- Classes & Objects
- Domain Experts
- Architects
- Database schemas
- Long-term stable structure
- Form
- Roles, identifiers, activation records
- End Users
- User experience people
- Interface Designers
- Ever-changing functions on this page
- Function
- Documented and known.
- It describes the difference between the current state and the required.
- Solving the problem must be measurable.
- Quick, clear SYMPTOMS in natural language.
- The definition must be consistent.
Note
- Who "owns" the problem?
- Feature Creeping
- Respect for solutions in disguise of problems ...
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- S * Specific
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- M * Measurable
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- A * Attainable
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- R * Relevant
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- T * Time-bound
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- I * Independent
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- N * Negotiable
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- V * Valuable
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- E * estimable
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- S * Appropriately Sized / Small
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- T * TestableSafety
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- The Five Ws * It is so long in demand until the cause of the problem is clear.
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- Ishikawa diagram * Ishikawa diagram to represent causality relations.
- Architecture is more than form structure
- Architecture is more compression than abstraction
- Architecture has static and dynamic components
- Architecture concerns everyone (developers) what
- Much of the architecture is not designed to solve user problems
- Architecture should not be hard
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1 * on the form ("What the system is") without focusing excessively on functionality ("What makes the system") to pay attention.
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Technology * 2 dividing the components based on the probability of change.
The structure of a software reflects the structure of an organization.
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Technology * 3 dividing the form, so that each part is as independent as possible.
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Technology * 4 autonomy of teams by determining where change coincide.
Individual components / subsystems that are responsible for a clearly defined area, should
- Have a high regard. Be + as far as possible decoupled from neighboring systems.
An agile approach should be broadly conform to these rules
- Design paradigms support Unabhängikeiten the team and reflect the User domain again.
- It can autauchen several paradigms in a complex system.
- The paradigm is subordinate to the division.
- The paradigms are correspondingly
- Technology * 5 The splitting should primarily determine human thoughts, only then Software engineering.
Domains are the most important things a system.
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Technology * 6 domains should be divided carefully; Domains not geographically or split on architectural artifacts.
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Technology 7 * Pay attention to the possibility of a product line and this support for Use layouts.