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January 29, 2016 08:33
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AddonFrame.StateButtons = { | |
frame = CreateFrame("Frame", "Y_Buttons", AddonFrame), | |
buttonFrame = CreateFrame("Frame", "Y_Buttons_Container", AddonFrame), | |
buttons = { }, | |
size = 36, | |
padding = 6, | |
SavePosition = function(self) | |
local point, _, rpoint, x, y = self.frame:GetPoint(); | |
SetCVar("Y_b_frame_point", point); | |
SetCVar("Y_b_frame_rpoint", rpoint); | |
SetCVar("Y_b_frame_x", x); | |
SetCVar("Y_b_frame_y", y); | |
end, | |
Clear = function(self) | |
for i = 1, #self.buttons do | |
self.buttons[i]:Hide(); | |
self.buttons[i] = nil; | |
end | |
end, | |
SetCaption = function(self, text) | |
self.statusText:SetText("|cff0000ff"..text.."|r"); | |
end, | |
AddButton = function(self, title, tooltip, icon, bstate, action) | |
local button = CreateFrame("CheckButton", "Y_b_action_"..tostring(#self.buttons), self.buttonFrame, "ActionButtonTemplate"); | |
button:RegisterForClicks("LeftButtonUp", "RightButtonUp"); | |
button:SetWidth(self.size); | |
button:SetHeight(self.size); | |
button:SetPoint("TOPLEFT", self.buttonFrame, "TOPLEFT", ((#self.buttons*self.size)+(#self.buttons*self.padding)+4), -3); | |
button.icon:SetTexture(icon); | |
button.checked = bstate; | |
button:SetPushedTexture(nil); | |
tinsert(self.buttons, button); | |
button:SetScript("OnClick", function(selfb) | |
selfb.checked = not selfb.checked; | |
-- Добавить закрашивание при нажатой/отпущенной кнопке | |
if type(action) == "function" then | |
action(selfb, selfb.checked); | |
end | |
end); | |
if tooltip then | |
button:SetScript("OnEnter", function(self) | |
GameTooltip:SetOwner(self, "ANCHOR_TOP") | |
GameTooltip:AddLine("|cff00ff00" .. tooltip .. "|r") | |
GameTooltip:Show() | |
end); | |
button:SetScript("OnLeave", function(self) | |
GameTooltip:Hide() | |
end); | |
end | |
end, | |
Init = function(self) | |
local point, rpoint, x, y = | |
GetCVar("Y_b_frame_point"), | |
GetCVar("Y_b_frame_rpoint"), | |
GetCVar("Y_b_frame_x"), | |
GetCVar("Y_b_frame_y"); | |
if x and y and point and rpoint then | |
self.frame:SetPoint(point, UIParent, rpoint, tonumber(x), tonumber(y)); | |
else | |
self.frame:SetPoint("CENTER", UIParent); | |
end | |
self.frame:SetWidth(170); | |
self.frame:SetHeight(AddonFrame.StateButtons.size+5); | |
self.frame:SetMovable(true); | |
self.frame:SetFrameStrata('HIGH'); | |
self.frame:Hide(); | |
self.buttonFrame:Hide(); | |
self.statusText = AddonFrame.StateButtons.frame:CreateFontString('Y_StatusText'); | |
self.statusText:SetFont("Fonts\\ARIALN.TTF", 16); | |
self.statusText:SetShadowColor(0,0,0, 0.8); | |
self.statusText:SetShadowOffset(-1,-1); | |
self.statusText:SetPoint("CENTER", AddonFrame.StateButtons.frame); | |
self.statusText:SetText("|cff0000ff<empty>|r"); | |
self.frame.texture = AddonFrame.StateButtons.frame:CreateTexture(); | |
self.frame.texture:SetAllPoints(AddonFrame.StateButtons.frame); | |
self.frame.texture:SetTexture(0,0,0,0.6); | |
self.frame:SetScript("OnMouseDown", function(self2, button) | |
if not self2.isMoving then | |
self2:StartMoving(); | |
self2.isMoving = true; | |
end | |
end); | |
self.frame:SetScript("OnMouseUp", function(self2, button) | |
if self2.isMoving then | |
self2:StopMovingOrSizing(); | |
self2.isMoving = false; | |
self:SavePosition(); | |
end | |
end); | |
self.frame:SetScript("OnHide", function(self2) | |
if self2.isMoving then | |
self2:StopMovingOrSizing(); | |
self2.isMoving = false; | |
self:SavePosition(); | |
end | |
end); | |
end, | |
}; |
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