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CRI ADX2のシーケンスコールバックをいい感じの構造体に包んで返してくれるやつ
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using System; | |
namespace CriWareExtensions | |
{ | |
public static class CriAtomExSequencerExtension | |
{ | |
public delegate void EventCbFunc(CriSequenceParam param); | |
public static void SetEventCallback(EventCbFunc callback) | |
{ | |
CriAtomExSequencer.SetEventCallback((e) => | |
{ | |
string[] arr = e.Split('\t'); | |
callback( | |
new CriSequenceParam( | |
eventPosition: Convert.ToUInt64(arr[0]), | |
eventId: Convert.ToUInt32(arr[1]), | |
playId: Convert.ToUInt32(arr[2]), | |
eventType: arr[3], | |
eventTag: arr[4] | |
) | |
); | |
}); | |
} | |
public struct CriSequenceParam | |
{ | |
//1.イベント位置 | |
public ulong eventPosition { get; } | |
//2.イベントID | |
public uint eventId { get; } | |
//3.再生ID | |
public uint playId { get; } | |
//4.イベントタイプ(本来はenum) | |
public string eventType { get; } | |
//5.イベントタグ文字列 | |
public string eventTag { get; } | |
public CriSequenceParam(ulong eventPosition, uint eventId, uint playId, string eventType, string eventTag) | |
{ | |
this.eventPosition = eventPosition; | |
this.eventId = eventId; | |
this.playId = playId; | |
this.eventType = eventType; | |
this.eventTag = eventTag; | |
} | |
} | |
} | |
} |
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