re: http://www.mode7games.com/blog/2016/06/07/i-dont-want-you-to-know-how-our-open-world-works/
Would a "time to kill" indicator in FS be stepping over the line between good-confusion and too-much-accessibility?
If units had a timer bar or a countdown appear over their heads when they engaged, counting down towards the instant where they would kill the enemy vatform, it would make it obvious that engagements were won based on a timer.
Most new FS players seemed to assume kills were determined by constantly rolling dice until one vatform "won" the dice roll. I think they inferred this from the machine gun/shotgun animations that ran during the engagement.
Is this desirable?