Created
July 16, 2015 20:07
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public static class Group implements IModelPart | |
{ | |
public static final String DEFAULT_NAME = "OBJModel.Default.Element.Name"; | |
public static final String ALL = "OBJModel.Group.All.Key"; | |
public static final String ALL_EXCEPT = "OBJModel.Group.All.Except.Key"; | |
private String name = DEFAULT_NAME; | |
private TRSRTransformation transform = TRSRTransformation.identity(); | |
private LinkedHashSet<Face> faces = new LinkedHashSet<Face>(); | |
private boolean visible = true; | |
public Group(String name, LinkedHashSet<Face> faces) | |
{ | |
this(name, TRSRTransformation.identity(), faces); | |
} | |
public Group(String name, TRSRTransformation transform, LinkedHashSet<Face> faces) | |
{ | |
this.name = name != null ? name : DEFAULT_NAME; | |
this.transform = transform; | |
this.faces = faces == null ? new LinkedHashSet<Face>() : faces; | |
} | |
public void applyTransform() | |
{ | |
LinkedHashSet<Face> faceSet = new LinkedHashSet<Face>(); | |
for (Face f : this.faces) | |
{ | |
faceSet.add(f.bake(this.transform)); | |
} | |
this.faces = faceSet; | |
} | |
public String getName() | |
{ | |
return this.name; | |
} | |
public void setTransform(TRSRTransformation transform) | |
{ | |
this.transform = transform == null ? TRSRTransformation.identity() : transform; | |
} | |
public TRSRTransformation getTransform() | |
{ | |
return this.transform; | |
} | |
public LinkedHashSet<Face> getFaces() | |
{ | |
return this.faces; | |
} | |
public void setFaces(LinkedHashSet<Face> faces) | |
{ | |
this.faces = faces; | |
} | |
public void addFace(Face face) | |
{ | |
this.faces.add(face); | |
} | |
public void addFaces(List<Face> faces) | |
{ | |
this.faces.addAll(faces); | |
} | |
public void setVisible(boolean visible) | |
{ | |
this.visible = visible; | |
} | |
public boolean getVisible() | |
{ | |
return this.visible; | |
} | |
} |
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@Override | |
public List<BakedQuad> getGeneralQuads() | |
{ | |
if (quads == null) | |
{ | |
quads = new LinkedHashSet<BakedQuad>(); | |
LinkedHashSet<Face> faces = new LinkedHashSet<Face>(); | |
// if (this.state instanceof OBJState) | |
// { | |
// FMLLog.info("OBJBakedModel: state is OBJState"); | |
// if (((OBJState) this.state).parent != null && ((OBJState) this.state).parent instanceof TRSRTransformation) | |
// { | |
// FMLLog.info("OBJBakedModel: state parent is a TRSRTransformation"); | |
// TRSRTransformation parent = (TRSRTransformation) ((OBJState) this.state).parent; | |
// FMLLog.info("%n%s", parent.getMatrix()); | |
// } | |
// } | |
for (Group e : this.model.getMatLib().getGroups().values()) | |
{ | |
if (e.getVisible()) | |
{ | |
e.applyTransform(); | |
faces.addAll(e.getFaces()); | |
} | |
} | |
for (Face f : faces) | |
{ | |
buffer.clear(); | |
String texture = this.model.getMatLib().library.get(f).getName(); | |
if (this.state instanceof OBJState) | |
{ | |
if (((OBJState) this.state).parent != null && ((OBJState) this.state).parent instanceof TRSRTransformation) | |
{ | |
f = f.bake((TRSRTransformation) (((OBJState) this.state).parent)); | |
} | |
} | |
else if (this.state instanceof TRSRTransformation) | |
{ | |
texture = this.model.getMatLib().library.get(f).getName(); | |
f = f.bake((TRSRTransformation) this.state); | |
} | |
TextureAtlasSprite sprite = this.textures.get("missingno"); | |
if (this.model.getMatLib().materials.get(texture).isWhite()) sprite = ModelLoader.White.instance; | |
else sprite = this.textures.get(texture); | |
float minU = 0.0f; | |
float maxU = 1.0f; | |
float minV = 0.0f; | |
float maxV = 1.0f; | |
if (f.texCoords != null && !f.areUVsNormalized()) | |
{ | |
for (TextureCoordinate t : f.texCoords) | |
{ | |
minU = t.getPosition().getX() < minU ? t.getPosition().getX() : minU; | |
maxU = t.getPosition().getX() > maxU ? t.getPosition().getX() : maxU; | |
minV = t.getPosition().getY() < minV ? t.getPosition().getY() : minV; | |
maxV = t.getPosition().getY() > maxV ? t.getPosition().getY() : maxV; | |
} | |
for (int i = 0; i < f.texCoords.length; i++) | |
{ | |
TextureCoordinate t = f.texCoords[i]; | |
float U = (t.getPosition().getX() - minU) / (maxU - minU); | |
float V = (t.getPosition().getY() - minV) / (maxV - minV); | |
Vector3f normPos = new Vector3f(U, V, t.getPosition().getZ()); | |
f.texCoords[i] = new TextureCoordinate(normPos); | |
} | |
} | |
TextureCoordinate def1 = new TextureCoordinate(new Vector3f(minU, minV, 1)); | |
TextureCoordinate def2 = new TextureCoordinate(new Vector3f(maxU, minV, 1)); | |
TextureCoordinate def3 = new TextureCoordinate(new Vector3f(maxU, maxV, 1)); | |
TextureCoordinate def4 = new TextureCoordinate(new Vector3f(minU, maxV, 1)); | |
// putVertexData(f.verts[0], f.texCoords != null ? f.texCoords[0] : null, f.norms != null ? f.norms[0] : f.getNormal(), sprite); | |
// putVertexData(f.verts[1], f.texCoords != null ? f.texCoords[1] : null, f.norms != null ? f.norms[1] : f.getNormal(), sprite); | |
// putVertexData(f.verts[2], f.texCoords != null ? f.texCoords[2] : null, f.norms != null ? f.norms[2] : f.getNormal(), sprite); | |
// putVertexData(f.verts[3], f.texCoords != null ? f.texCoords[3] : null, f.norms != null ? f.norms[3] : f.getNormal(), sprite); | |
putVertexData(f.verts[0], f.texCoords != null ? f.texCoords[0] : def1, f.norms != null ? f.norms[0] : f.getNormal(), sprite); | |
putVertexData(f.verts[1], f.texCoords != null ? f.texCoords[1] : def2, f.norms != null ? f.norms[1] : f.getNormal(), sprite); | |
putVertexData(f.verts[2], f.texCoords != null ? f.texCoords[2] : def3, f.norms != null ? f.norms[2] : f.getNormal(), sprite); | |
putVertexData(f.verts[3], f.texCoords != null ? f.texCoords[3] : def4, f.norms != null ? f.norms[3] : f.getNormal(), sprite); | |
buffer.flip(); | |
int[] data = new int[VERTICES_IN_QUAD * format.getNextOffset() / BYTES_IN_INT]; | |
buffer.asIntBuffer().get(data); | |
quads.add(new ColoredBakedQuad(data, -1, EnumFacing.getFacingFromVector(f.getNormal().normal.x, f.getNormal().normal.y, f.getNormal().normal.z))); | |
} | |
} | |
List<BakedQuad> quadList = new ArrayList<BakedQuad>(); | |
quadList.addAll(quads); | |
return quadList; | |
} |
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