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| #define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position") | |
| #ifdef _MSC_VER | |
| #define ASSERT_REG_POSITION_ARRAY(field_name, index, position) static_assert(std::is_array<decltype(Regs::field_name)>::value, "Field is not an array"); static_assert(offsetof(Regs, field_name) + index * sizeof(Regs().field_name[0]) == 4 * position, "Field "#field_name" error") | |
| #else | |
| #define ASSERT_REG_POSITION_ARRAY(field_name, index, position) ASSERT_REG_POSITION(field_name[index], position) | |
| #endif | |
| ASSERT_REG_POSITION(trigger_irq, 0x10); | |
| ASSERT_REG_POSITION(cull_mode, 0x40); | |
| ASSERT_REG_POSITION(viewport_size_x, 0x41); | |
| ASSERT_REG_POSITION(viewport_size_y, 0x43); | |
| ASSERT_REG_POSITION(viewport_depth_range, 0x4d); | |
| ASSERT_REG_POSITION(viewport_depth_far_plane, 0x4e); | |
| ASSERT_REG_POSITION_ARRAY(vs_output_attributes, 0, 0x50); | |
| ASSERT_REG_POSITION_ARRAY(vs_output_attributes, 1, 0x51); | |
| ASSERT_REG_POSITION(viewport_corner, 0x68); | |
| ASSERT_REG_POSITION(texture0_enable, 0x80); | |
| ASSERT_REG_POSITION(texture0, 0x81); | |
| ASSERT_REG_POSITION(texture0_format, 0x8e); | |
| ASSERT_REG_POSITION(texture1, 0x91); | |
| ASSERT_REG_POSITION(texture1_format, 0x96); | |
| ASSERT_REG_POSITION(texture2, 0x99); | |
| ASSERT_REG_POSITION(texture2_format, 0x9e); | |
| ASSERT_REG_POSITION(tev_stage0, 0xc0); | |
| ASSERT_REG_POSITION(tev_stage1, 0xc8); | |
| ASSERT_REG_POSITION(tev_stage2, 0xd0); | |
| ASSERT_REG_POSITION(tev_stage3, 0xd8); | |
| ASSERT_REG_POSITION(tev_stage4, 0xf0); | |
| ASSERT_REG_POSITION(tev_stage5, 0xf8); | |
| ASSERT_REG_POSITION(output_merger, 0x100); | |
| ASSERT_REG_POSITION(framebuffer, 0x110); | |
| ASSERT_REG_POSITION(vertex_attributes, 0x200); | |
| ASSERT_REG_POSITION(index_array, 0x227); | |
| ASSERT_REG_POSITION(num_vertices, 0x228); | |
| ASSERT_REG_POSITION(trigger_draw, 0x22e); | |
| ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); | |
| ASSERT_REG_POSITION(triangle_topology, 0x25e); | |
| ASSERT_REG_POSITION(vs_bool_uniforms, 0x2b0); | |
| ASSERT_REG_POSITION(vs_int_uniforms, 0x2b1); | |
| ASSERT_REG_POSITION(vs_main_offset, 0x2ba); | |
| ASSERT_REG_POSITION(vs_input_register_map, 0x2bb); | |
| ASSERT_REG_POSITION(vs_uniform_setup, 0x2c0); | |
| ASSERT_REG_POSITION(vs_program, 0x2cb); | |
| ASSERT_REG_POSITION(vs_swizzle_patterns, 0x2d5); | |
| #undef ASSERT_REG_POSITION |
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