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{ | |
"forge_marker": 1, | |
"defaults": { | |
"textures": {}, | |
"model": "energymod:engine.b3d" | |
}, | |
"variants": { | |
"normal": [{}], | |
"inventory": [{ | |
"transform": "forge:default-block" |
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double d3 = EntityRenderer.thirdPersonDistanceTemp + (EntityRenderer.thirdPersonDistance - EntityRenderer.thirdPersonDistanceTemp) * partialTicks; | |
double d4 = (double)(-MathHelper.sin(entity.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(entity.rotation / 180.0F * (float)Math.PI)) * d3; | |
double d5 = (double)(MathHelper.cos(entity.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(entity.rotation / 180.0F * (float)Math.PI)) * d3; | |
double d6 = (double)(-MathHelper.sin(entity.rotation / 180.0F * (float)Math.PI)) * d3; |
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ModelBlockDefinition.Variant v = iter.next(); | |
Class clazz = Class.forName("net.minecraftforge.client.model.BlockStateLoader$ForgeVariant"); | |
if (clazz.isInstance(v)) | |
// if (v instanceof BlockStateLoader.ForgeVariant) | |
{ | |
// BlockStateLoader.ForgeVariant forgeV = (ForgeVariant) v; | |
IModelState state = forgeV.getState(); | |
//? | |
} |
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public static class Group implements IModelPart | |
{ | |
public static final String DEFAULT_NAME = "OBJModel.Default.Element.Name"; | |
public static final String ALL = "OBJModel.Group.All.Key"; | |
public static final String ALL_EXCEPT = "OBJModel.Group.All.Except.Key"; | |
private String name = DEFAULT_NAME; | |
private TRSRTransformation transform = TRSRTransformation.identity(); | |
private LinkedHashSet<Face> faces = new LinkedHashSet<Face>(); | |
private boolean visible = true; |
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public class MaterialLibrary | |
{ | |
private Set<String> unknownMaterialCommands = new HashSet<String>(); | |
private Map<String, Material> materials = new HashMap<String, Material>(); | |
private Map<Face, Material> library = new HashMap<Face, Material>(); | |
private Map<String, Group> groups = new HashMap<String, Group>(); | |
private InputStreamReader mtlStream; | |
private BufferedReader mtlReader; | |
private float minU = 0f; | |
private float maxU = 1f; |
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Vector3f v1 = new Vector3f(this.verts[0].getPosition().x, this.verts[0].getPosition().y, this.verts[0].getPosition().z); | |
Vector3f v2 = new Vector3f(this.verts[1].getPosition().x, this.verts[1].getPosition().y, this.verts[1].getPosition().z); | |
Vector3f v3 = new Vector3f(this.verts[2].getPosition().x, this.verts[2].getPosition().y, this.verts[2].getPosition().z); | |
Vector3f v4 = this.verts.length > 3 ? new Vector3f(this.verts[3].getPosition().x, this.verts[3].getPosition().y, this.verts[3].getPosition().z) : null; | |
if (v4 == null) | |
{ | |
Vector3f v2c = new Vector3f(v2.x, v2.y, v2.z); | |
Vector3f v1c = new Vector3f(v1.x, v1.y, v1.z); | |
v1c.sub(v2c); |
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@Override | |
public void renderTileEntityAt(TileEntity tile, double posX, double posY, double posZ, float partialTicks, int destroyStage) | |
{ | |
if (tile instanceof CustomTileEntity8) | |
{ | |
this.bindTexture(new ResourceLocation(MODID.toLowerCase() + ":" + "textures/eye128.png")); | |
try | |
{ | |
IModel model = ModelLoaderRegistry.getModel(new ResourceLocation(MODID.toLowerCase() + ":" + "block/eye.obj")); | |
Function<ResourceLocation, TextureAtlasSprite> textureGetter = new Function<ResourceLocation, TextureAtlasSprite>() |
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public static class CustomTileEntity8Renderer extends TileEntitySpecialRenderer | |
{ | |
public CustomTileEntity8Renderer() {} | |
@Override | |
public void renderTileEntityAt(TileEntity tile, double posX, double posY, double posZ, float partialTicks, int destroyStage) | |
{ | |
if (tile instanceof CustomTileEntity8) | |
{ | |
this.bindTexture(new ResourceLocation(MODID.toLowerCase() + ":" + "textures/eye128.png")); |
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"forge_marker": 1, | |
"defaults": { | |
"textures": { | |
"#texture": "forgedebugmodelloaderregistry:texture", | |
"#chest": "entity/chest/normal" | |
}, | |
"model": "forgedebugmodelloaderregistry:chest.b3d" | |
}, | |
"variants": { | |
"normal": [{ |
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private static Pattern vertexPattern = Pattern.compile("(v( (\\-){0,1}\\d+(\\.\\d+)?){3,4} *\\n)|(v( (\\-){0,1}\\d+(\\.\\d+)?){3,4} *$)"); | |
private static Pattern vertexNormalPattern = Pattern.compile("(vn( (\\-){0,1}\\d+(\\.\\d+)?){3,4} *\\n)|(vn( (\\-){0,1}\\d+(\\.\\d+)?){3,4} *$)"); | |
private static Pattern textureCoordinatePattern = Pattern.compile("(vt( (\\-){0,1}\\d+\\.\\d+){2,3} *\\n)|(vt( (\\-){0,1}\\d+(\\.\\d+)?){2,3} *$)"); | |
private static Pattern face_V_VT_VN_Pattern = Pattern.compile("(f( \\d+/\\d+/\\d+){3,4} *\\n)|(f( \\d+/\\d+/\\d+){3,4} *$)"); | |
private static Pattern face_V_VT_Pattern = Pattern.compile("(f( \\d+/\\d+){3,4} *\\n)|(f( \\d+/\\d+){3,4} *$)"); | |
private static Pattern face_V_VN_Pattern = Pattern.compile("(f( \\d+//\\d+){3,4} *\\n)|(f( \\d+//\\d+){3,4} *$)"); | |
private static Pattern face_V_Pattern = Pattern.compile("(f( \\d+){3,4} *\\n)|(f( \\d+){3,4} *$)"); | |
private static Pattern groupObjectPattern = Pattern.compile("([go]( [\\w\\d\\.]+) *\\n)|([go]( [\\w\\d\\.]+ |