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Lunar Lander
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| --# Main | |
| -- Lunar Lander | |
| function setup() | |
| displayMode(FULLSCREEN) | |
| instances = {} | |
| ship = Ship(WIDTH/2,HEIGHT/2) | |
| table.insert(instances,ship) | |
| leftbutton = Button(100,200,"left") | |
| table.insert(instances,leftbutton) | |
| rightbutton = Button(300,200,"right") | |
| table.insert(instances,rightbutton) | |
| thrustbutton = Button(900,200,"thrust") | |
| table.insert(instances,thrustbutton) | |
| end | |
| function dist(o1,o2) | |
| return math.sqrt(math.pow((o1.x-o2.x),2)+math.pow((o1.y-o2.y),2)) | |
| end | |
| function draw() | |
| background(40, 40, 50) | |
| strokeWidth(5) | |
| for i,o in ipairs(instances) do | |
| o:draw() | |
| end | |
| end | |
| --# Ship | |
| Ship = class() | |
| function Ship:init(x, y) | |
| self.x = x | |
| self.y = y | |
| self.direction = 0 | |
| self.speed = 1 | |
| end | |
| function Ship:thrust() | |
| end | |
| function Ship:draw() | |
| local direction = (90+self.direction)*(2*math.pi)/360 | |
| self.x = self.x + self.speed*math.cos(direction) | |
| self.y = self.y + self.speed*math.sin(direction) | |
| pushMatrix() | |
| translate(self.x,self.y) | |
| rotate(self.direction) | |
| sprite("Tyrian Remastered:Ship C",0,0) | |
| popMatrix() | |
| end | |
| --# Button | |
| Button = class() | |
| function Button:init(x,y,action) | |
| self.x = x | |
| self.y = y | |
| self.action = action | |
| self.size = 120 | |
| self.active = false | |
| end | |
| function Button:withinDistance() | |
| if CurrentTouch.state == ENDED then return end | |
| if dist(self,CurrentTouch)<self.size/2 then | |
| self.active = true | |
| return true | |
| else | |
| self.active = false | |
| return false | |
| end | |
| end | |
| function Button:draw() | |
| if self.action == "left" then | |
| fill(255, 0, 0, 255) | |
| if self:withinDistance() then | |
| ship.direction = ship.direction + 1 | |
| end | |
| elseif self.action == "right" then | |
| fill(229, 255, 0, 255) | |
| if self:withinDistance() then | |
| ship.direction = ship.direction - 1 | |
| end | |
| elseif self.action == "thrust" then | |
| fill(0, 255, 19, 255) | |
| if self:withinDistance() then | |
| ship:thrust() | |
| end | |
| end | |
| ellipse(self.x,self.y,self.size) | |
| end | |
| function Button:touched(touch) | |
| end |
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