A Pen by Ryan Allred on CodePen.
Created
September 11, 2016 05:56
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| <main> | |
| <canvas></canvas> | |
| <h1> | |
| Ryan Allred | |
| <small>Full Stack Web Engineer</small> | |
| </h1> | |
| </main> |
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| const {atan2, pow, sqrt, cos, sin, max, min, abs, PI, random, round, floor} = Math | |
| const canvas = document.querySelector('canvas') | |
| const cxt = canvas.getContext('2d') | |
| // cxt.globalCompositeOperation = "lighten" | |
| cxt.fillStyle = 'rgba(255,255,255,.1)' | |
| class World { | |
| constructor() { | |
| this.reset() | |
| this.particles = [] | |
| this.target = null | |
| } | |
| spawn(x, y) { | |
| this.particles.push(new Particle(x,y)) | |
| const overflow = this.particles.length - 300 | |
| if (overflow > 0) | |
| for(let i = 0; i < overflow; i++) | |
| this.particles.shift() | |
| } | |
| setTarget(x, y, hue) { | |
| this.target = { x, y, hue, life: 1000, mode: floor(random() * 3) } | |
| this.particles.forEach((part)=>{ | |
| if (part.target.life < 0 || !round(random())) { | |
| part.target = {...this.target} | |
| } | |
| }) | |
| } | |
| reset() { | |
| canvas.width = window.innerWidth * (window.devicePixelRatio || 1); | |
| canvas.height = window.innerHeight * (window.devicePixelRatio || 1); | |
| } | |
| step() { | |
| this.particles.forEach(part=>part.step(this)) | |
| this.particles.forEach(part=>part.draw()) | |
| } | |
| } | |
| class Particle { | |
| constructor(x, y) { | |
| this.x = x | |
| this.y = y | |
| this.dir = random() * 2 * PI | |
| this.turning = 20 + random() * 2 | |
| this.speed = random() * 20 + 10 | |
| this.hue = round(random() * 40) - 20 | |
| this.hueDelta = 0.01 | |
| this.opacity = random() | |
| this.width = 2 + round(random() * 4) | |
| this.target = null | |
| this.tilt = !round(random()) | |
| } | |
| step(world) { | |
| if (!this.target || this.target.life < 0) { | |
| this.target = {...world.target} | |
| } else this.target.life-- | |
| const {x, y, hue} = this.target | |
| const dir1 = atan2(y - this.y, x - this.x) | |
| const dir2 = dir1 + PI * 2 | |
| let dir = (abs(dir1-this.dir) < abs(dir2-this.dir)) ? dir1 : dir2 | |
| dir += random() | |
| if (this.target.mode === 0) | |
| this.dir += (this.tilt?2:1)*(dir - this.dir)/this.turning | |
| else if (this.target.mode === 1) | |
| this.dir += (this.tilt?2:1)*(dir - this.dir)/this.turning*1.2 | |
| else | |
| this.dir += (this.tilt?2:1)*(dir - this.dir)/this.turning/1.2 | |
| if (this.dir > 2 * PI) | |
| this.dir -= 2 * PI | |
| else if (this.dir < 0) | |
| this.dir += 2 * PI | |
| this.hue += this.hueDelta | |
| } | |
| draw() { | |
| const {hue} = this.target | |
| cxt.beginPath() | |
| cxt.moveTo(this.x, this.y) | |
| this.x = round(this.x + this.speed * cos(this.dir)) | |
| this.y = round(this.y + this.speed * sin(this.dir)) | |
| cxt.lineTo(this.x, this.y) | |
| cxt.strokeStyle = `hsla(${hue + this.hue},80%, 50%, ${this.opacity})` | |
| cxt.lineWidth = this.width * window.devicePixelRatio | |
| cxt.stroke() | |
| } | |
| } | |
| const world = new World() | |
| const step = ()=>{ | |
| window.requestAnimationFrame(step) | |
| world.step() | |
| } | |
| step() | |
| const spawn = (create)=>{ | |
| return (e)=>{ | |
| const x = e.layerX * window.devicePixelRatio | |
| const y = e.layerY * window.devicePixelRatio | |
| if (create){ | |
| world.setTarget(x, y, round(random() * 18) * 20) | |
| } else { | |
| world.setTarget(x, y, world.target.hue) | |
| return | |
| } | |
| const count = round(random() * 5) + 5 | |
| for(let i = 0; i < count; i++) | |
| world.spawn(x, y) | |
| } | |
| } | |
| spawn(true)({ | |
| layerX: canvas.width / window.devicePixelRatio / 2, | |
| layerY: canvas.height / window.devicePixelRatio * 0.4, | |
| }) | |
| const fakeSpawn = ()=>{ | |
| window.setTimeout(()=>{ | |
| const x = (canvas.width / window.devicePixelRatio)*.8 * random() + (canvas.width / window.devicePixelRatio)*.2 | |
| const y = (canvas.height / window.devicePixelRatio)*.8 * random() + (canvas.height / window.devicePixelRatio)*.2 | |
| spawn(round(random()*2) !== 0)({ | |
| layerX: x, | |
| layerY: y, | |
| }) | |
| fakeSpawn() | |
| },10000 + round(random() * 5000)) | |
| } | |
| fakeSpawn() | |
| let down = false | |
| canvas.addEventListener('mousedown',(e)=>{ | |
| down = true | |
| spawn(true)(e) | |
| }) | |
| canvas.addEventListener('mousemove',(e)=>{ | |
| if (down) | |
| spawn(false)(e) | |
| }) | |
| document.addEventListener('mouseup',()=>{ | |
| down = false | |
| }) | |
| window.setInterval(()=>{ | |
| window.requestAnimationFrame(()=>{ | |
| cxt.fillStyle = 'rgba(20,20,20,.2)' | |
| cxt.fillRect(0,0,canvas.width, canvas.height) | |
| }) | |
| },1000/10) |
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| <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.0.0/jquery.min.js"></script> |
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| html { | |
| box-sizing: border-box; | |
| } | |
| *, *:before, *:after { | |
| box-sizing: inherit; | |
| } | |
| body { | |
| padding: 0; | |
| height: 100vh; | |
| background: rgb(20,20,20); | |
| } | |
| canvas { | |
| position: absolute; | |
| top: 0; | |
| left: 0px; | |
| right: 0; | |
| height: 100vh; | |
| transform: translate3d(0,0,0); | |
| background: black; | |
| } | |
| main { | |
| height: 100vh; | |
| position: relative; | |
| z-index: 100; | |
| background: rgb(20,20,20); | |
| } | |
| h1 { | |
| position: absolute; | |
| top: 40%; | |
| left: 50%; | |
| transform: translate(-50%, -50%); | |
| font-size: 50px; | |
| display: inline-block; | |
| white-space: nowrap; | |
| text-align: center; | |
| padding: .5em 0; | |
| width: 40%; | |
| // background: rgba(255,255,255,.8); | |
| // border-radius: 10000px; | |
| // border: 1px solid white; | |
| color: #333; | |
| color: white; | |
| user-select: none; | |
| pointer-events: none; | |
| font-family: 'Montserrat', 'Helvetica Neue', Arial, sans-serif; | |
| font-weight: 700; | |
| font-size: 40px; | |
| letter-spacing: 9px; | |
| text-transform: uppercase; | |
| small { | |
| display: block; | |
| font-size: .5em; | |
| letter-spacing: 2px; | |
| } | |
| } |
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| <link href="http://fonts.googleapis.com/css?family=Open+Sans|Montserrat:700" rel="stylesheet" /> |
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