inside | |
all the time | |
made me sick! | |
- name: TX_4e16 | |
index: 0x16 | |
text: |- | |
Why? I'm off the | |
ship, but I'm | |
still reelin'. | |
- name: TX_4e17 | |
index: 0x17 | |
text: |- | |
It was too much. | |
I can hear me | |
body creakin'! | |
- name: TX_4e18 | |
index: 0x18 | |
text: |- | |
Is it me, or is | |
someone missin'? | |
- name: TX_4e19 | |
index: 0x19 | |
text: |- | |
Uhhhn... | |
If ya ask me, | |
life ashore | |
was better. | |
- name: TX_4e1a | |
index: 0x1a | |
text: |- | |
Ahoy! Do ya | |
remember me?\stop | |
Ya found the | |
\col(1)bell\col(0) for me! | |
Thank'ee! | |
- name: TX_4e1b | |
index: 0x1b | |
text: |- | |
You keep the | |
\col(1)bell\col(0) 'til we set | |
sail again. If I | |
give it to | |
\col(3)Cap'n\col(0), he may | |
cry again. | |
- group: 0x4f | |
data: | |
- name: TX_4f00 | |
index: 0x00 | |
text: |- | |
\col(3)Twinrova\col(0) called | |
\col(3)Onox\col(0) and \col(3)Veran\col(0) | |
forth from the | |
darkness. Their | |
mission was to | |
send the | |
\col(1)Essences of | |
Nature and Time\col(0) | |
into chaos, they | |
were to hand to | |
\col(3)Twinrova\col(0) the | |
sorrow, depair | |
and destruction | |
of the people. | |
But all has not | |
ended yet. | |
\col(3)Twinrova\col(0) has | |
\col(3)Zelda\col(0). Go to | |
her, quickly! | |
I sense a | |
terrible evil...\wait(60) | |
- name: TX_4f01 | |
index: 0x01 | |
text: |- | |
\pos(1)The hour | |
has come! | |
- name: TX_4f02 | |
index: 0x02 | |
text: |- | |
Ho ho ho ho!\stop | |
The Flame of | |
Despair burns! | |
- name: TX_4f03 | |
index: 0x03 | |
text: |- | |
Thanks to \col(3)Veran\col(0) | |
and \col(3)Onox\col(0), the | |
Flames of Sorrow | |
and Destruction | |
already flicker! | |
And when we | |
captured \col(3)Zelda\col(0), | |
the foolish | |
humans gave us | |
despair!\stop | |
Oh, Flames | |
of Despair, | |
Destruction and | |
Sorrow, burn | |
with the power | |
of our evil | |
deeds! | |
- name: TX_4f04 | |
index: 0x04 | |
text: |- | |
Yee hee hee hee! | |
Come! Come! | |
Follow the light | |
of the three | |
flames! Emerge | |
now from the | |
darkest depths!\stop | |
Emerge \col(3)Ganon\col(0), | |
Gerudo King!!! | |
- name: TX_4f05 | |
index: 0x05 | |
text: |- | |
\pos(1)I shall aid you! | |
- name: TX_4f06 | |
index: 0x06 | |
text: |- | |
\pos(2)Oh, hero of the | |
\col(1)essences\col(0), | |
do you remember | |
\col(3)Nayru\col(0), Oracle of | |
Ages? You've | |
beaten \col(3)Onox\col(0), but | |
\col(3)Twinrova's\col(0) plans | |
have not failed!\stop | |
Hurry! | |
The hour of | |
the Evil King's | |
return is near! | |
- name: TX_4f07 | |
index: 0x07 | |
text: |- | |
\pos(2)The power of | |
the Oracles will\stop | |
guide you to | |
\col(3)Princess Zelda\col(0)! | |
You must defeat | |
\col(3)Twinrova\col(0) to | |
prevent \col(3)Ganon's\col(0) | |
revival!\stop | |
You will | |
succeed, \Link! | |
You must... | |
- name: TX_4f08 | |
index: 0x08 | |
text: |- | |
\pos(1)May the divine | |
protection of | |
the Triforce be | |
with you, young | |
hero of the | |
\col(1)Essences | |
of Nature and | |
Time\col(0)! | |
- name: TX_4f09 | |
index: 0x09 | |
text: |- | |
Your body is | |
filled with a | |
mystical power! | |
- group: 0x50 | |
data: | |
- name: TX_5000 | |
index: 0x00 | |
text: |- | |
Hee hee hee hee! | |
\Link... | |
- name: TX_5001 | |
index: 0x01 | |
text: |- | |
Know this, | |
foolish boy! | |
If you save \col(3)Din\col(0), | |
the world will | |
be filled with | |
destruction, | |
sorrow and | |
despair. Our | |
great sacrifice | |
will be offered, | |
and the Evil | |
King revived!!! | |
Then people will | |
know true pain, | |
as darkness | |
falls across | |
the lands. | |
Eee hee hee hee! | |
Ho ho ho ho! | |
- name: TX_5002 | |
index: 0x02 | |
text: |- | |
\pos(2)All will be | |
for naught! | |
Ho ho ho ho! | |
- name: TX_5003 | |
index: 0x03 | |
text: |- | |
Are you shocked? | |
We are \col(3)Twinrova\col(0), | |
Gerudo witches! | |
Ho ho ho ho! | |
- name: TX_5004 | |
index: 0x04 | |
text: |- | |
Soon the Flame | |
of Destruction | |
shall burn, and | |
when it does, | |
no one can keep | |
us from holding | |
our rites! | |
- name: TX_5005 | |
index: 0x05 | |
text: |- | |
Despite your | |
every effort, | |
the Evil King | |
shall return to | |
spread darkness | |
across the land! | |
- name: TX_5006 | |
index: 0x06 | |
text: |- | |
Eee hee hee hee! | |
- name: TX_5007 | |
index: 0x07 | |
text: |- | |
This is awful!\stop | |
\col(3)Twinrova\col(4) is | |
behind \col(3)Onox\col(4)... | |
\Link!!! You | |
must save \col(3)Din\col(4)! | |
- name: TX_5008 | |
index: 0x08 | |
text: |- | |
Eee hee hee hee!\stop | |
Despair, | |
\Link... | |
Your struggles | |
are fruitless! | |
Decay, seasons! | |
Steal the fruits | |
of the ravaged | |
lands of | |
\col(3)Holodrum\col(4)... | |
Raze the earth! | |
Oh ho ho ho! | |
- name: TX_5009 | |
index: 0x09 | |
text: |- | |
\pos(3)Ho ho ho ho! | |
The lands rot, | |
and the Flame of | |
Destruction | |
burns! | |
- name: TX_500a | |
index: 0x0a | |
text: |- | |
\pos(3)The Flames of | |
Sorrow and | |
Destruction are | |
lit! Now, only | |
the Flame of | |
Despair remains! | |
Eee hee hee hee! | |
- name: TX_500b | |
index: 0x0b | |
text: |- | |
\pos(3)Our sacrifice | |
will revive the | |
Evil King and | |
guide him to the | |
light of the | |
three flames! | |
- name: TX_500c | |
index: 0x0c | |
text: |- | |
\pos(3)Oh ho ho ho! | |
- name: TX_500d | |
index: 0x0d | |
text: |- | |
\col(3)Zelda\col(0)! No! | |
- name: TX_500e | |
index: 0x0e | |
text: |- | |
\call(TX_500d)\stop | |
Don't leave | |
the refuge! | |
Not now! | |
- name: TX_500f | |
index: 0x0f | |
text: |- | |
Let go of me! | |
I cannot stand | |
by while the | |
people live | |
in fear of | |
destruction! | |
- name: TX_5010 | |
index: 0x10 | |
text: |- | |
No matter how | |
frightening it | |
is, you must not | |
lose hope! Hope | |
is the one thing | |
that can lead | |
you to peace! | |
- name: TX_5011 | |
index: 0x11 | |
text: |- | |
\pos(1)Oh ho ho ho!\stop | |
Wandering about? | |
Foolish | |
Princess! | |
- name: TX_5012 | |
index: 0x12 | |
text: |- | |
\pos(1)Eee hee hee hee! | |
We've found you, | |
\col(3)Princess Zelda\col(0)! | |
- name: TX_5013 | |
index: 0x13 | |
text: |- | |
\pos(1)Hope for the | |
people? | |
We'll snuff it | |
out! | |
- name: TX_5014 | |
index: 0x14 | |
text: |- | |
\pos(1)And you shall | |
light the Flame | |
of Despair! | |
Eee hee hee hee! | |
- name: TX_5015 | |
index: 0x15 | |
text: |- | |
Aaaaaahhh! | |
- name: TX_5016 | |
index: 0x16 | |
text: |- | |
The sacrifice is | |
in our grasp... | |
- name: TX_5017 | |
index: 0x17 | |
text: |- | |
When \col(3)Zelda\col(0), the | |
hope of the | |
people, vanishes | |
from \col(3)Horon | |
Village\col(0), this | |
land will be | |
stricken with | |
despair. | |
- name: TX_5018 | |
index: 0x18 | |
text: |- | |
\pos(3)It is time! | |
The Flames of | |
Sorrow and | |
Destruction | |
and the great | |
sacrifice are | |
united! | |
- name: TX_5019 | |
index: 0x19 | |
text: |- | |
\pos(3)If we sacrifice | |
\col(3)Zelda\col(0), all will | |
fall into\x20 | |
despair...\stop | |
Ho ho ho ho! | |
- name: TX_501a | |
index: 0x1a | |
text: |- | |
\pos(3)Alight, Flame | |
of Despair! | |
Awaken, \col(3)Ganon\col(0), | |
Evil King! | |
Eee hee hee hee! | |
- name: TX_501b | |
index: 0x1b | |
text: |- | |
The power of | |
darkness won't | |
let you go any | |
further! | |
- name: TX_501c | |
index: 0x1c | |
text: |- | |
\pos(2)The boy comes! | |
I, \col(3)Onox\col(0), General | |
of Darkness, | |
imprisoned \col(3)Din\col(0) | |
and cast seasons | |
into chaos. You | |
flit before me | |
like a fly!\stop | |
I'll crush you! | |
- name: TX_501d | |
index: 0x1d | |
text: |- | |
\pos(2)Uhhnn...\stop | |
Don't think I've | |
been beaten! | |
Can you keep up | |
this fight? | |
- name: TX_501e | |
index: 0x1e | |
text: |- | |
Gwah hah hah! | |
I was summoned | |
from the Dark | |
Realm by | |
\col(3)Twinrova\col(0). | |
See my true | |
form! Feel the | |
might of a | |
dark dragon! | |
- name: TX_501f | |
index: 0x1f | |
text: |- | |
Gurrrgh... No... | |
It's too late. | |
My orders were | |
to capture \col(3)Din\col(0) | |
and deliver the | |
destructive | |
power of a | |
seasonless land | |
to \col(3)Twinrova\col(0). | |
Now, as the | |
Flame of | |
Destruction, | |
that power is | |
set to devour | |
this land!\stop | |
Gah, hah, hah... | |
- name: TX_5020 | |
index: 0x20 | |
text: |- | |
\pos(2)It's too late, | |
\Link.\stop | |
\col(3)Zelda\col(0)--our | |
sacrifice--is in | |
our grasp. Soon | |
no one will be | |
able to stop the | |
return of \col(3)Ganon\col(0). | |
Even you shall | |
be destroyed-- | |
by \col(3)Onox\col(0)! | |
- name: TX_5021 | |
index: 0x21 | |
text: |- | |
\call(TX_501f)\stop | |
The Evil King | |
\col(3)Ganon\col(0) returns!!! | |
Ah, hah...Gurgh! | |
- name: TX_5022 | |
index: 0x22 | |
text: |- | |
Gah, hah, hah! | |
Not bad at all! | |
But I'm done | |
toying with you!\stop | |
I will show you | |
my true might!!! | |
- group: 0x51 | |
data: | |
- name: TX_5100 | |
index: 0x00 | |
text: |- | |
You need a \col(1)key\col(0) | |
for this door! | |
- name: TX_5101 | |
index: 0x01 | |
text: |- | |
This keyhole | |
is different! | |
- name: TX_5102 | |
index: 0x02 | |
text: |- | |
Huh? This block | |
has a keyhole. | |
- name: TX_5103 | |
index: 0x03 | |
text: |- | |
Oof! It's heavy! | |
- name: TX_5104 | |
index: 0x04 | |
text: |- | |
Oof! It's heavy, | |
like a rock! | |
- name: TX_5105 | |
index: 0x05 | |
text: |- | |
This block has | |
cracks in it. | |
\jump(TX_5107) | |
null_terminator: False | |
- name: TX_5106 | |
index: 0x06 | |
text: |- | |
This wall is | |
cracked.\n | |
null_terminator: False | |
- name: TX_5107 | |
index: 0x07 | |
text: |- | |
It looks like it | |
could be broken! | |
- name: TX_5108 | |
index: 0x08 | |
text: |- | |
This torch | |
needs lighting. | |
- name: TX_5109 | |
index: 0x09 | |
text: |- | |
Huh? This has a | |
keyhole. | |
- name: TX_510a | |
index: 0x0a | |
text: |- | |
Oof! It's too | |
heavy to move! | |
- name: TX_510b | |
index: 0x0b | |
text: |- | |
Your \col(1)shield\col(0) | |
was eaten! | |
- name: TX_510c | |
index: 0x0c | |
text: |- | |
Your \col(1)flute's\col(0) | |
song fell flat. | |
- name: TX_510d | |
index: 0x0d | |
text: |- | |
It won't open | |
from this side! | |
- name: TX_510e | |
index: 0x0e | |
text: |- | |
You can't read | |
it from here! | |
- name: TX_510f | |
index: 0x0f | |
text: |- | |
Your song just | |
echoes... | |
- group: 0x52 | |
data: | |
- name: TX_5200 | |
index: 0x00 | |
text: |- | |
Wait, young | |
traveler.\stop | |
I'm a wandering | |
prophet, \col(3)Sokra\col(0). | |
Ahh...I feel it! | |
Spring, summer, | |
autumn, winter! | |
The four spirits | |
are calling you! | |
Make no mistake! | |
The \col(3)Temple of | |
Seasons\col(0) is still | |
hidden in this | |
world!\stop | |
If you can find | |
the temple, then | |
pay a visit to | |
the spirits who | |
live there. | |
Surely they can | |
help. Farewell! | |
- name: TX_5201 | |
index: 0x01 | |
text: |- | |
If that \col(1)Rod of | |
Seasons\col(0) held the | |
powers of the | |
\col(3)Season Spirits\col(0), | |
you could change | |
the seasons! | |
- name: TX_5202 | |
index: 0x02 | |
text: |- | |
ZZZ... | |
- name: TX_5203 | |
index: 0x03 | |
text: |- | |
The seasons of | |
\col(3)Holodrum\col(0) are all | |
in disorder. | |
Spring, summer-- | |
what will come | |
of it all? Even | |
I cannot see... | |
- name: TX_5204 | |
index: 0x04 | |
text: |- | |
That's it! | |
- name: TX_5205 | |
index: 0x05 | |
text: |- | |
You have the | |
\col(1)Rod of Seasons\col(0)! | |
- name: TX_5206 | |
index: 0x06 | |
text: |- | |
\call(TX_5201) | |
But I see it has | |
only the \col(1)power | |
of winter\col(0). | |
Hmm... Swing the | |
\col(1)rod\col(0) from atop | |
that stump. Its | |
power will be | |
unleashed! Do | |
you understand? | |
\opt()Yes \opt()Not really | |
- name: TX_5207 | |
index: 0x07 | |
text: |- | |
If the \col(3)Temple of | |
Seasons\col(0) has sunk | |
into some land | |
called \col(3)Subrosia\col(0), | |
there must be | |
other entrances | |
to the \col(3)Subrosian | |
land\col(0)! You must | |
find them! | |
Perhaps you will | |
even go to the | |
\col(3)Temple of | |
Seasons\col(0) again. | |
So we part! | |
- name: TX_5208 | |
index: 0x08 | |
text: |- | |
Just as I, | |
\col(3)Sokra\col(0), | |
predicted, the | |
time has come | |
when a new | |
\col(1)Power of Seasons\col(0) | |
is needed.\stop\n | |
null_terminator: False | |
- name: TX_5209 | |
index: 0x09 | |
text: |- | |
This means | |
you must find a | |
doorway to the | |
\col(3)Subrosian land\col(0) | |
and go to the | |
\col(3)Temple of | |
Seasons\col(0). | |
- name: TX_520a | |
index: 0x0a | |
text: |- | |
\sym(0x1c)\col(3)Princess Zelda\col(0) | |
Hope for all\sym(0x1c) | |
\sym(0x1c)Alas! | |
You've been | |
taken!\sym(0x1c) | |
- group: 0x53 | |
data: | |
- name: TX_5300 | |
index: 0x00 | |
text: |- | |
I am traveling | |
the lands under | |
\col(3)King Zora's\col(0) | |
orders to find a | |
new domain, but | |
no place exceeds | |
\col(3)Labrynna's\col(0) seas. | |
So will you hear | |
my request? | |
\opt()Yes \opt()No | |
- name: | |
- TX_5301 | |
- TX_5305 | |
index: | |
- 0x01 | |
- 0x05 | |
text: |- | |
I'd like you to | |
tell this \col(1)secret\col(0) | |
and my report to | |
\col(3)King Zora\col(0) in | |
\col(3)Labrynna's\col(0) seas. | |
Understood? | |
\opt()Yes \opt()No | |
- name: TX_5302 | |
index: 0x02 | |
text: |- | |
Here is the | |
\col(1)secret\col(0).\stop | |
\secret1\stop | |
Understood? | |
\opt()Yes \opt()No | |
- name: TX_5303 | |
index: 0x03 | |
text: |- | |
Thank you. | |
- name: TX_5304 | |
index: 0x04 | |
text: |- | |
No? That's very | |
regrettable. | |
- name: TX_5306 | |
index: 0x06 | |
text: |- | |
I found you! | |
You're \Link? | |
I saw the statue | |
in \col(3)Lynna\col(0), and I | |
had to meet you. | |
In honor of our | |
meeting, I can | |
teach you the | |
happiness \col(1)secret\col(0) | |
that the \col(3)fairies\col(0) | |
in \col(3)Labrynna's\col(0) | |
\col(3)Fairy's Woods\col(0) | |
taught me. | |
What do you say? | |
\opt()Yes \opt()No | |
- name: TX_5307 | |
index: 0x07 | |
text: |- | |
This is just | |
since you're so | |
cool, \Link! | |
\jump(TX_530b) | |
null_terminator: False | |
- name: TX_5308 | |
index: 0x08 | |
text: |- | |
Here's the | |
\col(1)secret\col(0)!\stop | |
\secret1\stop | |
Got it? | |
\opt()Yes \opt()No | |
- name: TX_5309 | |
index: 0x09 | |
text: |- | |
Now we can both | |
be happy! | |
- name: TX_530a | |
index: 0x0a | |
text: |- | |
What? It's OK. | |
I don't mind. | |
- name: TX_530b | |
index: 0x0b | |
text: |- | |
If you tell this | |
happiness \col(1)secret\col(0) | |
to the \col(3)fairies\col(0) | |
in \col(3)Labrynna\col(0), | |
you can be even | |
happier! Got it? | |
\opt()Yes \opt()No | |
- name: TX_530c | |
index: 0x0c | |
text: |- | |
I am the senior | |
pupil of \col(3)Troy\col(0), | |
\col(3)Labrynna's\col(0) | |
biologist! | |
Listen to my | |
request! | |
\opt()OK \opt()No way | |
- name: | |
- TX_530d | |
- TX_5311 | |
index: | |
- 0x0d | |
- 0x11 | |
text: |- | |
I'm very busy, | |
so I want you to | |
tell this \col(1)secret\col(0) | |
to \col(3)Dr. Troy\col(0) up | |
on \col(3)Rolling Ridge\col(0) | |
in \col(3)Labrynna\col(0)! | |
You got that? | |
\opt()Yes \opt()No | |
- name: TX_530e | |
index: 0x0e | |
text: |- | |
This is it!\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_530f | |
index: 0x0f | |
text: |- | |
I'm counting | |
on you! | |
- name: TX_5310 | |
index: 0x10 | |
text: |- | |
Stingy!!! | |
- name: TX_5312 | |
index: 0x12 | |
text: |- | |
Hey! Can I ask | |
you a favor? | |
\opt()Yes \opt()No | |
- name: | |
- TX_5313 | |
- TX_5317 | |
index: | |
- 0x13 | |
- 0x17 | |
text: |- | |
\col(3)Mayor Plen\col(0) in | |
\col(3)Labrynna's\col(0) \col(3)Lynna | |
City\col(0) has done | |
so much for me! | |
I want to thank | |
him, but I'm too | |
embarrassed to | |
do it myself... | |
Can you tell him | |
this \col(1)secret\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_5314 | |
index: 0x14 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Can you tell | |
him? | |
\opt()Yes \opt()No | |
- name: TX_5315 | |
index: 0x15 | |
text: |- | |
Thank you! | |
- name: TX_5316 | |
index: 0x16 | |
text: |- | |
I didn't | |
think so... | |
- name: TX_5318 | |
index: 0x18 | |
text: |- | |
Can you hear | |
my regret? | |
\opt()Yes \opt()No | |
- name: | |
- TX_5319 | |
- TX_531d | |
index: | |
- 0x19 | |
- 0x1d | |
text: |- | |
I worked in | |
\col(3)library\col(0) in | |
\col(3)Labrynna\col(0) | |
long time ago.\stop | |
Just because I | |
hear \col(1)secret\col(0), | |
I become this... | |
To set it right, | |
I want you to | |
hear \col(1)secret\col(0). | |
Hear my \col(1)secret\col(0)! | |
You understand? | |
\opt()Yes \opt()No | |
- name: TX_531a | |
index: 0x1a | |
text: |- | |
This was \col(1)secret\col(0)!\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_531b | |
index: 0x1b | |
text: |- | |
This very, very | |
old story... | |
- name: TX_531c | |
index: 0x1c | |
text: |- | |
...... | |
- name: TX_531e | |
index: 0x1e | |
text: |- | |
Bwee! \Link! | |
I'm no enemy! | |
I heard a rare | |
\col(1)secret\col(0). Do you | |
want to hear it? | |
\opt()Yes \opt()No | |
- name: | |
- TX_531f | |
- TX_5323 | |
index: | |
- 0x1f | |
- 0x23 | |
text: |- | |
This \col(1)secret\col(0) is | |
related to the | |
Tokay people in | |
\col(3)Labrynna\col(0)! | |
Understand? | |
\opt()Yes \opt()Once more | |
- name: TX_5320 | |
index: 0x20 | |
text: |- | |
This is it!\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_5321 | |
index: 0x21 | |
text: |- | |
Waste of time! | |
- name: TX_5322 | |
index: 0x22 | |
text: |- | |
Fine! | |
- name: TX_5324 | |
index: 0x24 | |
text: |- | |
I'm the mother | |
of \col(3)Mamamu Yan\col(0), | |
\col(3)Labrynna's\col(0) top | |
dog breeder.\stop | |
This fellow's | |
from \col(3)Labrynna\col(0), | |
too, but we met | |
here by chance. | |
Can you help me? | |
\opt()Yes \opt()No | |
- name: | |
- TX_5325 | |
- TX_5329 | |
index: | |
- 0x25 | |
- 0x29 | |
text: |- | |
Can you tell | |
this \col(1)secret\col(0) to | |
my daughter, | |
\col(3)Mamamu Yan\col(0), in | |
\col(3)Labrynna\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_5326 | |
index: 0x26 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
OK? | |
\opt()OK \opt()Not OK | |
- name: TX_5327 | |
index: 0x27 | |
text: |- | |
Please tell my | |
daughter. | |
- name: TX_5328 | |
index: 0x28 | |
text: |- | |
I see... | |
- name: TX_532a | |
index: 0x2a | |
text: |- | |
\Link! | |
Great timing! | |
Can I ask a | |
favor of you? | |
\opt()Yes \opt()No | |
- name: | |
- TX_532b | |
- TX_532f | |
index: | |
- 0x2b | |
- 0x2f | |
text: |- | |
There's a man | |
named \col(3)Tingle\col(0) on | |
the edge of | |
\col(3)Lynna Village\col(0) | |
who thinks he's | |
a fairy. I want | |
you to tell him | |
a \col(1)secret\col(0). | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_532c | |
index: 0x2c | |
text: |- | |
This is it:\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_532d | |
index: 0x2d | |
text: |- | |
Don't forget! | |
- name: TX_532e | |
index: 0x2e | |
text: |- | |
Oh. Really? | |
- name: | |
- TX_5330 | |
- TX_5331 | |
- TX_5332 | |
index: | |
- 0x30 | |
- 0x31 | |
- 0x32 | |
text: |- | |
My ancestor's | |
diary says he | |
came to \col(3)Goron | |
Mountain\col(0) from | |
\col(3)Labrynna\col(0) long | |
ago. If I could | |
meet him, I'd | |
ask him the | |
meaning of the | |
\col(1)secret\col(0) in the | |
diary. Could you | |
research this? | |
\opt()Sure \opt()Sorry | |
- name: TX_5333 | |
index: 0x33 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Did you get it? | |
\opt()Yes \opt()No | |
- name: TX_5334 | |
index: 0x34 | |
text: |- | |
Apparently, my | |
ancestor was the | |
Goron Elder. | |
- name: TX_5335 | |
index: 0x35 | |
text: |- | |
You have no | |
sentimentality. | |
- name: TX_5336 | |
index: 0x36 | |
text: |- | |
Hi, \Link! | |
Can I ask some- | |
thing of you? | |
\opt()Yes \opt()No | |
- name: | |
- TX_5337 | |
- TX_533b | |
index: | |
- 0x37 | |
- 0x3b | |
text: |- | |
I want you to | |
tell a touching | |
\col(1)secret\col(0) to the | |
authors of my | |
favorite book.\stop | |
The authors are | |
twins who lived | |
in \col(3)Labrynna's\col(0) | |
\col(3)Symmetry City\col(0), | |
but the book was | |
written so long | |
ago, they may be | |
gone. OK? | |
\opt()Yes \opt()No | |
- name: TX_5338 | |
index: 0x38 | |
text: |- | |
The \col(1)secret\col(0) is:\stop | |
\secret1\stop | |
Understand? | |
\opt()Yes \opt()No | |
- name: TX_5339 | |
index: 0x39 | |
text: |- | |
Thank you! | |
- name: TX_533a | |
index: 0x3a | |
text: |- | |
Oh... | |
- group: 0x55 | |
data: | |
- name: | |
- TX_5500 | |
- TX_5506 | |
index: | |
- 0x00 | |
- 0x06 | |
text: |- | |
Welcome, | |
\Link. | |
I am \col(3)Farore\col(0), | |
\col(1)Oracle of | |
Secrets\col(0). This | |
is the \col(3)Hall of | |
Secrets\col(0), where | |
your \col(1)secrets\col(0) | |
take form. | |
- name: TX_5501 | |
index: 0x01 | |
text: |- | |
\call(TX_5500) | |
At times and | |
places, you will | |
hear powerful | |
\col(1)secrets\col(0). | |
At those times, | |
come see me. | |
I can give | |
shape and form | |
to your \col(1)secrets\col(0)! | |
- name: TX_5502 | |
index: 0x02 | |
text: |- | |
\call(TX_5500) | |
Do you know any | |
\col(1)secrets\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_5503 | |
index: 0x03 | |
text: |- | |
Then come back | |
after you have | |
heard some. | |
- name: TX_5504 | |
index: 0x04 | |
text: |- | |
This is the | |
\col(1)secret\col(0) you seek. | |
- name: TX_5505 | |
index: 0x05 | |
text: |- | |
Come back | |
anytime. | |
- name: TX_5507 | |
index: 0x07 | |
text: |- | |
I can give shape | |
to powerful | |
\col(1)secrets\col(0) that | |
I remember.\stop | |
Do you know the | |
\col(1)secret\col(0) to moving | |
through time? | |
\opt()Yes \opt()No | |
- name: TX_5508 | |
index: 0x08 | |
text: |- | |
Really? Then | |
come back | |
anytime after | |
you learn some | |
\col(1)secrets\col(0). | |
- name: TX_5509 | |
index: 0x09 | |
text: |- | |
Your \col(1)secrets\col(0) | |
have called | |
forth new power! | |
Come again | |
anytime. | |
- name: TX_550a | |
index: 0x0a | |
text: |- | |
One \col(1)secret\col(0) has | |
already been | |
given shape. | |
Go get it, then | |
come tell me | |
another \col(1)secret\col(0). | |
- name: TX_550b | |
index: 0x0b | |
text: |- | |
Tell that \col(1)secret\col(0) | |
in \col(3)Labrynna\col(0), | |
not here. | |
- name: TX_550c | |
index: 0x0c | |
text: |- | |
You told me this | |
\col(1)secret\col(0) already. | |
\jump(TX_5505) | |
null_terminator: False | |
- name: TX_550d | |
index: 0x0d | |
text: |- | |
\pos(3)Save and quit? | |
\opt()No \opt()Yes | |
- name: TX_550e | |
index: 0x0e | |
text: |- | |
\pos(3)If you don't | |
save, it will be | |
as if you told | |
me no \col(1)secrets\col(0). | |
Is this OK? | |
\opt()No \opt()Yes | |
- name: TX_550f | |
index: 0x0f | |
text: |- | |
\slow()Behind the | |
Clock Shop | |
- name: TX_5510 | |
index: 0x10 | |
text: |- | |
\slow()Grave with no | |
Spring Flowers | |
- name: TX_5511 | |
index: 0x11 | |
text: |- | |
\slow()To Guy Near | |
Three \col(3)Subrosian | |
Volcanoes\col(0) | |
- name: TX_5512 | |
index: 0x12 | |
text: |- | |
\slow()To Master Diver | |
- name: TX_5513 | |
index: 0x13 | |
text: |- | |
\slow()To the Master | |
Smith | |
- name: TX_5514 | |
index: 0x14 | |
text: |- | |
\slow()Charm for the | |
Unlucky Sailor | |
- name: TX_5515 | |
index: 0x15 | |
text: |- | |
\slow()\col(3)Season Spirit's\col(0) | |
Waterfall Room | |
- name: TX_5516 | |
index: 0x16 | |
text: |- | |
\slow()West \col(3)Sunken City\col(0) | |
\col(3)Deku's\col(0) Song | |
- name: TX_5517 | |
index: 0x17 | |
text: |- | |
\slow()Advice for | |
\col(3)Biggoron\col(0) | |
- name: TX_5518 | |
index: 0x18 | |
text: |- | |
\slow()To Mayor \col(3)Ruul\col(0) | |
- name: TX_5519 | |
index: 0x19 | |
text: |- | |
Do you want to | |
know the | |
\col(1)secret to going | |
to Labrynna\col(0)? | |
\opt()Yes \opt()No | |
- name: TX_551a | |
index: 0x1a | |
text: |- | |
\secret1 | |
\secret2 | |
- name: TX_551b | |
index: 0x1b | |
text: |- | |
Farore's Memory | |
Read this book? | |
\opt()Yes \opt()No | |
- name: TX_551c | |
index: 0x1c | |
text: |- | |
That \col(1)secret\col(0) is | |
not in my | |
memory, so I | |
cannot give | |
shape to it. |
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