Created
April 14, 2015 20:43
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A simple unstuck script in gmod
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-- TODO: Nocollided props still trigger even with MASK_PLAYERSOLID! | |
--------------------------------------------------------------- | |
local ply = nil | |
-- WeHateGarbage | |
local t = {start=nil,endpos=nil,mask=MASK_PLAYERSOLID,filter=nil} | |
local function PlayerNotStuck() | |
t.start = ply:GetPos() | |
t.endpos = t.start | |
t.filter = ply | |
return util.TraceEntity(t,ply).StartSolid == false | |
end | |
local NewPos = nil | |
local function FindPassableSpace( direction, step ) | |
local i = 0 | |
while ( i < 100 ) do | |
local origin = ply:GetPos() | |
--origin = VectorMA( origin, step, direction ) | |
origin = origin + step * direction | |
ply:SetPos( origin ) | |
if PlayerNotStuck( ply ) then | |
NewPos = ply:GetPos() | |
return true | |
end | |
i = i + 1 | |
end | |
return false | |
end | |
-- | |
-- Purpose: Unstucks player | |
-- Note: Very expensive to call, you have been warned! | |
-- | |
local function UnstuckPlayer( pl ) | |
ply = pl | |
NewPos = ply:GetPos() | |
local OldPos = NewPos | |
if not PlayerNotStuck( ply ) then | |
local angle = ply:GetAngles() | |
local forward = angle:Forward() | |
local right = angle:Right() | |
local up = angle:Up() | |
local SearchScale = 1 -- Increase and it will unstuck you from even harder places but with lost accuracy. Please, don't try higher values than 12 | |
if not FindPassableSpace( forward, SearchScale ) and -- forward | |
not FindPassableSpace( right, SearchScale ) and -- right | |
not FindPassableSpace( right, -SearchScale ) and -- left | |
not FindPassableSpace( up, SearchScale ) and -- up | |
not FindPassableSpace( up, -SearchScale ) and -- down | |
not FindPassableSpace( forward, -SearchScale ) -- back | |
then | |
--Msg( "Can't find the world for player "..tostring(ply).."\n" ) | |
return false | |
end | |
if OldPos == NewPos then | |
return true -- Not stuck? | |
else | |
ply:SetPos( NewPos ) | |
if SERVER and ply and ply:IsValid() and ply:GetPhysicsObject():IsValid() then | |
if ply:IsPlayer() then | |
ply:SetVelocity(vector_origin) | |
end | |
ply:GetPhysicsObject():SetVelocity(vector_origin) -- prevents bugs :s | |
end | |
return true | |
end | |
end | |
end | |
--------------------------------------------------------------- | |
local meta = FindMetaTable( "Player" ) | |
if not meta then return end | |
-- Unstucks a player | |
-- returns: | |
-- true: Unstucked | |
-- false: Could not UnStuck | |
-- else: Not stuck | |
-- | |
function meta:UnStuck() | |
return UnstuckPlayer(self) | |
end | |
--------------------------------------------------------------- | |
-- CONFIG ----------------------------------------------------- | |
--------------------------------------------------------------- | |
local config = {} -- ignore | |
-- Available chat commands for us_unstuck console command | |
config.ChatCommands = { | |
"!unstuck", | |
"!stuck", | |
"/unstuck", | |
"/stuck" | |
} | |
-- Players of these teams are not allowed to use the unstuck command | |
config.ExcludedTeams = { | |
"TEAM_PROPS" | |
} | |
-- Number of seconds a player has to wait until (s)he can use the unstuck command again | |
config.Wait = 10 | |
--------------------------------------------------------------- | |
concommand.Add( "us_unstuck", function( pl ) | |
if not IsValid( pl ) then return end | |
if not pl:Alive() then | |
pl:ChatPrint( "You ain't alive." ) | |
return | |
end | |
for _,team in pairs( config.ExcludedTeams ) do | |
if _G[team] ~= nil and _G[team] == pl:Team() then | |
pl:ChatPrint( "Sorry! You aren't allowed to do this in your team!" ) | |
return | |
end | |
end | |
local CurrentTime = CurTime() | |
if pl.lastUnStuckTime then | |
if pl.lastUnStuckTime + config.Wait > CurrentTime then | |
local waittime, s = config.Wait - math.floor( CurrentTime - pl.lastUnStuckTime ), "" | |
if waittime ~= 1 then s = "s" end | |
pl:ChatPrint( "You might want to wait another " .. tostring( waittime ) .. " second" .. s .. "." ) | |
return | |
end | |
end | |
local unstuck = pl:UnStuck() | |
if unstuck == true then | |
pl:ChatPrint( "Unstuck successful!" ) | |
elseif unstuck == false then | |
pl:ChatPrint( "Unstuck not possible (No free space found)." ) | |
else | |
pl:ChatPrint( "You are not stuck." ) | |
end | |
pl.lastUnStuckTime = CurTime() | |
end ) | |
hook.Add( "PlayerSay", "Unstuck Command", function( pl, text ) | |
if table.HasValue( config.ChatCommands, string.lower(text) ) then | |
pl:ConCommand( "us_unstuck" ) | |
--return false | |
end | |
end ) |
I put it in ...\Steam\steamapps\common\GarrysMod\garrysmod\lua\autorun
I agree with tetra-fox, this command doesn't work on my prop hunt server. It just says the same thing, Unstuck not possible (No free space found).
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Where do i put this script?