Created
June 5, 2016 13:39
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Proof of concept for Rust implementation of sirpent
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trait Vector { | |
type Direction; | |
fn distance(&self, other : &Self) -> Self; | |
fn neighbour(&self, direction : Self::Direction) -> Self; | |
} | |
trait Grid { | |
type Vector : Vector; | |
fn dimensions(&self) -> Vec<isize>; | |
fn is_within_bounds(&self, v : Self::Vector) -> bool; | |
} | |
enum HexDir { | |
North, | |
NorthEast, | |
SouthEast, | |
South, | |
SouthWest, | |
NorthWest | |
} | |
struct HexVector { | |
x : isize, | |
y : isize | |
} | |
impl Vector for HexVector { | |
type Direction = HexDir; | |
fn distance(&self, other : &HexVector) -> HexVector { | |
HexVector{x : self.x - other.x, y : self.y - other.y} | |
} | |
fn neighbour(&self, direction : HexDir) -> HexVector { | |
match direction { | |
HexDir::North => HexVector {x : self.x , y : self.y - 1}, | |
HexDir::NorthEast => HexVector {x : self.x + 1, y : self.y - 1}, | |
HexDir::SouthEast => HexVector {x : self.x + 1, y : self.y }, | |
HexDir::South => HexVector {x : self.x , y : self.y + 1}, | |
HexDir::SouthWest => HexVector {x : self.x - 1, y : self.y + 1}, | |
HexDir::NorthWest => HexVector {x : self.x - 1, y : self.y } | |
} | |
} | |
} | |
struct HexGrid { | |
width : isize, | |
height : isize | |
} | |
impl Grid for HexGrid { | |
type Vector = HexVector; | |
fn dimensions(&self) -> Vec<isize> { | |
vec![self.width, self.height] | |
} | |
fn is_within_bounds(&self, v : HexVector) -> bool { | |
v.x >= 0 && v.x < self.width && v.y >= 0 && v.y < self.height | |
} | |
} | |
fn main() { | |
println!("Hello, world!"); | |
} |
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