Skip to content

Instantly share code, notes, and snippets.

@Subv
Created April 19, 2015 15:50
Show Gist options
  • Select an option

  • Save Subv/aeabfbaa9bb96eb74ac3 to your computer and use it in GitHub Desktop.

Select an option

Save Subv/aeabfbaa9bb96eb74ac3 to your computer and use it in GitHub Desktop.
[ 807.168725] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.168725] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.168725] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.187739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::WaitSynchronization1:146: called handle=0x00108033(Event:Unknown), nanoseconds=-1
[ 807.187739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ClearEvent:508: called event=0x00108033
[ 807.187739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::WaitSynchronization1:146: called handle=0x00108033(Event:Unknown), nanoseconds=-1
[ 807.188749] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ArbitrateAddress:280: called handle=0x00000001, address=0x0038CCA4, type=0x00000001, value=0x00000000
[ 807.196729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ClearEvent:508: called event=0x000D002A
[ 807.198746] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SignalEvent:494: called event=0x000D802B
[ 807.199729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ClearEvent:508: called event=0x00108033
[ 807.199729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ArbitrateAddress:280: called handle=0x00000001, address=0x0038CCA4, type=0x00000000, value=0x00000001
[ 807.199729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::WaitSynchronization1:146: called handle=0x00108033(Event:Unknown), nanoseconds=-1
[ 807.199729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::WaitSynchronization1:146: called handle=0x000D002A(Event:Unknown), nanoseconds=-1
[ 807.201730] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.202729] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::WaitSynchronization1:146: called handle=0x00130039(Mutex:Unknown), nanoseconds=-1
[ 807.342753] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ReleaseMutex:412: called handle=0x00130039
[ 807.422743] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.422743] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.423739] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.423739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.423739] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.423739] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.423739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.423739] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.423739] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.423739] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.423739] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.424743] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.424743] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.424743] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.424743] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.424743] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.424743] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.425748] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SleepThread:580: called nanoseconds=0
[ 807.425748] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::ClearEvent:508: called event=0x00108033
[ 807.425748] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.425748] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.425748] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.426744] Core.ARM11 <Warning> core\arm\interpreter\armsupp.cpp:WriteCP15Register:455: Cache operations are not fully implemented.
[ 807.426744] Kernel.SVC <Trace> core\hle\svc.cpp:SVC::SendSyncRequest:128: called handle=0x00100032(gsp::Gpu)
[ 807.426744] Service <Trace> core\hle\service\service.cpp:Service::Interface::SyncRequest:81: function 'TriggerCmdReqQueue': port=gsp::Gpu
[ 807.429742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.37)
[ 807.429742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.35)
[ 807.430745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.39)
[ 807.430745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (235.230, 50.880, -455.254, 0.002), (235.230, 55.343, -455.548, 0.002), (235.230, 53.784, -451.906, 0.002) and screen position (180.70, 333.88, 0.98), (180.66, 335.79, 0.98), (181.14, 335.30, 0.98)
[ 807.430745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.24)
[ 807.430745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.25)
[ 807.431750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.29)
[ 807.431750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 50.880, -455.254, 0.002), (200.033, 55.343, -455.548, 0.002), (235.230, 50.880, -455.254, 0.002) and screen position (171.62, 333.88, 0.98), (171.59, 335.79, 0.98), (180.70, 333.88, 0.98)
[ 807.431750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.29)
[ 807.432744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.25)
[ 807.432744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.30)
[ 807.432744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (235.230, 50.880, -455.254, 0.002), (200.033, 55.343, -455.548, 0.002), (235.230, 55.343, -455.548, 0.002) and screen position (180.70, 333.88, 0.98), (171.59, 335.79, 0.98), (180.66, 335.79, 0.98)
[ 807.432744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.25)
[ 807.433743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.24)
[ 807.433743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.30)
[ 807.433743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 55.343, -455.548, 0.002), (200.033, 53.784, -451.906, 0.002), (235.230, 55.343, -455.548, 0.002) and screen position (171.59, 335.79, 0.98), (171.99, 335.30, 0.98), (180.66, 335.79, 0.98)
[ 807.433743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 55.34, -455.55, 465.32), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.30)
[ 807.434745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.24)
[ 807.434745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.29)
[ 807.434745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (235.230, 55.343, -455.548, 0.002), (200.033, 53.784, -451.906, 0.002), (235.230, 53.784, -451.906, 0.002) and screen position (180.66, 335.79, 0.98), (171.99, 335.30, 0.98), (181.14, 335.30, 0.98)
[ 807.435745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.07, 0.28)
[ 807.435745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.29)
[ 807.435745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.23)
[ 807.435745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (235.230, 50.880, -455.254, 0.002), (235.230, 53.784, -451.906, 0.002), (200.033, 50.880, -455.254, 0.002) and screen position (180.70, 333.88, 0.98), (181.14, 335.30, 0.98), (171.62, 333.88, 0.98)
[ 807.436745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.88, -455.25, 465.03), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.23)
[ 807.436745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (235.23, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.29)
[ 807.436745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 53.78, -451.91, 461.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.24)
[ 807.437747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 50.880, -455.254, 0.002), (235.230, 53.784, -451.906, 0.002), (200.033, 53.784, -451.906, 0.002) and screen position (171.62, 333.88, 0.98), (181.14, 335.30, 0.98), (171.99, 335.30, 0.98)
[ 807.437747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -162.61, -311.22, 321.07), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.04)
[ 807.437747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -164.70, -313.63, 323.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.06)
[ 807.438746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -186.51, -295.60, 305.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.05)
[ 807.438746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.830, -162.609, -311.223, 0.003), (19.830, -164.696, -313.629, 0.003), (19.830, -186.512, -295.602, 0.003) and screen position (127.41, 210.71, 0.97), (127.36, 210.17, 0.97), (127.79, 189.88, 0.97)
[ 807.438746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -186.51, -295.60, 305.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.05)
[ 807.438746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -164.70, -313.63, 323.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.06)
[ 807.439748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -188.60, -298.01, 307.86), col(0.00, 0.00, 0.00, 1.00), tc0(-0.09, -0.03)
[ 807.439748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.830, -186.512, -295.602, 0.003), (19.830, -164.696, -313.629, 0.003), (19.830, -188.599, -298.008, 0.003) and screen position (127.79, 189.88, 0.97), (127.36, 210.17, 0.97), (127.73, 189.48, 0.97)
[ 807.439748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -164.70, -313.63, 323.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.05, -0.07)
[ 807.439748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -163.65, -312.43, 322.27), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.05)
[ 807.440747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -188.60, -298.01, 307.86), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.02)
[ 807.440747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.830, -164.696, -313.629, 0.003), (24.837, -163.652, -312.426, 0.003), (19.830, -188.599, -298.008, 0.003) and screen position (127.36, 210.17, 0.97), (129.25, 210.44, 0.97), (127.73, 189.48, 0.97)
[ 807.440747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -188.60, -298.01, 307.86), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.02)
[ 807.440747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -163.65, -312.43, 322.27), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.05)
[ 807.441747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -187.56, -296.80, 306.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.04)
[ 807.441747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.830, -188.599, -298.008, 0.003), (24.837, -163.652, -312.426, 0.003), (24.837, -187.555, -296.805, 0.003) and screen position (127.73, 189.48, 0.97), (129.25, 210.44, 0.97), (129.72, 189.68, 0.97)
[ 807.441747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -163.65, -312.43, 322.27), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.05)
[ 807.441747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -162.61, -311.22, 321.07), col(0.00, 0.00, 0.00, 1.00), tc0(-0.05, -0.07)
[ 807.442743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -187.56, -296.80, 306.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.04)
[ 807.442743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.837, -163.652, -312.426, 0.003), (19.830, -162.609, -311.223, 0.003), (24.837, -187.555, -296.805, 0.003) and screen position (129.25, 210.44, 0.97), (127.41, 210.71, 0.97), (129.72, 189.68, 0.97)
[ 807.442743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.84, -187.56, -296.80, 306.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.04)
[ 807.443746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -162.61, -311.22, 321.07), col(0.00, 0.00, 0.00, 1.00), tc0(-0.05, -0.07)
[ 807.443746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.83, -186.51, -295.60, 305.45), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.02)
[ 807.443746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.837, -187.555, -296.805, 0.003), (19.830, -162.609, -311.223, 0.003), (19.830, -186.512, -295.602, 0.003) and screen position (129.72, 189.68, 0.97), (127.41, 210.71, 0.97), (127.79, 189.88, 0.97)
[ 807.444745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, -0.07)
[ 807.444745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.24, -0.01)
[ 807.444745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.08)
[ 807.444745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -169.492, -293.592, 0.003), (44.804, -191.775, -279.031, 0.003), (22.333, -165.837, -289.378, 0.003) and screen position (137.72, 200.29, 0.97), (138.61, 179.23, 0.97), (128.96, 201.16, 0.97)
[ 807.445741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.08)
[ 807.445741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.24, -0.01)
[ 807.445741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.26, -0.02)
[ 807.445741] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -165.837, -289.378, 0.003), (44.804, -191.775, -279.031, 0.003), (22.333, -188.119, -274.816, 0.004) and screen position (128.96, 201.16, 0.97), (138.61, 179.23, 0.97), (129.41, 179.84, 0.97)
[ 807.446747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.04)
[ 807.446747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.22, 0.02)
[ 807.447743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.06)
[ 807.447743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -186.116, -312.759, 0.003), (44.804, -208.398, -298.197, 0.003), (54.933, -177.804, -303.176, 0.003) and screen position (136.67, 196.62, 0.97), (137.45, 176.70, 0.97), (141.06, 198.40, 0.97)
[ 807.448748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.06)
[ 807.449752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.22, 0.02)
[ 807.449752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.01)
[ 807.449752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (54.933, -177.804, -303.176, 0.003), (44.804, -208.398, -298.197, 0.003), (54.933, -200.086, -288.613, 0.003) and screen position (141.06, 198.40, 0.97), (137.45, 176.70, 0.97), (142.09, 177.93, 0.97)
[ 807.450747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.02)
[ 807.451742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.04)
[ 807.451742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.03)
[ 807.451742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -186.116, -312.759, 0.003), (-0.137, -208.398, -298.197, 0.003), (22.333, -189.771, -316.974, 0.003) and screen position (119.95, 196.62, 0.97), (119.95, 176.70, 0.97), (128.20, 195.87, 0.97)
[ 807.452745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.03)
[ 807.453743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.04)
[ 807.453743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.03)
[ 807.453743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -189.771, -316.974, 0.003), (-0.137, -208.398, -298.197, 0.003), (22.333, -212.053, -302.411, 0.003) and screen position (128.20, 195.87, 0.97), (119.95, 176.70, 0.97), (128.58, 176.18, 0.97)
[ 807.455763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, -0.09)
[ 807.456759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.27, -0.03)
[ 807.456759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.22, -0.11)
[ 807.457741] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -169.492, -293.593, 0.003), (-0.137, -191.775, -279.031, 0.003), (-10.266, -177.804, -303.176, 0.003) and screen position (119.95, 200.29, 0.97), (119.94, 179.23, 0.97), (116.06, 198.40, 0.97)
[ 807.457741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.22, -0.11)
[ 807.457741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.27, -0.03)
[ 807.457741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.28, -0.04)
[ 807.457741] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.266, -177.804, -303.176, 0.003), (-0.137, -191.775, -279.031, 0.003), (-10.266, -200.086, -288.613, 0.003) and screen position (116.06, 198.40, 0.97), (119.94, 179.23, 0.97), (115.87, 177.93, 0.97)
[ 807.458748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.07)
[ 807.458748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.09)
[ 807.458748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.458748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -169.492, -293.592, 0.003), (22.333, -165.837, -289.378, 0.003), (50.485, -178.832, -284.150, 0.003) and screen position (137.72, 200.29, 0.97), (128.96, 201.16, 0.97), (140.61, 190.35, 0.97)
[ 807.460742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.460742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.09)
[ 807.460742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -174.25, -278.87, 288.73), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.12)
[ 807.460742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -178.832, -284.150, 0.003), (22.333, -165.837, -289.378, 0.003), (22.333, -174.253, -278.871, 0.003) and screen position (140.61, 190.35, 0.97), (128.96, 201.16, 0.97), (129.28, 191.30, 0.97)
[ 807.462742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.05)
[ 807.462742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.06)
[ 807.462742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.462742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -186.116, -312.759, 0.003), (54.933, -177.804, -303.176, 0.003), (50.485, -199.151, -307.578, 0.003) and screen position (136.67, 196.62, 0.97), (141.06, 198.40, 0.97), (139.09, 186.52, 0.97)
[ 807.463747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.463747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.06)
[ 807.463747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (63.17, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.09)
[ 807.463747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -199.151, -307.578, 0.003), (54.933, -177.804, -303.176, 0.003), (63.175, -188.992, -295.864, 0.003) and screen position (139.09, 186.52, 0.97), (141.06, 198.40, 0.97), (144.80, 188.36, 0.97)
[ 807.464755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.464755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.03)
[ 807.465744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.465744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.634, -199.151, -307.578, 0.003), (-0.137, -186.116, -312.759, 0.003), (22.333, -203.775, -312.909, 0.003) and screen position (116.74, 186.52, 0.97), (119.95, 196.62, 0.97), (128.30, 185.73, 0.97)
[ 807.465744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.465744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.03)
[ 807.466741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.04)
[ 807.466741] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -203.775, -312.909, 0.003), (-0.137, -186.116, -312.759, 0.003), (22.333, -189.771, -316.974, 0.003) and screen position (128.30, 185.73, 0.97), (119.95, 196.62, 0.97), (128.20, 195.87, 0.97)
[ 807.466741] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, -0.10)
[ 807.467742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, -0.11)
[ 807.467742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.467742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -169.492, -293.593, 0.003), (-10.266, -177.804, -303.176, 0.003), (-5.818, -178.832, -284.150, 0.003) and screen position (119.95, 200.29, 0.97), (116.06, 198.40, 0.97), (117.63, 190.35, 0.97)
[ 807.468742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.468742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, -0.11)
[ 807.469743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.51, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, -0.14)
[ 807.469743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-5.818, -178.832, -284.150, 0.003), (-10.266, -177.804, -303.176, 0.003), (-18.508, -188.992, -295.864, 0.003) and screen position (117.63, 190.35, 0.97), (116.06, 198.40, 0.97), (112.74, 188.36, 0.97)
[ 807.469743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.13)
[ 807.470743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.470743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.14)
[ 807.470743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -191.775, -279.031, 0.003), (50.485, -178.832, -284.150, 0.003), (22.333, -188.119, -274.816, 0.004) and screen position (138.61, 179.23, 0.97), (140.61, 190.35, 0.97), (129.41, 179.84, 0.97)
[ 807.471743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.14)
[ 807.472743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.472743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -174.25, -278.87, 288.73), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.12)
[ 807.472743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -188.119, -274.816, 0.004), (50.485, -178.832, -284.150, 0.003), (22.333, -174.253, -278.871, 0.003) and screen position (129.41, 179.84, 0.97), (140.61, 190.35, 0.97), (129.28, 191.30, 0.97)
[ 807.473742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.09, -0.11)
[ 807.474742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.474742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.12)
[ 807.474742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -208.398, -298.197, 0.003), (50.485, -199.151, -307.578, 0.003), (54.933, -200.086, -288.613, 0.003) and screen position (137.45, 176.70, 0.97), (139.09, 186.52, 0.97), (142.09, 177.93, 0.97)
[ 807.474742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.12)
[ 807.475743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.475743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (63.17, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.09)
[ 807.475743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (54.933, -200.086, -288.613, 0.003), (50.485, -199.151, -307.578, 0.003), (63.175, -188.992, -295.864, 0.003) and screen position (142.09, 177.93, 0.97), (139.09, 186.52, 0.97), (144.80, 188.36, 0.97)
[ 807.475743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.08, -0.09)
[ 807.476745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.08)
[ 807.476745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.476745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -212.053, -302.411, 0.003), (-0.137, -208.398, -298.197, 0.003), (22.333, -203.775, -312.909, 0.003) and screen position (128.58, 176.18, 0.97), (119.95, 176.70, 0.97), (128.30, 185.73, 0.97)
[ 807.477742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.477742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.08)
[ 807.477742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.478743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -203.775, -312.909, 0.003), (-0.137, -208.398, -298.197, 0.003), (-8.634, -199.151, -307.578, 0.003) and screen position (128.30, 185.73, 0.97), (119.95, 176.70, 0.97), (116.74, 186.52, 0.97)
[ 807.478743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.16)
[ 807.478743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.479755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.17)
[ 807.479755] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -191.775, -279.031, 0.003), (-5.818, -178.832, -284.150, 0.003), (-10.266, -200.086, -288.613, 0.003) and screen position (119.94, 179.23, 0.97), (117.63, 190.35, 0.97), (115.87, 177.93, 0.97)
[ 807.480742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.17)
[ 807.480742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.480742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.51, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, -0.14)
[ 807.480742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.266, -200.086, -288.613, 0.003), (-5.818, -178.832, -284.150, 0.003), (-18.508, -188.992, -295.864, 0.003) and screen position (115.87, 177.93, 0.97), (117.63, 190.35, 0.97), (112.74, 188.36, 0.97)
[ 807.481743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (63.17, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.09)
[ 807.482745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.06)
[ 807.482745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.482745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (63.175, -188.992, -295.864, 0.003), (54.933, -177.804, -303.176, 0.003), (50.485, -178.832, -284.150, 0.003) and screen position (144.80, 188.36, 0.97), (141.06, 198.40, 0.97), (140.61, 190.35, 0.97)
[ 807.483744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.483744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.06)
[ 807.484759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.07)
[ 807.484759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -178.832, -284.150, 0.003), (54.933, -177.804, -303.176, 0.003), (44.804, -169.492, -293.592, 0.003) and screen position (140.61, 190.35, 0.97), (141.06, 198.40, 0.97), (137.72, 200.29, 0.97)
[ 807.485742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.06)
[ 807.485742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.01)
[ 807.485742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, -0.07)
[ 807.485742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (54.933, -177.804, -303.176, 0.003), (54.933, -200.086, -288.613, 0.003), (44.804, -169.492, -293.592, 0.003) and screen position (141.06, 198.40, 0.97), (142.09, 177.93, 0.97), (137.72, 200.29, 0.97)
[ 807.486744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, -0.07)
[ 807.486744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.01)
[ 807.486744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.24, -0.01)
[ 807.486744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -169.492, -293.592, 0.003), (54.933, -200.086, -288.613, 0.003), (44.804, -191.775, -279.031, 0.003) and screen position (137.72, 200.29, 0.97), (142.09, 177.93, 0.97), (138.61, 179.23, 0.97)
[ 807.487743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.13)
[ 807.487743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.12)
[ 807.487743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.487743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -191.775, -279.031, 0.003), (54.933, -200.086, -288.613, 0.003), (50.485, -178.832, -284.150, 0.003) and screen position (138.61, 179.23, 0.97), (142.09, 177.93, 0.97), (140.61, 190.35, 0.97)
[ 807.488742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.10)
[ 807.489760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (54.93, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.12)
[ 807.489760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (63.17, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.09)
[ 807.489760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -178.832, -284.150, 0.003), (54.933, -200.086, -288.613, 0.003), (63.175, -188.992, -295.864, 0.003) and screen position (140.61, 190.35, 0.97), (142.09, 177.93, 0.97), (144.80, 188.36, 0.97)
[ 807.490744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.03)
[ 807.490744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.03)
[ 807.491744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.04)
[ 807.491744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -189.771, -316.974, 0.003), (22.333, -212.053, -302.411, 0.003), (44.804, -186.116, -312.759, 0.003) and screen position (128.20, 195.87, 0.97), (128.58, 176.18, 0.97), (136.67, 196.62, 0.97)
[ 807.492743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.04)
[ 807.493742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.03)
[ 807.493742] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.22, 0.02)
[ 807.493742] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -186.116, -312.759, 0.003), (22.333, -212.053, -302.411, 0.003), (44.804, -208.398, -298.197, 0.003) and screen position (136.67, 196.62, 0.97), (128.58, 176.18, 0.97), (137.45, 176.70, 0.97)
[ 807.495746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.09, -0.11)
[ 807.495746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.08, -0.09)
[ 807.495746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.495746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.804, -208.398, -298.197, 0.003), (22.333, -212.053, -302.411, 0.003), (50.485, -199.151, -307.578, 0.003) and screen position (137.45, 176.70, 0.97), (128.58, 176.18, 0.97), (139.09, 186.52, 0.97)
[ 807.496746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.496746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -212.05, -302.41, 312.26), col(0.00, 0.00, 0.00, 1.00), tc0(-0.08, -0.09)
[ 807.496746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.497746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -199.151, -307.578, 0.003), (22.333, -212.053, -302.411, 0.003), (22.333, -203.775, -312.909, 0.003) and screen position (139.09, 186.52, 0.97), (128.58, 176.18, 0.97), (128.30, 185.73, 0.97)
[ 807.497746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -203.77, -312.91, 322.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.07)
[ 807.497746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.04)
[ 807.498751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.498751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -203.775, -312.909, 0.003), (22.333, -189.771, -316.974, 0.003), (50.485, -199.151, -307.578, 0.003) and screen position (128.30, 185.73, 0.97), (128.20, 195.87, 0.97), (139.09, 186.52, 0.97)
[ 807.498751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.49, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.08)
[ 807.499752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -189.77, -316.97, 326.82), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.04)
[ 807.499752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.80, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.05)
[ 807.499752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.485, -199.151, -307.578, 0.003), (22.333, -189.771, -316.974, 0.003), (44.804, -186.116, -312.759, 0.003) and screen position (139.09, 186.52, 0.97), (128.20, 195.87, 0.97), (136.67, 196.62, 0.97)
[ 807.499752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.08)
[ 807.500745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.26, -0.02)
[ 807.500745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, -0.09)
[ 807.500745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -165.837, -289.378, 0.003), (22.333, -188.119, -274.816, 0.004), (-0.137, -169.492, -293.593, 0.003) and screen position (128.96, 201.16, 0.97), (129.41, 179.84, 0.97), (119.95, 200.29, 0.97)
[ 807.500745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, -0.09)
[ 807.501744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.26, -0.02)
[ 807.501744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.27, -0.03)
[ 807.501744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -169.492, -293.593, 0.003), (22.333, -188.119, -274.816, 0.004), (-0.137, -191.775, -279.031, 0.003) and screen position (119.95, 200.29, 0.97), (129.41, 179.84, 0.97), (119.94, 179.23, 0.97)
[ 807.501744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -191.77, -279.03, 288.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.16)
[ 807.502745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.14)
[ 807.502745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.502745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -191.775, -279.031, 0.003), (22.333, -188.119, -274.816, 0.004), (-5.818, -178.832, -284.150, 0.003) and screen position (119.94, 179.23, 0.97), (129.41, 179.84, 0.97), (117.63, 190.35, 0.97)
[ 807.503745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.504743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -188.12, -274.82, 284.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.14)
[ 807.504743] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -174.25, -278.87, 288.73), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.12)
[ 807.504743] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-5.818, -178.832, -284.150, 0.003), (22.333, -188.119, -274.816, 0.004), (22.333, -174.253, -278.871, 0.003) and screen position (117.63, 190.35, 0.97), (129.41, 179.84, 0.97), (129.28, 191.30, 0.97)
[ 807.506747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -174.25, -278.87, 288.73), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.12)
[ 807.506747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.09)
[ 807.506747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.506747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.333, -174.253, -278.871, 0.003), (22.333, -165.837, -289.378, 0.003), (-5.818, -178.832, -284.150, 0.003) and screen position (129.28, 191.30, 0.97), (128.96, 201.16, 0.97), (117.63, 190.35, 0.97)
[ 807.507745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-5.82, -178.83, -284.15, 294.01), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.13)
[ 807.508745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.33, -165.84, -289.38, 299.23), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, -0.09)
[ 807.508745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -169.49, -293.59, 303.45), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, -0.10)
[ 807.508745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-5.818, -178.832, -284.150, 0.003), (22.333, -165.837, -289.378, 0.003), (-0.137, -169.492, -293.593, 0.003) and screen position (117.63, 190.35, 0.97), (128.96, 201.16, 0.97), (119.95, 200.29, 0.97)
[ 807.509745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.01)
[ 807.509745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, 0.06)
[ 807.510746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.02)
[ 807.510746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.266, -177.804, -303.176, 0.003), (-10.266, -200.086, -288.613, 0.003), (-0.137, -186.116, -312.759, 0.003) and screen position (116.06, 198.40, 0.97), (115.87, 177.93, 0.97), (119.95, 196.62, 0.97)
[ 807.511744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.02)
[ 807.511744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, 0.06)
[ 807.511744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.04)
[ 807.511744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -186.116, -312.759, 0.003), (-10.266, -200.086, -288.613, 0.003), (-0.137, -208.398, -298.197, 0.003) and screen position (119.95, 196.62, 0.97), (115.87, 177.93, 0.97), (119.95, 176.70, 0.97)
[ 807.512745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -208.40, -298.20, 308.05), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, -0.08)
[ 807.513745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.06, -0.07)
[ 807.513745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.513745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-0.137, -208.398, -298.197, 0.003), (-10.266, -200.086, -288.613, 0.003), (-8.634, -199.151, -307.578, 0.003) and screen position (119.95, 176.70, 0.97), (115.87, 177.93, 0.97), (116.74, 186.52, 0.97)
[ 807.513745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.514746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -200.09, -288.61, 298.47), col(0.00, 0.00, 0.00, 1.00), tc0(-0.06, -0.07)
[ 807.514746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.51, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.08, -0.04)
[ 807.514746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.634, -199.151, -307.578, 0.003), (-10.266, -200.086, -288.613, 0.003), (-18.508, -188.992, -295.864, 0.003) and screen position (116.74, 186.52, 0.97), (115.87, 177.93, 0.97), (112.74, 188.36, 0.97)
[ 807.515748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.51, -188.99, -295.86, 305.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.08, -0.04)
[ 807.515748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.01)
[ 807.515748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.515748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-18.508, -188.992, -295.864, 0.003), (-10.266, -177.804, -303.176, 0.003), (-8.634, -199.151, -307.578, 0.003) and screen position (112.74, 188.36, 0.97), (116.06, 198.40, 0.97), (116.74, 186.52, 0.97)
[ 807.516745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.63, -199.15, -307.58, 317.42), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.05)
[ 807.516745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.27, -177.80, -303.18, 313.02), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.01)
[ 807.516745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-0.14, -186.12, -312.76, 322.60), col(0.00, 0.00, 0.00, 1.00), tc0(-0.12, -0.03)
[ 807.516745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.634, -199.151, -307.578, 0.003), (-10.266, -177.804, -303.176, 0.003), (-0.137, -186.116, -312.759, 0.003) and screen position (116.74, 186.52, 0.97), (116.06, 198.40, 0.97), (119.95, 196.62, 0.97)
[ 807.517744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.86, -186.69, -298.64, 308.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, 0.04)
[ 807.517744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.86, -185.34, -297.08, 306.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.06)
[ 807.517744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.09)
[ 807.518746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.861, -186.691, -298.638, 0.003), (53.861, -185.340, -297.081, 0.003), (31.144, -171.744, -308.358, 0.003) and screen position (140.95, 190.96, 0.97), (141.06, 191.23, 0.97), (131.74, 204.05, 0.97)
[ 807.518746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.09)
[ 807.518746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.86, -185.34, -297.08, 306.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.06)
[ 807.519746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, 0.11)
[ 807.519746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.144, -171.744, -308.358, 0.003), (53.861, -185.340, -297.081, 0.003), (31.144, -170.393, -306.801, 0.003) and screen position (131.74, 204.05, 0.97), (141.06, 191.23, 0.97), (131.80, 204.38, 0.97)
[ 807.519746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.32, -166.78, -310.38, 320.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.04)
[ 807.520744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.05)
[ 807.520744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.76, -181.62, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.01)
[ 807.520744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.324, -166.780, -310.382, 0.003), (31.144, -170.393, -306.801, 0.003), (53.761, -181.623, -300.681, 0.003) and screen position (131.74, 207.84, 0.97), (131.80, 204.38, 0.97), (140.78, 195.02, 0.97)
[ 807.521745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.76, -181.62, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.01)
[ 807.521745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.05)
[ 807.521745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.86, -185.34, -297.08, 306.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.00)
[ 807.521745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.761, -181.623, -300.681, 0.003), (31.144, -170.393, -306.801, 0.003), (53.861, -185.340, -297.081, 0.003) and screen position (140.78, 195.02, 0.97), (131.80, 204.38, 0.97), (141.06, 191.23, 0.97)
[ 807.522746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.32, -166.78, -310.38, 320.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.04)
[ 807.522746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.76, -181.62, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.01)
[ 807.523744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.05)
[ 807.523744] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.324, -166.780, -310.382, 0.003), (53.761, -181.623, -300.681, 0.003), (31.144, -171.744, -308.358, 0.003) and screen position (131.74, 207.84, 0.97), (140.78, 195.02, 0.97), (131.74, 204.05, 0.97)
[ 807.523744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.14, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.05)
[ 807.523744] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.76, -181.62, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.01)
[ 807.524747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.86, -186.69, -298.64, 308.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.00)
[ 807.524747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.144, -171.744, -308.358, 0.003), (53.761, -181.623, -300.681, 0.003), (53.861, -186.691, -298.638, 0.003) and screen position (131.74, 204.05, 0.97), (140.78, 195.02, 0.97), (140.95, 190.96, 0.97)
[ 807.524747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.29, -284.73, 294.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.10)
[ 807.524747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.29, -284.73, 294.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.14)
[ 807.524747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.11)
[ 807.525746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -174.285, -284.729, 0.003), (20.462, -174.285, -284.729, 0.003), (24.205, -167.889, -303.914, 0.003) and screen position (129.86, 193.67, 0.97), (128.34, 193.67, 0.97), (129.26, 204.98, 0.97)
[ 807.525746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.11)
[ 807.525746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.29, -284.73, 294.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.14)
[ 807.526745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.16)
[ 807.526745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -167.889, -303.914, 0.003), (20.462, -174.285, -284.729, 0.003), (20.462, -167.889, -303.914, 0.003) and screen position (129.26, 204.98, 0.97), (128.34, 193.67, 0.97), (127.83, 204.98, 0.97)
[ 807.526745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (21.86, -163.54, -306.64, 316.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.11)
[ 807.526745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.527745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -169.92, -287.58, 297.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.527745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (21.859, -163.536, -306.641, 0.003), (20.462, -167.889, -303.914, 0.003), (22.626, -169.925, -287.579, 0.003) and screen position (128.29, 208.66, 0.97), (127.83, 204.98, 0.97), (129.13, 197.74, 0.97)
[ 807.527745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -169.92, -287.58, 297.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.528745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.528745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.29, -284.73, 294.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.04)
[ 807.528745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.626, -169.925, -287.579, 0.003), (20.462, -167.889, -303.914, 0.003), (20.462, -174.285, -284.729, 0.003) and screen position (129.13, 197.74, 0.97), (127.83, 204.98, 0.97), (128.34, 193.67, 0.97)
[ 807.529747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (21.86, -163.54, -306.64, 316.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.11)
[ 807.529747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -169.92, -287.58, 297.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.529747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.529747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (21.859, -163.536, -306.641, 0.003), (22.626, -169.925, -287.579, 0.003), (24.205, -167.889, -303.914, 0.003) and screen position (128.29, 208.66, 0.97), (129.13, 197.74, 0.97), (129.26, 204.98, 0.97)
[ 807.530747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -167.89, -303.91, 313.76), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.530747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -169.92, -287.58, 297.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.530747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.29, -284.73, 294.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.04)
[ 807.531745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -167.889, -303.914, 0.003), (22.626, -169.925, -287.579, 0.003), (24.205, -174.285, -284.729, 0.003) and screen position (129.26, 204.98, 0.97), (129.13, 197.74, 0.97), (129.86, 193.67, 0.97)
[ 807.531745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.02, -185.34, -297.08, 306.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.13)
[ 807.531745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.02, -186.69, -298.64, 308.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.12)
[ 807.532746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.08)
[ 807.532746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-9.024, -185.340, -297.081, 0.003), (-9.024, -186.691, -298.638, 0.003), (13.523, -170.393, -306.801, 0.003) and screen position (116.47, 191.23, 0.97), (116.49, 190.96, 0.97), (125.12, 204.38, 0.97)
[ 807.532746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.08)
[ 807.532746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.02, -186.69, -298.64, 308.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.12)
[ 807.533746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, 0.07)
[ 807.533746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (13.523, -170.393, -306.801, 0.003), (-9.024, -186.691, -298.638, 0.003), (13.523, -171.744, -308.358, 0.003) and screen position (125.12, 204.38, 0.97), (116.49, 190.96, 0.97), (125.10, 204.05, 0.97)
[ 807.533746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.34, -166.78, -310.38, 320.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.01)
[ 807.534745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, 0.03)
[ 807.534745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.10, -181.63, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, 0.06)
[ 807.534745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (13.343, -166.780, -310.382, 0.003), (13.523, -171.744, -308.358, 0.003), (-9.102, -181.628, -300.678, 0.003) and screen position (125.00, 207.84, 0.97), (125.10, 204.05, 0.97), (116.48, 195.02, 0.97)
[ 807.534745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.10, -181.63, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, 0.06)
[ 807.535751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -171.74, -308.36, 318.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, 0.03)
[ 807.535751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.02, -186.69, -298.64, 308.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, 0.08)
[ 807.535751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-9.102, -181.628, -300.678, 0.003), (13.523, -171.744, -308.358, 0.003), (-9.024, -186.691, -298.638, 0.003) and screen position (116.48, 195.02, 0.97), (125.10, 204.05, 0.97), (116.49, 190.96, 0.97)
[ 807.535751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.34, -166.78, -310.38, 320.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.01)
[ 807.536746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.10, -181.63, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, 0.06)
[ 807.536746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, 0.03)
[ 807.536746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (13.343, -166.780, -310.382, 0.003), (-9.102, -181.628, -300.678, 0.003), (13.523, -170.393, -306.801, 0.003) and screen position (125.00, 207.84, 0.97), (116.48, 195.02, 0.97), (125.12, 204.38, 0.97)
[ 807.537748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (13.52, -170.39, -306.80, 316.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, 0.03)
[ 807.537748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.10, -181.63, -300.68, 310.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, 0.06)
[ 807.537748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-9.02, -185.34, -297.08, 306.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, 0.08)
[ 807.538747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (13.523, -170.393, -306.801, 0.003), (-9.102, -181.628, -300.678, 0.003), (-9.024, -185.340, -297.081, 0.003) and screen position (125.12, 204.38, 0.97), (116.48, 195.02, 0.97), (116.47, 191.23, 0.97)
[ 807.538747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -197.26, -311.21, 321.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.10)
[ 807.539745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.11)
[ 807.539745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -197.26, -311.21, 321.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.14)
[ 807.539745] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -197.256, -311.213, 0.003), (24.205, -174.248, -311.246, 0.003), (20.462, -197.256, -311.213, 0.003) and screen position (129.05, 189.12, 0.97), (129.05, 203.46, 0.97), (127.65, 189.12, 0.97)
[ 807.539745] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -197.26, -311.21, 321.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.14)
[ 807.540746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, 0.11)
[ 807.540746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.16)
[ 807.540746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.462, -197.256, -311.213, 0.003), (24.205, -174.248, -311.246, 0.003), (20.462, -174.248, -311.246, 0.003) and screen position (127.65, 189.12, 0.97), (129.05, 203.46, 0.97), (127.65, 203.46, 0.97)
[ 807.541746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (21.86, -170.02, -314.12, 323.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.11)
[ 807.541746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -192.89, -314.06, 323.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.541746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.541746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (21.859, -170.025, -314.123, 0.003), (22.626, -192.895, -314.063, 0.003), (20.462, -174.248, -311.246, 0.003) and screen position (128.10, 207.04, 0.97), (128.38, 192.89, 0.97), (127.65, 203.46, 0.97)
[ 807.542747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.542747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -192.89, -314.06, 323.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.542747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.46, -197.26, -311.21, 321.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.04)
[ 807.543747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.462, -174.248, -311.246, 0.003), (22.626, -192.895, -314.063, 0.003), (20.462, -197.256, -311.213, 0.003) and screen position (127.65, 203.46, 0.97), (128.38, 192.89, 0.97), (127.65, 189.12, 0.97)
[ 807.543747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -197.26, -311.21, 321.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.04)
[ 807.543747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -192.89, -314.06, 323.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.543747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.543747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -197.256, -311.213, 0.003), (22.626, -192.895, -314.063, 0.003), (24.205, -174.248, -311.246, 0.003) and screen position (129.05, 189.12, 0.97), (128.38, 192.89, 0.97), (129.05, 203.46, 0.97)
[ 807.544748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.20, -174.25, -311.25, 321.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.09)
[ 807.544748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.63, -192.89, -314.06, 323.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.06)
[ 807.544748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (21.86, -170.02, -314.12, 323.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.11)
[ 807.545749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.205, -174.248, -311.246, 0.003), (22.626, -192.895, -314.063, 0.003), (21.859, -170.025, -314.123, 0.003) and screen position (129.05, 203.46, 0.97), (128.38, 192.89, 0.97), (128.10, 207.04, 0.97)
[ 807.545749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.31)
[ 807.545749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.546747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.33)
[ 807.546747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.497, 188.582, -542.625, 0.002), (106.497, 190.702, -555.677, 0.002), (113.654, 188.582, -542.625, 0.002) and screen position (143.14, 380.28, 0.98), (142.60, 379.46, 0.98), (144.69, 380.28, 0.98)
[ 807.546747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.33)
[ 807.547749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.547749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.547749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 188.582, -542.625, 0.002), (106.497, 190.702, -555.677, 0.002), (113.654, 190.702, -555.677, 0.002) and screen position (144.69, 380.28, 0.98), (142.60, 379.46, 0.98), (144.12, 379.46, 0.98)
[ 807.548747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.548747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.26)
[ 807.548747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.548747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.497, 190.702, -555.677, 0.002), (106.497, 205.739, -553.837, 0.002), (113.654, 190.702, -555.677, 0.002) and screen position (142.60, 379.46, 0.98), (142.68, 385.01, 0.98), (144.12, 379.46, 0.98)
[ 807.549748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.549748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.26)
[ 807.549748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, 0.28)
[ 807.549748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 190.702, -555.677, 0.002), (106.497, 205.739, -553.837, 0.002), (113.654, 205.739, -553.837, 0.002) and screen position (144.12, 379.46, 0.98), (142.68, 385.01, 0.98), (144.20, 385.01, 0.98)
[ 807.550751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.26)
[ 807.550751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.550751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, 0.28)
[ 807.550751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.497, 205.739, -553.837, 0.002), (106.497, 203.619, -540.785, 0.002), (113.654, 205.739, -553.837, 0.002) and screen position (142.68, 385.01, 0.98), (143.21, 385.97, 0.98), (144.20, 385.01, 0.98)
[ 807.551746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, 0.28)
[ 807.551746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.551746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.551746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 205.739, -553.837, 0.002), (106.497, 203.619, -540.785, 0.002), (113.654, 203.619, -540.785, 0.002) and screen position (144.20, 385.01, 0.98), (143.21, 385.97, 0.98), (144.77, 385.97, 0.98)
[ 807.552747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.29)
[ 807.552747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.31)
[ 807.552747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.552747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.497, 203.619, -540.785, 0.002), (106.497, 188.582, -542.625, 0.002), (113.654, 203.619, -540.785, 0.002) and screen position (143.21, 385.97, 0.98), (143.14, 380.28, 0.98), (144.77, 385.97, 0.98)
[ 807.553748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.31)
[ 807.553748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.50, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.31)
[ 807.553748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.33)
[ 807.554746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 203.619, -540.785, 0.002), (106.497, 188.582, -542.625, 0.002), (113.654, 188.582, -542.625, 0.002) and screen position (144.77, 385.97, 0.98), (143.14, 380.28, 0.98), (144.69, 380.28, 0.98)
[ 807.554746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, 0.24)
[ 807.554746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 205.74, -553.84, 563.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.22)
[ 807.555748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, 0.28)
[ 807.555748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 190.702, -555.677, 0.002), (113.654, 205.739, -553.837, 0.002), (113.654, 203.619, -540.785, 0.002) and screen position (144.12, 379.46, 0.98), (144.20, 385.01, 0.98), (144.77, 385.97, 0.98)
[ 807.555748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 190.70, -555.68, 565.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.07, 0.24)
[ 807.555748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 203.62, -540.78, 550.51), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, 0.28)
[ 807.556747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (113.65, 188.58, -542.62, 552.35), col(0.00, 0.00, 0.00, 1.00), tc0(-0.09, 0.29)
[ 807.556747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (113.654, 190.702, -555.677, 0.002), (113.654, 203.619, -540.785, 0.002), (113.654, 188.582, -542.625, 0.002) and screen position (144.12, 379.46, 0.98), (144.77, 385.97, 0.98), (144.69, 380.28, 0.98)
[ 807.556747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 69.15, -464.57, 474.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.16)
[ 807.557748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 70.78, -474.62, 484.38), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.557748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 70.10, -465.19, 474.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.19)
[ 807.557748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 69.149, -464.571, 0.002), (164.913, 70.780, -474.616, 0.002), (173.577, 70.103, -465.194, 0.002) and screen position (161.72, 341.16, 0.98), (160.86, 341.23, 0.98), (163.85, 341.52, 0.98)
[ 807.557748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 70.10, -465.19, 474.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.19)
[ 807.558747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 70.78, -474.62, 484.38), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.558747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 71.50, -473.79, 483.55), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.558747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 70.103, -465.194, 0.002), (164.913, 70.780, -474.616, 0.002), (173.577, 71.498, -473.789, 0.002) and screen position (163.85, 341.52, 0.98), (160.86, 341.23, 0.98), (163.08, 341.57, 0.98)
[ 807.558747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 70.78, -474.62, 484.38), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.559746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 82.35, -473.20, 482.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.12)
[ 807.559746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 71.50, -473.79, 483.55), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.559746] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 70.780, -474.616, 0.002), (164.913, 82.353, -473.200, 0.002), (173.577, 71.498, -473.789, 0.002) and screen position (160.86, 341.23, 0.98), (160.98, 346.10, 0.98), (163.08, 341.57, 0.98)
[ 807.559746] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 71.50, -473.79, 483.55), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.560747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 82.35, -473.20, 482.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.12)
[ 807.560747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 81.40, -472.58, 482.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.15)
[ 807.560747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 71.498, -473.789, 0.002), (164.913, 82.353, -473.200, 0.002), (173.577, 81.400, -472.577, 0.002) and screen position (163.08, 341.57, 0.98), (160.98, 346.10, 0.98), (163.18, 345.75, 0.98)
[ 807.560747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 82.35, -473.20, 482.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.12)
[ 807.561747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 80.72, -463.15, 472.92), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.561747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 81.40, -472.58, 482.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.15)
[ 807.561747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 82.353, -473.200, 0.002), (164.913, 80.722, -463.154, 0.002), (173.577, 81.400, -472.577, 0.002) and screen position (160.98, 346.10, 0.98), (161.85, 346.14, 0.98), (163.18, 345.75, 0.98)
[ 807.561747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 81.40, -472.58, 482.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.15)
[ 807.562748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 80.72, -463.15, 472.92), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.562748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 80.00, -463.98, 473.75), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.562748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 81.400, -472.577, 0.002), (164.913, 80.722, -463.154, 0.002), (173.577, 80.004, -463.982, 0.002) and screen position (163.18, 345.75, 0.98), (161.85, 346.14, 0.98), (163.97, 345.77, 0.98)
[ 807.562748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 80.72, -463.15, 472.92), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.14)
[ 807.563747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 69.15, -464.57, 474.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.16)
[ 807.563747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 80.00, -463.98, 473.75), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.563747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 80.722, -463.154, 0.002), (164.913, 69.149, -464.571, 0.002), (173.577, 80.004, -463.982, 0.002) and screen position (161.85, 346.14, 0.98), (161.72, 341.16, 0.98), (163.97, 345.77, 0.98)
[ 807.564759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 80.00, -463.98, 473.75), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.17)
[ 807.564759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 69.15, -464.57, 474.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.16)
[ 807.564759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 70.10, -465.19, 474.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.19)
[ 807.564759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 80.004, -463.982, 0.002), (164.913, 69.149, -464.571, 0.002), (173.577, 70.103, -465.194, 0.002) and screen position (163.97, 345.77, 0.98), (161.72, 341.16, 0.98), (163.85, 341.52, 0.98)
[ 807.565761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 71.50, -473.79, 483.55), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.21)
[ 807.565761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 81.40, -472.58, 482.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.15)
[ 807.566749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.08, 75.75, -468.89, 478.65), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.17)
[ 807.566749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 71.498, -473.789, 0.002), (173.577, 81.400, -472.577, 0.002), (178.084, 75.751, -468.885, 0.002) and screen position (163.08, 341.57, 0.98), (163.18, 345.75, 0.98), (164.65, 343.65, 0.98)
[ 807.566749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 71.50, -473.79, 483.55), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.21)
[ 807.566749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.08, 75.75, -468.89, 478.65), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.17)
[ 807.567749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 70.10, -465.19, 474.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.19)
[ 807.567749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 71.498, -473.789, 0.002), (178.084, 75.751, -468.885, 0.002), (173.577, 70.103, -465.194, 0.002) and screen position (163.08, 341.57, 0.98), (164.65, 343.65, 0.98), (163.85, 341.52, 0.98)
[ 807.567749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.08, 75.75, -468.89, 478.65), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.17)
[ 807.567749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 81.40, -472.58, 482.34), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, 0.15)
[ 807.568760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 80.00, -463.98, 473.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.21)
[ 807.568760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.084, 75.751, -468.885, 0.002), (173.577, 81.400, -472.577, 0.002), (173.577, 80.004, -463.982, 0.002) and screen position (164.65, 343.65, 0.98), (163.18, 345.75, 0.98), (163.97, 345.77, 0.98)
[ 807.568760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 70.10, -465.19, 474.96), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.19)
[ 807.569749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.08, 75.75, -468.89, 478.65), col(0.00, 0.00, 0.00, 1.00), tc0(0.02, 0.17)
[ 807.569749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (173.58, 80.00, -463.98, 473.75), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.21)
[ 807.569749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (173.577, 70.103, -465.194, 0.002), (178.084, 75.751, -468.885, 0.002), (173.577, 80.004, -463.982, 0.002) and screen position (163.85, 341.52, 0.98), (164.65, 343.65, 0.98), (163.97, 345.77, 0.98)
[ 807.569749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.17)
[ 807.570748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.570748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.13, 0.22)
[ 807.570748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 49.263, -451.575, 0.002), (164.913, 50.289, -457.891, 0.002), (200.033, 49.263, -451.575, 0.002) and screen position (162.90, 333.36, 0.98), (162.32, 333.51, 0.98), (172.03, 333.36, 0.98)
[ 807.570748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.13, 0.22)
[ 807.571747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.571747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.571747] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 49.263, -451.575, 0.002), (164.913, 50.289, -457.891, 0.002), (200.033, 50.289, -457.891, 0.002) and screen position (172.03, 333.36, 0.98), (162.32, 333.51, 0.98), (171.33, 333.51, 0.98)
[ 807.571747] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.572748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.21)
[ 807.572748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.572748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 50.289, -457.891, 0.002), (164.913, 57.566, -457.001, 0.002), (200.033, 50.289, -457.891, 0.002) and screen position (162.32, 333.51, 0.98), (162.40, 336.67, 0.98), (171.33, 333.51, 0.98)
[ 807.572748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.573748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.21)
[ 807.573748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.26)
[ 807.573748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 50.289, -457.891, 0.002), (164.913, 57.566, -457.001, 0.002), (200.033, 57.566, -457.001, 0.002) and screen position (171.33, 333.51, 0.98), (162.40, 336.67, 0.98), (171.43, 336.67, 0.98)
[ 807.573748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, 0.21)
[ 807.574752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.574752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.26)
[ 807.574752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 57.566, -457.001, 0.002), (164.913, 56.540, -450.684, 0.002), (200.033, 57.566, -457.001, 0.002) and screen position (162.40, 336.67, 0.98), (162.98, 336.56, 0.98), (171.43, 336.67, 0.98)
[ 807.574752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.26)
[ 807.575750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.575750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.575750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 57.566, -457.001, 0.002), (164.913, 56.540, -450.684, 0.002), (200.033, 56.540, -450.684, 0.002) and screen position (171.43, 336.67, 0.98), (162.98, 336.56, 0.98), (172.13, 336.56, 0.98)
[ 807.576751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.06, 0.19)
[ 807.576751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.17)
[ 807.576751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.576751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 56.540, -450.684, 0.002), (164.913, 49.263, -451.575, 0.002), (200.033, 56.540, -450.684, 0.002) and screen position (162.98, 336.56, 0.98), (162.90, 333.36, 0.98), (172.13, 336.56, 0.98)
[ 807.577750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.24)
[ 807.577750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.17)
[ 807.578749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(0.13, 0.22)
[ 807.578749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 56.540, -450.684, 0.002), (164.913, 49.263, -451.575, 0.002), (200.033, 49.263, -451.575, 0.002) and screen position (172.13, 336.56, 0.98), (162.90, 333.36, 0.98), (172.03, 333.36, 0.98)
[ 807.579748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.31)
[ 807.579748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 57.57, -457.00, 466.77), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.28)
[ 807.580752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, 0.29)
[ 807.580752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 50.289, -457.891, 0.002), (200.033, 57.566, -457.001, 0.002), (200.033, 56.540, -450.684, 0.002) and screen position (171.33, 333.51, 0.98), (171.43, 336.67, 0.98), (172.13, 336.56, 0.98)
[ 807.580752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 50.29, -457.89, 467.66), col(0.00, 0.00, 0.00, 1.00), tc0(-0.23, 0.31)
[ 807.580752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 56.54, -450.68, 460.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.18, 0.29)
[ 807.581752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (200.03, 49.26, -451.57, 461.35), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.33)
[ 807.581752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (200.033, 50.289, -457.891, 0.002), (200.033, 56.540, -450.684, 0.002), (200.033, 49.263, -451.575, 0.002) and screen position (171.33, 333.51, 0.98), (172.13, 336.56, 0.98), (172.03, 333.36, 0.98)
[ 807.581752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.29)
[ 807.582751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.28)
[ 807.582751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.582751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 57.996, -459.905, 0.002), (164.913, 62.460, -460.199, 0.002), (214.416, 57.996, -459.905, 0.002) and screen position (162.13, 336.70, 0.98), (162.11, 338.58, 0.98), (174.78, 336.70, 0.98)
[ 807.582751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.583750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.28)
[ 807.583750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.583750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.416, 57.996, -459.905, 0.002), (164.913, 62.460, -460.199, 0.002), (214.416, 62.460, -460.199, 0.002) and screen position (174.78, 336.70, 0.98), (162.11, 338.58, 0.98), (174.75, 338.58, 0.98)
[ 807.583750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.28)
[ 807.584753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.29)
[ 807.584753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.584753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 62.460, -460.199, 0.002), (164.913, 60.900, -456.557, 0.002), (214.416, 62.460, -460.199, 0.002) and screen position (162.11, 338.58, 0.98), (162.44, 338.12, 0.98), (174.75, 338.58, 0.98)
[ 807.585749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.585749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.29)
[ 807.585749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, 0.39)
[ 807.585749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.416, 62.460, -460.199, 0.002), (164.913, 60.900, -456.557, 0.002), (214.416, 60.900, -456.557, 0.002) and screen position (174.75, 338.58, 0.98), (162.44, 338.12, 0.98), (175.18, 338.12, 0.98)
[ 807.586759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.00, 0.40)
[ 807.586759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.40)
[ 807.587749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.30)
[ 807.587749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.416, 57.996, -459.905, 0.002), (214.416, 60.900, -456.557, 0.002), (164.913, 57.996, -459.905, 0.002) and screen position (174.78, 336.70, 0.98), (175.18, 338.12, 0.98), (162.13, 336.70, 0.98)
[ 807.588749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.30)
[ 807.588749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(-0.01, 0.40)
[ 807.588749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.29)
[ 807.588749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 57.996, -459.905, 0.002), (214.416, 60.900, -456.557, 0.002), (164.913, 60.900, -456.557, 0.002) and screen position (162.13, 336.70, 0.98), (175.18, 338.12, 0.98), (162.44, 338.12, 0.98)
[ 807.589749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 58.00, -459.91, 469.68), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, 0.37)
[ 807.589749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 62.46, -460.20, 469.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.21, 0.39)
[ 807.589749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.42, 60.90, -456.56, 466.33), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.35)
[ 807.590750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.416, 57.996, -459.905, 0.002), (214.416, 62.460, -460.199, 0.002), (214.416, 60.900, -456.557, 0.002) and screen position (174.78, 336.70, 0.98), (174.75, 338.58, 0.98), (175.18, 338.12, 0.98)
[ 807.590750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.19, 0.19)
[ 807.590750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.18, 0.18)
[ 807.591750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.28)
[ 807.591750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 89.624, -480.575, 0.002), (178.942, 94.087, -480.869, 0.002), (214.138, 89.624, -480.575, 0.002) and screen position (163.79, 348.56, 0.98), (163.77, 350.35, 0.98), (172.41, 348.56, 0.98)
[ 807.591750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.28)
[ 807.591750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.18, 0.18)
[ 807.591750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.27)
[ 807.592750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.138, 89.624, -480.575, 0.002), (178.942, 94.087, -480.869, 0.002), (214.138, 94.087, -480.869, 0.002) and screen position (172.41, 348.56, 0.98), (163.77, 350.35, 0.98), (172.37, 350.35, 0.98)
[ 807.592750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.18, 0.18)
[ 807.592750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.19, 0.19)
[ 807.593748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.27)
[ 807.593748] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 94.087, -480.869, 0.002), (178.942, 92.528, -477.226, 0.002), (214.138, 94.087, -480.869, 0.002) and screen position (163.77, 350.35, 0.98), (164.09, 350.00, 0.98), (172.37, 350.35, 0.98)
[ 807.593748] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(0.09, 0.27)
[ 807.594765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.19, 0.19)
[ 807.594765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.28)
[ 807.594765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.138, 94.087, -480.869, 0.002), (178.942, 92.528, -477.226, 0.002), (214.138, 92.528, -477.226, 0.002) and screen position (172.37, 350.35, 0.98), (164.09, 350.00, 0.98), (172.77, 350.00, 0.98)
[ 807.594765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.11, 0.29)
[ 807.595750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.28)
[ 807.595750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.20, 0.20)
[ 807.595750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.138, 89.624, -480.575, 0.002), (214.138, 92.528, -477.226, 0.002), (178.942, 89.624, -480.575, 0.002) and screen position (172.41, 348.56, 0.98), (172.77, 350.00, 0.98), (163.79, 348.56, 0.98)
[ 807.596760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(0.20, 0.20)
[ 807.596760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.10, 0.28)
[ 807.596760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(0.19, 0.19)
[ 807.597751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 89.624, -480.575, 0.002), (214.138, 92.528, -477.226, 0.002), (178.942, 92.528, -477.226, 0.002) and screen position (163.79, 348.56, 0.98), (172.77, 350.00, 0.98), (164.09, 350.00, 0.98)
[ 807.597751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 89.62, -480.57, 490.33), col(0.00, 0.00, 0.00, 1.00), tc0(-0.20, 0.40)
[ 807.597751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 94.09, -480.87, 490.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, 0.38)
[ 807.598750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (214.14, 92.53, -477.23, 486.99), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.41)
[ 807.598750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (214.138, 89.624, -480.575, 0.002), (214.138, 94.087, -480.869, 0.002), (214.138, 92.528, -477.226, 0.002) and screen position (172.41, 348.56, 0.98), (172.37, 350.35, 0.98), (172.77, 350.00, 0.98)
[ 807.598750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.03)
[ 807.598750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.599749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.05)
[ 807.599749] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 88.007, -476.895, 0.002), (164.913, 89.033, -483.212, 0.002), (178.942, 88.007, -476.895, 0.002) and screen position (160.66, 348.17, 0.98), (160.14, 348.12, 0.98), (164.12, 348.17, 0.98)
[ 807.599749] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.05)
[ 807.600750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.600750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.600750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 88.007, -476.895, 0.002), (164.913, 89.033, -483.212, 0.002), (178.942, 89.033, -483.212, 0.002) and screen position (164.12, 348.17, 0.98), (160.14, 348.12, 0.98), (163.56, 348.12, 0.98)
[ 807.600750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.601757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.08)
[ 807.601757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.601757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 89.033, -483.212, 0.002), (164.913, 96.310, -482.321, 0.002), (178.942, 89.033, -483.212, 0.002) and screen position (160.14, 348.12, 0.98), (160.22, 351.14, 0.98), (163.56, 348.12, 0.98)
[ 807.601757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.602765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.08)
[ 807.602765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.10)
[ 807.602765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 89.033, -483.212, 0.002), (164.913, 96.310, -482.321, 0.002), (178.942, 96.310, -482.321, 0.002) and screen position (163.56, 348.12, 0.98), (160.22, 351.14, 0.98), (163.64, 351.14, 0.98)
[ 807.602765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, 0.08)
[ 807.603751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.603751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.10)
[ 807.603751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 96.310, -482.321, 0.002), (164.913, 95.284, -476.005, 0.002), (178.942, 96.310, -482.321, 0.002) and screen position (160.22, 351.14, 0.98), (160.74, 351.23, 0.98), (163.64, 351.14, 0.98)
[ 807.603751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.10)
[ 807.604762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.604762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.604762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 96.310, -482.321, 0.002), (164.913, 95.284, -476.005, 0.002), (178.942, 95.284, -476.005, 0.002) and screen position (163.64, 351.14, 0.98), (160.74, 351.23, 0.98), (164.20, 351.23, 0.98)
[ 807.605751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.03, 0.05)
[ 807.605751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.03)
[ 807.605751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.605751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 95.284, -476.005, 0.002), (164.913, 88.007, -476.895, 0.002), (178.942, 95.284, -476.005, 0.002) and screen position (160.74, 351.23, 0.98), (160.66, 348.17, 0.98), (164.20, 351.23, 0.98)
[ 807.606750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.08)
[ 807.606750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.05, 0.03)
[ 807.606750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(0.08, 0.05)
[ 807.606750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 95.284, -476.005, 0.002), (164.913, 88.007, -476.895, 0.002), (178.942, 88.007, -476.895, 0.002) and screen position (164.20, 351.23, 0.98), (160.66, 348.17, 0.98), (164.12, 348.17, 0.98)
[ 807.607750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.27)
[ 807.607750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 96.31, -482.32, 492.08), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, 0.23)
[ 807.607750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, 0.25)
[ 807.608750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 89.033, -483.212, 0.002), (178.942, 96.310, -482.321, 0.002), (178.942, 95.284, -476.005, 0.002) and screen position (163.56, 348.12, 0.98), (163.64, 351.14, 0.98), (164.20, 351.23, 0.98)
[ 807.608750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 89.03, -483.21, 492.97), col(0.00, 0.00, 0.00, 1.00), tc0(-0.19, 0.27)
[ 807.608750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 95.28, -476.00, 485.77), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, 0.25)
[ 807.609750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (178.94, 88.01, -476.90, 486.66), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, 0.29)
[ 807.609750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (178.942, 89.033, -483.212, 0.002), (178.942, 95.284, -476.005, 0.002), (178.942, 88.007, -476.895, 0.002) and screen position (163.56, 348.12, 0.98), (164.20, 351.23, 0.98), (164.12, 348.17, 0.98)
[ 807.609750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, 0.27)
[ 807.609750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.610751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.24)
[ 807.610751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 36.960, -443.534, 0.002), (164.913, 67.661, -463.598, 0.002), (164.913, 42.314, -440.934, 0.002) and screen position (163.66, 328.31, 0.98), (161.81, 340.59, 0.98), (163.91, 330.78, 0.98)
[ 807.610751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.21)
[ 807.610751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, 0.24)
[ 807.611750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.611750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 51.220, -440.655, 0.002), (164.913, 42.314, -440.934, 0.002), (164.913, 67.661, -463.598, 0.002) and screen position (163.93, 334.74, 0.98), (163.91, 330.78, 0.98), (161.81, 340.59, 0.98)
[ 807.611750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.13)
[ 807.611750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.11)
[ 807.612751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.612751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 109.406, -490.880, 0.002), (164.913, 110.769, -484.945, 0.002), (164.913, 67.661, -463.598, 0.002) and screen position (159.53, 355.71, 0.98), (160.00, 356.78, 0.98), (161.81, 340.59, 0.98)
[ 807.612751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, 0.11)
[ 807.612751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, 0.16)
[ 807.613751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.613751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 107.143, -477.202, 0.002), (164.913, 76.506, -457.180, 0.002), (164.913, 67.661, -463.598, 0.002) and screen position (160.64, 356.00, 0.98), (162.38, 344.77, 0.98), (161.81, 340.59, 0.98)
[ 807.613751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.613751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, 0.16)
[ 807.614750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, 0.21)
[ 807.614750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 67.661, -463.598, 0.002), (164.913, 76.506, -457.180, 0.002), (164.913, 51.220, -440.655, 0.002) and screen position (161.81, 340.59, 0.98), (162.38, 344.77, 0.98), (163.93, 334.74, 0.98)
[ 807.614750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, 0.27)
[ 807.615753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, 0.28)
[ 807.615753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.615753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 36.960, -443.534, 0.002), (164.913, 35.561, -448.719, 0.002), (164.913, 67.661, -463.598, 0.002) and screen position (163.66, 328.31, 0.98), (163.16, 327.51, 0.98), (161.81, 340.59, 0.98)
[ 807.616750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.29)
[ 807.616750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.616750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, 0.28)
[ 807.616750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 37.715, -456.226, 0.002), (164.913, 67.661, -463.598, 0.002), (164.913, 35.561, -448.719, 0.002) and screen position (162.47, 328.19, 0.98), (161.81, 340.59, 0.98), (163.16, 327.51, 0.98)
[ 807.617750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.35, 0.16)
[ 807.617750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.617750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.35, 0.19)
[ 807.617750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 103.212, -493.658, 0.002), (164.913, 67.661, -463.598, 0.002), (164.913, 93.638, -492.774, 0.002) and screen position (159.31, 353.01, 0.98), (161.81, 340.59, 0.98), (159.38, 349.27, 0.98)
[ 807.618758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.35, 0.19)
[ 807.618758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.618758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.25)
[ 807.618758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 93.638, -492.774, 0.002), (164.913, 67.661, -463.598, 0.002), (164.913, 63.001, -472.751, 0.002) and screen position (159.38, 349.27, 0.98), (161.81, 340.59, 0.98), (161.01, 338.11, 0.98)
[ 807.619750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.619750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.29)
[ 807.619750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.25)
[ 807.619750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 67.661, -463.598, 0.002), (164.913, 37.715, -456.226, 0.002), (164.913, 63.001, -472.751, 0.002) and screen position (161.81, 340.59, 0.98), (162.47, 328.19, 0.98), (161.01, 338.11, 0.98)
[ 807.620750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.620750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.11)
[ 807.620750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, 0.11)
[ 807.620750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 67.661, -463.598, 0.002), (164.913, 110.769, -484.945, 0.002), (164.913, 107.143, -477.202, 0.002) and screen position (161.81, 340.59, 0.98), (160.00, 356.78, 0.98), (160.64, 356.00, 0.98)
[ 807.621766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.13)
[ 807.621766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, 0.21)
[ 807.621766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.35, 0.16)
[ 807.621766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 109.406, -490.880, 0.002), (164.913, 67.661, -463.598, 0.002), (164.913, 103.212, -493.658, 0.002) and screen position (159.53, 355.71, 0.98), (161.81, 340.59, 0.98), (159.31, 353.01, 0.98)
[ 807.622763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.47)
[ 807.622763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.48)
[ 807.622763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.622763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 36.960, -443.534, 0.002), (156.782, 42.314, -440.934, 0.002), (156.782, 67.661, -463.598, 0.002) and screen position (161.50, 328.31, 0.98), (161.74, 330.78, 0.98), (159.74, 340.59, 0.98)
[ 807.623750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.53, -0.47)
[ 807.623750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.623750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.48)
[ 807.624751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 51.220, -440.655, 0.002), (156.782, 67.661, -463.598, 0.002), (156.782, 42.314, -440.934, 0.002) and screen position (161.77, 334.74, 0.98), (159.74, 340.59, 0.98), (161.74, 330.78, 0.98)
[ 807.624751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.68, -0.29)
[ 807.624751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.625751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.69, -0.30)
[ 807.625751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 109.406, -490.880, 0.002), (156.782, 67.661, -463.598, 0.002), (156.782, 110.769, -484.945, 0.002) and screen position (157.58, 355.71, 0.98), (159.74, 340.59, 0.98), (158.03, 356.78, 0.98)
[ 807.625751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.68, -0.33)
[ 807.626761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.626761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.60, -0.41)
[ 807.626761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 107.143, -477.202, 0.002), (156.782, 67.661, -463.598, 0.002), (156.782, 76.506, -457.180, 0.002) and screen position (158.64, 356.00, 0.98), (159.74, 340.59, 0.98), (160.29, 344.77, 0.98)
[ 807.627750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.627750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.53, -0.47)
[ 807.627750] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.60, -0.41)
[ 807.627750] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 67.661, -463.598, 0.002), (156.782, 51.220, -440.655, 0.002), (156.782, 76.506, -457.180, 0.002) and screen position (159.74, 340.59, 0.98), (161.77, 334.74, 0.98), (160.29, 344.77, 0.98)
[ 807.628751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.47)
[ 807.628751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.628751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.46)
[ 807.628751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 36.960, -443.534, 0.002), (156.782, 67.661, -463.598, 0.002), (156.782, 35.561, -448.719, 0.002) and screen position (161.50, 328.31, 0.98), (159.74, 340.59, 0.98), (161.03, 327.51, 0.98)
[ 807.629751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.44)
[ 807.629751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.46)
[ 807.630751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.630751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 37.715, -456.226, 0.002), (156.782, 35.561, -448.719, 0.002), (156.782, 67.661, -463.598, 0.002) and screen position (160.37, 328.19, 0.98), (161.03, 327.51, 0.98), (159.74, 340.59, 0.98)
[ 807.630751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.67, -0.29)
[ 807.630751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.65, -0.30)
[ 807.631766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.631766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 103.212, -493.658, 0.002), (156.782, 93.638, -492.774, 0.002), (156.782, 67.661, -463.598, 0.002) and screen position (157.37, 353.01, 0.98), (157.44, 349.27, 0.98), (159.74, 340.59, 0.98)
[ 807.631766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.65, -0.30)
[ 807.632753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.57, -0.38)
[ 807.632753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.632753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 93.638, -492.774, 0.002), (156.782, 63.001, -472.751, 0.002), (156.782, 67.661, -463.598, 0.002) and screen position (157.44, 349.27, 0.98), (158.99, 338.11, 0.98), (159.74, 340.59, 0.98)
[ 807.633751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.633751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.57, -0.38)
[ 807.633751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.44)
[ 807.633751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 67.661, -463.598, 0.002), (156.782, 63.001, -472.751, 0.002), (156.782, 37.715, -456.226, 0.002) and screen position (159.74, 340.59, 0.98), (158.99, 338.11, 0.98), (160.37, 328.19, 0.98)
[ 807.634751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.634751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.68, -0.33)
[ 807.634751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.69, -0.30)
[ 807.635752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 67.661, -463.598, 0.002), (156.782, 107.143, -477.202, 0.002), (156.782, 110.769, -484.945, 0.002) and screen position (159.74, 340.59, 0.98), (158.64, 356.00, 0.98), (158.03, 356.78, 0.98)
[ 807.635752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.68, -0.29)
[ 807.635752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.67, -0.29)
[ 807.636751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 67.66, -463.60, 473.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.40)
[ 807.636751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 109.406, -490.880, 0.002), (156.782, 103.212, -493.658, 0.002), (156.782, 67.661, -463.598, 0.002) and screen position (157.58, 355.71, 0.98), (157.37, 353.01, 0.98), (159.74, 340.59, 0.98)
[ 807.637752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.637752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.637752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.637752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 51.220, -440.655, 0.002), (156.782, 42.314, -440.934, 0.002), (164.913, 51.220, -440.655, 0.002) and screen position (161.77, 334.74, 0.98), (161.74, 330.78, 0.98), (163.93, 334.74, 0.98)
[ 807.638751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.638751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.638751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.638751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 51.220, -440.655, 0.002), (156.782, 42.314, -440.934, 0.002), (164.913, 42.314, -440.934, 0.002) and screen position (163.93, 334.74, 0.98), (161.74, 330.78, 0.98), (163.91, 330.78, 0.98)
[ 807.639752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.639752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, 0.34)
[ 807.639752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.640753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 42.314, -440.934, 0.002), (156.782, 36.960, -443.534, 0.002), (164.913, 42.314, -440.934, 0.002) and screen position (161.74, 330.78, 0.98), (161.50, 328.31, 0.98), (163.91, 330.78, 0.98)
[ 807.640753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 42.31, -440.93, 450.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.640753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, 0.34)
[ 807.641752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.36)
[ 807.641752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 42.314, -440.934, 0.002), (156.782, 36.960, -443.534, 0.002), (164.913, 36.960, -443.534, 0.002) and screen position (163.91, 330.78, 0.98), (161.50, 328.31, 0.98), (163.66, 328.31, 0.98)
[ 807.641752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.16)
[ 807.641752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.642751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, 0.18)
[ 807.642751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 109.406, -490.880, 0.002), (156.782, 110.769, -484.945, 0.002), (164.913, 109.406, -490.880, 0.002) and screen position (157.58, 355.71, 0.98), (158.03, 356.78, 0.98), (159.53, 355.71, 0.98)
[ 807.642751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, 0.18)
[ 807.642751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.643753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.643753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 109.406, -490.880, 0.002), (156.782, 110.769, -484.945, 0.002), (164.913, 110.769, -484.945, 0.002) and screen position (159.53, 355.71, 0.98), (158.03, 356.78, 0.98), (160.00, 356.78, 0.98)
[ 807.643753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.643753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.644751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.644751] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 107.143, -477.202, 0.002), (156.782, 76.506, -457.180, 0.002), (164.913, 107.143, -477.202, 0.002) and screen position (158.64, 356.00, 0.98), (160.29, 344.77, 0.98), (160.64, 356.00, 0.98)
[ 807.644751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.645764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.645764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.645764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 107.143, -477.202, 0.002), (156.782, 76.506, -457.180, 0.002), (164.913, 76.506, -457.180, 0.002) and screen position (160.64, 356.00, 0.98), (160.29, 344.77, 0.98), (162.38, 344.77, 0.98)
[ 807.646751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.646751] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.647752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.647752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 76.506, -457.180, 0.002), (156.782, 51.220, -440.655, 0.002), (164.913, 76.506, -457.180, 0.002) and screen position (160.29, 344.77, 0.98), (161.77, 334.74, 0.98), (162.38, 344.77, 0.98)
[ 807.647752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 76.51, -457.18, 466.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.648752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.648752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 51.22, -440.65, 450.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.648752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 76.506, -457.180, 0.002), (156.782, 51.220, -440.655, 0.002), (164.913, 51.220, -440.655, 0.002) and screen position (162.38, 344.77, 0.98), (161.77, 334.74, 0.98), (163.93, 334.74, 0.98)
[ 807.649753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, 0.34)
[ 807.649753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.649753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.36)
[ 807.649753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 36.960, -443.534, 0.002), (156.782, 35.561, -448.719, 0.002), (164.913, 36.960, -443.534, 0.002) and screen position (161.50, 328.31, 0.98), (161.03, 327.51, 0.98), (163.66, 328.31, 0.98)
[ 807.650753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 36.96, -443.53, 453.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.36)
[ 807.650753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.650753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.650753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 36.960, -443.534, 0.002), (156.782, 35.561, -448.719, 0.002), (164.913, 35.561, -448.719, 0.002) and screen position (163.66, 328.31, 0.98), (161.03, 327.51, 0.98), (163.16, 327.51, 0.98)
[ 807.651753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, 0.32)
[ 807.651753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.651753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.651753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 35.561, -448.719, 0.002), (156.782, 37.715, -456.226, 0.002), (164.913, 35.561, -448.719, 0.002) and screen position (161.03, 327.51, 0.98), (160.37, 328.19, 0.98), (163.16, 327.51, 0.98)
[ 807.652753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 35.56, -448.72, 458.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.35)
[ 807.652753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.652753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.652753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 35.561, -448.719, 0.002), (156.782, 37.715, -456.226, 0.002), (164.913, 37.715, -456.226, 0.002) and screen position (163.16, 327.51, 0.98), (160.37, 328.19, 0.98), (162.47, 328.19, 0.98)
[ 807.653752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.653752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.653752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.653752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 93.638, -492.774, 0.002), (156.782, 103.212, -493.658, 0.002), (164.913, 93.638, -492.774, 0.002) and screen position (157.44, 349.27, 0.98), (157.37, 353.01, 0.98), (159.38, 349.27, 0.98)
[ 807.654753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.654753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.654753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.654753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 93.638, -492.774, 0.002), (156.782, 103.212, -493.658, 0.002), (164.913, 103.212, -493.658, 0.002) and screen position (159.38, 349.27, 0.98), (157.37, 353.01, 0.98), (159.31, 353.01, 0.98)
[ 807.655752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.655752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.655752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.656753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 63.001, -472.751, 0.002), (156.782, 93.638, -492.774, 0.002), (164.913, 63.001, -472.751, 0.002) and screen position (158.99, 338.11, 0.98), (157.44, 349.27, 0.98), (161.01, 338.11, 0.98)
[ 807.656753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.656753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.656753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 93.64, -492.77, 502.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.657752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 63.001, -472.751, 0.002), (156.782, 93.638, -492.774, 0.002), (164.913, 93.638, -492.774, 0.002) and screen position (161.01, 338.11, 0.98), (157.44, 349.27, 0.98), (159.38, 349.27, 0.98)
[ 807.657752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, 0.30)
[ 807.657752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.657752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.658752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 37.715, -456.226, 0.002), (156.782, 63.001, -472.751, 0.002), (164.913, 37.715, -456.226, 0.002) and screen position (160.37, 328.19, 0.98), (158.99, 338.11, 0.98), (162.47, 328.19, 0.98)
[ 807.658752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 37.71, -456.23, 466.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, 0.32)
[ 807.658752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.26)
[ 807.658752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 63.00, -472.75, 482.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, 0.28)
[ 807.659752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 37.715, -456.226, 0.002), (156.782, 63.001, -472.751, 0.002), (164.913, 63.001, -472.751, 0.002) and screen position (162.47, 328.19, 0.98), (158.99, 338.11, 0.98), (161.01, 338.11, 0.98)
[ 807.659752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.659752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.659752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.659752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 110.769, -484.945, 0.002), (156.782, 107.143, -477.202, 0.002), (164.913, 110.769, -484.945, 0.002) and screen position (158.03, 356.78, 0.98), (158.64, 356.00, 0.98), (160.00, 356.78, 0.98)
[ 807.660752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 110.77, -484.94, 494.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.660752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, 0.20)
[ 807.660752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 107.14, -477.20, 486.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.22)
[ 807.661752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 110.769, -484.945, 0.002), (156.782, 107.143, -477.202, 0.002), (164.913, 107.143, -477.202, 0.002) and screen position (160.00, 356.78, 0.98), (158.64, 356.00, 0.98), (160.64, 356.00, 0.98)
[ 807.661752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.18)
[ 807.661752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.16)
[ 807.661752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.662752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 103.212, -493.658, 0.002), (156.782, 109.406, -490.880, 0.002), (164.913, 103.212, -493.658, 0.002) and screen position (157.37, 353.01, 0.98), (157.58, 355.71, 0.98), (159.31, 353.01, 0.98)
[ 807.662752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 103.21, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.20)
[ 807.662752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, 0.16)
[ 807.662752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (164.91, 109.41, -490.88, 500.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, 0.18)
[ 807.663753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (164.913, 103.212, -493.658, 0.002), (156.782, 109.406, -490.880, 0.002), (164.913, 109.406, -490.880, 0.002) and screen position (159.31, 353.01, 0.98), (157.58, 355.71, 0.98), (159.53, 355.71, 0.98)
[ 807.663753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 15.22, -390.99, 400.80), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.663753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 18.98, -391.75, 401.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.663753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 17.10, -393.92, 403.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.664754] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.999, 15.221, -390.993, 0.002), (83.905, 18.982, -391.753, 0.002), (94.093, 17.102, -393.920, 0.002) and screen position (146.65, 319.60, 0.98), (145.07, 321.45, 0.98), (147.97, 320.47, 0.98)
[ 807.664754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 42.14, -408.59, 418.38), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.665754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 38.38, -407.83, 417.62), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.665754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 40.26, -405.66, 415.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.665754] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.999, 42.143, -408.587, 0.002), (94.093, 38.382, -407.827, 0.002), (83.905, 40.262, -405.660, 0.002) and screen position (145.53, 332.15, 0.98), (147.04, 330.38, 0.98), (144.24, 331.38, 0.98)
[ 807.665754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 17.10, -393.92, 403.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.666753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 18.98, -391.75, 401.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.666753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 38.38, -407.83, 417.62), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.666753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, 17.102, -393.920, 0.002), (83.905, 18.982, -391.753, 0.002), (94.093, 38.382, -407.827, 0.002) and screen position (147.97, 320.47, 0.98), (145.07, 321.45, 0.98), (147.04, 330.38, 0.98)
[ 807.666753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 18.98, -391.75, 401.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.667755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 40.26, -405.66, 415.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.667755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 38.38, -407.83, 417.62), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.667755] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (83.905, 18.982, -391.753, 0.002), (83.905, 40.262, -405.660, 0.002), (94.093, 38.382, -407.827, 0.002) and screen position (145.07, 321.45, 0.98), (144.24, 331.38, 0.98), (147.04, 330.38, 0.98)
[ 807.667755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 38.38, -407.83, 417.62), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.668761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 42.14, -408.59, 418.38), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.668761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 37.72, -402.10, 411.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.668761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, 38.382, -407.827, 0.002), (88.999, 42.143, -408.587, 0.002), (91.824, 37.720, -402.096, 0.002) and screen position (147.04, 330.38, 0.98), (145.53, 332.15, 0.98), (146.75, 330.32, 0.98)
[ 807.669754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 23.63, -392.89, 402.69), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.669754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 18.98, -391.75, 401.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.669754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 15.22, -390.99, 400.80), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.669754] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, 23.631, -392.888, 0.002), (83.905, 18.982, -391.753, 0.002), (88.999, 15.221, -390.993, 0.002) and screen position (147.36, 323.74, 0.98), (145.07, 321.45, 0.98), (146.65, 319.60, 0.98)
[ 807.670752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 18.98, -391.75, 401.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.670752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 23.63, -392.89, 402.69), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.670752] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 40.26, -405.66, 415.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.670752] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (83.905, 18.982, -391.753, 0.002), (91.824, 23.631, -392.888, 0.002), (83.905, 40.262, -405.660, 0.002) and screen position (145.07, 321.45, 0.98), (147.36, 323.74, 0.98), (144.24, 331.38, 0.98)
[ 807.671761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 40.26, -405.66, 415.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.671761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 23.63, -392.89, 402.69), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.671761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 37.72, -402.10, 411.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.671761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (83.905, 40.262, -405.660, 0.002), (91.824, 23.631, -392.888, 0.002), (91.824, 37.720, -402.096, 0.002) and screen position (144.24, 331.38, 0.98), (147.36, 323.74, 0.98), (146.75, 330.32, 0.98)
[ 807.672754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 23.63, -392.89, 402.69), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.672754] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 17.10, -393.92, 403.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.673753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 37.72, -402.10, 411.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.673753] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, 23.631, -392.888, 0.002), (94.093, 17.102, -393.920, 0.002), (91.824, 37.720, -402.096, 0.002) and screen position (147.36, 323.74, 0.98), (147.97, 320.47, 0.98), (146.75, 330.32, 0.98)
[ 807.673753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 37.72, -402.10, 411.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.673753] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 17.10, -393.92, 403.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.674756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 38.38, -407.83, 417.62), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.674756] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, 37.720, -402.096, 0.002), (94.093, 17.102, -393.920, 0.002), (94.093, 38.382, -407.827, 0.002) and screen position (146.75, 330.32, 0.98), (147.97, 320.47, 0.98), (147.04, 330.38, 0.98)
[ 807.674756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 37.72, -402.10, 411.89), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.674756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 42.14, -408.59, 418.38), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.675760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, 40.26, -405.66, 415.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.675760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, 37.720, -402.096, 0.002), (88.999, 42.143, -408.587, 0.002), (83.905, 40.262, -405.660, 0.002) and screen position (146.75, 330.32, 0.98), (145.53, 332.15, 0.98), (144.24, 331.38, 0.98)
[ 807.675760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, 23.63, -392.89, 402.69), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.675760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, 15.22, -390.99, 400.80), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.676768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, 17.10, -393.92, 403.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.676768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, 23.631, -392.888, 0.002), (88.999, 15.221, -390.993, 0.002), (94.093, 17.102, -393.920, 0.002) and screen position (147.36, 323.74, 0.98), (146.65, 319.60, 0.98), (147.97, 320.47, 0.98)
[ 807.676768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.677761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.677761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.677761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.122, 164.228, -562.989, 0.002), (88.135, 230.002, -598.049, 0.002), (106.883, 166.392, -560.495, 0.002) and screen position (138.46, 369.35, 0.98), (137.40, 387.69, 0.98), (142.49, 370.36, 0.98)
[ 807.677761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.678768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.678768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 230.48, -597.49, 607.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.37, -0.37)
[ 807.678768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 166.392, -560.495, 0.002), (88.135, 230.002, -598.049, 0.002), (106.880, 230.483, -597.495, 0.002) and screen position (142.49, 370.36, 0.98), (137.40, 387.69, 0.98), (141.12, 387.92, 0.98)
[ 807.678768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.679770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.679770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.20)
[ 807.679770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.122, 95.413, -516.165, 0.002), (106.883, 166.392, -560.495, 0.002), (106.884, 81.144, -504.782, 0.002) and screen position (140.11, 348.29, 0.98), (142.49, 370.36, 0.98), (144.93, 343.54, 0.98)
[ 807.680774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.680774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.680774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.680774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 166.392, -560.495, 0.002), (88.122, 95.413, -516.165, 0.002), (88.122, 164.228, -562.989, 0.002) and screen position (142.49, 370.36, 0.98), (140.11, 348.29, 0.98), (138.46, 369.35, 0.98)
[ 807.681763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.87, 307.52, -620.35, 630.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.45)
[ 807.681763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.681763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.682758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.874, 307.519, -620.354, 0.002), (106.875, 284.595, -617.382, 0.002), (88.192, 304.778, -618.563, 0.002) and screen position (140.36, 409.62, 0.98), (140.45, 402.77, 0.98), (136.85, 409.02, 0.98)
[ 807.682758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.682758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.683759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.683759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.192, 304.778, -618.563, 0.002), (106.875, 284.595, -617.382, 0.002), (88.175, 283.110, -615.429, 0.002) and screen position (136.85, 409.02, 0.98), (140.45, 402.77, 0.98), (136.93, 402.58, 0.98)
[ 807.683759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.56)
[ 807.683759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.684765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.684765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.039, 275.233, -599.254, 0.002), (31.713, 276.423, -600.032, 0.002), (28.990, 266.275, -600.470, 0.002) and screen position (124.74, 402.40, 0.98), (126.24, 402.67, 0.98), (125.70, 399.28, 0.98)
[ 807.684765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.684765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.685760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.685760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.192, 304.778, -618.563, 0.002), (88.175, 283.110, -615.429, 0.002), (51.906, 282.687, -604.126, 0.002) and screen position (136.85, 409.02, 0.98), (136.93, 402.58, 0.98), (130.15, 404.11, 0.98)
[ 807.685760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.685760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.686758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.686758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 282.687, -604.126, 0.002), (88.175, 283.110, -615.429, 0.002), (51.906, 269.309, -603.618, 0.002) and screen position (130.15, 404.11, 0.98), (136.93, 402.58, 0.98), (130.16, 399.82, 0.98)
[ 807.686758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.687760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.687760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.687760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (39.873, 249.897, -600.542, 0.002), (28.990, 266.275, -600.470, 0.002), (51.906, 269.309, -603.618, 0.002) and screen position (127.84, 393.90, 0.98), (125.70, 399.28, 0.98), (130.16, 399.82, 0.98)
[ 807.687760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.688758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.688758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.688758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 282.687, -604.126, 0.002), (51.906, 269.309, -603.618, 0.002), (31.713, 276.423, -600.032, 0.002) and screen position (130.15, 404.11, 0.98), (130.16, 399.82, 0.98), (126.24, 402.67, 0.98)
[ 807.688758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.689761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.689761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.689761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.713, 276.423, -600.032, 0.002), (51.906, 269.309, -603.618, 0.002), (28.990, 266.275, -600.470, 0.002) and screen position (126.24, 402.67, 0.98), (130.16, 399.82, 0.98), (125.70, 399.28, 0.98)
[ 807.689761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 232.03, -596.18, 605.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.55)
[ 807.690761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.690761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 233.29, -595.69, 605.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.690761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (64.541, 232.029, -596.175, 0.002), (64.543, 250.819, -603.680, 0.002), (86.161, 233.292, -595.690, 0.002) and screen position (132.78, 388.59, 0.98), (132.63, 393.78, 0.98), (137.08, 389.07, 0.98)
[ 807.690761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 233.29, -595.69, 605.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.691761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.691761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 250.43, -602.70, 612.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.691761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (86.161, 233.292, -595.690, 0.002), (64.543, 250.819, -603.680, 0.002), (86.175, 250.429, -602.696, 0.002) and screen position (137.08, 389.07, 0.98), (132.63, 393.78, 0.98), (136.89, 393.79, 0.98)
[ 807.691761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.692757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.692757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 232.03, -596.18, 605.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.692757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.135, 230.002, -598.049, 0.002), (61.273, 208.726, -584.267, 0.002), (64.541, 232.029, -596.175, 0.002) and screen position (137.40, 387.69, 0.98), (132.38, 382.28, 0.98), (132.78, 388.59, 0.98)
[ 807.692757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.693760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.693760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 232.03, -596.18, 605.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.693760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 208.726, -584.267, 0.002), (51.327, 233.164, -595.126, 0.002), (64.541, 232.029, -596.175, 0.002) and screen position (132.38, 382.28, 0.98), (130.18, 389.10, 0.98), (132.78, 388.59, 0.98)
[ 807.693760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 165.25, -561.81, 571.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.35)
[ 807.694758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.694758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.694758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 165.253, -561.808, 0.002), (88.122, 164.228, -562.989, 0.002), (75.446, 95.413, -516.165, 0.002) and screen position (134.94, 369.83, 0.98), (138.46, 369.35, 0.98), (137.22, 348.29, 0.98)
[ 807.695763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.695763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.695763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.695763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, 95.413, -516.165, 0.002), (88.122, 164.228, -562.989, 0.002), (88.122, 95.413, -516.165, 0.002) and screen position (137.22, 348.29, 0.98), (138.46, 369.35, 0.98), (140.11, 348.29, 0.98)
[ 807.696757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.696757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.696757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.696757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.149, 248.937, -605.850, 0.002), (88.175, 283.110, -615.429, 0.002), (106.879, 249.440, -604.462, 0.002) and screen position (137.18, 392.88, 0.98), (136.93, 402.58, 0.98), (140.88, 393.23, 0.98)
[ 807.697761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.697761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.697761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.697761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.879, 249.440, -604.462, 0.002), (88.175, 283.110, -615.429, 0.002), (106.875, 284.595, -617.382, 0.002) and screen position (140.88, 393.23, 0.98), (136.93, 402.58, 0.98), (140.45, 402.77, 0.98)
[ 807.698763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.698763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.699759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -109.28, -363.98, 373.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.13, 0.04)
[ 807.699759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -114.780, -365.460, 0.003), (75.446, -68.648, -405.294, 0.002), (84.410, -109.279, -363.980, 0.003) and screen position (141.35, 250.83, 0.97), (141.81, 278.92, 0.98), (147.10, 253.53, 0.97)
[ 807.699759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -109.28, -363.98, 373.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.13, 0.04)
[ 807.699759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.700759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, 0.00)
[ 807.700759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (84.410, -109.279, -363.980, 0.003), (75.446, -68.648, -405.294, 0.002), (106.884, -68.648, -405.294, 0.002) and screen position (147.10, 253.53, 0.97), (141.81, 278.92, 0.98), (150.90, 278.92, 0.98)
[ 807.700759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.16)
[ 807.700759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.701755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.701755] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, 81.144, -504.782, 0.002), (106.884, -51.327, -418.207, 0.002), (67.812, 73.900, -513.129, 0.002) and screen position (144.93, 343.54, 0.98), (149.97, 288.02, 0.98), (135.56, 340.27, 0.98)
[ 807.701755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.701755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.702762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.11)
[ 807.702762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 73.900, -513.129, 0.002), (106.884, -51.327, -418.207, 0.002), (67.812, -58.536, -426.520, 0.002) and screen position (135.56, 340.27, 0.98), (149.97, 288.02, 0.98), (138.65, 285.17, 0.98)
[ 807.702762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.702762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.02)
[ 807.703759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, 0.00)
[ 807.703759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -68.648, -405.294, 0.002), (106.884, -51.327, -418.207, 0.002), (106.884, -68.648, -405.294, 0.002) and screen position (141.81, 278.92, 0.98), (149.97, 288.02, 0.98), (150.90, 278.92, 0.98)
[ 807.703759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.703759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.704759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 251.85, -602.49, 612.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.704759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.327, 233.164, -595.126, 0.002), (39.873, 249.897, -600.542, 0.002), (51.617, 251.850, -602.492, 0.002) and screen position (130.18, 389.10, 0.98), (127.84, 393.90, 0.98), (130.12, 394.28, 0.98)
[ 807.704759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.704759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.705761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.705761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 208.726, -584.267, 0.002), (88.135, 230.002, -598.049, 0.002), (88.122, 164.228, -562.989, 0.002) and screen position (132.38, 382.28, 0.98), (137.40, 387.69, 0.98), (138.46, 369.35, 0.98)
[ 807.705761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 165.25, -561.81, 571.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.35)
[ 807.706760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.706760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 164.23, -562.99, 572.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.706760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 165.253, -561.808, 0.002), (61.273, 208.726, -584.267, 0.002), (88.122, 164.228, -562.989, 0.002) and screen position (134.94, 369.83, 0.98), (132.38, 382.28, 0.98), (138.46, 369.35, 0.98)
[ 807.706760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.06)
[ 807.707768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.11)
[ 807.707768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.707768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -68.648, -405.294, 0.002), (67.812, -58.536, -426.520, 0.002), (106.884, -51.327, -418.207, 0.002) and screen position (141.81, 278.92, 0.98), (138.65, 285.17, 0.98), (149.97, 288.02, 0.98)
[ 807.707768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.708760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.22)
[ 807.708760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.16)
[ 807.708760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 73.900, -513.129, 0.002), (75.446, 95.413, -516.165, 0.002), (106.884, 81.144, -504.782, 0.002) and screen position (135.56, 340.27, 0.98), (137.22, 348.29, 0.98), (144.93, 343.54, 0.98)
[ 807.709755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.709755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.709755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.20)
[ 807.710761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, 95.413, -516.165, 0.002), (88.122, 95.413, -516.165, 0.002), (106.884, 81.144, -504.782, 0.002) and screen position (137.22, 348.29, 0.98), (140.11, 348.29, 0.98), (144.93, 343.54, 0.98)
[ 807.710761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 251.85, -602.49, 612.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.710761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.711759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.711759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.617, 251.850, -602.492, 0.002), (88.175, 283.110, -615.429, 0.002), (64.543, 250.819, -603.680, 0.002) and screen position (130.12, 394.28, 0.98), (136.93, 402.58, 0.98), (132.63, 393.78, 0.98)
[ 807.711759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.711759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.712759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.712759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.175, 283.110, -615.429, 0.002), (88.149, 248.937, -605.850, 0.002), (64.543, 250.819, -603.680, 0.002) and screen position (136.93, 402.58, 0.98), (137.18, 392.88, 0.98), (132.63, 393.78, 0.98)
[ 807.712759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.713757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.713757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 251.85, -602.49, 612.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.713757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (39.873, 249.897, -600.542, 0.002), (51.906, 269.309, -603.618, 0.002), (51.617, 251.850, -602.492, 0.002) and screen position (127.84, 393.90, 0.98), (130.16, 399.82, 0.98), (130.12, 394.28, 0.98)
[ 807.713757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 232.03, -596.18, 605.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.55)
[ 807.714766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 233.29, -595.69, 605.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.714766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.50)
[ 807.714766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (64.541, 232.029, -596.175, 0.002), (86.161, 233.292, -595.690, 0.002), (88.135, 230.002, -598.049, 0.002) and screen position (132.78, 388.59, 0.98), (137.08, 389.07, 0.98), (137.40, 387.69, 0.98)
[ 807.715756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.50)
[ 807.715756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 233.29, -595.69, 605.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.715756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.715756] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.135, 230.002, -598.049, 0.002), (86.161, 233.292, -595.690, 0.002), (88.149, 248.937, -605.850, 0.002) and screen position (137.40, 387.69, 0.98), (137.08, 389.07, 0.98), (137.18, 392.88, 0.98)
[ 807.716755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.716755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 233.29, -595.69, 605.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.716755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 250.43, -602.70, 612.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.717779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.149, 248.937, -605.850, 0.002), (86.161, 233.292, -595.690, 0.002), (86.175, 250.429, -602.696, 0.002) and screen position (137.18, 392.88, 0.98), (137.08, 389.07, 0.98), (136.89, 393.79, 0.98)
[ 807.717779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 269.31, -603.62, 613.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.717779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 283.11, -615.43, 625.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.718757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 251.85, -602.49, 612.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.718757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 269.309, -603.618, 0.002), (88.175, 283.110, -615.429, 0.002), (51.617, 251.850, -602.492, 0.002) and screen position (130.16, 399.82, 0.98), (136.93, 402.58, 0.98), (130.12, 394.28, 0.98)
[ 807.718757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 251.85, -602.49, 612.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.718757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.719758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.719758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.617, 251.850, -602.492, 0.002), (64.543, 250.819, -603.680, 0.002), (51.327, 233.164, -595.126, 0.002) and screen position (130.12, 394.28, 0.98), (132.63, 393.78, 0.98), (130.18, 389.10, 0.98)
[ 807.719758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.719758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.720758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 232.03, -596.18, 605.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.720758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.327, 233.164, -595.126, 0.002), (64.543, 250.819, -603.680, 0.002), (64.541, 232.029, -596.175, 0.002) and screen position (130.18, 389.10, 0.98), (132.63, 393.78, 0.98), (132.78, 388.59, 0.98)
[ 807.720758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.720758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 250.43, -602.70, 612.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.721757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 250.82, -603.68, 613.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.721757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.149, 248.937, -605.850, 0.002), (86.175, 250.429, -602.696, 0.002), (64.543, 250.819, -603.680, 0.002) and screen position (137.18, 392.88, 0.98), (136.89, 393.79, 0.98), (132.63, 393.78, 0.98)
[ 807.721757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 230.48, -597.49, 607.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.37, -0.37)
[ 807.721757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.722757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.722757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.880, 230.483, -597.495, 0.002), (88.135, 230.002, -598.049, 0.002), (106.879, 249.440, -604.462, 0.002) and screen position (141.12, 387.92, 0.98), (137.40, 387.69, 0.98), (140.88, 393.23, 0.98)
[ 807.722757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.723755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 230.00, -598.05, 607.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.723755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 248.94, -605.85, 615.55), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.723755] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.879, 249.440, -604.462, 0.002), (88.135, 230.002, -598.049, 0.002), (88.149, 248.937, -605.850, 0.002) and screen position (140.88, 393.23, 0.98), (137.40, 387.69, 0.98), (137.18, 392.88, 0.98)
[ 807.723755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 260.91, -562.41, 572.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.37, -0.37)
[ 807.724757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.724757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.724757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.880, 260.913, -562.410, 0.002), (88.135, 261.394, -561.856, 0.002), (106.883, 202.231, -519.173, 0.002) and screen position (142.42, 403.21, 0.98), (138.50, 403.46, 0.98), (144.25, 388.47, 0.98)
[ 807.725757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.725757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.726757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.726757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 202.231, -519.173, 0.002), (88.135, 261.394, -561.856, 0.002), (88.122, 204.395, -516.679, 0.002) and screen position (144.25, 388.47, 0.98), (138.50, 403.46, 0.98), (140.09, 389.65, 0.98)
[ 807.727755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.727755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.20)
[ 807.727755] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.727755] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.122, 133.530, -472.217, 0.002), (106.884, 116.984, -463.460, 0.002), (106.883, 202.231, -519.173, 0.002) and screen position (141.94, 367.41, 0.98), (147.10, 361.44, 0.98), (144.25, 388.47, 0.98)
[ 807.729756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 260.91, -562.41, 572.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.61, -0.26)
[ 807.729756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.54, -0.20)
[ 807.729756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 230.48, -597.49, 607.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.72, -0.15)
[ 807.730757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.880, 260.913, -562.410, 0.002), (106.883, 202.231, -519.173, 0.002), (106.880, 230.483, -597.495, 0.002) and screen position (142.42, 403.21, 0.98), (144.25, 388.47, 0.98), (141.12, 387.92, 0.98)
[ 807.730757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 230.48, -597.49, 607.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.72, -0.15)
[ 807.730757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.54, -0.20)
[ 807.731758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.67, -0.07)
[ 807.731758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.880, 230.483, -597.495, 0.002), (106.883, 202.231, -519.173, 0.002), (106.883, 166.392, -560.495, 0.002) and screen position (141.12, 387.92, 0.98), (144.25, 388.47, 0.98), (142.49, 370.36, 0.98)
[ 807.731758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.13)
[ 807.731758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.02)
[ 807.732756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, 0.00)
[ 807.732756] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, 116.984, -463.460, 0.002), (106.884, -15.487, -376.886, 0.003), (106.884, 81.144, -504.782, 0.002) and screen position (147.10, 361.44, 0.98), (153.17, 303.99, 0.97), (144.93, 343.54, 0.98)
[ 807.732756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, 0.00)
[ 807.732756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.02)
[ 807.733756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, 0.11)
[ 807.733756] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, 81.144, -504.782, 0.002), (106.884, -15.487, -376.886, 0.003), (106.884, -51.327, -418.207, 0.002) and screen position (144.93, 343.54, 0.98), (153.17, 303.99, 0.97), (149.97, 288.02, 0.98)
[ 807.733756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 297.89, -602.05, 611.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.69, -0.27)
[ 807.733756] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.64, -0.26)
[ 807.734772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.74, -0.23)
[ 807.734772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.875, 297.890, -602.053, 0.002), (106.879, 273.867, -576.298, 0.002), (106.875, 284.595, -617.382, 0.002) and screen position (140.96, 409.39, 0.98), (141.89, 405.47, 0.98), (140.45, 402.77, 0.98)
[ 807.734772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.74, -0.23)
[ 807.735757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.64, -0.26)
[ 807.735757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.73, -0.17)
[ 807.735757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.875, 284.595, -617.382, 0.002), (106.879, 273.867, -576.298, 0.002), (106.879, 249.440, -604.462, 0.002) and screen position (140.45, 402.77, 0.98), (141.89, 405.47, 0.98), (140.88, 393.23, 0.98)
[ 807.736770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.29)
[ 807.736770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.736770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.736770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 202.231, -519.173, 0.002), (88.122, 204.395, -516.679, 0.002), (88.122, 133.530, -472.217, 0.002) and screen position (144.25, 388.47, 0.98), (140.09, 389.65, 0.98), (141.94, 367.41, 0.98)
[ 807.738758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.738758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 297.89, -602.05, 611.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.738758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.738758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.175, 295.318, -601.354, 0.002), (106.875, 297.890, -602.053, 0.002), (88.192, 304.778, -618.563, 0.002) and screen position (137.32, 408.66, 0.98), (140.96, 409.39, 0.98), (136.85, 409.02, 0.98)
[ 807.739757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.739757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 297.89, -602.05, 611.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.739757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.87, 307.52, -620.35, 630.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.45)
[ 807.739757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.192, 304.778, -618.563, 0.002), (106.875, 297.890, -602.053, 0.002), (106.874, 307.519, -620.354, 0.002) and screen position (136.85, 409.02, 0.98), (140.96, 409.39, 0.98), (140.36, 409.62, 0.98)
[ 807.740758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.56)
[ 807.740758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.740758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.740758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.039, 275.233, -599.254, 0.002), (28.990, 274.102, -591.445, 0.002), (31.713, 276.423, -600.032, 0.002) and screen position (124.74, 402.40, 0.98), (125.79, 403.19, 0.98), (126.24, 402.67, 0.98)
[ 807.741757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.741757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.741757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.741757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 278.426, -593.106, 0.002), (88.175, 295.318, -601.354, 0.002), (51.906, 282.687, -604.126, 0.002) and screen position (130.33, 404.38, 0.98), (137.32, 408.66, 0.98), (130.15, 404.11, 0.98)
[ 807.742757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.742757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.742757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.19, 304.78, -618.56, 628.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.42, -0.48)
[ 807.742757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 282.687, -604.126, 0.002), (88.175, 295.318, -601.354, 0.002), (88.192, 304.778, -618.563, 0.002) and screen position (130.15, 404.11, 0.98), (137.32, 408.66, 0.98), (136.85, 409.02, 0.98)
[ 807.743757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.87, 307.52, -620.35, 630.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.73, -0.27)
[ 807.743757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 297.89, -602.05, 611.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.69, -0.27)
[ 807.743757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 284.60, -617.38, 627.07), col(0.67, 0.67, 0.67, 1.00), tc0(-0.74, -0.23)
[ 807.744759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.874, 307.519, -620.354, 0.002), (106.875, 297.890, -602.053, 0.002), (106.875, 284.595, -617.382, 0.002) and screen position (140.36, 409.62, 0.98), (140.96, 409.39, 0.98), (140.45, 402.77, 0.98)
[ 807.744759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.744759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.745758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.745758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (39.873, 269.654, -577.763, 0.002), (51.906, 278.426, -593.106, 0.002), (28.990, 274.102, -591.445, 0.002) and screen position (128.14, 403.80, 0.98), (130.33, 404.38, 0.98), (125.79, 403.19, 0.98)
[ 807.745758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.54)
[ 807.745758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.746757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.746757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (28.990, 274.102, -591.445, 0.002), (51.906, 278.426, -593.106, 0.002), (31.713, 276.423, -600.032, 0.002) and screen position (125.79, 403.19, 0.98), (130.33, 404.38, 0.98), (126.24, 402.67, 0.98)
[ 807.746757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (31.71, 276.42, -600.03, 609.73), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.55)
[ 807.746757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.747759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 282.69, -604.13, 613.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.52)
[ 807.747759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (31.713, 276.423, -600.032, 0.002), (51.906, 278.426, -593.106, 0.002), (51.906, 282.687, -604.126, 0.002) and screen position (126.24, 402.67, 0.98), (130.33, 404.38, 0.98), (130.15, 404.11, 0.98)
[ 807.747759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 272.19, -577.61, 587.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.747759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.748759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 259.69, -565.25, 574.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.748759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (86.175, 272.186, -577.611, 0.002), (64.543, 273.383, -577.664, 0.002), (86.161, 259.692, -565.252, 0.002) and screen position (137.61, 404.69, 0.98), (133.19, 405.09, 0.98), (137.98, 402.33, 0.98)
[ 807.748759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 259.69, -565.25, 574.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.749757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.749757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 259.88, -564.06, 573.78), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.55)
[ 807.749757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (86.161, 259.692, -565.252, 0.002), (64.543, 273.383, -577.664, 0.002), (64.541, 259.880, -564.064, 0.002) and screen position (137.98, 402.33, 0.98), (133.19, 405.09, 0.98), (133.50, 402.58, 0.98)
[ 807.750760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.750760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 259.88, -564.06, 573.78), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.750760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.750760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.135, 261.394, -561.856, 0.002), (64.541, 259.880, -564.064, 0.002), (61.273, 240.253, -547.917, 0.002) and screen position (138.50, 403.46, 0.98), (133.50, 402.58, 0.98), (133.19, 398.17, 0.98)
[ 807.751758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.751758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 259.88, -564.06, 573.78), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.751758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.752757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 240.253, -547.917, 0.002), (64.541, 259.880, -564.064, 0.002), (51.327, 259.032, -565.301, 0.002) and screen position (133.19, 398.17, 0.98), (133.50, 402.58, 0.98), (130.71, 402.10, 0.98)
[ 807.752757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.753757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.753757] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.753757] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.122, 133.530, -472.217, 0.002), (88.122, 204.395, -516.679, 0.002), (75.446, 133.530, -472.217, 0.002) and screen position (141.94, 367.41, 0.98), (140.09, 389.65, 0.98), (138.78, 367.41, 0.98)
[ 807.755758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.755758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.755758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 203.37, -517.86, 527.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.35)
[ 807.755758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, 133.530, -472.217, 0.002), (88.122, 204.395, -516.679, 0.002), (71.146, 203.370, -517.860, 0.002) and screen position (138.78, 367.41, 0.98), (140.09, 389.65, 0.98), (136.18, 389.09, 0.98)
[ 807.757759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 297.89, -602.05, 611.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.43, -0.43)
[ 807.757759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.757759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.757759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.875, 297.890, -602.053, 0.002), (88.175, 295.318, -601.354, 0.002), (106.879, 273.867, -576.298, 0.002) and screen position (140.96, 409.39, 0.98), (137.32, 408.66, 0.98), (141.89, 405.47, 0.98)
[ 807.758781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.758781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.759781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.759781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.879, 273.867, -576.298, 0.002), (88.175, 295.318, -601.354, 0.002), (88.149, 275.265, -575.495, 0.002) and screen position (141.89, 405.47, 0.98), (137.32, 408.66, 0.98), (138.08, 406.07, 0.98)
[ 807.759781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -91.54, -343.53, 353.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, 0.09)
[ 807.760758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.09)
[ 807.760758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -109.28, -363.98, 373.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.15)
[ 807.760758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (84.410, -91.544, -343.533, 0.003), (66.757, -91.427, -338.534, 0.003), (84.410, -109.279, -363.980, 0.003) and screen position (148.67, 260.19, 0.97), (143.00, 259.51, 0.97), (147.10, 253.53, 0.97)
[ 807.761758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -109.28, -363.98, 373.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.15)
[ 807.761758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, 0.09)
[ 807.761758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.17)
[ 807.762760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (84.410, -109.279, -363.980, 0.003), (66.757, -91.427, -338.534, 0.003), (66.757, -114.780, -365.460, 0.003) and screen position (147.10, 253.53, 0.97), (143.00, 259.51, 0.97), (141.35, 250.83, 0.97)
[ 807.762760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, 0.00)
[ 807.763760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.763760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -91.54, -343.53, 353.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.13, 0.04)
[ 807.763760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -34.572, -366.006, 0.003), (75.446, -34.572, -366.006, 0.003), (84.410, -91.544, -343.533, 0.003) and screen position (154.13, 293.60, 0.97), (144.09, 293.60, 0.97), (148.67, 260.19, 0.97)
[ 807.767759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -91.54, -343.53, 353.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.13, 0.04)
[ 807.767759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.767759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.767759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (84.410, -91.544, -343.533, 0.003), (75.446, -34.572, -366.006, 0.003), (66.757, -91.427, -338.534, 0.003) and screen position (148.67, 260.19, 0.97), (144.09, 293.60, 0.97), (143.00, 259.51, 0.97)
[ 807.770759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.16)
[ 807.770759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.770759] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.770759] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, 116.984, -463.460, 0.002), (67.812, 124.222, -455.110, 0.002), (106.884, -15.487, -376.886, 0.003) and screen position (147.10, 361.44, 0.98), (137.50, 365.44, 0.98), (153.17, 303.99, 0.97)
[ 807.776760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.776760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.777758] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.11)
[ 807.777758] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -15.487, -376.886, 0.003), (67.812, 124.222, -455.110, 0.002), (67.812, -8.278, -368.573, 0.003) and screen position (153.17, 303.99, 0.97), (137.50, 365.44, 0.98), (141.51, 307.62, 0.97)
[ 807.783776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 202.23, -519.17, 528.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.54, -0.20)
[ 807.784775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.13)
[ 807.784775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.67, -0.07)
[ 807.784775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 202.231, -519.173, 0.002), (106.884, 116.984, -463.460, 0.002), (106.883, 166.392, -560.495, 0.002) and screen position (144.25, 388.47, 0.98), (147.10, 361.44, 0.98), (142.49, 370.36, 0.98)
[ 807.784775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 166.39, -560.49, 570.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.67, -0.07)
[ 807.785762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.13)
[ 807.785762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 81.14, -504.78, 514.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, 0.00)
[ 807.786774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.883, 166.392, -560.495, 0.002), (106.884, 116.984, -463.460, 0.002), (106.884, 81.144, -504.782, 0.002) and screen position (142.49, 370.36, 0.98), (147.10, 361.44, 0.98), (144.93, 343.54, 0.98)
[ 807.786774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.08, -0.04)
[ 807.786774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, 0.00)
[ 807.786774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.02)
[ 807.787760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -34.572, -366.006, 0.003), (106.884, -34.572, -366.006, 0.003), (106.884, -15.487, -376.886, 0.003) and screen position (144.09, 293.60, 0.97), (154.13, 293.60, 0.97), (153.17, 303.99, 0.97)
[ 807.788760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, 0.00)
[ 807.788760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -91.54, -343.53, 353.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, 0.09)
[ 807.789762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, 0.12)
[ 807.789762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -34.572, -366.006, 0.003), (84.410, -91.544, -343.533, 0.003), (106.884, -68.648, -405.294, 0.002) and screen position (154.13, 293.60, 0.97), (148.67, 260.19, 0.97), (150.90, 278.92, 0.98)
[ 807.789762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, 0.12)
[ 807.790762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -91.54, -343.53, 353.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, 0.09)
[ 807.790762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (84.41, -109.28, -363.98, 373.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, 0.15)
[ 807.790762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -68.648, -405.294, 0.002), (84.410, -91.544, -343.533, 0.003), (84.410, -109.279, -363.980, 0.003) and screen position (150.90, 278.92, 0.98), (148.67, 260.19, 0.97), (147.10, 253.53, 0.97)
[ 807.790762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.02)
[ 807.791761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, 0.00)
[ 807.791761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, 0.11)
[ 807.791761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -15.487, -376.886, 0.003), (106.884, -34.572, -366.006, 0.003), (106.884, -51.327, -418.207, 0.002) and screen position (153.17, 303.99, 0.97), (154.13, 293.60, 0.97), (149.97, 288.02, 0.98)
[ 807.792764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -51.33, -418.21, 428.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, 0.11)
[ 807.792764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, 0.00)
[ 807.792764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, 0.12)
[ 807.792764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.884, -51.327, -418.207, 0.002), (106.884, -34.572, -366.006, 0.003), (106.884, -68.648, -405.294, 0.002) and screen position (149.97, 288.02, 0.98), (154.13, 293.60, 0.97), (150.90, 278.92, 0.98)
[ 807.793760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.793760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 272.35, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.794762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.794762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.327, 259.032, -565.301, 0.002), (51.617, 272.353, -578.853, 0.002), (39.873, 269.654, -577.763, 0.002) and screen position (130.71, 402.10, 0.98), (130.52, 404.55, 0.98), (128.14, 403.80, 0.98)
[ 807.794762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.795764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.795764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.795764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 240.253, -547.917, 0.002), (88.122, 204.395, -516.679, 0.002), (88.135, 261.394, -561.856, 0.002) and screen position (133.19, 398.17, 0.98), (140.09, 389.65, 0.98), (138.50, 403.46, 0.98)
[ 807.797764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 203.37, -517.86, 527.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.35)
[ 807.797764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 204.39, -516.68, 526.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.32)
[ 807.797764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.42)
[ 807.797764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 203.370, -517.860, 0.002), (88.122, 204.395, -516.679, 0.002), (61.273, 240.253, -547.917, 0.002) and screen position (136.18, 389.09, 0.98), (140.09, 389.65, 0.98), (133.19, 398.17, 0.98)
[ 807.799761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.06)
[ 807.799761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, -15.49, -376.89, 386.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.04)
[ 807.800776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.11)
[ 807.800776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -34.572, -366.006, 0.003), (106.884, -15.487, -376.886, 0.003), (67.812, -8.278, -368.573, 0.003) and screen position (144.09, 293.60, 0.97), (153.17, 303.99, 0.97), (141.51, 307.62, 0.97)
[ 807.802774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.23)
[ 807.803772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.16)
[ 807.803772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.22)
[ 807.803772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 124.222, -455.110, 0.002), (106.884, 116.984, -463.460, 0.002), (75.446, 133.530, -472.217, 0.002) and screen position (137.50, 365.44, 0.98), (147.10, 361.44, 0.98), (138.78, 367.41, 0.98)
[ 807.804761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.27)
[ 807.805761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 116.98, -463.46, 473.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.20)
[ 807.805761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.12, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.25)
[ 807.805761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, 133.530, -472.217, 0.002), (106.884, 116.984, -463.460, 0.002), (88.122, 133.530, -472.217, 0.002) and screen position (138.78, 367.41, 0.98), (147.10, 361.44, 0.98), (141.94, 367.41, 0.98)
[ 807.806760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 272.35, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.806760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.806760] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.806760] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.617, 272.353, -578.853, 0.002), (64.543, 273.383, -577.664, 0.002), (88.175, 295.318, -601.354, 0.002) and screen position (130.52, 404.55, 0.98), (133.19, 405.09, 0.98), (137.32, 408.66, 0.98)
[ 807.807783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.807783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.808771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.808771] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.175, 295.318, -601.354, 0.002), (64.543, 273.383, -577.664, 0.002), (88.149, 275.265, -575.495, 0.002) and screen position (137.32, 408.66, 0.98), (133.19, 405.09, 0.98), (138.08, 406.07, 0.98)
[ 807.808771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.50)
[ 807.809761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 272.35, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.809761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.809761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (39.873, 269.654, -577.763, 0.002), (51.617, 272.353, -578.853, 0.002), (51.906, 278.426, -593.106, 0.002) and screen position (128.14, 403.80, 0.98), (130.52, 404.55, 0.98), (130.33, 404.38, 0.98)
[ 807.809761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 259.88, -564.06, 573.78), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.55)
[ 807.810762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.50)
[ 807.810762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 259.69, -565.25, 574.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.810762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (64.541, 259.880, -564.064, 0.002), (88.135, 261.394, -561.856, 0.002), (86.161, 259.692, -565.252, 0.002) and screen position (133.50, 402.58, 0.98), (138.50, 403.46, 0.98), (137.98, 402.33, 0.98)
[ 807.810762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.50)
[ 807.811762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.811762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 259.69, -565.25, 574.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.811762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.135, 261.394, -561.856, 0.002), (88.149, 275.265, -575.495, 0.002), (86.161, 259.692, -565.252, 0.002) and screen position (138.50, 403.46, 0.98), (138.08, 406.07, 0.98), (137.98, 402.33, 0.98)
[ 807.811762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.16, 259.69, -565.25, 574.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.50)
[ 807.812762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.812762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 272.19, -577.61, 587.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.812762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (86.161, 259.692, -565.252, 0.002), (88.149, 275.265, -575.495, 0.002), (86.175, 272.186, -577.611, 0.002) and screen position (137.98, 402.33, 0.98), (138.08, 406.07, 0.98), (137.61, 404.69, 0.98)
[ 807.812762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.91, 278.43, -593.11, 602.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.51)
[ 807.813766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 272.35, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.813766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.18, 295.32, -601.35, 611.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.40, -0.46)
[ 807.813766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.906, 278.426, -593.106, 0.002), (51.617, 272.353, -578.853, 0.002), (88.175, 295.318, -601.354, 0.002) and screen position (130.33, 404.38, 0.98), (130.52, 404.55, 0.98), (137.32, 408.66, 0.98)
[ 807.814761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.62, 272.35, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.49)
[ 807.814761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.814761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.814761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.617, 272.353, -578.853, 0.002), (51.327, 259.032, -565.301, 0.002), (64.543, 273.383, -577.664, 0.002) and screen position (130.52, 404.55, 0.98), (130.71, 402.10, 0.98), (133.19, 405.09, 0.98)
[ 807.815764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.46)
[ 807.815764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.47)
[ 807.815764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 259.88, -564.06, 573.78), col(0.67, 0.67, 0.67, 1.00), tc0(-0.30, -0.44)
[ 807.815764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (64.543, 273.383, -577.664, 0.002), (51.327, 259.032, -565.301, 0.002), (64.541, 259.880, -564.064, 0.002) and screen position (133.19, 405.09, 0.98), (130.71, 402.10, 0.98), (133.50, 402.58, 0.98)
[ 807.816762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.12, -0.53)
[ 807.816762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (64.54, 273.38, -577.66, 587.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.57)
[ 807.817761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (86.17, 272.19, -577.61, 587.32), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.53)
[ 807.817761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.149, 275.265, -575.495, 0.002), (64.543, 273.383, -577.664, 0.002), (86.175, 272.186, -577.611, 0.002) and screen position (138.08, 406.07, 0.98), (133.19, 405.09, 0.98), (137.61, 404.69, 0.98)
[ 807.817761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 260.91, -562.41, 572.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.37, -0.37)
[ 807.817761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.818761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.818761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.880, 260.913, -562.410, 0.002), (106.879, 273.867, -576.298, 0.002), (88.135, 261.394, -561.856, 0.002) and screen position (142.42, 403.21, 0.98), (141.89, 405.47, 0.98), (138.50, 403.46, 0.98)
[ 807.818761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.14, 261.39, -561.86, 571.57), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.40)
[ 807.818761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.39)
[ 807.819762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (88.15, 275.27, -575.49, 585.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.42)
[ 807.819762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.135, 261.394, -561.856, 0.002), (106.879, 273.867, -576.298, 0.002), (88.149, 275.265, -575.495, 0.002) and screen position (138.50, 403.46, 0.98), (141.89, 405.47, 0.98), (138.08, 406.07, 0.98)
[ 807.819762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 273.87, -576.30, 586.01), col(0.67, 0.67, 0.67, 1.00), tc0(-0.64, -0.26)
[ 807.820762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 260.91, -562.41, 572.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.61, -0.26)
[ 807.820762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.73, -0.17)
[ 807.820762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.879, 273.867, -576.298, 0.002), (106.880, 260.913, -562.410, 0.002), (106.879, 249.440, -604.462, 0.002) and screen position (141.89, 405.47, 0.98), (142.42, 403.21, 0.98), (140.88, 393.23, 0.98)
[ 807.820762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 249.44, -604.46, 614.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.73, -0.17)
[ 807.821762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 260.91, -562.41, 572.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.61, -0.26)
[ 807.821762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (106.88, 230.48, -597.49, 607.20), col(0.67, 0.67, 0.67, 1.00), tc0(-0.72, -0.15)
[ 807.821762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (106.879, 249.440, -604.462, 0.002), (106.880, 260.913, -562.410, 0.002), (106.880, 230.483, -597.495, 0.002) and screen position (140.88, 393.23, 0.98), (142.42, 403.21, 0.98), (141.12, 387.92, 0.98)
[ 807.821762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -0.30, -457.52, 467.29), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.822762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -4.06, -456.76, 466.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.822762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -2.18, -454.59, 464.36), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.822762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.999, -0.297, -457.519, 0.002), (83.905, -4.058, -456.759, 0.002), (94.093, -2.178, -454.591, 0.002) and screen position (142.86, 311.87, 0.98), (141.58, 310.26, 0.98), (144.32, 311.06, 0.98)
[ 807.822762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -27.22, -439.92, 449.70), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.823762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -23.46, -440.68, 450.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.823762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -25.34, -442.85, 452.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.823762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (88.999, -27.219, -439.924, 0.002), (94.093, -23.458, -440.684, 0.002), (83.905, -25.338, -442.852, 0.002) and screen position (143.75, 299.89, 0.98), (145.07, 301.59, 0.98), (142.24, 300.80, 0.98)
[ 807.823762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -23.46, -440.68, 450.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.824761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -2.18, -454.59, 464.36), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.824761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -25.34, -442.85, 452.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.824761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, -23.458, -440.684, 0.002), (94.093, -2.178, -454.591, 0.002), (83.905, -25.338, -442.852, 0.002) and screen position (145.07, 301.59, 0.98), (144.32, 311.06, 0.98), (142.24, 300.80, 0.98)
[ 807.825761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -2.18, -454.59, 464.36), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.825761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -4.06, -456.76, 466.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.825761] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -25.34, -442.85, 452.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.825761] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, -2.178, -454.591, 0.002), (83.905, -4.058, -456.759, 0.002), (83.905, -25.338, -442.852, 0.002) and screen position (144.32, 311.06, 0.98), (141.58, 310.26, 0.98), (142.24, 300.80, 0.98)
[ 807.826765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -2.18, -454.59, 464.36), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.826765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -8.71, -455.62, 465.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.827762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -0.30, -457.52, 467.29), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.827762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, -2.178, -454.591, 0.002), (91.824, -8.706, -455.624, 0.002), (88.999, -0.297, -457.519, 0.002) and screen position (144.32, 311.06, 0.98), (143.68, 308.26, 0.98), (142.86, 311.87, 0.98)
[ 807.827762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -22.80, -446.42, 456.19), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.827762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -27.22, -439.92, 449.70), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.828762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -25.34, -442.85, 452.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.828762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, -22.796, -446.416, 0.002), (88.999, -27.219, -439.924, 0.002), (83.905, -25.338, -442.852, 0.002) and screen position (144.15, 302.01, 0.98), (143.75, 299.89, 0.98), (142.24, 300.80, 0.98)
[ 807.828762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -25.34, -442.85, 452.63), col(0.00, 0.00, 0.00, 1.00), tc0(-0.14, -0.19)
[ 807.828762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -4.06, -456.76, 466.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.829763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -22.80, -446.42, 456.19), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.829763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (83.905, -25.338, -442.852, 0.002), (83.905, -4.058, -456.759, 0.002), (91.824, -22.796, -446.416, 0.002) and screen position (142.24, 300.80, 0.98), (141.58, 310.26, 0.98), (144.15, 302.01, 0.98)
[ 807.829763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -22.80, -446.42, 456.19), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.829763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -4.06, -456.76, 466.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.830764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -8.71, -455.62, 465.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.830764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, -22.796, -446.416, 0.002), (83.905, -4.058, -456.759, 0.002), (91.824, -8.706, -455.624, 0.002) and screen position (144.15, 302.01, 0.98), (141.58, 310.26, 0.98), (143.68, 308.26, 0.98)
[ 807.830764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -22.80, -446.42, 456.19), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.830764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -8.71, -455.62, 465.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.831766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -23.46, -440.68, 450.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.831766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, -22.796, -446.416, 0.002), (91.824, -8.706, -455.624, 0.002), (94.093, -23.458, -440.684, 0.002) and screen position (144.15, 302.01, 0.98), (143.68, 308.26, 0.98), (145.07, 301.59, 0.98)
[ 807.831766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -23.46, -440.68, 450.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.831766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -8.71, -455.62, 465.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.832764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -2.18, -454.59, 464.36), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.26)
[ 807.832764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (94.093, -23.458, -440.684, 0.002), (91.824, -8.706, -455.624, 0.002), (94.093, -2.178, -454.591, 0.002) and screen position (145.07, 301.59, 0.98), (143.68, 308.26, 0.98), (144.32, 311.06, 0.98)
[ 807.832764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -8.71, -455.62, 465.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.13, -0.24)
[ 807.832764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (83.91, -4.06, -456.76, 466.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.10, -0.23)
[ 807.833762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -0.30, -457.52, 467.29), col(0.00, 0.00, 0.00, 1.00), tc0(-0.11, -0.25)
[ 807.833762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, -8.706, -455.624, 0.002), (83.905, -4.058, -456.759, 0.002), (88.999, -0.297, -457.519, 0.002) and screen position (143.68, 308.26, 0.98), (141.58, 310.26, 0.98), (142.86, 311.87, 0.98)
[ 807.833762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (91.82, -22.80, -446.42, 456.19), col(0.00, 0.00, 0.00, 1.00), tc0(-0.15, -0.22)
[ 807.833762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (94.09, -23.46, -440.68, 450.46), col(0.00, 0.00, 0.00, 1.00), tc0(-0.17, -0.22)
[ 807.834763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (89.00, -27.22, -439.92, 449.70), col(0.00, 0.00, 0.00, 1.00), tc0(-0.16, -0.20)
[ 807.834763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (91.824, -22.796, -446.416, 0.002), (94.093, -23.458, -440.684, 0.002), (88.999, -27.219, -439.924, 0.002) and screen position (144.15, 302.01, 0.98), (145.07, 301.59, 0.98), (143.75, 299.89, 0.98)
[ 807.834763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-50.75, 184.31, -539.83, 549.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.62)
[ 807.835766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 807.835766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 807.835766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-50.752, 184.312, -539.834, 0.002), (-40.803, 198.754, -523.182, 0.002), (-47.897, 224.490, -566.092, 0.002) and screen position (108.92, 379.08, 0.98), (110.81, 386.59, 0.98), (110.02, 389.97, 0.98)
[ 807.836763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 807.836763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 807.836763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 238.78, -549.61, 559.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 807.836763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-47.897, 224.490, -566.092, 0.002), (-40.803, 198.754, -523.182, 0.002), (-38.994, 238.785, -549.610, 0.002) and screen position (110.02, 389.97, 0.98), (110.81, 386.59, 0.98), (111.63, 397.38, 0.98)
[ 807.837763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 807.837763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 807.837763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 229.06, -516.71, 526.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 807.838763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.732, 250.654, -536.040, 0.002), (-17.733, 213.331, -506.375, 0.002), (-14.442, 229.057, -516.706, 0.002) and screen position (116.10, 403.85, 0.98), (115.88, 394.67, 0.98), (116.71, 399.02, 0.98)
[ 807.838763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 807.838763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 807.839763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 807.839763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 209.214, -511.122, 0.002), (53.320, 247.886, -539.117, 0.002), (42.626, 216.576, -502.635, 0.002) and screen position (134.45, 392.33, 0.98), (131.66, 402.33, 0.98), (129.98, 396.54, 0.98)
[ 807.839763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 807.840765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 807.840765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 254.25, -531.78, 541.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 807.840765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (42.626, 216.576, -502.635, 0.002), (53.320, 247.886, -539.117, 0.002), (36.668, 254.245, -531.785, 0.002) and screen position (129.98, 396.54, 0.98), (131.66, 402.33, 0.98), (128.13, 405.90, 0.98)
[ 807.841763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 807.841763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 807.841763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.841763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.320, 247.886, -539.117, 0.002), (61.273, 240.253, -547.917, 0.002), (44.458, 266.569, -556.610, 0.002) and screen position (131.66, 402.33, 0.98), (133.19, 398.17, 0.98), (129.42, 406.14, 0.98)
[ 807.842763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.842763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 807.842763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 807.843763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.458, 266.569, -556.610, 0.002), (61.273, 240.253, -547.917, 0.002), (51.327, 259.032, -565.301, 0.002) and screen position (129.42, 406.14, 0.98), (133.19, 398.17, 0.98), (130.71, 402.10, 0.98)
[ 807.843763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 807.843763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 807.844775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 807.844775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-39.565, 246.097, -580.213, 0.002), (-47.897, 224.490, -566.092, 0.002), (-33.666, 258.942, -565.408, 0.002) and screen position (111.95, 395.43, 0.98), (110.02, 389.97, 0.98), (112.98, 402.05, 0.98)
[ 807.844775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 807.844775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 807.845764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 238.78, -549.61, 559.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 807.845764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 258.942, -565.408, 0.002), (-47.897, 224.490, -566.092, 0.002), (-38.994, 238.785, -549.610, 0.002) and screen position (112.98, 402.05, 0.98), (110.02, 389.97, 0.98), (111.63, 397.38, 0.98)
[ 807.845764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 254.25, -531.78, 541.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 807.845764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 807.846766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 807.846766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.668, 254.245, -531.785, 0.002), (53.320, 247.886, -539.117, 0.002), (30.075, 271.426, -551.021, 0.002) and screen position (128.13, 405.90, 0.98), (131.66, 402.33, 0.98), (126.44, 408.81, 0.98)
[ 807.846766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 807.846766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 807.847764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.847764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (30.075, 271.426, -551.021, 0.002), (53.320, 247.886, -539.117, 0.002), (44.458, 266.569, -556.610, 0.002) and screen position (126.44, 408.81, 0.98), (131.66, 402.33, 0.98), (129.42, 406.14, 0.98)
[ 807.847764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 807.848775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 807.848775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 285.46, -596.84, 606.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 807.848775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.581, 282.737, -581.289, 0.002), (28.990, 274.102, -591.445, 0.002), (10.265, 285.460, -596.836, 0.002) and screen position (124.18, 407.68, 0.98), (125.79, 403.19, 0.98), (122.03, 406.13, 0.98)
[ 807.849764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 285.46, -596.84, 606.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 807.849764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 807.849764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 282.20, -600.60, 610.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 807.849764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (10.265, 285.460, -596.836, 0.002), (28.990, 274.102, -591.445, 0.002), (15.227, 282.197, -600.598, 0.002) and screen position (122.03, 406.13, 0.98), (125.79, 403.19, 0.98), (122.99, 404.48, 0.98)
[ 807.850764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 807.850764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.63)
[ 807.850764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 282.20, -600.60, 610.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 807.850764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (28.990, 274.102, -591.445, 0.002), (24.039, 275.233, -599.254, 0.002), (15.227, 282.197, -600.598, 0.002) and screen position (125.79, 403.19, 0.98), (124.74, 402.40, 0.98), (122.99, 404.48, 0.98)
[ 807.851763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 282.20, -600.60, 610.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 807.851763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.63)
[ 807.851763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.96, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.67)
[ 807.852762] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (15.227, 282.197, -600.598, 0.002), (24.039, 275.233, -599.254, 0.002), (15.961, 280.421, -602.645, 0.002) and screen position (122.99, 404.48, 0.98), (124.74, 402.40, 0.98), (123.13, 403.59, 0.98)
[ 807.852762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 278.64, -586.19, 595.90), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.75)
[ 807.852762] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 807.853774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.82)
[ 807.853774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-16.790, 278.636, -586.193, 0.002), (-2.500, 284.029, -598.486, 0.002), (-20.291, 270.169, -595.945, 0.002) and screen position (116.62, 405.52, 0.98), (119.51, 405.40, 0.98), (115.98, 401.22, 0.98)
[ 807.853774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.82)
[ 807.853774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 807.854766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.50, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.76)
[ 807.854766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-20.291, 270.169, -595.945, 0.002), (-2.500, 284.029, -598.486, 0.002), (-4.502, 280.421, -602.645, 0.002) and screen position (115.98, 401.22, 0.98), (119.51, 405.40, 0.98), (119.12, 403.59, 0.98)
[ 807.854766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 278.64, -586.19, 595.90), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.75)
[ 807.855766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 807.855766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 807.855766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-16.790, 278.636, -586.193, 0.002), (-10.124, 282.988, -581.176, 0.002), (-2.500, 284.029, -598.486, 0.002) and screen position (116.62, 405.52, 0.98), (117.94, 407.78, 0.98), (119.51, 405.40, 0.98)
[ 807.855766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 285.46, -596.84, 606.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 807.856763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 282.20, -600.60, 610.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 807.856763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 807.856763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (10.265, 285.460, -596.836, 0.002), (15.227, 282.197, -600.598, 0.002), (4.787, 283.502, -604.659, 0.002) and screen position (122.03, 406.13, 0.98), (122.99, 404.48, 0.98), (120.94, 404.29, 0.98)
[ 807.857779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 282.20, -600.60, 610.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 807.857779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.96, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.67)
[ 807.857779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 807.857779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (15.227, 282.197, -600.598, 0.002), (15.961, 280.421, -602.645, 0.002), (4.787, 283.502, -604.659, 0.002) and screen position (122.99, 404.48, 0.98), (123.13, 403.59, 0.98), (120.94, 404.29, 0.98)
[ 807.858764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.50, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.76)
[ 807.858764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 807.858764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 807.859789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.502, 280.421, -602.645, 0.002), (-2.500, 284.029, -598.486, 0.002), (4.787, 283.502, -604.659, 0.002) and screen position (119.12, 403.59, 0.98), (119.51, 405.40, 0.98), (120.94, 404.29, 0.98)
[ 807.859789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 807.859789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 807.860763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 807.860763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-2.500, 284.029, -598.486, 0.002), (2.694, 285.885, -596.346, 0.002), (4.787, 283.502, -604.659, 0.002) and screen position (119.51, 405.40, 0.98), (120.53, 406.34, 0.98), (120.94, 404.29, 0.98)
[ 807.860763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 807.860763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 285.46, -596.84, 606.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 807.861764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 807.861764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (2.694, 285.885, -596.346, 0.002), (10.265, 285.460, -596.836, 0.002), (4.787, 283.502, -604.659, 0.002) and screen position (120.53, 406.34, 0.98), (122.03, 406.13, 0.98), (120.94, 404.29, 0.98)
[ 807.861764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 807.861764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -134.89, -318.26, 328.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 807.862763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 807.862763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -163.406, -305.291, 0.003), (53.326, -134.889, -318.264, 0.003), (46.161, -130.528, -313.236, 0.003) and screen position (134.03, 208.30, 0.97), (139.50, 229.78, 0.97), (137.15, 231.20, 0.97)
[ 807.863763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -134.89, -318.26, 328.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 807.863763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 807.863763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 807.863763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.326, -134.889, -318.264, 0.003), (36.856, -163.406, -305.291, 0.003), (53.326, -142.063, -326.535, 0.003) and screen position (139.50, 229.78, 0.97), (134.03, 208.30, 0.97), (139.02, 227.53, 0.97)
[ 807.864763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 807.864763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 807.864763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.36, 0.01)
[ 807.865764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.326, -142.063, -326.535, 0.003), (36.856, -163.406, -305.291, 0.003), (36.856, -167.445, -309.947, 0.003) and screen position (139.02, 227.53, 0.97), (134.03, 208.30, 0.97), (133.83, 207.28, 0.97)
[ 807.865764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 807.865764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.866765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -135.75, -319.24, 329.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 807.866765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (9.382, -163.508, -305.409, 0.003), (-4.328, -130.521, -313.240, 0.003), (-7.956, -135.747, -319.243, 0.003) and screen position (123.57, 208.27, 0.97), (118.39, 231.20, 0.97), (117.10, 229.50, 0.97)
[ 807.867763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -161.05, -302.57, 312.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 807.867763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 807.867763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 807.867763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (32.638, -161.047, -302.571, 0.003), (36.841, -128.350, -310.724, 0.003), (22.451, -160.411, -301.838, 0.003) and screen position (132.54, 208.90, 0.97), (133.79, 231.92, 0.97), (128.64, 209.07, 0.97)
[ 807.869764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 807.869764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 807.869764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.869764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -160.411, -301.838, 0.003), (36.841, -128.350, -310.724, 0.003), (22.451, -126.896, -309.048, 0.003) and screen position (128.64, 209.07, 0.97), (133.79, 231.92, 0.97), (128.45, 232.41, 0.97)
[ 807.871765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -134.89, -318.26, 328.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 807.871765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.871765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 807.871765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.326, -134.889, -318.264, 0.003), (66.757, -91.427, -338.534, 0.003), (46.161, -130.528, -313.236, 0.003) and screen position (139.50, 229.78, 0.97), (143.00, 259.51, 0.97), (137.15, 231.20, 0.97)
[ 807.873764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 807.873764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.873764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 807.873764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (46.161, -130.528, -313.236, 0.003), (66.757, -91.427, -338.534, 0.003), (55.060, -83.066, -328.895, 0.003) and screen position (137.15, 231.20, 0.97), (143.00, 259.51, 0.97), (139.51, 262.95, 0.97)
[ 807.875765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -103.09, -352.00, 361.83), col(0.67, 0.67, 0.67, 1.00), tc0(0.16, 0.06)
[ 807.875765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.876764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -134.89, -318.26, 328.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 807.876764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -103.092, -352.004, 0.003), (66.757, -91.427, -338.534, 0.003), (53.326, -134.889, -318.264, 0.003) and screen position (142.14, 255.02, 0.97), (143.00, 259.51, 0.97), (139.50, 229.78, 0.97)
[ 807.876764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.876764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 807.877763] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -135.75, -319.24, 329.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 807.877763] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.240, -93.430, -340.844, 0.003), (-34.990, -103.103, -351.997, 0.003), (-7.956, -135.747, -319.243, 0.003) and screen position (111.02, 258.71, 0.97), (108.40, 255.01, 0.97), (117.10, 229.50, 0.97)
[ 807.878767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -135.75, -319.24, 329.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 807.878767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 807.879764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 807.879764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -135.747, -319.243, 0.003), (-34.990, -103.103, -351.997, 0.003), (-7.956, -142.069, -326.532, 0.003) and screen position (117.10, 229.50, 0.97), (108.40, 255.01, 0.97), (117.16, 227.53, 0.97)
[ 807.880781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -135.75, -319.24, 329.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 807.880781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.880781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.880781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -135.747, -319.243, 0.003), (-4.328, -130.521, -313.240, 0.003), (-26.240, -93.430, -340.844, 0.003) and screen position (117.10, 229.50, 0.97), (118.39, 231.20, 0.97), (111.02, 258.71, 0.97)
[ 807.882768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.882768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.882768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.882768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.240, -93.430, -340.844, 0.003), (-4.328, -130.521, -313.240, 0.003), (-10.469, -83.427, -329.311, 0.003) and screen position (111.02, 258.71, 0.97), (118.39, 231.20, 0.97), (116.30, 262.80, 0.97)
[ 807.885764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 807.885764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 807.885764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.885764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.841, -128.350, -310.724, 0.003), (40.954, -78.664, -323.820, 0.003), (22.451, -126.896, -309.048, 0.003) and screen position (133.79, 231.92, 0.97), (134.73, 264.85, 0.97), (128.45, 232.41, 0.97)
[ 807.888765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.888765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 807.888765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.888765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -126.896, -309.048, 0.003), (40.954, -78.664, -323.820, 0.003), (22.451, -77.297, -322.244, 0.003) and screen position (128.45, 232.41, 0.97), (134.73, 264.85, 0.97), (128.11, 265.45, 0.97)
[ 807.891766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 807.891766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 807.892764] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.08)
[ 807.892764] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, -8.278, -368.573, 0.003), (55.060, -83.066, -328.895, 0.003), (75.446, -34.572, -366.006, 0.003) and screen position (141.51, 307.62, 0.97), (139.51, 262.95, 0.97), (144.09, 293.60, 0.97)
[ 807.894765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -34.57, -366.01, 375.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.08)
[ 807.894765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 807.894765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -91.43, -338.53, 348.36), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 807.894765] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -34.572, -366.006, 0.003), (55.060, -83.066, -328.895, 0.003), (66.757, -91.427, -338.534, 0.003) and screen position (144.09, 293.60, 0.97), (139.51, 262.95, 0.97), (143.00, 259.51, 0.97)
[ 807.896765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 807.897772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.897772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 807.897772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-34.990, -103.103, -351.997, 0.003), (-26.240, -93.430, -340.844, 0.003), (-51.249, -33.407, -397.546, 0.002) and screen position (108.40, 255.01, 0.97), (111.02, 258.71, 0.97), (104.90, 295.60, 0.98)
[ 807.899767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 807.899767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.900766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -18.96, -380.89, 390.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 807.900766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, -33.407, -397.546, 0.002), (-26.240, -93.430, -340.844, 0.003), (-40.154, -18.964, -380.894, 0.003) and screen position (104.90, 295.60, 0.98), (111.02, 258.71, 0.97), (107.67, 302.29, 0.97)
[ 807.901766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -93.43, -340.84, 350.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 807.902766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.902766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -18.96, -380.89, 390.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 807.902766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.240, -93.430, -340.844, 0.003), (-10.469, -83.427, -329.311, 0.003), (-40.154, -18.964, -380.894, 0.003) and screen position (111.02, 258.71, 0.97), (116.30, 262.80, 0.97), (107.67, 302.29, 0.97)
[ 807.905766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -18.96, -380.89, 390.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 807.905766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.905766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.906769] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, -18.964, -380.894, 0.003), (-10.469, -83.427, -329.311, 0.003), (-17.733, -4.528, -364.250, 0.003) and screen position (107.67, 302.29, 0.97), (116.30, 262.80, 0.97), (114.31, 309.58, 0.97)
[ 807.909765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 807.909765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.909765] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 807.910767] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, 1.523, -357.274, 0.003), (22.451, -77.297, -322.244, 0.003), (47.333, 0.042, -358.981, 0.003) and screen position (127.34, 312.83, 0.97), (128.11, 265.45, 0.97), (135.40, 312.02, 0.97)
[ 807.913767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 807.914775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.914775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 807.914775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.333, 0.042, -358.981, 0.003), (22.451, -77.297, -322.244, 0.003), (40.954, -78.664, -323.820, 0.003) and screen position (135.40, 312.02, 0.97), (128.11, 265.45, 0.97), (134.73, 264.85, 0.97)
[ 807.918781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 807.918781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 807.918781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 807.918781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 48.258, -450.918, 0.002), (-51.249, -33.407, -397.546, 0.002), (-40.154, 62.701, -434.266, 0.002) and screen position (106.65, 332.95, 0.98), (104.90, 295.60, 0.98), (109.15, 340.24, 0.98)
[ 807.920795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 807.920795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 807.921767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -18.96, -380.89, 390.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 807.921767] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 62.701, -434.266, 0.002), (-51.249, -33.407, -397.546, 0.002), (-40.154, -18.964, -380.894, 0.003) and screen position (109.15, 340.24, 0.98), (104.90, 295.60, 0.98), (107.67, 302.29, 0.97)
[ 807.922767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -18.96, -380.89, 390.70), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 807.922767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.923767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 807.923767] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, -18.964, -380.894, 0.003), (-17.733, -4.528, -364.250, 0.003), (-40.154, 62.701, -434.266, 0.002) and screen position (107.67, 302.29, 0.97), (114.31, 309.58, 0.97), (109.15, 340.24, 0.98)
[ 807.925770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 807.926777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.926777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 807.926777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 62.701, -434.266, 0.002), (-17.733, -4.528, -364.250, 0.003), (-17.733, 77.274, -417.464, 0.002) and screen position (109.15, 340.24, 0.98), (114.31, 309.58, 0.97), (115.02, 348.17, 0.98)
[ 807.928767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.17)
[ 807.929767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.53, -0.13)
[ 807.929767] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 807.929767] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -160.411, -301.838, 0.003), (9.382, -163.508, -305.409, 0.003), (22.451, -178.344, -302.824, 0.003) and screen position (128.64, 209.07, 0.97), (123.57, 208.27, 0.97), (128.62, 197.92, 0.97)
[ 807.930768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.22)
[ 807.931766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -161.05, -302.57, 312.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.20)
[ 807.931766] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 807.931766] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -163.406, -305.291, 0.003), (32.638, -161.047, -302.571, 0.003), (22.451, -178.344, -302.824, 0.003) and screen position (134.03, 208.30, 0.97), (132.54, 208.90, 0.97), (128.62, 197.92, 0.97)
[ 807.932768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 807.932768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 807.932768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 807.932768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.289, 132.510, -445.554, 0.002), (42.626, 216.576, -502.635, 0.002), (22.369, 133.964, -443.878, 0.002) and screen position (132.46, 370.20, 0.98), (129.98, 396.54, 0.98), (125.92, 371.06, 0.98)
[ 807.934768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 807.934768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 807.935768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 807.935768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 133.964, -443.878, 0.002), (42.626, 216.576, -502.635, 0.002), (22.369, 218.291, -500.657, 0.002) and screen position (125.92, 371.06, 0.98), (129.98, 396.54, 0.98), (125.26, 397.54, 0.98)
[ 807.937768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 807.937768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 807.937768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 807.937768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.803, 198.754, -523.182, 0.002), (-40.154, 113.504, -467.468, 0.002), (-17.733, 213.331, -506.375, 0.002) and screen position (110.81, 386.59, 0.98), (109.90, 359.57, 0.98), (115.88, 394.67, 0.98)
[ 807.939768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 807.939768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 807.939768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 807.939768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 213.331, -506.375, 0.002), (-40.154, 113.504, -467.468, 0.002), (-17.733, 128.162, -450.567, 0.002) and screen position (115.88, 394.67, 0.98), (109.90, 359.57, 0.98), (115.38, 367.68, 0.98)
[ 807.941768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-50.75, 184.31, -539.83, 549.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.62)
[ 807.942768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 807.942768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 807.942768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-50.752, 184.312, -539.834, 0.002), (-51.249, 99.061, -484.120, 0.002), (-40.803, 198.754, -523.182, 0.002) and screen position (108.92, 379.08, 0.98), (107.55, 352.12, 0.98), (110.81, 386.59, 0.98)
[ 807.943768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 807.943768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 807.943768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 807.943768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.803, 198.754, -523.182, 0.002), (-51.249, 99.061, -484.120, 0.002), (-40.154, 113.504, -467.468, 0.002) and screen position (110.81, 386.59, 0.98), (107.55, 352.12, 0.98), (109.90, 359.57, 0.98)
[ 807.944770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 807.945781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 807.945781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.945781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (9.382, -163.508, -305.409, 0.003), (22.451, -160.411, -301.838, 0.003), (-4.328, -130.521, -313.240, 0.003) and screen position (123.57, 208.27, 0.97), (128.64, 209.07, 0.97), (118.39, 231.20, 0.97)
[ 807.947769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.947769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 807.947769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.947769] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.328, -130.521, -313.240, 0.003), (22.451, -160.411, -301.838, 0.003), (22.451, -126.896, -309.048, 0.003) and screen position (118.39, 231.20, 0.97), (128.64, 209.07, 0.97), (128.45, 232.41, 0.97)
[ 807.950768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -130.52, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 807.950768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.950768] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.950768] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.328, -130.521, -313.240, 0.003), (22.451, -126.896, -309.048, 0.003), (-10.469, -83.427, -329.311, 0.003) and screen position (118.39, 231.20, 0.97), (128.45, 232.41, 0.97), (116.30, 262.80, 0.97)
[ 807.954769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.954769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -126.90, -309.05, 318.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 807.954769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.954769] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.469, -83.427, -329.311, 0.003), (22.451, -126.896, -309.048, 0.003), (22.451, -77.297, -322.244, 0.003) and screen position (116.30, 262.80, 0.97), (128.45, 232.41, 0.97), (128.11, 265.45, 0.97)
[ 807.958769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -83.43, -329.31, 339.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 807.958769] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.959770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.959770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.469, -83.427, -329.311, 0.003), (22.451, -77.297, -322.244, 0.003), (-17.733, -4.528, -364.250, 0.003) and screen position (116.30, 262.80, 0.97), (128.11, 265.45, 0.97), (114.31, 309.58, 0.97)
[ 807.964803] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.965784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -77.30, -322.24, 332.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 807.965784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 807.966832] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, -4.528, -364.250, 0.003), (22.451, -77.297, -322.244, 0.003), (22.451, 1.523, -357.274, 0.003) and screen position (114.31, 309.58, 0.97), (128.11, 265.45, 0.97), (127.34, 312.83, 0.97)
[ 807.972770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -4.53, -364.25, 374.07), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 807.972770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 807.972770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 807.972770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, -4.528, -364.250, 0.003), (22.451, 1.523, -357.274, 0.003), (-17.733, 77.274, -417.464, 0.002) and screen position (114.31, 309.58, 0.97), (127.34, 312.83, 0.97), (115.02, 348.17, 0.98)
[ 807.977785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 807.977785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 807.978772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 807.978772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 77.274, -417.464, 0.002), (22.451, 1.523, -357.274, 0.003), (22.400, 83.171, -410.664, 0.002) and screen position (115.02, 348.17, 0.98), (127.34, 312.83, 0.97), (126.39, 351.56, 0.98)
[ 807.982770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 807.982770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 258.10, -527.34, 537.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 807.983771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 232.65, -512.56, 522.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 807.983771] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 255.668, -530.259, 0.002), (14.487, 258.099, -527.341, 0.002), (19.078, 232.651, -512.564, 0.002) and screen position (124.97, 406.69, 0.98), (123.24, 408.11, 0.98), (124.38, 401.09, 0.98)
[ 807.983771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 232.65, -512.56, 522.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 807.984773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 258.10, -527.34, 537.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 807.984773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 233.78, -511.26, 521.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 807.984773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.078, 232.651, -512.564, 0.002), (14.487, 258.099, -527.341, 0.002), (12.496, 233.782, -511.259, 0.002) and screen position (124.38, 401.09, 0.98), (123.24, 408.11, 0.98), (122.88, 401.74, 0.98)
[ 807.985786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 807.985786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 807.986772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 807.986772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.742, 268.282, -554.609, 0.002), (-13.142, 277.779, -568.395, 0.002), (-33.666, 258.942, -565.408, 0.002) and screen position (116.87, 407.08, 0.98), (117.27, 408.10, 0.98), (112.98, 402.05, 0.98)
[ 807.986772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 807.986772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 807.987770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 807.987770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 258.942, -565.408, 0.002), (-13.142, 277.779, -568.395, 0.002), (-26.497, 270.855, -576.378, 0.002) and screen position (112.98, 402.05, 0.98), (117.27, 408.10, 0.98), (114.57, 404.43, 0.98)
[ 807.987770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 807.988780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 807.988780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 807.988780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-30.448, 259.775, -589.152, 0.002), (-39.565, 246.097, -580.213, 0.002), (-26.497, 270.855, -576.378, 0.002) and screen position (113.90, 398.76, 0.98), (111.95, 395.43, 0.98), (114.57, 404.43, 0.98)
[ 807.988780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 807.989783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 807.989783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 807.989783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 270.855, -576.378, 0.002), (-39.565, 246.097, -580.213, 0.002), (-33.666, 258.942, -565.408, 0.002) and screen position (114.57, 404.43, 0.98), (111.95, 395.43, 0.98), (112.98, 402.05, 0.98)
[ 807.989783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.990770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 807.990770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 276.87, -569.44, 579.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 807.990770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.458, 266.569, -556.610, 0.002), (51.327, 259.032, -565.301, 0.002), (33.739, 276.872, -569.440, 0.002) and screen position (129.42, 406.14, 0.98), (130.71, 402.10, 0.98), (126.99, 407.61, 0.98)
[ 807.990770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 276.87, -569.44, 579.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 807.991772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 259.03, -565.30, 575.02), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 807.991772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 807.991772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (33.739, 276.872, -569.440, 0.002), (51.327, 259.032, -565.301, 0.002), (39.873, 269.654, -577.763, 0.002) and screen position (126.99, 407.61, 0.98), (130.71, 402.10, 0.98), (128.14, 403.80, 0.98)
[ 807.991772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 807.992771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.992771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 807.992771] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (30.075, 271.426, -551.021, 0.002), (44.458, 266.569, -556.610, 0.002), (22.652, 279.453, -566.465, 0.002) and screen position (126.44, 408.81, 0.98), (129.42, 406.14, 0.98), (124.72, 409.00, 0.98)
[ 807.992771] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 807.993770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 266.57, -556.61, 566.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 807.993770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 276.87, -569.44, 579.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 807.993770] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.652, 279.453, -566.465, 0.002), (44.458, 266.569, -556.610, 0.002), (33.739, 276.872, -569.440, 0.002) and screen position (124.72, 409.00, 0.98), (129.42, 406.14, 0.98), (126.99, 407.61, 0.98)
[ 807.994781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 267.28, -555.79, 565.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 807.994781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, -0.74)
[ 807.994781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.75)
[ 807.994781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 267.281, -555.790, 0.002), (8.332, 280.283, -565.508, 0.002), (-6.223, 279.453, -566.465, 0.002) and screen position (120.25, 406.53, 0.98), (121.74, 409.45, 0.98), (118.70, 409.00, 0.98)
[ 807.995772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 807.995772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 276.87, -569.44, 579.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 807.995772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 807.995772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.652, 279.453, -566.465, 0.002), (33.739, 276.872, -569.440, 0.002), (20.581, 282.737, -581.289, 0.002) and screen position (124.72, 409.00, 0.98), (126.99, 407.61, 0.98), (124.18, 407.68, 0.98)
[ 807.996770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 276.87, -569.44, 579.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 807.996770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 807.996770] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 807.997785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (33.739, 276.872, -569.440, 0.002), (39.873, 269.654, -577.763, 0.002), (20.581, 282.737, -581.289, 0.002) and screen position (126.99, 407.61, 0.98), (128.14, 403.80, 0.98), (124.18, 407.68, 0.98)
[ 807.997785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 807.997785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 269.65, -577.76, 587.47), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 807.998772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 274.10, -591.45, 601.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.54)
[ 807.998772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.581, 282.737, -581.289, 0.002), (39.873, 269.654, -577.763, 0.002), (28.990, 274.102, -591.445, 0.002) and screen position (124.18, 407.68, 0.98), (128.14, 403.80, 0.98), (125.79, 403.19, 0.98)
[ 807.998772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 807.998772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 278.64, -586.19, 595.90), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 807.999772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 807.999772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 270.855, -576.378, 0.002), (-16.790, 278.636, -586.193, 0.002), (-30.448, 259.775, -589.152, 0.002) and screen position (114.57, 404.43, 0.98), (116.62, 405.52, 0.98), (113.90, 398.76, 0.98)
[ 807.999772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 808.000774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 278.64, -586.19, 595.90), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 808.000774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.74)
[ 808.000774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-30.448, 259.775, -589.152, 0.002), (-16.790, 278.636, -586.193, 0.002), (-20.291, 270.169, -595.945, 0.002) and screen position (113.90, 398.76, 0.98), (116.62, 405.52, 0.98), (115.98, 401.22, 0.98)
[ 808.000774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.001786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.001786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.001786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.142, 277.779, -568.395, 0.002), (-10.124, 282.988, -581.176, 0.002), (-26.497, 270.855, -576.378, 0.002) and screen position (117.27, 408.10, 0.98), (117.94, 407.78, 0.98), (114.57, 404.43, 0.98)
[ 808.002775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 270.86, -576.38, 586.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.002775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.002775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 278.64, -586.19, 595.90), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 808.002775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 270.855, -576.378, 0.002), (-10.124, 282.988, -581.176, 0.002), (-16.790, 278.636, -586.193, 0.002) and screen position (114.57, 404.43, 0.98), (117.94, 407.78, 0.98), (116.62, 405.52, 0.98)
[ 808.003774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.003774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.003774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.003774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.400, 83.171, -410.664, 0.002), (22.451, 1.523, -357.274, 0.003), (47.306, 81.707, -412.352, 0.002) and screen position (126.39, 351.56, 0.98), (127.34, 312.83, 0.97), (133.45, 350.71, 0.98)
[ 808.007790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.008774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, 1.52, -357.27, 367.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.008774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.008774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.306, 81.707, -412.352, 0.002), (22.451, 1.523, -357.274, 0.003), (47.333, 0.042, -358.981, 0.003) and screen position (133.45, 350.71, 0.98), (127.34, 312.83, 0.97), (135.40, 312.02, 0.97)
[ 808.012787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 240.25, -547.92, 557.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 808.013772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.013772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 203.37, -517.86, 527.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.013772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 240.253, -547.917, 0.002), (53.320, 247.886, -539.117, 0.002), (71.146, 203.370, -517.860, 0.002) and screen position (133.19, 398.17, 0.98), (131.66, 402.33, 0.98), (136.18, 389.09, 0.98)
[ 808.014782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 203.37, -517.86, 527.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.014782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 247.89, -539.12, 548.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.015772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.015772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 203.370, -517.860, 0.002), (53.320, 247.886, -539.117, 0.002), (62.724, 209.214, -511.122, 0.002) and screen position (136.18, 389.09, 0.98), (131.66, 402.33, 0.98), (134.45, 392.33, 0.98)
[ 808.015772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.016772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.24)
[ 808.016772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.016772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 124.222, -455.110, 0.002), (75.446, 133.530, -472.217, 0.002), (62.724, 209.214, -511.122, 0.002) and screen position (137.50, 365.44, 0.98), (138.78, 367.41, 0.98), (134.45, 392.33, 0.98)
[ 808.017774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.018800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 133.53, -472.22, 481.98), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.24)
[ 808.018800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 203.37, -517.86, 527.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.018800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 209.214, -511.122, 0.002), (75.446, 133.530, -472.217, 0.002), (71.146, 203.370, -517.860, 0.002) and screen position (134.45, 392.33, 0.98), (138.78, 367.41, 0.98), (136.18, 389.09, 0.98)
[ 808.019784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 258.10, -527.34, 537.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.53)
[ 808.019784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.020773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.56)
[ 808.020773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (14.487, 258.099, -527.341, 0.002), (0.963, 248.371, -538.445, 0.002), (0.963, 260.079, -524.945, 0.002) and screen position (123.24, 408.11, 0.98), (120.21, 402.62, 0.98), (120.22, 409.28, 0.98)
[ 808.020773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.020773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.021773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.021773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 128.162, -450.567, 0.002), (22.369, 133.964, -443.878, 0.002), (0.963, 218.714, -500.169, 0.002) and screen position (115.38, 367.68, 0.98), (125.92, 371.06, 0.98), (120.23, 397.78, 0.98)
[ 808.024772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 233.78, -511.26, 521.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.024772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 222.40, -502.78, 512.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.024772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 232.65, -512.56, 522.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.024772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 233.782, -511.259, 0.002), (12.409, 222.403, -502.785, 0.002), (19.078, 232.651, -512.564, 0.002) and screen position (122.88, 401.74, 0.98), (122.91, 398.79, 0.98), (124.38, 401.09, 0.98)
[ 808.025772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.025772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.025772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 233.32, -511.79, 521.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.026776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 235.720, -509.025, 0.002), (0.963, 260.079, -524.945, 0.002), (-11.289, 233.319, -511.793, 0.002) and screen position (120.27, 402.88, 0.98), (120.22, 409.28, 0.98), (117.40, 401.47, 0.98)
[ 808.026776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 233.32, -511.79, 521.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.026776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.027772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 257.40, -528.14, 537.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.027772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-11.289, 233.319, -511.793, 0.002), (0.963, 260.079, -524.945, 0.002), (-13.959, 257.402, -528.145, 0.002) and screen position (117.40, 401.47, 0.98), (120.22, 409.28, 0.98), (116.89, 407.71, 0.98)
[ 808.027772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 233.32, -511.79, 521.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.028772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 221.07, -505.83, 515.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.028772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.028772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-11.289, 233.319, -511.793, 0.002), (-8.902, 221.071, -505.825, 0.002), (1.183, 235.720, -509.025, 0.002) and screen position (117.40, 401.47, 0.98), (117.93, 397.76, 0.98), (120.27, 402.88, 0.98)
[ 808.029773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.029773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 221.07, -505.83, 515.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.029773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.029773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 235.720, -509.025, 0.002), (-8.902, 221.071, -505.825, 0.002), (0.963, 218.714, -500.169, 0.002) and screen position (120.27, 402.88, 0.98), (117.93, 397.76, 0.98), (120.23, 397.78, 0.98)
[ 808.030774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 267.28, -555.79, 565.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.030774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.031772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.031772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 267.281, -555.790, 0.002), (0.963, 248.371, -538.445, 0.002), (18.137, 272.521, -549.770, 0.002) and screen position (120.25, 406.53, 0.98), (120.21, 402.62, 0.98), (123.89, 409.42, 0.98)
[ 808.031772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.032772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.032772] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.85)
[ 808.032772] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (18.137, 272.521, -549.770, 0.002), (0.963, 248.371, -538.445, 0.002), (22.354, 255.668, -530.259, 0.002) and screen position (123.89, 409.42, 0.98), (120.21, 402.62, 0.98), (124.97, 406.69, 0.98)
[ 808.033773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 257.40, -528.14, 537.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.60)
[ 808.033773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.033773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.63)
[ 808.033773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.959, 257.402, -528.145, 0.002), (0.963, 248.371, -538.445, 0.002), (-17.732, 250.654, -536.040, 0.002) and screen position (116.89, 407.71, 0.98), (120.21, 402.62, 0.98), (116.10, 403.85, 0.98)
[ 808.034773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.89)
[ 808.034773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.034773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.034773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.732, 250.654, -536.040, 0.002), (0.963, 248.371, -538.445, 0.002), (-14.742, 268.282, -554.609, 0.002) and screen position (116.10, 403.85, 0.98), (120.21, 402.62, 0.98), (116.87, 407.08, 0.98)
[ 808.035777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.035777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.035777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 267.28, -555.79, 565.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.035777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.742, 268.282, -554.609, 0.002), (0.963, 248.371, -538.445, 0.002), (1.172, 267.281, -555.790, 0.002) and screen position (116.87, 407.08, 0.98), (120.21, 402.62, 0.98), (120.25, 406.53, 0.98)
[ 808.036775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 267.28, -555.79, 565.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.036775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.036775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, -0.74)
[ 808.037774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 267.281, -555.790, 0.002), (18.137, 272.521, -549.770, 0.002), (8.332, 280.283, -565.508, 0.002) and screen position (120.25, 406.53, 0.98), (123.89, 409.42, 0.98), (121.74, 409.45, 0.98)
[ 808.037774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 267.28, -555.79, 565.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.037774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.75)
[ 808.038773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.038773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 267.281, -555.790, 0.002), (-6.223, 279.453, -566.465, 0.002), (-14.742, 268.282, -554.609, 0.002) and screen position (120.25, 406.53, 0.98), (118.70, 409.00, 0.98), (116.87, 407.08, 0.98)
[ 808.038773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.038773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.039773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.039773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.142, 277.779, -568.395, 0.002), (-14.742, 268.282, -554.609, 0.002), (-6.223, 279.453, -566.465, 0.002) and screen position (117.27, 408.10, 0.98), (116.87, 407.08, 0.98), (118.70, 409.00, 0.98)
[ 808.039773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.039773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.040773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.040773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 284.784, -578.845, 0.002), (-6.223, 279.453, -566.465, 0.002), (8.332, 280.283, -565.508, 0.002) and screen position (120.31, 408.77, 0.98), (118.70, 409.00, 0.98), (121.74, 409.45, 0.98)
[ 808.040773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 284.03, -598.49, 608.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.040773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 808.041774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.041774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-2.500, 284.029, -598.486, 0.002), (-10.124, 282.988, -581.176, 0.002), (2.694, 285.885, -596.346, 0.002) and screen position (119.51, 405.40, 0.98), (117.94, 407.78, 0.98), (120.53, 406.34, 0.98)
[ 808.041774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.041774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 808.042774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.042774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (2.694, 285.885, -596.346, 0.002), (-10.124, 282.988, -581.176, 0.002), (1.522, 284.784, -578.845, 0.002) and screen position (120.53, 406.34, 0.98), (117.94, 407.78, 0.98), (120.31, 408.77, 0.98)
[ 808.042774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.042774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.042774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.043773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.223, 279.453, -566.465, 0.002), (1.522, 284.784, -578.845, 0.002), (-13.142, 277.779, -568.395, 0.002) and screen position (118.70, 409.00, 0.98), (120.31, 408.77, 0.98), (117.27, 408.10, 0.98)
[ 808.043773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 277.78, -568.39, 578.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.043773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.043773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 282.99, -581.18, 590.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.044779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.142, 277.779, -568.395, 0.002), (1.522, 284.784, -578.845, 0.002), (-10.124, 282.988, -581.176, 0.002) and screen position (117.27, 408.10, 0.98), (120.31, 408.77, 0.98), (117.94, 407.78, 0.98)
[ 808.044779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 258.10, -527.34, 537.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 808.044779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.045775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 233.78, -511.26, 521.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.045775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (14.487, 258.099, -527.341, 0.002), (0.963, 260.079, -524.945, 0.002), (12.496, 233.782, -511.259, 0.002) and screen position (123.24, 408.11, 0.98), (120.22, 409.28, 0.98), (122.88, 401.74, 0.98)
[ 808.045775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 233.78, -511.26, 521.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.045775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.046774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.046774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 233.782, -511.259, 0.002), (0.963, 260.079, -524.945, 0.002), (1.183, 235.720, -509.025, 0.002) and screen position (122.88, 401.74, 0.98), (120.22, 409.28, 0.98), (120.27, 402.88, 0.98)
[ 808.046774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 233.32, -511.79, 521.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.047778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 257.40, -528.14, 537.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.047778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 229.06, -516.71, 526.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.047778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-11.289, 233.319, -511.793, 0.002), (-13.959, 257.402, -528.145, 0.002), (-14.442, 229.057, -516.706, 0.002) and screen position (117.40, 401.47, 0.98), (116.89, 407.71, 0.98), (116.71, 399.02, 0.98)
[ 808.048784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 229.06, -516.71, 526.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.048784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 257.40, -528.14, 537.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.048784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.048784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.442, 229.057, -516.706, 0.002), (-13.959, 257.402, -528.145, 0.002), (-17.732, 250.654, -536.040, 0.002) and screen position (116.71, 399.02, 0.98), (116.89, 407.71, 0.98), (116.10, 403.85, 0.98)
[ 808.049776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -103.09, -352.00, 361.83), col(0.67, 0.67, 0.67, 1.00), tc0(0.16, 0.06)
[ 808.049776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -134.89, -318.26, 328.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.050779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 808.050779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -103.092, -352.004, 0.003), (53.326, -134.889, -318.264, 0.003), (53.326, -142.063, -326.535, 0.003) and screen position (142.14, 255.02, 0.97), (139.50, 229.78, 0.97), (139.02, 227.53, 0.97)
[ 808.050779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.22)
[ 808.050779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.051777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.23)
[ 808.051777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -163.406, -305.291, 0.003), (22.451, -178.344, -302.824, 0.003), (36.856, -167.445, -309.947, 0.003) and screen position (134.03, 208.30, 0.97), (128.62, 197.92, 0.97), (133.83, 207.28, 0.97)
[ 808.051777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.052775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.53, -0.13)
[ 808.052775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.50, -0.11)
[ 808.052775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -178.344, -302.824, 0.003), (9.382, -163.508, -305.409, 0.003), (9.382, -167.445, -309.947, 0.003) and screen position (128.62, 197.92, 0.97), (123.57, 208.27, 0.97), (123.52, 207.28, 0.97)
[ 808.052775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -135.75, -319.24, 329.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.053775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 808.053775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.053775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -135.747, -319.243, 0.003), (-7.956, -142.069, -326.532, 0.003), (9.382, -163.508, -305.409, 0.003) and screen position (117.10, 229.50, 0.97), (117.16, 227.53, 0.97), (123.57, 208.27, 0.97)
[ 808.054776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -163.51, -305.41, 315.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.054776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 808.054776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.45, -0.07)
[ 808.054776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (9.382, -163.508, -305.409, 0.003), (-7.956, -142.069, -326.532, 0.003), (9.382, -167.445, -309.947, 0.003) and screen position (123.57, 208.27, 0.97), (117.16, 227.53, 0.97), (123.52, 207.28, 0.97)
[ 808.055776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 260.08, -524.95, 534.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.56)
[ 808.055776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.056778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 257.40, -528.14, 537.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.60)
[ 808.056778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 260.079, -524.945, 0.002), (0.963, 248.371, -538.445, 0.002), (-13.959, 257.402, -528.145, 0.002) and screen position (120.22, 409.28, 0.98), (120.21, 402.62, 0.98), (116.89, 407.71, 0.98)
[ 808.056778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.52)
[ 808.056778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 248.37, -538.44, 548.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.057773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 258.10, -527.34, 537.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.53)
[ 808.057773] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 255.668, -530.259, 0.002), (0.963, 248.371, -538.445, 0.002), (14.487, 258.099, -527.341, 0.002) and screen position (124.97, 406.69, 0.98), (120.21, 402.62, 0.98), (123.24, 408.11, 0.98)
[ 808.057773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.057773] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 222.40, -502.78, 512.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.058775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.058775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 218.714, -500.169, 0.002), (12.409, 222.403, -502.785, 0.002), (1.183, 235.720, -509.025, 0.002) and screen position (120.23, 397.78, 0.98), (122.91, 398.79, 0.98), (120.27, 402.88, 0.98)
[ 808.058775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 235.72, -509.03, 518.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.059774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 222.40, -502.78, 512.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.059774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 233.78, -511.26, 521.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.059774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 235.720, -509.025, 0.002), (12.409, 222.403, -502.785, 0.002), (12.496, 233.782, -511.259, 0.002) and screen position (120.27, 402.88, 0.98), (122.91, 398.79, 0.98), (122.88, 401.74, 0.98)
[ 808.060775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 229.06, -516.71, 526.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.060775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 221.07, -505.83, 515.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.060775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 233.32, -511.79, 521.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.060775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.442, 229.057, -516.706, 0.002), (-8.902, 221.071, -505.825, 0.002), (-11.289, 233.319, -511.793, 0.002) and screen position (116.71, 399.02, 0.98), (117.93, 397.76, 0.98), (117.40, 401.47, 0.98)
[ 808.061775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -163.41, -305.29, 315.14), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 808.061775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.061775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -161.05, -302.57, 312.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 808.061775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -163.406, -305.291, 0.003), (46.161, -130.528, -313.236, 0.003), (32.638, -161.047, -302.571, 0.003) and screen position (134.03, 208.30, 0.97), (137.15, 231.20, 0.97), (132.54, 208.90, 0.97)
[ 808.062774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -161.05, -302.57, 312.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 808.063778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.063778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.063778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (32.638, -161.047, -302.571, 0.003), (46.161, -130.528, -313.236, 0.003), (36.841, -128.350, -310.724, 0.003) and screen position (132.54, 208.90, 0.97), (137.15, 231.20, 0.97), (133.79, 231.92, 0.97)
[ 808.065780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.065780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.065780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.065780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (40.954, -78.664, -323.820, 0.003), (36.841, -128.350, -310.724, 0.003), (55.060, -83.066, -328.895, 0.003) and screen position (134.73, 264.85, 0.97), (133.79, 231.92, 0.97), (139.51, 262.95, 0.97)
[ 808.067776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.067776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -128.35, -310.72, 320.57), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.068774] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -130.53, -313.24, 323.08), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.068774] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (55.060, -83.066, -328.895, 0.003), (36.841, -128.350, -310.724, 0.003), (46.161, -130.528, -313.236, 0.003) and screen position (139.51, 262.95, 0.97), (133.79, 231.92, 0.97), (137.15, 231.20, 0.97)
[ 808.069775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.069775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.069775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.070775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.333, 0.042, -358.981, 0.003), (40.954, -78.664, -323.820, 0.003), (67.812, -8.278, -368.573, 0.003) and screen position (135.40, 312.02, 0.97), (134.73, 264.85, 0.97), (141.51, 307.62, 0.97)
[ 808.072775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.073775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -78.66, -323.82, 333.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.073775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -83.07, -328.89, 338.73), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.073775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, -8.278, -368.573, 0.003), (40.954, -78.664, -323.820, 0.003), (55.060, -83.066, -328.895, 0.003) and screen position (141.51, 307.62, 0.97), (134.73, 264.85, 0.97), (139.51, 262.95, 0.97)
[ 808.075777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.076775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.076775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.41, -421.92, 431.71), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.076775] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.306, 81.707, -412.352, 0.002), (47.333, 0.042, -358.981, 0.003), (67.812, 73.406, -421.922, 0.002) and screen position (133.45, 350.71, 0.98), (135.40, 312.02, 0.97), (138.85, 346.01, 0.98)
[ 808.078776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.41, -421.92, 431.71), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.078776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, 0.04, -358.98, 368.80), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.079781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -8.28, -368.57, 378.39), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.079781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 73.406, -421.922, 0.002), (47.333, 0.042, -358.981, 0.003), (67.812, -8.278, -368.573, 0.003) and screen position (138.85, 346.01, 0.98), (135.40, 312.02, 0.97), (141.51, 307.62, 0.97)
[ 808.081777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.081777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.082776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.082776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (42.626, 216.576, -502.635, 0.002), (47.289, 132.510, -445.554, 0.002), (62.724, 209.214, -511.122, 0.002) and screen position (129.98, 396.54, 0.98), (132.46, 370.20, 0.98), (134.45, 392.33, 0.98)
[ 808.083776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 209.21, -511.12, 520.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.083776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.084776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.084776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 209.214, -511.122, 0.002), (47.289, 132.510, -445.554, 0.002), (67.812, 124.222, -455.110, 0.002) and screen position (134.45, 392.33, 0.98), (132.46, 370.20, 0.98), (137.50, 365.44, 0.98)
[ 808.086776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.086776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -161.05, -302.57, 312.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.20)
[ 808.086776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -160.41, -301.84, 311.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.17)
[ 808.086776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -178.344, -302.824, 0.003), (32.638, -161.047, -302.571, 0.003), (22.451, -160.411, -301.838, 0.003) and screen position (128.62, 197.92, 0.97), (132.54, 208.90, 0.97), (128.64, 209.07, 0.97)
[ 808.087778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.087778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.088776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.088776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 218.714, -500.169, 0.002), (22.369, 133.964, -443.878, 0.002), (22.369, 218.291, -500.657, 0.002) and screen position (120.23, 397.78, 0.98), (125.92, 371.06, 0.98), (125.26, 397.54, 0.98)
[ 808.090796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.090796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.090796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.090796] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 128.162, -450.567, 0.002), (0.963, 218.714, -500.169, 0.002), (-17.733, 213.331, -506.375, 0.002) and screen position (115.38, 367.68, 0.98), (120.23, 397.78, 0.98), (115.88, 394.67, 0.98)
[ 808.091775] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.092797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 222.40, -502.78, 512.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.092797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.092797] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 218.291, -500.657, 0.002), (12.409, 222.403, -502.785, 0.002), (0.963, 218.714, -500.169, 0.002) and screen position (125.26, 397.54, 0.98), (122.91, 398.79, 0.98), (120.23, 397.78, 0.98)
[ 808.092797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 221.07, -505.83, 515.57), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.48)
[ 808.093815] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 229.06, -516.71, 526.45), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.51)
[ 808.093815] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, -0.49)
[ 808.093815] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.902, 221.071, -505.825, 0.002), (-14.442, 229.057, -516.706, 0.002), (-17.733, 213.331, -506.375, 0.002) and screen position (117.93, 397.76, 0.98), (116.71, 399.02, 0.98), (115.88, 394.67, 0.98)
[ 808.094818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 221.07, -505.83, 515.57), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.48)
[ 808.094818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, -0.49)
[ 808.094818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 218.71, -500.17, 509.92), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, -0.46)
[ 808.094818] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.902, 221.071, -505.825, 0.002), (-17.733, 213.331, -506.375, 0.002), (0.963, 218.714, -500.169, 0.002) and screen position (117.93, 397.76, 0.98), (115.88, 394.67, 0.98), (120.23, 397.78, 0.98)
[ 808.095777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 222.40, -502.78, 512.53), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, -0.45)
[ 808.095777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, -0.42)
[ 808.095777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 232.65, -512.56, 522.31), col(0.00, 0.00, 0.00, 1.00), tc0(-0.05, -0.45)
[ 808.096778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.409, 222.403, -502.785, 0.002), (22.369, 218.291, -500.657, 0.002), (19.078, 232.651, -512.564, 0.002) and screen position (122.91, 398.79, 0.98), (125.26, 397.54, 0.98), (124.38, 401.09, 0.98)
[ 808.096778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.096778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 808.097779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.097779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 284.784, -578.845, 0.002), (20.581, 282.737, -581.289, 0.002), (2.694, 285.885, -596.346, 0.002) and screen position (120.31, 408.77, 0.98), (124.18, 407.68, 0.98), (120.53, 406.34, 0.98)
[ 808.097779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 285.88, -596.35, 606.05), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.098779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 808.098779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 285.46, -596.84, 606.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.098779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (2.694, 285.885, -596.346, 0.002), (20.581, 282.737, -581.289, 0.002), (10.265, 285.460, -596.836, 0.002) and screen position (120.53, 406.34, 0.98), (124.18, 407.68, 0.98), (122.03, 406.13, 0.98)
[ 808.098779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.099777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.099777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.099777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.652, 279.453, -566.465, 0.002), (20.581, 282.737, -581.289, 0.002), (8.332, 280.283, -565.508, 0.002) and screen position (124.72, 409.00, 0.98), (124.18, 407.68, 0.98), (121.74, 409.45, 0.98)
[ 808.099777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.100778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 282.74, -581.29, 591.00), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.100778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 284.78, -578.85, 588.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.100778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (8.332, 280.283, -565.508, 0.002), (20.581, 282.737, -581.289, 0.002), (1.522, 284.784, -578.845, 0.002) and screen position (121.74, 409.45, 0.98), (124.18, 407.68, 0.98), (120.31, 408.77, 0.98)
[ 808.101778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.101778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.101778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.101778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (30.075, 271.426, -551.021, 0.002), (22.652, 279.453, -566.465, 0.002), (18.137, 272.521, -549.770, 0.002) and screen position (126.44, 408.81, 0.98), (124.72, 409.00, 0.98), (123.89, 409.42, 0.98)
[ 808.102776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.102776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 279.45, -566.46, 576.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.102776] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 280.28, -565.51, 575.22), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.102776] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (18.137, 272.521, -549.770, 0.002), (22.652, 279.453, -566.465, 0.002), (8.332, 280.283, -565.508, 0.002) and screen position (123.89, 409.42, 0.98), (124.72, 409.00, 0.98), (121.74, 409.45, 0.98)
[ 808.103777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 254.25, -531.78, 541.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.103777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.103777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.103777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.668, 254.245, -531.785, 0.002), (30.075, 271.426, -551.021, 0.002), (22.354, 255.668, -530.259, 0.002) and screen position (128.13, 405.90, 0.98), (126.44, 408.81, 0.98), (124.97, 406.69, 0.98)
[ 808.104778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.104778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 271.43, -551.02, 560.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.104778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 272.52, -549.77, 559.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.104778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 255.668, -530.259, 0.002), (30.075, 271.426, -551.021, 0.002), (18.137, 272.521, -549.770, 0.002) and screen position (124.97, 406.69, 0.98), (126.44, 408.81, 0.98), (123.89, 409.42, 0.98)
[ 808.105778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.105778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.105778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 238.78, -549.61, 559.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.105778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.732, 250.654, -536.040, 0.002), (-14.742, 268.282, -554.609, 0.002), (-38.994, 238.785, -549.610, 0.002) and screen position (116.10, 403.85, 0.98), (116.87, 407.08, 0.98), (111.63, 397.38, 0.98)
[ 808.106781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 238.78, -549.61, 559.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.106781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 268.28, -554.61, 564.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.107783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 258.94, -565.41, 575.13), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.107783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 238.785, -549.610, 0.002), (-14.742, 268.282, -554.609, 0.002), (-33.666, 258.942, -565.408, 0.002) and screen position (111.63, 397.38, 0.98), (116.87, 407.08, 0.98), (112.98, 402.05, 0.98)
[ 808.107783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.107783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.108777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 254.25, -531.78, 541.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.108777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 255.668, -530.259, 0.002), (22.369, 218.291, -500.657, 0.002), (36.668, 254.245, -531.785, 0.002) and screen position (124.97, 406.69, 0.98), (125.26, 397.54, 0.98), (128.13, 405.90, 0.98)
[ 808.109777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 254.25, -531.78, 541.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.109777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.109777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 216.58, -502.63, 512.38), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.109777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.668, 254.245, -531.785, 0.002), (22.369, 218.291, -500.657, 0.002), (42.626, 216.576, -502.635, 0.002) and screen position (128.13, 405.90, 0.98), (125.26, 397.54, 0.98), (129.98, 396.54, 0.98)
[ 808.110778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 218.29, -500.66, 510.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.110778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 255.67, -530.26, 539.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.110778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 232.65, -512.56, 522.31), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.111777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 218.291, -500.657, 0.002), (22.354, 255.668, -530.259, 0.002), (19.078, 232.651, -512.564, 0.002) and screen position (125.26, 397.54, 0.98), (124.97, 406.69, 0.98), (124.38, 401.09, 0.98)
[ 808.111777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 238.78, -549.61, 559.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.111777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.111777] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.111777] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 238.785, -549.610, 0.002), (-40.803, 198.754, -523.182, 0.002), (-17.732, 250.654, -536.040, 0.002) and screen position (111.63, 397.38, 0.98), (110.81, 386.59, 0.98), (116.10, 403.85, 0.98)
[ 808.112778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 250.65, -536.04, 545.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.113779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 198.75, -523.18, 532.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.113779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 213.33, -506.38, 516.12), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.113779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.732, 250.654, -536.040, 0.002), (-40.803, 198.754, -523.182, 0.002), (-17.733, 213.331, -506.375, 0.002) and screen position (116.10, 403.85, 0.98), (110.81, 386.59, 0.98), (115.88, 394.67, 0.98)
[ 808.114780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 210.19, -582.57, 592.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.114780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.115778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 808.115778] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 210.194, -582.573, 0.002), (-40.803, 169.869, -556.486, 0.002), (-47.897, 224.490, -566.092, 0.002) and screen position (112.10, 382.98, 0.98), (111.35, 372.00, 0.98), (110.02, 389.97, 0.98)
[ 808.115778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 808.115778] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.116779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-50.75, 184.31, -539.83, 549.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.62)
[ 808.116779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-47.897, 224.490, -566.092, 0.002), (-40.803, 169.869, -556.486, 0.002), (-50.752, 184.312, -539.834, 0.002) and screen position (110.02, 389.97, 0.98), (111.35, 372.00, 0.98), (108.92, 379.08, 0.98)
[ 808.116779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.117779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 171.08, -583.55, 593.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.117779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.117779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.732, 198.452, -596.227, 0.002), (-14.442, 171.077, -583.555, 0.002), (-17.733, 155.292, -573.293, 0.002) and screen position (116.49, 377.50, 0.98), (117.08, 369.67, 0.98), (116.35, 365.27, 0.98)
[ 808.117779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.118789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.118789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.118789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 159.409, -568.545, 0.002), (42.626, 152.048, -577.033, 0.002), (53.320, 201.093, -593.067, 0.002) and screen position (133.02, 367.13, 0.98), (128.72, 363.83, 0.98), (130.62, 378.72, 0.98)
[ 808.118789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.119783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.119783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 194.73, -600.40, 610.10), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.119783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.320, 201.093, -593.067, 0.002), (42.626, 152.048, -577.033, 0.002), (36.668, 194.734, -600.399, 0.002) and screen position (130.62, 378.72, 0.98), (128.72, 363.83, 0.98), (127.21, 375.84, 0.98)
[ 808.119783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.120783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.120783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 808.120783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.320, 201.093, -593.067, 0.002), (44.458, 225.625, -603.816, 0.002), (61.273, 208.726, -584.267, 0.002) and screen position (130.62, 378.72, 0.98), (128.70, 385.55, 0.98), (132.38, 382.28, 0.98)
[ 808.120783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 808.121786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.121786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 808.121786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (61.273, 208.726, -584.267, 0.002), (44.458, 225.625, -603.816, 0.002), (51.327, 233.164, -595.126, 0.002) and screen position (132.38, 382.28, 0.98), (128.70, 385.55, 0.98), (130.18, 389.10, 0.98)
[ 808.121786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 210.19, -582.57, 592.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.122783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 808.122783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.122783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 210.194, -582.573, 0.002), (-47.897, 224.490, -566.092, 0.002), (-33.666, 233.257, -595.021, 0.002) and screen position (112.10, 382.98, 0.98), (110.02, 389.97, 0.98), (113.32, 389.15, 0.98)
[ 808.122783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.123785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-47.90, 224.49, -566.09, 575.81), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.68)
[ 808.123785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 808.123785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 233.257, -595.021, 0.002), (-47.897, 224.490, -566.092, 0.002), (-39.565, 246.097, -580.213, 0.002) and screen position (113.32, 389.15, 0.98), (110.02, 389.97, 0.98), (111.95, 395.43, 0.98)
[ 808.123785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 194.73, -600.40, 610.10), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.124783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.124783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.124783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.668, 194.734, -600.399, 0.002), (30.075, 220.781, -609.413, 0.002), (53.320, 201.093, -593.067, 0.002) and screen position (127.21, 375.84, 0.98), (125.83, 383.32, 0.98), (130.62, 378.72, 0.98)
[ 808.124783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.125786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.125786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.125786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.320, 201.093, -593.067, 0.002), (30.075, 220.781, -609.413, 0.002), (44.458, 225.625, -603.816, 0.002) and screen position (130.62, 378.72, 0.98), (125.83, 383.32, 0.98), (128.70, 385.55, 0.98)
[ 808.126783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 808.126783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 275.38, -608.45, 618.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.126783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 808.126783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.581, 257.417, -610.481, 0.002), (10.265, 275.383, -608.455, 0.002), (28.990, 266.275, -600.470, 0.002) and screen position (123.98, 395.01, 0.98), (121.99, 401.10, 0.98), (125.70, 399.28, 0.98)
[ 808.127781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 808.127781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 275.38, -608.45, 618.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.127781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 278.65, -604.69, 614.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 808.127781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (28.990, 266.275, -600.470, 0.002), (10.265, 275.383, -608.455, 0.002), (15.227, 278.646, -604.693, 0.002) and screen position (125.70, 399.28, 0.98), (121.99, 401.10, 0.98), (122.97, 402.71, 0.98)
[ 808.128785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.59)
[ 808.128785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 278.65, -604.69, 614.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 808.128785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.63)
[ 808.128785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (28.990, 266.275, -600.470, 0.002), (15.227, 278.646, -604.693, 0.002), (24.039, 275.233, -599.254, 0.002) and screen position (125.70, 399.28, 0.98), (122.97, 402.71, 0.98), (124.74, 402.40, 0.98)
[ 808.129781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (24.04, 275.23, -599.25, 608.95), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.63)
[ 808.129781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 278.65, -604.69, 614.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 808.129781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.96, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.67)
[ 808.129781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (24.039, 275.233, -599.254, 0.002), (15.227, 278.646, -604.693, 0.002), (15.961, 280.421, -602.645, 0.002) and screen position (124.74, 402.40, 0.98), (122.97, 402.71, 0.98), (123.13, 403.59, 0.98)
[ 808.130785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.50, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.76)
[ 808.130785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.130785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.82)
[ 808.130785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.502, 280.421, -602.645, 0.002), (-2.500, 276.814, -606.804, 0.002), (-20.291, 270.169, -595.945, 0.002) and screen position (119.12, 403.59, 0.98), (119.51, 401.80, 0.98), (115.98, 401.22, 0.98)
[ 808.131789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.82)
[ 808.131789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.131789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 261.71, -605.70, 615.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.75)
[ 808.132784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-20.291, 270.169, -595.945, 0.002), (-2.500, 276.814, -606.804, 0.002), (-16.790, 261.714, -605.704, 0.002) and screen position (115.98, 401.22, 0.98), (119.51, 401.80, 0.98), (116.73, 397.05, 0.98)
[ 808.132784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 261.71, -605.70, 615.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.75)
[ 808.132784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.132784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 808.133782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-16.790, 261.714, -605.704, 0.002), (-2.500, 276.814, -606.804, 0.002), (-10.124, 257.362, -610.722, 0.002) and screen position (116.73, 397.05, 0.98), (119.51, 401.80, 0.98), (118.04, 394.96, 0.98)
[ 808.133782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 275.38, -608.45, 618.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.133782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 808.133782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 278.65, -604.69, 614.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 808.134785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (10.265, 275.383, -608.455, 0.002), (4.787, 283.502, -604.659, 0.002), (15.227, 278.646, -604.693, 0.002) and screen position (121.99, 401.10, 0.98), (120.94, 404.29, 0.98), (122.97, 402.71, 0.98)
[ 808.134785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.23, 278.65, -604.69, 614.39), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.67)
[ 808.134785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 808.134785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (15.96, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.67)
[ 808.135783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (15.227, 278.646, -604.693, 0.002), (4.787, 283.502, -604.659, 0.002), (15.961, 280.421, -602.645, 0.002) and screen position (122.97, 402.71, 0.98), (120.94, 404.29, 0.98), (123.13, 403.59, 0.98)
[ 808.135783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.50, 280.42, -602.65, 612.34), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.76)
[ 808.135783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 808.135783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.136787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.502, 280.421, -602.645, 0.002), (4.787, 283.502, -604.659, 0.002), (-2.500, 276.814, -606.804, 0.002) and screen position (119.12, 403.59, 0.98), (120.94, 404.29, 0.98), (119.51, 401.80, 0.98)
[ 808.136787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.136787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 808.137783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.137783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-2.500, 276.814, -606.804, 0.002), (4.787, 283.502, -604.659, 0.002), (2.694, 274.958, -608.944, 0.002) and screen position (119.51, 401.80, 0.98), (120.94, 404.29, 0.98), (120.52, 400.89, 0.98)
[ 808.137783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.137783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (4.79, 283.50, -604.66, 614.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.72)
[ 808.137783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 275.38, -608.45, 618.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.138786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (2.694, 274.958, -608.944, 0.002), (4.787, 283.502, -604.659, 0.002), (10.265, 275.383, -608.455, 0.002) and screen position (120.52, 400.89, 0.98), (120.94, 404.29, 0.98), (121.99, 401.10, 0.98)
[ 808.138786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 808.138786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.138786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -149.24, -334.81, 344.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.139782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -171.484, -314.604, 0.003), (46.161, -153.599, -339.835, 0.003), (53.326, -149.238, -334.807, 0.003) and screen position (133.63, 206.29, 0.97), (135.84, 224.15, 0.97), (138.57, 225.39, 0.97)
[ 808.139782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -149.24, -334.81, 344.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.139782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 808.139782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 808.140785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (53.326, -149.238, -334.807, 0.003), (53.326, -142.063, -326.535, 0.003), (36.856, -171.484, -314.604, 0.003) and screen position (138.57, 225.39, 0.97), (139.02, 227.53, 0.97), (133.63, 206.29, 0.97)
[ 808.140785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 808.140785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 808.141784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.36, 0.01)
[ 808.141784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -171.484, -314.604, 0.003), (53.326, -142.063, -326.535, 0.003), (36.856, -167.445, -309.947, 0.003) and screen position (133.63, 206.29, 0.97), (139.02, 227.53, 0.97), (133.83, 207.28, 0.97)
[ 808.141784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.141784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -148.39, -333.82, 343.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.142785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.142785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (9.382, -171.382, -314.486, 0.003), (-7.956, -148.391, -333.821, 0.003), (-4.328, -153.592, -339.839, 0.003) and screen position (123.47, 206.32, 0.97), (117.22, 225.64, 0.97), (118.51, 224.15, 0.97)
[ 808.142785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.142785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.143782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 808.143782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -157.231, -344.023, 0.003), (36.841, -155.777, -342.347, 0.003), (22.451, -174.479, -318.057, 0.003) and screen position (127.61, 223.13, 0.97), (132.55, 223.53, 0.97), (128.22, 205.58, 0.97)
[ 808.143782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 808.143782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.144783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -173.84, -317.32, 327.17), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 808.144783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -174.479, -318.057, 0.003), (36.841, -155.777, -342.347, 0.003), (32.638, -173.843, -317.324, 0.003) and screen position (128.22, 205.58, 0.97), (132.55, 223.53, 0.97), (131.97, 205.73, 0.97)
[ 808.144783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.145783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 808.145783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.145783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (55.060, -123.141, -375.099, 0.003), (66.757, -114.780, -365.460, 0.003), (46.161, -153.599, -339.835, 0.003) and screen position (137.17, 248.02, 0.97), (141.35, 250.83, 0.97), (135.84, 224.15, 0.97)
[ 808.145783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.146799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 808.146799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -149.24, -334.81, 344.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.147797] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (46.161, -153.599, -339.835, 0.003), (66.757, -114.780, -365.460, 0.003), (53.326, -149.238, -334.807, 0.003) and screen position (135.84, 224.15, 0.97), (141.35, 250.83, 0.97), (138.57, 225.39, 0.97)
[ 808.147797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -103.09, -352.00, 361.83), col(0.67, 0.67, 0.67, 1.00), tc0(0.16, 0.06)
[ 808.147797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -149.24, -334.81, 344.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.148785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 808.148785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -103.092, -352.004, 0.003), (53.326, -149.238, -334.807, 0.003), (66.757, -114.780, -365.460, 0.003) and screen position (142.14, 255.02, 0.97), (138.57, 225.39, 0.97), (141.35, 250.83, 0.97)
[ 808.148785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 808.149781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 808.149781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -148.39, -333.82, 343.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.149781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -142.069, -326.532, 0.003), (-34.990, -103.103, -351.997, 0.003), (-7.956, -148.391, -333.821, 0.003) and screen position (117.16, 227.53, 0.97), (108.40, 255.01, 0.97), (117.22, 225.64, 0.97)
[ 808.150779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -148.39, -333.82, 343.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.150779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 808.150779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.150779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -148.391, -333.821, 0.003), (-34.990, -103.103, -351.997, 0.003), (-26.240, -112.777, -363.150, 0.003) and screen position (117.22, 225.64, 0.97), (108.40, 255.01, 0.97), (111.56, 251.52, 0.97)
[ 808.151780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -148.39, -333.82, 343.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.151780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.151780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.151780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -148.391, -333.821, 0.003), (-26.240, -112.777, -363.150, 0.003), (-4.328, -153.592, -339.839, 0.003) and screen position (117.22, 225.64, 0.97), (111.56, 251.52, 0.97), (118.51, 224.15, 0.97)
[ 808.152781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.152781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.152781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.152781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-4.328, -153.592, -339.839, 0.003), (-26.240, -112.777, -363.150, 0.003), (-10.469, -122.780, -374.684, 0.003) and screen position (118.51, 224.15, 0.97), (111.56, 251.52, 0.97), (116.73, 248.13, 0.97)
[ 808.153780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.153780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.153780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.153780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -128.910, -381.751, 0.003), (40.954, -127.542, -380.174, 0.003), (22.451, -157.231, -344.023, 0.003) and screen position (126.88, 246.16, 0.97), (132.60, 246.59, 0.97), (127.61, 223.13, 0.97)
[ 808.154781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.154781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.154781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.154781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -157.231, -344.023, 0.003), (40.954, -127.542, -380.174, 0.003), (36.841, -155.777, -342.347, 0.003) and screen position (127.61, 223.13, 0.97), (132.60, 246.59, 0.97), (132.55, 223.53, 0.97)
[ 808.155780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -114.78, -365.46, 375.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.01)
[ 808.155780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.155780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.08)
[ 808.156780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -114.780, -365.460, 0.003), (55.060, -123.141, -375.099, 0.003), (75.446, -68.648, -405.294, 0.002) and screen position (141.35, 250.83, 0.97), (137.17, 248.02, 0.97), (141.81, 278.92, 0.98)
[ 808.156780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, -68.65, -405.29, 415.09), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.08)
[ 808.156780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.157780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.157780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (75.446, -68.648, -405.294, 0.002), (55.060, -123.141, -375.099, 0.003), (67.812, -58.536, -426.520, 0.002) and screen position (141.81, 278.92, 0.98), (137.17, 248.02, 0.97), (138.65, 285.17, 0.98)
[ 808.157780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -47.85, -414.20, 423.99), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 808.157780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.157780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 808.158780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, -47.850, -414.198, 0.002), (-26.240, -112.777, -363.150, 0.003), (-51.249, -33.407, -397.546, 0.002) and screen position (108.64, 289.43, 0.98), (111.56, 251.52, 0.97), (104.90, 295.60, 0.98)
[ 808.158780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 808.158780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.159779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-34.99, -103.10, -352.00, 361.82), col(0.67, 0.67, 0.67, 1.00), tc0(0.49, -0.31)
[ 808.159779] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, -33.407, -397.546, 0.002), (-26.240, -112.777, -363.150, 0.003), (-34.990, -103.103, -351.997, 0.003) and screen position (104.90, 295.60, 0.98), (111.56, 251.52, 0.97), (108.40, 255.01, 0.97)
[ 808.159779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.24, -112.78, -363.15, 372.97), col(0.67, 0.67, 0.67, 1.00), tc0(0.42, -0.24)
[ 808.159779] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -47.85, -414.20, 423.99), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 808.160780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.160780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.240, -112.777, -363.150, 0.003), (-40.154, -47.850, -414.198, 0.002), (-10.469, -122.780, -374.684, 0.003) and screen position (111.56, 251.52, 0.97), (108.64, 289.43, 0.98), (116.73, 248.13, 0.97)
[ 808.160780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.161780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -47.85, -414.20, 423.99), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 808.161780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.161780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.469, -122.780, -374.684, 0.003), (-40.154, -47.850, -414.198, 0.002), (-17.733, -62.286, -430.843, 0.002) and screen position (116.73, 248.13, 0.97), (108.64, 289.43, 0.98), (115.17, 283.73, 0.98)
[ 808.161780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.162780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.162780] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.162780] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -68.337, -437.819, 0.002), (47.333, -66.856, -436.112, 0.002), (22.451, -128.910, -381.751, 0.003) and screen position (126.02, 281.47, 0.98), (132.74, 282.01, 0.98), (126.88, 246.16, 0.97)
[ 808.163796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.163796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.163796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.163796] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -128.910, -381.751, 0.003), (47.333, -66.856, -436.112, 0.002), (40.954, -127.542, -380.174, 0.003) and screen position (126.88, 246.16, 0.97), (132.74, 282.01, 0.98), (132.60, 246.59, 0.97)
[ 808.164783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 808.164783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.165783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 808.165783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 48.258, -450.918, 0.002), (-40.154, 33.815, -467.569, 0.002), (-51.249, -33.407, -397.546, 0.002) and screen position (106.65, 332.95, 0.98), (109.91, 326.17, 0.98), (104.90, 295.60, 0.98)
[ 808.166782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, -33.41, -397.55, 407.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.42)
[ 808.166782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.167783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -47.85, -414.20, 423.99), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 808.167783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, -33.407, -397.546, 0.002), (-40.154, 33.815, -467.569, 0.002), (-40.154, -47.850, -414.198, 0.002) and screen position (104.90, 295.60, 0.98), (109.91, 326.17, 0.98), (108.64, 289.43, 0.98)
[ 808.167783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, -47.85, -414.20, 423.99), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.35)
[ 808.167783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.168781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.168781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, -47.850, -414.198, 0.002), (-40.154, 33.815, -467.569, 0.002), (-17.733, -62.286, -430.843, 0.002) and screen position (108.64, 289.43, 0.98), (109.91, 326.17, 0.98), (115.17, 283.73, 0.98)
[ 808.168781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.168781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.169781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.169781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, -62.286, -430.843, 0.002), (-40.154, 33.815, -467.569, 0.002), (-17.733, 19.242, -484.372, 0.002) and screen position (115.17, 283.73, 0.98), (109.91, 326.17, 0.98), (115.69, 319.79, 0.98)
[ 808.169781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.17)
[ 808.170793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.170793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.53, -0.13)
[ 808.170793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -174.479, -318.057, 0.003), (22.451, -178.344, -302.824, 0.003), (9.382, -171.382, -314.486, 0.003) and screen position (128.22, 205.58, 0.97), (128.62, 197.92, 0.97), (123.47, 206.32, 0.97)
[ 808.171795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.22)
[ 808.171795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.171795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -173.84, -317.32, 327.17), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.20)
[ 808.172783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -171.484, -314.604, 0.003), (22.451, -178.344, -302.824, 0.003), (32.638, -173.843, -317.324, 0.003) and screen position (133.63, 206.29, 0.97), (128.62, 197.92, 0.97), (131.97, 205.73, 0.97)
[ 808.172783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.172783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.173788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.173788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.289, 65.612, -522.685, 0.002), (22.369, 64.158, -524.361, 0.002), (42.626, 152.048, -577.033, 0.002) and screen position (130.66, 336.65, 0.98), (125.03, 336.02, 0.98), (128.72, 363.83, 0.98)
[ 808.173788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.173788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.174784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.174784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (42.626, 152.048, -577.033, 0.002), (22.369, 64.158, -524.361, 0.002), (22.369, 150.332, -579.011, 0.002) and screen position (128.72, 363.83, 0.98), (125.03, 336.02, 0.98), (124.56, 363.07, 0.98)
[ 808.174784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 69.96, -517.67, 527.41), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.174784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.175782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.175782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 69.960, -517.672, 0.002), (-40.154, 84.619, -500.772, 0.002), (-17.733, 155.292, -573.293, 0.002) and screen position (115.97, 338.53, 0.98), (110.56, 345.15, 0.98), (116.35, 365.27, 0.98)
[ 808.175782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.175782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.176792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.176792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 155.292, -573.293, 0.002), (-40.154, 84.619, -500.772, 0.002), (-40.803, 169.869, -556.486, 0.002) and screen position (116.35, 365.27, 0.98), (110.56, 345.15, 0.98), (111.35, 372.00, 0.98)
[ 808.176792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-50.75, 184.31, -539.83, 549.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.62)
[ 808.177793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.177793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 808.177793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-50.752, 184.312, -539.834, 0.002), (-40.803, 169.869, -556.486, 0.002), (-51.249, 99.061, -484.120, 0.002) and screen position (108.92, 379.08, 0.98), (111.35, 372.00, 0.98), (107.55, 352.12, 0.98)
[ 808.177793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 808.178796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.178796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.178796] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 99.061, -484.120, 0.002), (-40.803, 169.869, -556.486, 0.002), (-40.154, 84.619, -500.772, 0.002) and screen position (107.55, 352.12, 0.98), (111.35, 372.00, 0.98), (110.56, 345.15, 0.98)
[ 808.179783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.179783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.179783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 808.180782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (9.382, -171.382, -314.486, 0.003), (-4.328, -153.592, -339.839, 0.003), (22.451, -174.479, -318.057, 0.003) and screen position (123.47, 206.32, 0.97), (118.51, 224.15, 0.97), (128.22, 205.58, 0.97)
[ 808.180782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.40, -0.04)
[ 808.180782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.181793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.181793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -174.479, -318.057, 0.003), (-4.328, -153.592, -339.839, 0.003), (22.451, -157.231, -344.023, 0.003) and screen position (128.22, 205.58, 0.97), (118.51, 224.15, 0.97), (127.61, 223.13, 0.97)
[ 808.181793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.181793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.182782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.182782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -128.910, -381.751, 0.003), (22.451, -157.231, -344.023, 0.003), (-10.469, -122.780, -374.684, 0.003) and screen position (126.88, 246.16, 0.97), (127.61, 223.13, 0.97), (116.73, 248.13, 0.97)
[ 808.182782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.182782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -157.23, -344.02, 353.85), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.07)
[ 808.183781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-4.33, -153.59, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.41, -0.12)
[ 808.183781] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.469, -122.780, -374.684, 0.003), (22.451, -157.231, -344.023, 0.003), (-4.328, -153.592, -339.839, 0.003) and screen position (116.73, 248.13, 0.97), (127.61, 223.13, 0.97), (118.51, 224.15, 0.97)
[ 808.183781] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.184784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.184784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.184784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -68.337, -437.819, 0.002), (22.451, -128.910, -381.751, 0.003), (-17.733, -62.286, -430.843, 0.002) and screen position (126.02, 281.47, 0.98), (126.88, 246.16, 0.97), (115.17, 283.73, 0.98)
[ 808.184784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.185783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -128.91, -381.75, 391.56), col(0.67, 0.67, 0.67, 1.00), tc0(0.29, -0.11)
[ 808.185783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.47, -122.78, -374.68, 384.50), col(0.67, 0.67, 0.67, 1.00), tc0(0.35, -0.17)
[ 808.185783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, -62.286, -430.843, 0.002), (22.451, -128.910, -381.751, 0.003), (-10.469, -122.780, -374.684, 0.003) and screen position (115.17, 283.73, 0.98), (126.88, 246.16, 0.97), (116.73, 248.13, 0.97)
[ 808.185783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, -62.29, -430.84, 440.63), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.28)
[ 808.186782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.186782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.186782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, -62.286, -430.843, 0.002), (-17.733, 19.242, -484.372, 0.002), (22.451, -68.337, -437.819, 0.002) and screen position (115.17, 283.73, 0.98), (115.69, 319.79, 0.98), (126.02, 281.47, 0.98)
[ 808.186782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.187784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.187784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 13.34, -491.17, 500.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.187784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -68.337, -437.819, 0.002), (-17.733, 19.242, -484.372, 0.002), (22.400, 13.345, -491.171, 0.002) and screen position (126.02, 281.47, 0.98), (115.69, 319.79, 0.98), (125.37, 317.33, 0.98)
[ 808.187784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 166.35, -589.00, 598.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.188784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 190.88, -604.84, 614.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 808.188784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 167.48, -587.70, 597.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.188784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 166.353, -589.002, 0.002), (14.487, 190.880, -604.843, 0.002), (19.078, 167.484, -587.698, 0.002) and screen position (122.50, 367.57, 0.98), (122.83, 374.12, 0.98), (123.83, 368.07, 0.98)
[ 808.189818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 167.48, -587.70, 597.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.189818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 190.88, -604.84, 614.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 808.189818] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.189818] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (19.078, 167.484, -587.698, 0.002), (14.487, 190.880, -604.843, 0.002), (22.354, 193.438, -602.008, 0.002) and screen position (123.83, 368.07, 0.98), (122.83, 374.12, 0.98), (124.39, 375.25, 0.98)
[ 808.190830] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.190830] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.191784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.191784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 248.696, -601.927, 0.002), (-13.142, 241.772, -609.910, 0.002), (-33.666, 233.257, -595.021, 0.002) and screen position (114.80, 393.32, 0.98), (117.45, 390.04, 0.98), (113.32, 389.15, 0.98)
[ 808.191784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.191784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.192783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.192783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 233.257, -595.021, 0.002), (-13.142, 241.772, -609.910, 0.002), (-14.742, 223.884, -605.798, 0.002) and screen position (113.32, 389.15, 0.98), (117.45, 390.04, 0.98), (117.13, 384.75, 0.98)
[ 808.192783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.192783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 808.193783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.193783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 233.257, -595.021, 0.002), (-39.565, 246.097, -580.213, 0.002), (-26.497, 248.696, -601.927, 0.002) and screen position (113.32, 389.15, 0.98), (111.95, 395.43, 0.98), (114.80, 393.32, 0.98)
[ 808.193783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.193783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-39.57, 246.10, -580.21, 589.92), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.72)
[ 808.194784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 808.194784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 248.696, -601.927, 0.002), (-39.565, 246.097, -580.213, 0.002), (-30.448, 259.775, -589.152, 0.002) and screen position (114.80, 393.32, 0.98), (111.95, 395.43, 0.98), (113.90, 398.76, 0.98)
[ 808.194784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.194784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 242.68, -608.86, 618.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 808.195782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 808.195782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.458, 225.625, -603.816, 0.002), (33.739, 242.679, -608.864, 0.002), (51.327, 233.164, -595.126, 0.002) and screen position (128.70, 385.55, 0.98), (126.55, 390.47, 0.98), (130.18, 389.10, 0.98)
[ 808.195782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (51.33, 233.16, -595.13, 604.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.43)
[ 808.195782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 242.68, -608.86, 618.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 808.196782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 808.196782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (51.327, 233.164, -595.126, 0.002), (33.739, 242.679, -608.864, 0.002), (39.873, 249.897, -600.542, 0.002) and screen position (130.18, 389.10, 0.98), (126.55, 390.47, 0.98), (127.84, 393.90, 0.98)
[ 808.196782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.197782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.197782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.197782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (30.075, 220.781, -609.413, 0.002), (22.652, 240.098, -611.840, 0.002), (44.458, 225.625, -603.816, 0.002) and screen position (125.83, 383.32, 0.98), (124.37, 389.26, 0.98), (128.70, 385.55, 0.98)
[ 808.197782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (44.46, 225.63, -603.82, 613.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.19, -0.46)
[ 808.198783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.198783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 242.68, -608.86, 618.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 808.198783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (44.458, 225.625, -603.816, 0.002), (22.652, 240.098, -611.840, 0.002), (33.739, 242.679, -608.864, 0.002) and screen position (128.70, 385.55, 0.98), (124.37, 389.26, 0.98), (126.55, 390.47, 0.98)
[ 808.198783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 224.91, -604.64, 614.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.199782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.75)
[ 808.199782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, -0.74)
[ 808.199782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 224.915, -604.637, 0.002), (-6.223, 240.098, -611.840, 0.002), (8.332, 239.268, -612.797, 0.002) and screen position (120.23, 385.22, 0.98), (118.80, 389.26, 0.98), (121.61, 388.87, 0.98)
[ 808.199782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.200784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.200784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 242.68, -608.86, 618.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 808.200784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.652, 240.098, -611.840, 0.002), (20.581, 257.417, -610.481, 0.002), (33.739, 242.679, -608.864, 0.002) and screen position (124.37, 389.26, 0.98), (123.98, 395.01, 0.98), (126.55, 390.47, 0.98)
[ 808.201784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (33.74, 242.68, -608.86, 618.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.51)
[ 808.201784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.201784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 808.201784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (33.739, 242.679, -608.864, 0.002), (20.581, 257.417, -610.481, 0.002), (39.873, 249.897, -600.542, 0.002) and screen position (126.55, 390.47, 0.98), (123.98, 395.01, 0.98), (127.84, 393.90, 0.98)
[ 808.202782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (39.87, 249.90, -600.54, 610.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.49)
[ 808.202782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.202782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (28.99, 266.27, -600.47, 610.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.54)
[ 808.202782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (39.873, 249.897, -600.542, 0.002), (20.581, 257.417, -610.481, 0.002), (28.990, 266.275, -600.470, 0.002) and screen position (127.84, 393.90, 0.98), (123.98, 395.01, 0.98), (125.70, 399.28, 0.98)
[ 808.203783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-20.29, 270.17, -595.95, 605.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.74)
[ 808.203783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 261.71, -605.70, 615.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 808.203783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 808.203783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-20.291, 270.169, -595.945, 0.002), (-16.790, 261.714, -605.704, 0.002), (-30.448, 259.775, -589.152, 0.002) and screen position (115.98, 401.22, 0.98), (116.73, 397.05, 0.98), (113.90, 398.76, 0.98)
[ 808.204784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-30.45, 259.78, -589.15, 598.86), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.74)
[ 808.204784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 261.71, -605.70, 615.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 808.204784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.204784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-30.448, 259.775, -589.152, 0.002), (-16.790, 261.714, -605.704, 0.002), (-26.497, 248.696, -601.927, 0.002) and screen position (113.90, 398.76, 0.98), (116.73, 397.05, 0.98), (114.80, 393.32, 0.98)
[ 808.205785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-16.79, 261.71, -605.70, 615.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.69)
[ 808.205785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.206783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.206783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-16.790, 261.714, -605.704, 0.002), (-10.124, 257.362, -610.722, 0.002), (-26.497, 248.696, -601.927, 0.002) and screen position (116.73, 397.05, 0.98), (118.04, 394.96, 0.98), (114.80, 393.32, 0.98)
[ 808.206783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-26.50, 248.70, -601.93, 611.63), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.67)
[ 808.206783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.207782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.207782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-26.497, 248.696, -601.927, 0.002), (-10.124, 257.362, -610.722, 0.002), (-13.142, 241.772, -609.910, 0.002) and screen position (114.80, 393.32, 0.98), (118.04, 394.96, 0.98), (117.45, 390.04, 0.98)
[ 808.207782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 13.34, -491.17, 500.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.207782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.208784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.208784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.400, 13.345, -491.171, 0.002), (47.306, 14.809, -489.483, 0.002), (22.451, -68.337, -437.819, 0.002) and screen position (125.37, 317.33, 0.98), (131.37, 317.93, 0.98), (126.02, 281.47, 0.98)
[ 808.208784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -68.34, -437.82, 447.60), col(0.67, 0.67, 0.67, 1.00), tc0(0.18, -0.22)
[ 808.208784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.209782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.209782] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -68.337, -437.819, 0.002), (47.306, 14.809, -489.483, 0.002), (47.333, -66.856, -436.112, 0.002) and screen position (126.02, 281.47, 0.98), (131.37, 317.93, 0.98), (132.74, 282.01, 0.98)
[ 808.209782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.209782] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.210784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 165.25, -561.81, 571.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.210784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 159.409, -568.545, 0.002), (53.320, 201.093, -593.067, 0.002), (71.146, 165.253, -561.808, 0.002) and screen position (133.02, 367.13, 0.98), (130.62, 378.72, 0.98), (134.94, 369.83, 0.98)
[ 808.210784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 165.25, -561.81, 571.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.210784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.32, 201.09, -593.07, 602.77), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.40)
[ 808.211783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (61.27, 208.73, -584.27, 593.97), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.37)
[ 808.211783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 165.253, -561.808, 0.002), (53.320, 201.093, -593.067, 0.002), (61.273, 208.726, -584.267, 0.002) and screen position (134.94, 369.83, 0.98), (130.62, 378.72, 0.98), (132.38, 382.28, 0.98)
[ 808.211783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (71.15, 165.25, -561.81, 571.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.31)
[ 808.211783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.24)
[ 808.212784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.212784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (71.146, 165.253, -561.808, 0.002), (75.446, 95.413, -516.165, 0.002), (62.724, 159.409, -568.545, 0.002) and screen position (134.94, 369.83, 0.98), (137.22, 348.29, 0.98), (133.02, 367.13, 0.98)
[ 808.212784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.213784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (75.45, 95.41, -516.16, 525.91), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.24)
[ 808.213784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.213784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 159.409, -568.545, 0.002), (75.446, 95.413, -516.165, 0.002), (67.812, 73.900, -513.129, 0.002) and screen position (133.02, 367.13, 0.98), (137.22, 348.29, 0.98), (135.56, 340.27, 0.98)
[ 808.213784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 190.88, -604.84, 614.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.53)
[ 808.214795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.56)
[ 808.214795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.214795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (14.487, 190.880, -604.843, 0.002), (0.963, 188.775, -607.156, 0.002), (0.963, 200.483, -593.657, 0.002) and screen position (122.83, 374.12, 0.98), (120.19, 373.21, 0.98), (120.19, 378.46, 0.98)
[ 808.215785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 69.96, -517.67, 527.41), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.215785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.215785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.216784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 69.960, -517.672, 0.002), (0.963, 149.909, -579.498, 0.002), (22.369, 64.158, -524.361, 0.002) and screen position (115.97, 338.53, 0.98), (120.20, 362.88, 0.98), (125.03, 336.02, 0.98)
[ 808.216784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 166.35, -589.00, 598.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.216784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 167.48, -587.70, 597.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.217784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 153.82, -581.85, 591.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.217784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 166.353, -589.002, 0.002), (19.078, 167.484, -587.698, 0.002), (12.409, 153.825, -581.852, 0.002) and screen position (122.50, 367.57, 0.98), (123.83, 368.07, 0.98), (122.52, 364.01, 0.98)
[ 808.217784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.217784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 166.82, -588.47, 598.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.218784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.218784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 164.415, -591.236, 0.002), (-11.289, 166.816, -588.469, 0.002), (0.963, 188.775, -607.156, 0.002) and screen position (120.24, 366.72, 0.98), (117.74, 367.77, 0.98), (120.19, 373.21, 0.98)
[ 808.218784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.218784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 166.82, -588.47, 598.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.219783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 191.58, -604.04, 613.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.219783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 188.775, -607.156, 0.002), (-11.289, 166.816, -588.469, 0.002), (-13.959, 191.577, -604.039, 0.002) and screen position (120.19, 373.21, 0.98), (117.74, 367.77, 0.98), (117.27, 374.43, 0.98)
[ 808.219783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 166.82, -588.47, 598.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.219783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.220785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 156.82, -579.90, 589.61), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.220785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-11.289, 166.816, -588.469, 0.002), (1.183, 164.415, -591.236, 0.002), (-8.902, 156.823, -579.901, 0.002) and screen position (117.74, 367.77, 0.98), (120.24, 366.72, 0.98), (118.19, 365.20, 0.98)
[ 808.220785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 156.82, -579.90, 589.61), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.220785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.221785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.221785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.902, 156.823, -579.901, 0.002), (1.183, 164.415, -591.236, 0.002), (0.963, 149.909, -579.498, 0.002) and screen position (118.19, 365.20, 0.98), (120.24, 366.72, 0.98), (120.20, 362.88, 0.98)
[ 808.221785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 224.91, -604.64, 614.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.221785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.222785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.222785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 224.915, -604.637, 0.002), (18.137, 219.699, -610.672, 0.002), (0.963, 200.483, -593.657, 0.002) and screen position (120.23, 385.22, 0.98), (123.51, 382.83, 0.98), (120.19, 378.46, 0.98)
[ 808.222785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.222785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.223785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.85)
[ 808.223785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 200.483, -593.657, 0.002), (18.137, 219.699, -610.672, 0.002), (22.354, 193.438, -602.008, 0.002) and screen position (120.19, 378.46, 0.98), (123.51, 382.83, 0.98), (124.39, 375.25, 0.98)
[ 808.223785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 191.58, -604.04, 613.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.60)
[ 808.223785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.63)
[ 808.224785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.224785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.959, 191.577, -604.039, 0.002), (-17.732, 198.452, -596.227, 0.002), (0.963, 200.483, -593.657, 0.002) and screen position (117.27, 374.43, 0.98), (116.49, 377.50, 0.98), (120.19, 378.46, 0.98)
[ 808.224785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 224.91, -604.64, 614.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.224785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.225784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.225784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 224.915, -604.637, 0.002), (0.963, 200.483, -593.657, 0.002), (-14.742, 223.884, -605.798, 0.002) and screen position (120.23, 385.22, 0.98), (120.19, 378.46, 0.98), (117.13, 384.75, 0.98)
[ 808.225784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.226784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.87)
[ 808.226784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.89)
[ 808.226784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.742, 223.884, -605.798, 0.002), (0.963, 200.483, -593.657, 0.002), (-17.732, 198.452, -596.227, 0.002) and screen position (117.13, 384.75, 0.98), (120.19, 378.46, 0.98), (116.49, 377.50, 0.98)
[ 808.226784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 224.91, -604.64, 614.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.227783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.21, -0.74)
[ 808.227783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.78)
[ 808.227783] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 224.915, -604.637, 0.002), (8.332, 239.268, -612.797, 0.002), (18.137, 219.699, -610.672, 0.002) and screen position (120.23, 385.22, 0.98), (121.61, 388.87, 0.98), (123.51, 382.83, 0.98)
[ 808.227783] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.17, 224.91, -604.64, 614.33), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.80)
[ 808.228785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.81)
[ 808.228785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.75)
[ 808.228785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.172, 224.915, -604.637, 0.002), (-14.742, 223.884, -605.798, 0.002), (-6.223, 240.098, -611.840, 0.002) and screen position (120.23, 385.22, 0.98), (117.13, 384.75, 0.98), (118.80, 389.26, 0.98)
[ 808.228785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.229784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.229784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.229784] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.142, 241.772, -609.910, 0.002), (-6.223, 240.098, -611.840, 0.002), (-14.742, 223.884, -605.798, 0.002) and screen position (117.45, 390.04, 0.98), (118.80, 389.26, 0.98), (117.13, 384.75, 0.98)
[ 808.229784] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.230786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.230786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.230786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 255.278, -612.865, 0.002), (8.332, 239.268, -612.797, 0.002), (-6.223, 240.098, -611.840, 0.002) and screen position (120.29, 394.01, 0.98), (121.61, 388.87, 0.98), (118.80, 389.26, 0.98)
[ 808.231790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-2.50, 276.81, -606.80, 616.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.73)
[ 808.231790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.231790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 808.231790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-2.500, 276.814, -606.804, 0.002), (2.694, 274.958, -608.944, 0.002), (-10.124, 257.362, -610.722, 0.002) and screen position (119.51, 401.80, 0.98), (120.52, 400.89, 0.98), (118.04, 394.96, 0.98)
[ 808.232786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.70)
[ 808.232786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.232786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.233786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-10.124, 257.362, -610.722, 0.002), (2.694, 274.958, -608.944, 0.002), (1.522, 255.278, -612.865, 0.002) and screen position (118.04, 394.96, 0.98), (120.52, 400.89, 0.98), (120.29, 394.01, 0.98)
[ 808.233786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.22, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.60)
[ 808.233786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.234786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.234786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.223, 240.098, -611.840, 0.002), (-13.142, 241.772, -609.910, 0.002), (1.522, 255.278, -612.865, 0.002) and screen position (118.80, 389.26, 0.98), (117.45, 390.04, 0.98), (120.29, 394.01, 0.98)
[ 808.234786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.234786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.14, 241.77, -609.91, 619.60), col(0.67, 0.67, 0.67, 1.00), tc0(-0.08, -0.61)
[ 808.235787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-10.12, 257.36, -610.72, 620.42), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.235787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 255.278, -612.865, 0.002), (-13.142, 241.772, -609.910, 0.002), (-10.124, 257.362, -610.722, 0.002) and screen position (120.29, 394.01, 0.98), (117.45, 390.04, 0.98), (118.04, 394.96, 0.98)
[ 808.235787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.236785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.236785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 166.35, -589.00, 598.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.236785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 164.415, -591.236, 0.002), (0.963, 188.775, -607.156, 0.002), (12.496, 166.353, -589.002, 0.002) and screen position (120.24, 366.72, 0.98), (120.19, 373.21, 0.98), (122.50, 367.57, 0.98)
[ 808.237793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 166.35, -589.00, 598.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.237793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.52)
[ 808.237793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 190.88, -604.84, 614.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.50)
[ 808.238788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 166.353, -589.002, 0.002), (0.963, 188.775, -607.156, 0.002), (14.487, 190.880, -604.843, 0.002) and screen position (122.50, 367.57, 0.98), (120.19, 373.21, 0.98), (122.83, 374.12, 0.98)
[ 808.238788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 166.82, -588.47, 598.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.238788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 171.08, -583.55, 593.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.238788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 191.58, -604.04, 613.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.239793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-11.289, 166.816, -588.469, 0.002), (-14.442, 171.077, -583.555, 0.002), (-13.959, 191.577, -604.039, 0.002) and screen position (117.74, 367.77, 0.98), (117.08, 369.67, 0.98), (117.27, 374.43, 0.98)
[ 808.239793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 191.58, -604.04, 613.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, -0.53)
[ 808.239793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 171.08, -583.55, 593.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.240785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.240785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-13.959, 191.577, -604.039, 0.002), (-14.442, 171.077, -583.555, 0.002), (-17.732, 198.452, -596.227, 0.002) and screen position (117.27, 374.43, 0.98), (117.08, 369.67, 0.98), (116.49, 377.50, 0.98)
[ 808.240785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (66.76, -103.09, -352.00, 361.83), col(0.67, 0.67, 0.67, 1.00), tc0(0.16, 0.06)
[ 808.240785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -142.06, -326.54, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.28, 0.04)
[ 808.241785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (53.33, -149.24, -334.81, 344.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.00)
[ 808.241785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (66.757, -103.092, -352.004, 0.003), (53.326, -142.063, -326.535, 0.003), (53.326, -149.238, -334.807, 0.003) and screen position (142.14, 255.02, 0.97), (139.02, 227.53, 0.97), (138.57, 225.39, 0.97)
[ 808.242829] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.22)
[ 808.242829] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.23)
[ 808.243785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.243785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.856, -171.484, -314.604, 0.003), (36.856, -167.445, -309.947, 0.003), (22.451, -178.344, -302.824, 0.003) and screen position (133.63, 206.29, 0.97), (133.83, 207.28, 0.97), (128.62, 197.92, 0.97)
[ 808.243785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.244787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.50, -0.11)
[ 808.244787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.53, -0.13)
[ 808.244787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -178.344, -302.824, 0.003), (9.382, -167.445, -309.947, 0.003), (9.382, -171.382, -314.486, 0.003) and screen position (128.62, 197.92, 0.97), (123.52, 207.28, 0.97), (123.47, 206.32, 0.97)
[ 808.244787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -148.39, -333.82, 343.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.44, -0.14)
[ 808.245793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.245793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 808.245793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -148.391, -333.821, 0.003), (9.382, -171.382, -314.486, 0.003), (-7.956, -142.069, -326.532, 0.003) and screen position (117.22, 225.64, 0.97), (123.47, 206.32, 0.97), (117.16, 227.53, 0.97)
[ 808.246789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-7.96, -142.07, -326.53, 336.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.47, -0.16)
[ 808.246789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -171.38, -314.49, 324.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.43, -0.06)
[ 808.247798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (9.38, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.45, -0.07)
[ 808.247798] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-7.956, -142.069, -326.532, 0.003), (9.382, -171.382, -314.486, 0.003), (9.382, -167.445, -309.947, 0.003) and screen position (117.16, 227.53, 0.97), (123.47, 206.32, 0.97), (123.52, 207.28, 0.97)
[ 808.247798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 188.77, -607.16, 616.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.56)
[ 808.248793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-13.96, 191.58, -604.04, 613.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.27, -0.60)
[ 808.248793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.248793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 188.775, -607.156, 0.002), (-13.959, 191.577, -604.039, 0.002), (0.963, 200.483, -593.657, 0.002) and screen position (120.19, 373.21, 0.98), (117.27, 374.43, 0.98), (120.19, 378.46, 0.98)
[ 808.248793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.52)
[ 808.249806] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.49, 190.88, -604.84, 614.54), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.53)
[ 808.249806] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 200.48, -593.66, 603.36), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.60)
[ 808.249806] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 193.438, -602.008, 0.002), (14.487, 190.880, -604.843, 0.002), (0.963, 200.483, -593.657, 0.002) and screen position (124.39, 375.25, 0.98), (122.83, 374.12, 0.98), (120.19, 378.46, 0.98)
[ 808.250785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.50, 166.35, -589.00, 598.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.46)
[ 808.250785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 153.82, -581.85, 591.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.250785] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.250785] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.496, 166.353, -589.002, 0.002), (12.409, 153.825, -581.852, 0.002), (1.183, 164.415, -591.236, 0.002) and screen position (122.50, 367.57, 0.98), (122.52, 364.01, 0.98), (120.24, 366.72, 0.98)
[ 808.251791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.18, 164.42, -591.24, 600.94), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.48)
[ 808.251791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 153.82, -581.85, 591.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.251791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.251791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.183, 164.415, -591.236, 0.002), (12.409, 153.825, -581.852, 0.002), (0.963, 149.909, -579.498, 0.002) and screen position (120.24, 366.72, 0.98), (122.52, 364.01, 0.98), (120.20, 362.88, 0.98)
[ 808.252792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 171.08, -583.55, 593.26), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.51)
[ 808.252792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-11.29, 166.82, -588.47, 598.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.50)
[ 808.252792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 156.82, -579.90, 589.61), col(0.67, 0.67, 0.67, 1.00), tc0(0.01, -0.48)
[ 808.253789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-14.442, 171.077, -583.555, 0.002), (-11.289, 166.816, -588.469, 0.002), (-8.902, 156.823, -579.901, 0.002) and screen position (117.08, 369.67, 0.98), (117.74, 367.77, 0.98), (118.19, 365.20, 0.98)
[ 808.253789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.253789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.254790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -173.84, -317.32, 327.17), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 808.254790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.841, -155.777, -342.347, 0.003), (46.161, -153.599, -339.835, 0.003), (32.638, -173.843, -317.324, 0.003) and screen position (132.55, 223.53, 0.97), (135.84, 224.15, 0.97), (131.97, 205.73, 0.97)
[ 808.254790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -173.84, -317.32, 327.17), col(0.67, 0.67, 0.67, 1.00), tc0(0.38, -0.02)
[ 808.254790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.255795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.86, -171.48, -314.60, 324.45), col(0.67, 0.67, 0.67, 1.00), tc0(0.37, -0.01)
[ 808.255795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (32.638, -173.843, -317.324, 0.003), (46.161, -153.599, -339.835, 0.003), (36.856, -171.484, -314.604, 0.003) and screen position (131.97, 205.73, 0.97), (135.84, 224.15, 0.97), (133.63, 206.29, 0.97)
[ 808.255795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.256804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.256804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.256804] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (40.954, -127.542, -380.174, 0.003), (55.060, -123.141, -375.099, 0.003), (36.841, -155.777, -342.347, 0.003) and screen position (132.60, 246.59, 0.97), (137.17, 248.02, 0.97), (132.55, 223.53, 0.97)
[ 808.257805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.84, -155.78, -342.35, 352.18), col(0.67, 0.67, 0.67, 1.00), tc0(0.33, -0.04)
[ 808.257805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.257805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (46.16, -153.60, -339.84, 349.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.31, -0.02)
[ 808.257805] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.841, -155.777, -342.347, 0.003), (55.060, -123.141, -375.099, 0.003), (46.161, -153.599, -339.835, 0.003) and screen position (132.55, 223.53, 0.97), (137.17, 248.02, 0.97), (135.84, 224.15, 0.97)
[ 808.258787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.258787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.258787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.258787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.333, -66.856, -436.112, 0.002), (67.812, -58.536, -426.520, 0.002), (40.954, -127.542, -380.174, 0.003) and screen position (132.74, 282.01, 0.98), (138.65, 285.17, 0.98), (132.60, 246.59, 0.97)
[ 808.259786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (40.95, -127.54, -380.17, 389.98), col(0.67, 0.67, 0.67, 1.00), tc0(0.25, -0.07)
[ 808.259786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.259786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (55.06, -123.14, -375.10, 384.91), col(0.67, 0.67, 0.67, 1.00), tc0(0.20, -0.02)
[ 808.259786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (40.954, -127.542, -380.174, 0.003), (67.812, -58.536, -426.520, 0.002), (55.060, -123.141, -375.099, 0.003) and screen position (132.60, 246.59, 0.97), (138.65, 285.17, 0.98), (137.17, 248.02, 0.97)
[ 808.260787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.260787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 23.11, -479.91, 489.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.260787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.260787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.306, 14.809, -489.483, 0.002), (67.812, 23.109, -479.913, 0.002), (47.333, -66.856, -436.112, 0.002) and screen position (131.37, 317.93, 0.98), (136.62, 321.44, 0.98), (132.74, 282.01, 0.98)
[ 808.261787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.33, -66.86, -436.11, 445.89), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, -0.18)
[ 808.261787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 23.11, -479.91, 489.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.261787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, -58.54, -426.52, 436.31), col(0.67, 0.67, 0.67, 1.00), tc0(0.09, -0.13)
[ 808.261787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.333, -66.856, -436.112, 0.002), (67.812, 23.109, -479.913, 0.002), (67.812, -58.536, -426.520, 0.002) and screen position (132.74, 282.01, 0.98), (136.62, 321.44, 0.98), (138.65, 285.17, 0.98)
[ 808.262787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.262787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.262787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.262787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 73.900, -513.129, 0.002), (47.289, 65.612, -522.685, 0.002), (62.724, 159.409, -568.545, 0.002) and screen position (135.56, 340.27, 0.98), (130.66, 336.65, 0.98), (133.02, 367.13, 0.98)
[ 808.263788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.72, 159.41, -568.55, 578.26), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, -0.34)
[ 808.263788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.263788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.264789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (62.724, 159.409, -568.545, 0.002), (47.289, 65.612, -522.685, 0.002), (42.626, 152.048, -577.033, 0.002) and screen position (133.02, 367.13, 0.98), (130.66, 336.65, 0.98), (128.72, 363.83, 0.98)
[ 808.264789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -178.34, -302.82, 312.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.51, -0.17)
[ 808.265788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.45, -174.48, -318.06, 327.90), col(0.67, 0.67, 0.67, 1.00), tc0(0.57, -0.17)
[ 808.265788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (32.64, -173.84, -317.32, 327.17), col(0.67, 0.67, 0.67, 1.00), tc0(0.58, -0.20)
[ 808.265788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.451, -178.344, -302.824, 0.003), (22.451, -174.479, -318.057, 0.003), (32.638, -173.843, -317.324, 0.003) and screen position (128.62, 197.92, 0.97), (128.22, 205.58, 0.97), (131.97, 205.73, 0.97)
[ 808.265788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.266789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.266789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.266789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (0.963, 149.909, -579.498, 0.002), (22.369, 150.332, -579.011, 0.002), (22.369, 64.158, -524.361, 0.002) and screen position (120.20, 362.88, 0.98), (124.56, 363.07, 0.98), (125.03, 336.02, 0.98)
[ 808.267790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 69.96, -517.67, 527.41), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.267790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.267790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.267790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 69.960, -517.672, 0.002), (-17.733, 155.292, -573.293, 0.002), (0.963, 149.909, -579.498, 0.002) and screen position (115.97, 338.53, 0.98), (116.35, 365.27, 0.98), (120.20, 362.88, 0.98)
[ 808.268792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.268792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, -0.46)
[ 808.268792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 153.82, -581.85, 591.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.45)
[ 808.268792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 150.332, -579.011, 0.002), (0.963, 149.909, -579.498, 0.002), (12.409, 153.825, -581.852, 0.002) and screen position (124.56, 363.07, 0.98), (120.20, 362.88, 0.98), (122.52, 364.01, 0.98)
[ 808.269801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 156.82, -579.90, 589.61), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.48)
[ 808.269801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, -0.49)
[ 808.269801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.44, 171.08, -583.55, 593.26), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.51)
[ 808.270791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.902, 156.823, -579.901, 0.002), (-17.733, 155.292, -573.293, 0.002), (-14.442, 171.077, -583.555, 0.002) and screen position (118.19, 365.20, 0.98), (116.35, 365.27, 0.98), (117.08, 369.67, 0.98)
[ 808.270791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-8.90, 156.82, -579.90, 589.61), col(0.00, 0.00, 0.00, 1.00), tc0(0.01, -0.48)
[ 808.270791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (0.96, 149.91, -579.50, 589.21), col(0.00, 0.00, 0.00, 1.00), tc0(0.00, -0.46)
[ 808.270791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.00, 0.00, 0.00, 1.00), tc0(0.04, -0.49)
[ 808.271793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-8.902, 156.823, -579.901, 0.002), (0.963, 149.909, -579.498, 0.002), (-17.733, 155.292, -573.293, 0.002) and screen position (118.19, 365.20, 0.98), (120.20, 362.88, 0.98), (116.35, 365.27, 0.98)
[ 808.271793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (12.41, 153.82, -581.85, 591.56), col(0.00, 0.00, 0.00, 1.00), tc0(-0.02, -0.45)
[ 808.271793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 167.48, -587.70, 597.40), col(0.00, 0.00, 0.00, 1.00), tc0(-0.05, -0.45)
[ 808.271793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.00, 0.00, 0.00, 1.00), tc0(-0.03, -0.42)
[ 808.272791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (12.409, 153.825, -581.852, 0.002), (19.078, 167.484, -587.698, 0.002), (22.369, 150.332, -579.011, 0.002) and screen position (122.52, 364.01, 0.98), (123.83, 368.07, 0.98), (124.56, 363.07, 0.98)
[ 808.272791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.10, -0.65)
[ 808.272791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.272791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 808.273795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 255.278, -612.865, 0.002), (2.694, 274.958, -608.944, 0.002), (20.581, 257.417, -610.481, 0.002) and screen position (120.29, 394.01, 0.98), (120.52, 400.89, 0.98), (123.98, 395.01, 0.98)
[ 808.273795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.60)
[ 808.273795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (2.69, 274.96, -608.94, 618.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.16, -0.70)
[ 808.274790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (10.27, 275.38, -608.45, 618.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.18, -0.68)
[ 808.274790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (20.581, 257.417, -610.481, 0.002), (2.694, 274.958, -608.944, 0.002), (10.265, 275.383, -608.455, 0.002) and screen position (123.98, 395.01, 0.98), (120.52, 400.89, 0.98), (121.99, 401.10, 0.98)
[ 808.274790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (1.52, 255.28, -612.86, 622.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.61)
[ 808.274790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.275792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.275792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (1.522, 255.278, -612.865, 0.002), (20.581, 257.417, -610.481, 0.002), (8.332, 239.268, -612.797, 0.002) and screen position (120.29, 394.01, 0.98), (123.98, 395.01, 0.98), (121.61, 388.87, 0.98)
[ 808.276827] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.276827] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (20.58, 257.42, -610.48, 620.18), col(0.67, 0.67, 0.67, 1.00), tc0(-0.20, -0.56)
[ 808.276827] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.277804] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (8.332, 239.268, -612.797, 0.002), (20.581, 257.417, -610.481, 0.002), (22.652, 240.098, -611.840, 0.002) and screen position (121.61, 388.87, 0.98), (123.98, 395.01, 0.98), (124.37, 389.26, 0.98)
[ 808.277804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (8.33, 239.27, -612.80, 622.49), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, -0.56)
[ 808.277804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.278787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.278787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (8.332, 239.268, -612.797, 0.002), (22.652, 240.098, -611.840, 0.002), (18.137, 219.699, -610.672, 0.002) and screen position (121.61, 388.87, 0.98), (124.37, 389.26, 0.98), (123.51, 382.83, 0.98)
[ 808.278787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.278787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.65, 240.10, -611.84, 621.53), col(0.67, 0.67, 0.67, 1.00), tc0(-0.17, -0.53)
[ 808.279786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.279786] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (18.137, 219.699, -610.672, 0.002), (22.652, 240.098, -611.840, 0.002), (30.075, 220.781, -609.413, 0.002) and screen position (123.51, 382.83, 0.98), (124.37, 389.26, 0.98), (125.83, 383.32, 0.98)
[ 808.279786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (18.14, 219.70, -610.67, 620.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.52)
[ 808.279786] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.280789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.280789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (18.137, 219.699, -610.672, 0.002), (30.075, 220.781, -609.413, 0.002), (22.354, 193.438, -602.008, 0.002) and screen position (123.51, 382.83, 0.98), (125.83, 383.32, 0.98), (124.39, 375.25, 0.98)
[ 808.280789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.280789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.07, 220.78, -609.41, 619.11), col(0.67, 0.67, 0.67, 1.00), tc0(-0.15, -0.50)
[ 808.281793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 194.73, -600.40, 610.10), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.281793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.354, 193.438, -602.008, 0.002), (30.075, 220.781, -609.413, 0.002), (36.668, 194.734, -600.399, 0.002) and screen position (124.39, 375.25, 0.98), (125.83, 383.32, 0.98), (127.21, 375.84, 0.98)
[ 808.281793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-33.67, 233.26, -595.02, 604.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, -0.65)
[ 808.282788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.282788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 210.19, -582.57, 592.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.282788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-33.666, 233.257, -595.021, 0.002), (-14.742, 223.884, -605.798, 0.002), (-38.994, 210.194, -582.573, 0.002) and screen position (113.32, 389.15, 0.98), (117.13, 384.75, 0.98), (112.10, 382.98, 0.98)
[ 808.282788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 210.19, -582.57, 592.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.283787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-14.74, 223.88, -605.80, 615.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, -0.59)
[ 808.283787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.283787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 210.194, -582.573, 0.002), (-14.742, 223.884, -605.798, 0.002), (-17.732, 198.452, -596.227, 0.002) and screen position (112.10, 382.98, 0.98), (117.13, 384.75, 0.98), (116.49, 377.50, 0.98)
[ 808.283787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (42.63, 152.05, -577.03, 586.74), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, -0.39)
[ 808.284789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.284789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 194.73, -600.40, 610.10), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.284789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (42.626, 152.048, -577.033, 0.002), (22.369, 150.332, -579.011, 0.002), (36.668, 194.734, -600.399, 0.002) and screen position (128.72, 363.83, 0.98), (124.56, 363.07, 0.98), (127.21, 375.84, 0.98)
[ 808.284789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (36.67, 194.73, -600.40, 610.10), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, -0.45)
[ 808.285788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.285788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.285788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (36.668, 194.734, -600.399, 0.002), (22.369, 150.332, -579.011, 0.002), (22.354, 193.438, -602.008, 0.002) and screen position (127.21, 375.84, 0.98), (124.56, 363.07, 0.98), (124.39, 375.25, 0.98)
[ 808.286790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 150.33, -579.01, 588.72), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.42)
[ 808.286790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (19.08, 167.48, -587.70, 597.40), col(0.67, 0.67, 0.67, 1.00), tc0(-0.05, -0.45)
[ 808.286790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.35, 193.44, -602.01, 611.71), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, -0.48)
[ 808.286790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 150.332, -579.011, 0.002), (19.078, 167.484, -587.698, 0.002), (22.354, 193.438, -602.008, 0.002) and screen position (124.56, 363.07, 0.98), (123.83, 368.07, 0.98), (124.39, 375.25, 0.98)
[ 808.287789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-38.99, 210.19, -582.57, 592.28), col(0.67, 0.67, 0.67, 1.00), tc0(0.05, -0.62)
[ 808.287789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.287789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.287789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-38.994, 210.194, -582.573, 0.002), (-17.732, 198.452, -596.227, 0.002), (-40.803, 169.869, -556.486, 0.002) and screen position (112.10, 382.98, 0.98), (116.49, 377.50, 0.98), (111.35, 372.00, 0.98)
[ 808.288788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.80, 169.87, -556.49, 566.21), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, -0.56)
[ 808.288788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 198.45, -596.23, 605.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, -0.55)
[ 808.288788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 155.29, -573.29, 583.01), col(0.67, 0.67, 0.67, 1.00), tc0(0.04, -0.49)
[ 808.288788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.803, 169.869, -556.486, 0.002), (-17.732, 198.452, -596.227, 0.002), (-17.733, 155.292, -573.293, 0.002) and screen position (111.35, 372.00, 0.98), (116.49, 377.50, 0.98), (116.35, 365.27, 0.98)
[ 808.289789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.289789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.289789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 38.44, -449.74, 459.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.289789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 21.210, -440.030, 0.002), (114.443, 23.607, -448.387, 0.002), (156.782, 38.440, -449.739, 0.002) and screen position (153.14, 321.43, 0.98), (149.97, 322.31, 0.98), (160.94, 328.73, 0.98)
[ 808.290787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 38.44, -449.74, 459.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.290787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.290787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 40.29, -456.19, 465.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.290787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 38.440, -449.739, 0.002), (114.443, 23.607, -448.387, 0.002), (156.782, 40.289, -456.186, 0.002) and screen position (160.94, 328.73, 0.98), (149.97, 322.31, 0.98), (160.38, 329.29, 0.98)
[ 808.291787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.291787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 98.79, -489.80, 499.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.291787] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.291787] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 106.759, -496.748, 0.002), (156.782, 98.788, -489.803, 0.002), (114.443, 96.101, -495.764, 0.002) and screen position (147.11, 354.16, 0.98), (157.66, 351.55, 0.98), (147.17, 350.02, 0.98)
[ 808.292796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.292796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 98.79, -489.80, 499.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.293788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 90.57, -489.04, 498.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.293788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 96.101, -495.764, 0.002), (156.782, 98.788, -489.803, 0.002), (156.782, 90.565, -489.044, 0.002) and screen position (147.17, 350.02, 0.98), (157.66, 351.55, 0.98), (157.72, 348.31, 0.98)
[ 808.293788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.293788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 90.57, -489.04, 498.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.293788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.294789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 96.101, -495.764, 0.002), (156.782, 90.565, -489.044, 0.002), (114.443, 62.004, -473.481, 0.002) and screen position (147.17, 350.02, 0.98), (157.72, 348.31, 0.98), (148.42, 337.66, 0.98)
[ 808.294789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.294789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 90.57, -489.04, 498.80), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.295788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 64.25, -471.85, 481.61), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.23)
[ 808.295788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 62.004, -473.481, 0.002), (156.782, 90.565, -489.044, 0.002), (156.782, 64.253, -471.848, 0.002) and screen position (148.42, 337.66, 0.98), (157.72, 348.31, 0.98), (159.06, 338.68, 0.98)
[ 808.295788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.295788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.296798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 40.29, -456.19, 465.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.296798] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 23.607, -448.387, 0.002), (114.443, 62.004, -473.481, 0.002), (156.782, 40.289, -456.186, 0.002) and screen position (149.97, 322.31, 0.98), (148.42, 337.66, 0.98), (160.38, 329.29, 0.98)
[ 808.296798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 40.29, -456.19, 465.96), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.297788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.297788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 64.25, -471.85, 481.61), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.23)
[ 808.297788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 40.289, -456.186, 0.002), (114.443, 62.004, -473.481, 0.002), (156.782, 64.253, -471.848, 0.002) and screen position (160.38, 329.29, 0.98), (148.42, 337.66, 0.98), (159.06, 338.68, 0.98)
[ 808.297788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -51.44, -392.55, 402.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.298789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -47.16, -402.14, 411.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.15)
[ 808.298789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.298789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -51.445, -392.548, 0.002), (103.314, -47.164, -402.135, 0.002), (115.310, -49.302, -393.948, 0.002) and screen position (150.81, 286.43, 0.98), (150.10, 289.10, 0.98), (154.27, 287.58, 0.98)
[ 808.299788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.299788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -47.16, -402.14, 411.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.15)
[ 808.299788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -46.38, -402.65, 412.45), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.299788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (115.310, -49.302, -393.948, 0.002), (103.314, -47.164, -402.135, 0.002), (108.879, -46.379, -402.649, 0.002) and screen position (154.27, 287.58, 0.98), (150.10, 289.10, 0.98), (151.68, 289.51, 0.98)
[ 808.300789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.300789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.300789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.300789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 106.759, -496.748, 0.002), (114.443, 96.101, -495.764, 0.002), (103.314, 106.759, -496.748, 0.002) and screen position (147.11, 354.16, 0.98), (147.17, 350.02, 0.98), (144.48, 354.16, 0.98)
[ 808.301790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.301790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.301790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.45, -0.42)
[ 808.301790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 106.759, -496.748, 0.002), (114.443, 96.101, -495.764, 0.002), (103.314, 96.101, -495.764, 0.002) and screen position (144.48, 354.16, 0.98), (147.17, 350.02, 0.98), (144.52, 350.02, 0.98)
[ 808.302790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.45, -0.42)
[ 808.302790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.302790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 62.01, -473.48, 483.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.302790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 96.101, -495.764, 0.002), (114.443, 96.101, -495.764, 0.002), (103.314, 62.010, -473.484, 0.002) and screen position (144.52, 350.02, 0.98), (147.17, 350.02, 0.98), (145.65, 337.66, 0.98)
[ 808.303790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 62.01, -473.48, 483.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.303790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 96.10, -495.76, 505.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.303790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.303790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 62.010, -473.484, 0.002), (114.443, 96.101, -495.764, 0.002), (114.443, 62.004, -473.481, 0.002) and screen position (145.65, 337.66, 0.98), (147.17, 350.02, 0.98), (148.42, 337.66, 0.98)
[ 808.304791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 62.01, -473.48, 483.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.304791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.304791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.304791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 62.010, -473.484, 0.002), (114.443, 62.004, -473.481, 0.002), (103.314, 23.607, -448.387, 0.002) and screen position (145.65, 337.66, 0.98), (148.42, 337.66, 0.98), (147.06, 322.31, 0.98)
[ 808.305804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.305804] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 62.00, -473.48, 483.24), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.306790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.306790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 23.607, -448.387, 0.002), (114.443, 62.004, -473.481, 0.002), (114.443, 23.607, -448.387, 0.002) and screen position (147.06, 322.31, 0.98), (148.42, 337.66, 0.98), (149.97, 322.31, 0.98)
[ 808.306790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.306790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -43.73, -404.38, 414.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.307790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.307790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, -43.440, -397.779, 0.002), (114.443, -43.734, -404.377, 0.002), (124.232, 21.210, -440.030, 0.002) and screen position (156.58, 290.68, 0.98), (153.16, 290.88, 0.98), (153.14, 321.43, 0.98)
[ 808.307790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.307790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -43.73, -404.38, 414.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.308788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.21)
[ 808.308788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 21.210, -440.030, 0.002), (114.443, -43.734, -404.377, 0.002), (114.443, 23.607, -448.387, 0.002) and screen position (153.14, 321.43, 0.98), (153.16, 290.88, 0.98), (149.97, 322.31, 0.98)
[ 808.308788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -43.73, -404.38, 414.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.17)
[ 808.308788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -46.38, -402.65, 412.45), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.18)
[ 808.309788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.309788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, -43.734, -404.377, 0.002), (108.879, -46.379, -402.649, 0.002), (103.314, 23.607, -448.387, 0.002) and screen position (153.16, 290.88, 0.98), (151.68, 289.51, 0.98), (147.06, 322.31, 0.98)
[ 808.309788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -49.26, -387.18, 396.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.08)
[ 808.309788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -51.44, -392.55, 402.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.310801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.310801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -49.263, -387.184, 0.003), (103.314, -51.445, -392.548, 0.002), (116.158, -46.680, -388.872, 0.003) and screen position (151.23, 287.18, 0.98), (150.81, 286.43, 0.98), (154.96, 288.58, 0.98)
[ 808.310801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.311789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -51.44, -392.55, 402.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.311789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.311789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (116.158, -46.680, -388.872, 0.003), (103.314, -51.445, -392.548, 0.002), (115.310, -49.302, -393.948, 0.002) and screen position (154.96, 288.58, 0.98), (150.81, 286.43, 0.98), (154.27, 287.58, 0.98)
[ 808.311789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.312790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.312790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.14)
[ 808.312790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, -40.378, -392.991, 0.002), (124.232, -43.440, -397.779, 0.002), (125.928, 22.767, -434.258, 0.002) and screen position (157.52, 291.95, 0.98), (156.58, 290.68, 0.98), (154.03, 322.25, 0.98)
[ 808.312790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.14)
[ 808.313790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.313790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.313790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, 22.767, -434.258, 0.002), (124.232, -43.440, -397.779, 0.002), (124.232, 21.210, -440.030, 0.002) and screen position (154.03, 322.25, 0.98), (156.58, 290.68, 0.98), (153.14, 321.43, 0.98)
[ 808.314789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.19)
[ 808.314789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.314789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 39.64, -445.29, 455.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.14)
[ 808.315798] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, 22.767, -434.258, 0.002), (124.232, 21.210, -440.030, 0.002), (156.782, 39.641, -445.286, 0.002) and screen position (154.03, 322.25, 0.98), (153.14, 321.43, 0.98), (161.34, 329.42, 0.98)
[ 808.315798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 39.64, -445.29, 455.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.14)
[ 808.315798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 21.21, -440.03, 449.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.316788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 38.44, -449.74, 459.51), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.316788] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 39.641, -445.286, 0.002), (124.232, 21.210, -440.030, 0.002), (156.782, 38.440, -449.739, 0.002) and screen position (161.34, 329.42, 0.98), (153.14, 321.43, 0.98), (160.94, 328.73, 0.98)
[ 808.316788] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.43)
[ 808.317789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 104.11, -487.42, 497.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, -0.31)
[ 808.317789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.317789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 113.654, -493.656, 0.002), (156.782, 104.107, -487.417, 0.002), (114.443, 106.759, -496.748, 0.002) and screen position (147.28, 357.15, 0.98), (157.84, 353.88, 0.98), (147.11, 354.16, 0.98)
[ 808.317789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.318791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 104.11, -487.42, 497.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, -0.31)
[ 808.318791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 98.79, -489.80, 499.56), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.318791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 106.759, -496.748, 0.002), (156.782, 104.107, -487.417, 0.002), (156.782, 98.788, -489.803, 0.002) and screen position (147.11, 354.16, 0.98), (157.84, 353.88, 0.98), (157.66, 351.55, 0.98)
[ 808.318791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.43)
[ 808.319790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.319790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.48, -0.45)
[ 808.319790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 113.654, -493.656, 0.002), (114.443, 106.759, -496.748, 0.002), (103.314, 113.654, -493.656, 0.002) and screen position (147.28, 357.15, 0.98), (147.11, 354.16, 0.98), (144.63, 357.15, 0.98)
[ 808.319790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.48, -0.45)
[ 808.320790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.320790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 106.76, -496.75, 506.50), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.320790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 113.654, -493.656, 0.002), (114.443, 106.759, -496.748, 0.002), (103.314, 106.759, -496.748, 0.002) and screen position (144.63, 357.15, 0.98), (147.11, 354.16, 0.98), (144.48, 354.16, 0.98)
[ 808.320790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.321791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.321791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.321791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (116.158, -46.680, -388.872, 0.003), (115.310, -49.302, -393.948, 0.002), (125.928, -40.378, -392.991, 0.002) and screen position (154.96, 288.58, 0.98), (154.27, 287.58, 0.98), (157.52, 291.95, 0.98)
[ 808.321791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.322791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.322791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.322791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, -40.378, -392.991, 0.002), (115.310, -49.302, -393.948, 0.002), (124.232, -43.440, -397.779, 0.002) and screen position (157.52, 291.95, 0.98), (154.27, 287.58, 0.98), (156.58, 290.68, 0.98)
[ 808.322791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -43.73, -404.38, 414.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.323791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.323791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -46.38, -402.65, 412.45), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.323791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, -43.734, -404.377, 0.002), (124.232, -43.440, -397.779, 0.002), (108.879, -46.379, -402.649, 0.002) and screen position (153.16, 290.88, 0.98), (156.58, 290.68, 0.98), (151.68, 289.51, 0.98)
[ 808.323791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -46.38, -402.65, 412.45), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.324790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -43.44, -397.78, 407.58), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.324790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -49.30, -393.95, 403.75), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.324790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (108.879, -46.379, -402.649, 0.002), (124.232, -43.440, -397.779, 0.002), (115.310, -49.302, -393.948, 0.002) and screen position (151.68, 289.51, 0.98), (156.58, 290.68, 0.98), (154.27, 287.58, 0.98)
[ 808.324790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -46.38, -402.65, 412.45), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.18)
[ 808.325790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -47.16, -402.14, 411.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.19)
[ 808.325790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.325790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (108.879, -46.379, -402.649, 0.002), (103.314, -47.164, -402.135, 0.002), (103.314, 23.607, -448.387, 0.002) and screen position (151.68, 289.51, 0.98), (150.10, 289.10, 0.98), (147.06, 322.31, 0.98)
[ 808.325790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.326791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -43.73, -404.38, 414.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.17)
[ 808.326791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 23.61, -448.39, 458.16), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.326791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 23.607, -448.387, 0.002), (114.443, -43.734, -404.377, 0.002), (103.314, 23.607, -448.387, 0.002) and screen position (149.97, 322.31, 0.98), (153.16, 290.88, 0.98), (147.06, 322.31, 0.98)
[ 808.326791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.327789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 44.24, -443.05, 452.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.327789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.327789] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 28.727, -431.363, 0.002), (156.782, 44.239, -443.053, 0.002), (114.443, 38.641, -431.053, 0.002) and screen position (153.79, 325.02, 0.98), (161.55, 331.54, 0.98), (151.15, 329.53, 0.98)
[ 808.328789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.328789] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 44.24, -443.05, 452.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.329791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.89, -442.81, 452.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.329791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 38.641, -431.053, 0.002), (156.782, 44.239, -443.053, 0.002), (156.782, 51.888, -442.813, 0.002) and screen position (151.15, 329.53, 0.98), (161.55, 331.54, 0.98), (161.57, 334.93, 0.98)
[ 808.329791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 102.16, -475.67, 485.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.330791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 105.28, -482.32, 492.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.330791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.330791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 102.164, -475.671, 0.002), (156.782, 105.278, -482.320, 0.002), (114.443, 111.135, -478.431, 0.002) and screen position (158.76, 354.09, 0.98), (158.23, 354.79, 0.98), (148.13, 357.53, 0.98)
[ 808.331793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.331793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 105.28, -482.32, 492.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.331793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.331793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 111.135, -478.431, 0.002), (156.782, 105.278, -482.320, 0.002), (114.443, 115.171, -487.050, 0.002) and screen position (148.13, 357.53, 0.98), (158.23, 354.79, 0.98), (147.64, 358.36, 0.98)
[ 808.332791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 75.85, -458.47, 468.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.23)
[ 808.332791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 102.16, -475.67, 485.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.332791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.333791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 75.852, -458.475, 0.002), (156.782, 102.164, -475.671, 0.002), (114.443, 77.038, -456.147, 0.002) and screen position (160.18, 344.40, 0.98), (158.76, 354.09, 0.98), (149.48, 345.07, 0.98)
[ 808.334791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.334791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 102.16, -475.67, 485.43), col(0.67, 0.67, 0.67, 1.00), tc0(-0.56, -0.28)
[ 808.335791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.335791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 77.038, -456.147, 0.002), (156.782, 102.164, -475.671, 0.002), (114.443, 111.135, -478.431, 0.002) and screen position (149.48, 345.07, 0.98), (158.76, 354.09, 0.98), (148.13, 357.53, 0.98)
[ 808.336791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 75.85, -458.47, 468.25), col(0.67, 0.67, 0.67, 1.00), tc0(-0.51, -0.23)
[ 808.337790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.337790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.89, -442.81, 452.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.337790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 75.852, -458.475, 0.002), (114.443, 77.038, -456.147, 0.002), (156.782, 51.888, -442.813, 0.002) and screen position (160.18, 344.40, 0.98), (149.48, 345.07, 0.98), (161.57, 334.93, 0.98)
[ 808.338791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 51.89, -442.81, 452.59), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.18)
[ 808.339790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.339790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.339790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 51.888, -442.813, 0.002), (114.443, 77.038, -456.147, 0.002), (114.443, 38.641, -431.053, 0.002) and screen position (161.57, 334.93, 0.98), (149.48, 345.07, 0.98), (151.15, 329.53, 0.98)
[ 808.341813] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -43.93, -383.88, 393.69), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.341813] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.342790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -32.13, -384.80, 394.61), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.15)
[ 808.342790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -43.928, -383.881, 0.003), (115.310, -41.785, -385.281, 0.003), (103.314, -32.130, -384.801, 0.003) and screen position (151.49, 289.68, 0.98), (155.02, 290.85, 0.98), (151.42, 295.72, 0.98)
[ 808.342790] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -32.13, -384.80, 394.61), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.15)
[ 808.343792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.343792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -31.34, -385.31, 395.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.343792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -32.130, -384.801, 0.003), (115.310, -41.785, -385.281, 0.003), (108.879, -31.344, -385.315, 0.003) and screen position (151.42, 295.72, 0.98), (155.02, 290.85, 0.98), (153.07, 296.13, 0.98)
[ 808.344801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.344801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.344801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.344801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 115.171, -487.050, 0.002), (103.314, 115.171, -487.050, 0.002), (114.443, 111.135, -478.431, 0.002) and screen position (147.64, 358.36, 0.98), (144.95, 358.36, 0.98), (148.13, 357.53, 0.98)
[ 808.345798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.345798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.345798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.45, -0.42)
[ 808.346801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 111.135, -478.431, 0.002), (103.314, 115.171, -487.050, 0.002), (103.314, 111.135, -478.431, 0.002) and screen position (148.13, 357.53, 0.98), (144.95, 358.36, 0.98), (145.40, 357.53, 0.98)
[ 808.346801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.45, -0.42)
[ 808.346801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.347823] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.347823] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 111.135, -478.431, 0.002), (103.314, 77.044, -456.151, 0.002), (114.443, 111.135, -478.431, 0.002) and screen position (145.40, 357.53, 0.98), (146.61, 345.07, 0.98), (148.13, 357.53, 0.98)
[ 808.348792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 111.14, -478.43, 488.19), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.40)
[ 808.348792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.348792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.348792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 111.135, -478.431, 0.002), (103.314, 77.044, -456.151, 0.002), (114.443, 77.038, -456.147, 0.002) and screen position (148.13, 357.53, 0.98), (146.61, 345.07, 0.98), (149.48, 345.07, 0.98)
[ 808.349792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.38, -0.35)
[ 808.349792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.350792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.350792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, 77.044, -456.151, 0.002), (103.314, 38.641, -431.053, 0.002), (114.443, 77.038, -456.147, 0.002) and screen position (146.61, 345.07, 0.98), (148.12, 329.53, 0.98), (149.48, 345.07, 0.98)
[ 808.350792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 77.04, -456.15, 465.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.41, -0.33)
[ 808.351791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.351791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.351791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 77.038, -456.147, 0.002), (103.314, 38.641, -431.053, 0.002), (114.443, 38.641, -431.053, 0.002) and screen position (149.48, 345.07, 0.98), (148.12, 329.53, 0.98), (151.15, 329.53, 0.98)
[ 808.352792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.32, -0.21)
[ 808.352792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -28.70, -387.04, 396.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.352792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.353790] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 38.641, -431.053, 0.002), (114.443, -28.700, -387.043, 0.003), (124.232, 28.727, -431.363, 0.002) and screen position (151.15, 329.53, 0.98), (154.61, 297.54, 0.98), (153.79, 325.02, 0.98)
[ 808.354792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.354792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -28.70, -387.04, 396.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.354792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.354792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 28.727, -431.363, 0.002), (114.443, -28.700, -387.043, 0.003), (124.232, -35.923, -389.112, 0.003) and screen position (153.79, 325.02, 0.98), (154.61, 297.54, 0.98), (157.37, 293.99, 0.98)
[ 808.355794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -28.70, -387.04, 396.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.17)
[ 808.356792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.356792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -31.34, -385.31, 395.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.18)
[ 808.356792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, -28.700, -387.043, 0.003), (103.314, 38.641, -431.053, 0.002), (108.879, -31.344, -385.315, 0.003) and screen position (154.61, 297.54, 0.98), (148.12, 329.53, 0.98), (153.07, 296.13, 0.98)
[ 808.357792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -49.26, -387.18, 396.99), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.08)
[ 808.357792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.358791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -43.93, -383.88, 393.69), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.358791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -49.263, -387.184, 0.003), (116.158, -46.680, -388.872, 0.003), (103.314, -43.928, -383.881, 0.003) and screen position (151.23, 287.18, 0.98), (154.96, 288.58, 0.98), (151.49, 289.68, 0.98)
[ 808.358791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -43.93, -383.88, 393.69), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.11)
[ 808.359793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.359793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.359793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (103.314, -43.928, -383.881, 0.003), (116.158, -46.680, -388.872, 0.003), (115.310, -41.785, -385.281, 0.003) and screen position (151.49, 289.68, 0.98), (154.96, 288.58, 0.98), (155.02, 290.85, 0.98)
[ 808.359793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.16)
[ 808.360793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.360793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.14)
[ 808.360793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 28.727, -431.363, 0.002), (124.232, -35.923, -389.112, 0.003), (125.928, 22.767, -434.258, 0.002) and screen position (153.79, 325.02, 0.98), (157.37, 293.99, 0.98), (154.03, 322.25, 0.98)
[ 808.360793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.36, -0.14)
[ 808.361793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.361793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.361793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, 22.767, -434.258, 0.002), (124.232, -35.923, -389.112, 0.003), (125.928, -40.378, -392.991, 0.002) and screen position (154.03, 322.25, 0.98), (157.37, 293.99, 0.98), (157.52, 291.95, 0.98)
[ 808.361793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, 22.77, -434.26, 444.04), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.19)
[ 808.362793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 39.64, -445.29, 455.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.14)
[ 808.362793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.362793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (125.928, 22.767, -434.258, 0.002), (156.782, 39.641, -445.286, 0.002), (124.232, 28.727, -431.363, 0.002) and screen position (154.03, 322.25, 0.98), (161.34, 329.42, 0.98), (153.79, 325.02, 0.98)
[ 808.363792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, 28.73, -431.36, 441.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.34, -0.21)
[ 808.363792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 39.64, -445.29, 455.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.14)
[ 808.363792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 44.24, -443.05, 452.83), col(0.67, 0.67, 0.67, 1.00), tc0(-0.46, -0.16)
[ 808.364795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (124.232, 28.727, -431.363, 0.002), (156.782, 39.641, -445.286, 0.002), (156.782, 44.239, -443.053, 0.002) and screen position (153.79, 325.02, 0.98), (161.34, 329.42, 0.98), (161.55, 331.54, 0.98)
[ 808.364795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 105.28, -482.32, 492.08), col(0.67, 0.67, 0.67, 1.00), tc0(-0.58, -0.30)
[ 808.365793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 104.11, -487.42, 497.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, -0.31)
[ 808.365793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.365793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (156.782, 105.278, -482.320, 0.002), (156.782, 104.107, -487.417, 0.002), (114.443, 115.171, -487.050, 0.002) and screen position (158.23, 354.79, 0.98), (157.84, 353.88, 0.98), (147.64, 358.36, 0.98)
[ 808.365793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.366793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (156.78, 104.11, -487.42, 497.17), col(0.67, 0.67, 0.67, 1.00), tc0(-0.59, -0.31)
[ 808.366793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.43)
[ 808.366793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 115.171, -487.050, 0.002), (156.782, 104.107, -487.417, 0.002), (114.443, 113.654, -493.656, 0.002) and screen position (147.64, 358.36, 0.98), (157.84, 353.88, 0.98), (147.28, 357.15, 0.98)
[ 808.366793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.50, -0.43)
[ 808.367793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.48, -0.45)
[ 808.367793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.367793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 113.654, -493.656, 0.002), (103.314, 113.654, -493.656, 0.002), (114.443, 115.171, -487.050, 0.002) and screen position (147.28, 357.15, 0.98), (144.63, 357.15, 0.98), (147.64, 358.36, 0.98)
[ 808.367793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.49, -0.41)
[ 808.368793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 113.65, -493.66, 503.41), col(0.67, 0.67, 0.67, 1.00), tc0(-0.48, -0.45)
[ 808.368793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 115.17, -487.05, 496.81), col(0.67, 0.67, 0.67, 1.00), tc0(-0.47, -0.44)
[ 808.368793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 115.171, -487.050, 0.002), (103.314, 113.654, -493.656, 0.002), (103.314, 115.171, -487.050, 0.002) and screen position (147.64, 358.36, 0.98), (144.63, 357.15, 0.98), (144.95, 358.36, 0.98)
[ 808.368793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (116.16, -46.68, -388.87, 398.68), col(0.67, 0.67, 0.67, 1.00), tc0(-0.28, -0.08)
[ 808.369791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.369791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.369791] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (116.158, -46.680, -388.872, 0.003), (125.928, -40.378, -392.991, 0.002), (115.310, -41.785, -385.281, 0.003) and screen position (154.96, 288.58, 0.98), (157.52, 291.95, 0.98), (155.02, 290.85, 0.98)
[ 808.369791] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.370792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (125.93, -40.38, -392.99, 402.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.08)
[ 808.370792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.370792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (115.310, -41.785, -385.281, 0.003), (125.928, -40.378, -392.991, 0.002), (124.232, -35.923, -389.112, 0.003) and screen position (155.02, 290.85, 0.98), (157.52, 291.95, 0.98), (157.37, 293.99, 0.98)
[ 808.371793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (115.31, -41.79, -385.28, 395.09), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.10)
[ 808.371793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.371793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -31.34, -385.31, 395.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.371793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (115.310, -41.785, -385.281, 0.003), (124.232, -35.923, -389.112, 0.003), (108.879, -31.344, -385.315, 0.003) and screen position (155.02, 290.85, 0.98), (157.37, 293.99, 0.98), (153.07, 296.13, 0.98)
[ 808.372793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -31.34, -385.31, 395.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.24, -0.15)
[ 808.372793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (124.23, -35.92, -389.11, 398.92), col(0.67, 0.67, 0.67, 1.00), tc0(-0.29, -0.11)
[ 808.372793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -28.70, -387.04, 396.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.26, -0.15)
[ 808.372793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (108.879, -31.344, -385.315, 0.003), (124.232, -35.923, -389.112, 0.003), (114.443, -28.700, -387.043, 0.003) and screen position (153.07, 296.13, 0.98), (157.37, 293.99, 0.98), (154.61, 297.54, 0.98)
[ 808.373793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (108.88, -31.34, -385.31, 395.12), col(0.67, 0.67, 0.67, 1.00), tc0(-0.23, -0.18)
[ 808.373793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.373793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, -32.13, -384.80, 394.61), col(0.67, 0.67, 0.67, 1.00), tc0(-0.22, -0.19)
[ 808.374792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (108.879, -31.344, -385.315, 0.003), (103.314, 38.641, -431.053, 0.002), (103.314, -32.130, -384.801, 0.003) and screen position (153.07, 296.13, 0.98), (148.12, 329.53, 0.98), (151.42, 295.72, 0.98)
[ 808.375793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.33, -0.26)
[ 808.375793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (103.31, 38.64, -431.05, 440.84), col(0.67, 0.67, 0.67, 1.00), tc0(-0.31, -0.28)
[ 808.375793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (114.44, -28.70, -387.04, 396.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.25, -0.17)
[ 808.375793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (114.443, 38.641, -431.053, 0.002), (103.314, 38.641, -431.053, 0.002), (114.443, -28.700, -387.043, 0.003) and screen position (151.15, 329.53, 0.98), (148.12, 329.53, 0.98), (154.61, 297.54, 0.98)
[ 808.377793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.377793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.377793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.36, -165.59, -307.81, 317.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.33)
[ 808.377793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -166.197, -308.509, 0.003), (37.622, -141.835, -323.601, 0.003), (30.359, -165.588, -307.806, 0.003) and screen position (139.20, 207.59, 0.97), (133.54, 226.93, 0.97), (131.47, 207.74, 0.97)
[ 808.379792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.379792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.36, -165.59, -307.81, 317.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.33)
[ 808.380792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.380792] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -166.197, -308.509, 0.003), (30.359, -165.588, -307.806, 0.003), (50.944, -168.693, -311.386, 0.003) and screen position (139.20, 207.59, 0.97), (131.47, 207.74, 0.97), (139.03, 206.97, 0.97)
[ 808.380792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.380792] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.36, -165.59, -307.81, 317.65), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.33)
[ 808.381795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.36, -169.30, -312.09, 321.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.33)
[ 808.381795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -168.693, -311.386, 0.003), (30.359, -165.588, -307.806, 0.003), (30.359, -169.302, -312.089, 0.003) and screen position (139.03, 206.97, 0.97), (131.47, 207.74, 0.97), (131.32, 206.82, 0.97)
[ 808.381795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.382793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.382793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.382793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (118.629, -167.445, -309.947, 0.003), (50.944, -168.693, -311.386, 0.003), (37.622, -145.249, -327.537, 0.003) and screen position (164.51, 207.28, 0.97), (139.03, 206.97, 0.97), (133.38, 225.89, 0.97)
[ 808.382793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.383794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.383794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.60, -107.19, -349.32, 359.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, 0.30)
[ 808.383794] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (118.629, -167.445, -309.947, 0.003), (37.622, -145.249, -327.537, 0.003), (62.602, -107.195, -349.323, 0.003) and screen position (164.51, 207.28, 0.97), (133.38, 225.89, 0.97), (140.92, 252.31, 0.97)
[ 808.383794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.384793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.384793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (62.60, -107.19, -349.32, 359.15), col(0.67, 0.67, 0.67, 1.00), tc0(-0.14, 0.30)
[ 808.384793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (37.622, -141.835, -323.601, 0.003), (118.629, -167.445, -309.947, 0.003), (62.602, -107.195, -349.323, 0.003) and screen position (133.54, 226.93, 0.97), (164.51, 207.28, 0.97), (140.92, 252.31, 0.97)
[ 808.393808] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.394793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.394793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.394793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (118.629, -167.445, -309.947, 0.003), (37.622, -141.835, -323.601, 0.003), (50.944, -166.197, -308.509, 0.003) and screen position (164.51, 207.28, 0.97), (133.54, 226.93, 0.97), (139.20, 207.59, 0.97)
[ 808.400794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (37.62, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.31)
[ 808.400794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.400794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (30.36, -169.30, -312.09, 321.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.00, 0.33)
[ 808.400794] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (37.622, -145.249, -327.537, 0.003), (50.944, -168.693, -311.386, 0.003), (30.359, -169.302, -312.089, 0.003) and screen position (133.38, 225.89, 0.97), (139.03, 206.97, 0.97), (131.32, 206.82, 0.97)
[ 808.401794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.401794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.401794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.49)
[ 808.401794] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (118.629, -167.445, -309.947, 0.003), (50.944, -166.197, -308.509, 0.003), (118.629, -189.288, -295.672, 0.003) and screen position (164.51, 207.28, 0.97), (139.20, 207.59, 0.97), (166.59, 188.09, 0.97)
[ 808.406809] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.407793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.407793] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (69.82, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.42)
[ 808.407793] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -166.197, -308.509, 0.003), (50.944, -168.693, -311.386, 0.003), (69.817, -189.288, -295.672, 0.003) and screen position (139.20, 207.59, 0.97), (139.03, 206.97, 0.97), (147.42, 188.09, 0.97)
[ 808.408795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.408795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.49)
[ 808.408795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (69.82, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.42)
[ 808.408795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -168.693, -311.386, 0.003), (118.629, -189.288, -295.672, 0.003), (69.817, -189.288, -295.672, 0.003) and screen position (139.03, 206.97, 0.97), (166.59, 188.09, 0.97), (147.42, 188.09, 0.97)
[ 808.409810] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.49)
[ 808.409810] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.409810] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (69.82, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.42)
[ 808.409810] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (118.629, -189.288, -295.672, 0.003), (50.944, -166.197, -308.509, 0.003), (69.817, -189.288, -295.672, 0.003) and screen position (166.59, 188.09, 0.97), (139.20, 207.59, 0.97), (147.42, 188.09, 0.97)
[ 808.414796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (50.94, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.36)
[ 808.414796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(-0.13, 0.46)
[ 808.415795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (118.63, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(-0.11, 0.49)
[ 808.415795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (50.944, -168.693, -311.386, 0.003), (118.629, -167.445, -309.947, 0.003), (118.629, -189.288, -295.672, 0.003) and screen position (139.03, 206.97, 0.97), (164.51, 207.28, 0.97), (166.59, 188.09, 0.97)
[ 808.415795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, -79.19, -367.62, 377.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.19)
[ 808.416805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, 199.22, -549.58, 559.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.13)
[ 808.416805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.416805] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-65.608, -79.194, -367.623, 0.003), (-65.608, 199.220, -549.577, 0.002), (-43.206, -89.313, -367.393, 0.003) and screen position (99.14, 270.04, 0.97), (105.92, 383.24, 0.98), (106.26, 264.65, 0.97)
[ 808.416805] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.417794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, 199.22, -549.58, 559.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.13)
[ 808.417794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 216.92, -568.43, 578.14), col(0.67, 0.67, 0.67, 1.00), tc0(-0.44, -0.14)
[ 808.417794] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, -89.313, -367.393, 0.003), (-65.608, 199.220, -549.577, 0.002), (-43.206, 216.922, -568.425, 0.002) and screen position (106.26, 264.65, 0.97), (105.92, 383.24, 0.98), (111.03, 387.04, 0.98)
[ 808.418808] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -82.25, -359.24, 369.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, 0.15)
[ 808.418808] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.13)
[ 808.419795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.79, -98.36, -347.82, 357.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, 0.12)
[ 808.419795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, -82.246, -359.245, 0.003), (-43.206, -89.313, -367.393, 0.003), (-18.793, -98.363, -347.816, 0.003) and screen position (105.95, 267.43, 0.97), (106.26, 264.65, 0.97), (113.69, 256.99, 0.97)
[ 808.420795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.79, -98.36, -347.82, 357.64), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, 0.12)
[ 808.420795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.13)
[ 808.420795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.79, -106.42, -357.11, 366.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.00, 0.10)
[ 808.420795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-18.793, -98.363, -347.816, 0.003), (-43.206, -89.313, -367.393, 0.003), (-18.793, -106.422, -357.108, 0.003) and screen position (113.69, 256.99, 0.97), (106.26, 264.65, 0.97), (113.85, 253.99, 0.97)
[ 808.421795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.421795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 216.92, -568.43, 578.14), col(0.67, 0.67, 0.67, 1.00), tc0(-0.44, -0.14)
[ 808.421795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.79, -106.42, -357.11, 366.93), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.27)
[ 808.421795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, -89.313, -367.393, 0.003), (-43.206, 216.922, -568.425, 0.002), (-18.793, -106.422, -357.108, 0.003) and screen position (106.26, 264.65, 0.97), (111.03, 387.04, 0.98), (113.85, 253.99, 0.97)
[ 808.422795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, 199.22, -549.58, 559.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.01, 0.17)
[ 808.422795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 224.98, -559.13, 568.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.04, 0.22)
[ 808.422795] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 216.92, -568.43, 578.14), col(0.67, 0.67, 0.67, 1.00), tc0(-0.06, 0.20)
[ 808.422795] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-65.608, 199.220, -549.577, 0.002), (-43.206, 224.981, -559.134, 0.002), (-43.206, 216.922, -568.425, 0.002) and screen position (105.92, 383.24, 0.98), (110.89, 391.10, 0.98), (111.03, 387.04, 0.98)
[ 808.423796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 224.98, -559.13, 568.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.44, -0.14)
[ 808.423796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, 199.22, -549.58, 559.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.13)
[ 808.423796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -82.25, -359.24, 369.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.423796] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, 224.981, -559.134, 0.002), (-65.608, 199.220, -549.577, 0.002), (-43.206, -82.246, -359.245, 0.003) and screen position (110.89, 391.10, 0.98), (105.92, 383.24, 0.98), (105.95, 267.43, 0.97)
[ 808.429794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -82.25, -359.24, 369.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.429794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, 199.22, -549.58, 559.30), col(0.67, 0.67, 0.67, 1.00), tc0(-0.39, -0.13)
[ 808.429794] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, -79.19, -367.62, 377.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.19)
[ 808.430813] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, -82.246, -359.245, 0.003), (-65.608, 199.220, -549.577, 0.002), (-65.608, -79.194, -367.623, 0.003) and screen position (105.95, 267.43, 0.97), (105.92, 383.24, 0.98), (99.14, 270.04, 0.97)
[ 808.437809] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -82.25, -359.24, 369.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.22)
[ 808.437809] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-18.79, -98.36, -347.82, 357.64), col(0.67, 0.67, 0.67, 1.00), tc0(-0.09, 0.27)
[ 808.438828] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, 224.98, -559.13, 568.85), col(0.67, 0.67, 0.67, 1.00), tc0(-0.44, -0.14)
[ 808.438828] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-43.206, -82.246, -359.245, 0.003), (-18.793, -98.363, -347.816, 0.003), (-43.206, 224.981, -559.134, 0.002) and screen position (105.95, 267.43, 0.97), (113.69, 256.99, 0.97), (110.89, 391.10, 0.98)
[ 808.447808] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-65.61, -79.19, -367.62, 377.44), col(0.67, 0.67, 0.67, 1.00), tc0(-0.07, 0.19)
[ 808.448796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -89.31, -367.39, 377.21), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, 0.13)
[ 808.448796] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-43.21, -82.25, -359.24, 369.06), col(0.67, 0.67, 0.67, 1.00), tc0(-0.02, 0.15)
[ 808.448796] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-65.608, -79.194, -367.623, 0.003), (-43.206, -89.313, -367.393, 0.003), (-43.206, -82.246, -359.245, 0.003) and screen position (99.14, 270.04, 0.97), (106.26, 264.65, 0.97), (105.95, 267.43, 0.97)
[ 808.449799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.449799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.450797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.54, -169.30, -312.09, 321.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, 0.20)
[ 808.450797] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -168.693, -311.386, 0.003), (7.279, -145.249, -327.537, 0.003), (14.543, -169.302, -312.089, 0.003) and screen position (117.74, 206.97, 0.97), (122.59, 225.89, 0.97), (125.42, 206.82, 0.97)
[ 808.450797] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.451799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.54, -169.30, -312.09, 321.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, 0.20)
[ 808.451799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.451799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -168.693, -311.386, 0.003), (14.543, -169.302, -312.089, 0.003), (-6.043, -166.197, -308.509, 0.003) and screen position (117.74, 206.97, 0.97), (125.42, 206.82, 0.97), (117.72, 207.59, 0.97)
[ 808.452800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.452800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.54, -169.30, -312.09, 321.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, 0.20)
[ 808.452800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.54, -165.59, -307.81, 317.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, 0.20)
[ 808.452800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -166.197, -308.509, 0.003), (14.543, -169.302, -312.089, 0.003), (14.543, -165.588, -307.806, 0.003) and screen position (117.72, 207.59, 0.97), (125.42, 206.82, 0.97), (125.49, 207.74, 0.97)
[ 808.453812] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.453812] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.454801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.454801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-73.728, -167.445, -309.947, 0.003), (-6.043, -166.197, -308.509, 0.003), (7.279, -141.835, -323.601, 0.003) and screen position (92.33, 207.28, 0.97), (117.72, 207.59, 0.97), (122.62, 226.93, 0.97)
[ 808.459811] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.459811] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.460811] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.70, -107.19, -349.32, 359.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, 0.09)
[ 808.460811] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-73.728, -167.445, -309.947, 0.003), (7.279, -141.835, -323.601, 0.003), (-17.701, -107.195, -349.323, 0.003) and screen position (92.33, 207.28, 0.97), (122.62, 226.93, 0.97), (114.09, 252.31, 0.97)
[ 808.469813] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.469813] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.469813] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.70, -107.19, -349.32, 359.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.11, 0.09)
[ 808.470800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (7.279, -145.249, -327.537, 0.003), (-73.728, -167.445, -309.947, 0.003), (-17.701, -107.195, -349.323, 0.003) and screen position (122.59, 225.89, 0.97), (92.33, 207.28, 0.97), (114.09, 252.31, 0.97)
[ 808.470800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.470800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -145.25, -327.54, 337.37), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.470800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.471799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-73.728, -167.445, -309.947, 0.003), (7.279, -145.249, -327.537, 0.003), (-6.043, -168.693, -311.386, 0.003) and screen position (92.33, 207.28, 0.97), (122.59, 225.89, 0.97), (117.74, 206.97, 0.97)
[ 808.471799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (7.28, -141.84, -323.60, 333.44), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, 0.16)
[ 808.471799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.471799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (14.54, -165.59, -307.81, 317.65), col(0.67, 0.67, 0.67, 1.00), tc0(0.14, 0.20)
[ 808.471799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (7.279, -141.835, -323.601, 0.003), (-6.043, -166.197, -308.509, 0.003), (14.543, -165.588, -307.806, 0.003) and screen position (122.62, 226.93, 0.97), (117.72, 207.59, 0.97), (125.49, 207.74, 0.97)
[ 808.473798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.473798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.474798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.10)
[ 808.474798] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-73.728, -167.445, -309.947, 0.003), (-6.043, -168.693, -311.386, 0.003), (-73.728, -189.288, -295.672, 0.003) and screen position (92.33, 207.28, 0.97), (117.74, 206.97, 0.97), (91.04, 188.09, 0.97)
[ 808.474798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.474798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.475799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-24.92, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.23, 0.17)
[ 808.475799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -168.693, -311.386, 0.003), (-6.043, -166.197, -308.509, 0.003), (-24.916, -189.288, -295.672, 0.003) and screen position (117.74, 206.97, 0.97), (117.72, 207.59, 0.97), (110.21, 188.09, 0.97)
[ 808.475799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.476814] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.10)
[ 808.476814] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-24.92, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.23, 0.17)
[ 808.476814] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -166.197, -308.509, 0.003), (-73.728, -189.288, -295.672, 0.003), (-24.916, -189.288, -295.672, 0.003) and screen position (117.72, 207.59, 0.97), (91.04, 188.09, 0.97), (110.21, 188.09, 0.97)
[ 808.480799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.10)
[ 808.481803] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -168.69, -311.39, 321.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.481803] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-24.92, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.23, 0.17)
[ 808.481803] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-73.728, -189.288, -295.672, 0.003), (-6.043, -168.693, -311.386, 0.003), (-24.916, -189.288, -295.672, 0.003) and screen position (91.04, 188.09, 0.97), (117.74, 206.97, 0.97), (110.21, 188.09, 0.97)
[ 808.481803] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-6.04, -166.20, -308.51, 318.35), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, 0.17)
[ 808.482799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -167.44, -309.95, 319.79), col(0.67, 0.67, 0.67, 1.00), tc0(0.27, 0.07)
[ 808.482799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-73.73, -189.29, -295.67, 305.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, 0.10)
[ 808.482799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-6.043, -166.197, -308.509, 0.003), (-73.728, -167.445, -309.947, 0.003), (-73.728, -189.288, -295.672, 0.003) and screen position (117.72, 207.59, 0.97), (92.33, 207.28, 0.97), (91.04, 188.09, 0.97)
[ 808.486798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.486798] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.487814] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.487814] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.289, 132.510, -445.554, 0.002), (47.306, 81.707, -412.352, 0.002), (67.812, 124.222, -455.110, 0.002) and screen position (132.46, 370.20, 0.98), (133.45, 350.71, 0.98), (137.50, 365.44, 0.98)
[ 808.488799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 124.22, -455.11, 464.88), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.489799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.489799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.41, -421.92, 431.71), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.489799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (67.812, 124.222, -455.110, 0.002), (47.306, 81.707, -412.352, 0.002), (67.812, 73.406, -421.922, 0.002) and screen position (137.50, 365.44, 0.98), (133.45, 350.71, 0.98), (138.85, 346.01, 0.98)
[ 808.490800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.490800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.491799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.491799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 133.964, -443.878, 0.002), (22.400, 83.171, -410.664, 0.002), (47.289, 132.510, -445.554, 0.002) and screen position (125.92, 371.06, 0.98), (126.39, 351.56, 0.98), (132.46, 370.20, 0.98)
[ 808.492799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 132.51, -445.55, 455.33), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.493799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.493799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 81.71, -412.35, 422.15), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.493799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.289, 132.510, -445.554, 0.002), (22.400, 83.171, -410.664, 0.002), (47.306, 81.707, -412.352, 0.002) and screen position (132.46, 370.20, 0.98), (126.39, 351.56, 0.98), (133.45, 350.71, 0.98)
[ 808.495799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.495799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.495799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.495799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 77.274, -417.464, 0.002), (22.400, 83.171, -410.664, 0.002), (-17.733, 128.162, -450.567, 0.002) and screen position (115.02, 348.17, 0.98), (126.39, 351.56, 0.98), (115.38, 367.68, 0.98)
[ 808.498799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.498799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 83.17, -410.66, 420.46), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.498799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 133.96, -443.88, 453.66), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.498799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 128.162, -450.567, 0.002), (22.400, 83.171, -410.664, 0.002), (22.369, 133.964, -443.878, 0.002) and screen position (115.38, 367.68, 0.98), (126.39, 351.56, 0.98), (125.92, 371.06, 0.98)
[ 808.500800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.501799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.501799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.501799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 62.701, -434.266, 0.002), (-17.733, 77.274, -417.464, 0.002), (-40.154, 113.504, -467.468, 0.002) and screen position (109.15, 340.24, 0.98), (115.02, 348.17, 0.98), (109.90, 359.57, 0.98)
[ 808.502799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.502799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 77.27, -417.46, 427.25), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.503799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 128.16, -450.57, 460.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.503799] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 113.504, -467.468, 0.002), (-17.733, 77.274, -417.464, 0.002), (-17.733, 128.162, -450.567, 0.002) and screen position (109.90, 359.57, 0.98), (115.02, 348.17, 0.98), (115.38, 367.68, 0.98)
[ 808.504799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 808.504799] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 808.505801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.505801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 99.061, -484.120, 0.002), (-51.249, 48.258, -450.918, 0.002), (-40.154, 113.504, -467.468, 0.002) and screen position (107.55, 352.12, 0.98), (106.65, 332.95, 0.98), (109.90, 359.57, 0.98)
[ 808.506802] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 113.50, -467.47, 477.23), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.506802] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 808.506802] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 62.70, -434.27, 444.05), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.506802] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 113.504, -467.468, 0.002), (-51.249, 48.258, -450.918, 0.002), (-40.154, 62.701, -434.266, 0.002) and screen position (109.90, 359.57, 0.98), (106.65, 332.95, 0.98), (109.15, 340.24, 0.98)
[ 808.507800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 99.06, -484.12, 493.88), col(0.67, 0.67, 0.67, 1.00), tc0(0.26, -0.54)
[ 808.507800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.508800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 808.508800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 99.061, -484.120, 0.002), (-40.154, 84.619, -500.772, 0.002), (-51.249, 48.258, -450.918, 0.002) and screen position (107.55, 352.12, 0.98), (110.56, 345.15, 0.98), (106.65, 332.95, 0.98)
[ 808.508800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-51.25, 48.26, -450.92, 460.69), col(0.67, 0.67, 0.67, 1.00), tc0(0.30, -0.49)
[ 808.508800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.509800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.509800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-51.249, 48.258, -450.918, 0.002), (-40.154, 84.619, -500.772, 0.002), (-40.154, 33.815, -467.569, 0.002) and screen position (106.65, 332.95, 0.98), (110.56, 345.15, 0.98), (109.91, 326.17, 0.98)
[ 808.509800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 33.82, -467.57, 477.34), col(0.67, 0.67, 0.67, 1.00), tc0(0.24, -0.43)
[ 808.509800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.510800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.510800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-40.154, 33.815, -467.569, 0.002), (-40.154, 84.619, -500.772, 0.002), (-17.733, 19.242, -484.372, 0.002) and screen position (109.91, 326.17, 0.98), (110.56, 345.15, 0.98), (115.69, 319.79, 0.98)
[ 808.510800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.511801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-40.15, 84.62, -500.77, 510.52), col(0.67, 0.67, 0.67, 1.00), tc0(0.19, -0.47)
[ 808.511801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 69.96, -517.67, 527.41), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.511801] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (-17.733, 19.242, -484.372, 0.002), (-40.154, 84.619, -500.772, 0.002), (-17.733, 69.960, -517.672, 0.002) and screen position (115.69, 319.79, 0.98), (110.56, 345.15, 0.98), (115.97, 338.53, 0.98)
[ 808.511801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 13.34, -491.17, 500.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.512800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.512800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.512800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.400, 13.345, -491.171, 0.002), (-17.733, 19.242, -484.372, 0.002), (22.369, 64.158, -524.361, 0.002) and screen position (125.37, 317.33, 0.98), (115.69, 319.79, 0.98), (125.03, 336.02, 0.98)
[ 808.512800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.513800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 19.24, -484.37, 494.13), col(0.67, 0.67, 0.67, 1.00), tc0(0.17, -0.36)
[ 808.513800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (-17.73, 69.96, -517.67, 527.41), col(0.67, 0.67, 0.67, 1.00), tc0(0.12, -0.40)
[ 808.513800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 64.158, -524.361, 0.002), (-17.733, 19.242, -484.372, 0.002), (-17.733, 69.960, -517.672, 0.002) and screen position (125.03, 336.02, 0.98), (115.69, 319.79, 0.98), (115.97, 338.53, 0.98)
[ 808.513800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.37, 64.16, -524.36, 534.10), col(0.67, 0.67, 0.67, 1.00), tc0(0.06, -0.34)
[ 808.514802] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.514802] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 13.34, -491.17, 500.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.514802] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.369, 64.158, -524.361, 0.002), (47.289, 65.612, -522.685, 0.002), (22.400, 13.345, -491.171, 0.002) and screen position (125.03, 336.02, 0.98), (130.66, 336.65, 0.98), (125.37, 317.33, 0.98)
[ 808.515801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (22.40, 13.34, -491.17, 500.93), col(0.67, 0.67, 0.67, 1.00), tc0(0.10, -0.29)
[ 808.515801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.515801] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.516800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (22.400, 13.345, -491.171, 0.002), (47.289, 65.612, -522.685, 0.002), (47.306, 14.809, -489.483, 0.002) and screen position (125.37, 317.33, 0.98), (130.66, 336.65, 0.98), (131.37, 317.93, 0.98)
[ 808.516800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.29, 65.61, -522.68, 532.42), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.30)
[ 808.516800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.517800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.517800] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.289, 65.612, -522.685, 0.002), (67.812, 73.900, -513.129, 0.002), (47.306, 14.809, -489.483, 0.002) and screen position (130.66, 336.65, 0.98), (135.56, 340.27, 0.98), (131.37, 317.93, 0.98)
[ 808.517800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (47.31, 14.81, -489.48, 499.24), col(0.67, 0.67, 0.67, 1.00), tc0(0.07, -0.25)
[ 808.517800] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 73.90, -513.13, 522.87), col(0.67, 0.67, 0.67, 1.00), tc0(-0.03, -0.25)
[ 808.518809] Render.Software <Critical> video_core\vertex_shader.cpp:Pica::VertexShader::RunShader:626: Output vertex: pos (67.81, 23.11, -479.91, 489.67), col(0.67, 0.67, 0.67, 1.00), tc0(0.02, -0.21)
[ 808.518809] Render.Software <Critical> video_core\clipper.cpp:Pica::Clipper::ProcessTriangle:161: Triangle 0/3 at position (47.306, 14.809, -489.483, 0.002), (67.812, 73.900, -513.129, 0.002), (67.812, 23.109, -479.913, 0.002) and screen position (131.37, 317.93, 0.98), (135.56, 340.27, 0.98), (136.62, 321.44, 0.98)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment