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using System; | |
using System.Runtime.InteropServices; | |
using System.Diagnostics; | |
namespace ChromeKioskRunner | |
{ | |
class Program | |
{ | |
private const uint WM_KEYDOWN = 0x100; | |
private const int VK_F11 = 0x7A; |
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/** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- **\ | |
|* *| | |
* <file> WaterAnimation.cs </file> * | |
* * | |
* <copyright> * | |
* Copyright (C) 2015 Hristoz Stefanov * | |
* * | |
* Permission is hereby granted, free of charge, to any person obtaining a * | |
* copy of this software and associated documentation files (the "Software"), * | |
* to deal in the Software without restriction, including without limitation * |
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using UnityEngine; | |
using System.Collections; | |
public class BitArrayTest : MonoBehaviour | |
{ | |
// Use this for initialization | |
void Start () | |
{ | |
BitArray array = new BitArray( new bool[]{true, false, true, true, false, false} ); | |
Debug.Log( StrBits(array) ); |