Created
October 2, 2016 21:28
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var app = require('app'); // Module to control application life. | |
app.commandLine.appendSwitch ('ignore-certificate-errors', 'true'); | |
var BrowserWindow = require('browser-window'); // Module to create native browser window. | |
// Report crashes to our server. | |
//require('crash-reporter').start(); | |
// Keep a global reference of the window object, if you don't, the window will | |
// be closed automatically when the JavaScript object is GCed. | |
var mainWindow = null; | |
// Make sure zmNinja is a single instance app, even if launched from | |
// terminal | |
var shouldQuit = app.makeSingleInstance(function(commandLine, workingDirectory) { | |
// Someone tried to run a second instance, we should focus our window | |
if (mainWindow) { | |
if (mainWindow.isMinimized()) mainWindow.restore(); | |
mainWindow.focus(); | |
} | |
return true; | |
}); | |
if (shouldQuit) { | |
app.quit(); | |
return; | |
} | |
// Quit when all windows are closed. | |
app.on('window-all-closed', function() { | |
// On OS X it is common for applications and their menu bar | |
// to stay active until the user quits explicitly with Cmd + Q | |
if (process.platform != 'darwin') { | |
app.quit(); | |
} | |
}); | |
// OSX only callback - takes care of spawning | |
// a new app window if needed | |
app.on('activate', function() | |
{ | |
if (mainWindow==null) | |
{ | |
mainWindow = new BrowserWindow({width:1024, height:900}); | |
mainWindow.loadUrl('file://' + __dirname + '/index.html'); | |
mainWindow.on('closed', function() { | |
mainWindow = null; | |
}); | |
} | |
}); | |
// This method will be called when Electron has finished | |
// initialization and is ready to create browser windows. | |
app.on('ready', function() { | |
// Create the browser window. | |
mainWindow = new BrowserWindow({width:1024, height:900}); | |
// and load the index.html of the app. | |
mainWindow.loadUrl('file://' + __dirname + '/index.html'); | |
// Emitted when the window is closed. | |
mainWindow.on('closed', function() { | |
// Dereference the window object, usually you would store windows | |
// in an array if your app supports multi windows, this is the time | |
// when you should delete the corresponding element. | |
mainWindow = null; | |
}); | |
}); |
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