Skip to content

Instantly share code, notes, and snippets.

@Subv
Created April 20, 2015 00:51
Show Gist options
  • Select an option

  • Save Subv/810b52124615b7c68828 to your computer and use it in GitHub Desktop.

Select an option

Save Subv/810b52124615b7c68828 to your computer and use it in GitHub Desktop.
@@ -154,6 +154,10 @@ static void ProcessShaderCode(VertexShaderState& state) {
return &state.temporary_registers[source_reg.GetIndex()].x;
case RegisterType::FloatUniform:
if (source_reg.GetIndex() >= 96) {
LOG_CRITICAL(HW_GPU, "Trying to load too much %u", source_reg.GetIndex());
return dummy_vec4_float24;
}
return &shader_uniforms.f[source_reg.GetIndex()].x;
default:
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment