Created
November 19, 2015 13:13
-
-
Save Teino1978-Corp/7cb788857d871a643767 to your computer and use it in GitHub Desktop.
Double Helix + Single Helix
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// | |
// Created by Travis Kirton | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { | |
NSMutableArray *skyImages, *tableImagesRight, *tableImagesLeft; | |
NSInteger currentImage; | |
} | |
-(void)setup { | |
CGFloat h = self.canvas.height / 17.0f; | |
CGFloat padding = h / 16.0f; | |
skyImages = [@[] mutableCopy]; | |
for(int i = 0; i < 16; i++) { | |
C4Image *img = [C4Image imageNamed:@"C4Sky.png"]; | |
img.height = h; | |
img.center = CGPointMake(self.canvas.center.x, self.canvas.height * i / 17.0f+i*padding+(h+padding)/2.0f); | |
img.perspectiveDistance = 500.0f; | |
[skyImages addObject:img]; | |
[self.canvas addImage:img]; | |
} | |
tableImagesRight = [@[] mutableCopy]; | |
for(int i = 0; i < 16; i++) { | |
C4Image *img = [C4Image imageNamed:@"C4Table.png"]; | |
img.height = h; | |
img.anchorPoint = CGPointMake(-2.0f,0.5f); | |
img.center = CGPointMake(self.canvas.center.x, self.canvas.height * i / 17.0f+i*padding+(h+padding)/2.0f); | |
img.perspectiveDistance = 500.0f; | |
[tableImagesRight addObject:img]; | |
[self.canvas addImage:img]; | |
} | |
tableImagesLeft = [@[] mutableCopy]; | |
for(int i = 0; i < 16; i++) { | |
C4Image *img = [C4Image imageNamed:@"C4Table.png"]; | |
img.height = h; | |
img.anchorPoint = CGPointMake(3.0f,0.5f); | |
img.center = CGPointMake(self.canvas.center.x, self.canvas.height * i / 17.0f+i*padding+(h+padding)/2.0f); | |
img.perspectiveDistance = 500.0f; | |
[tableImagesLeft addObject:img]; | |
[self.canvas addImage:img]; | |
} | |
currentImage = 0; | |
[self runMethod:@"animate" afterDelay:0.1f]; | |
} | |
-(void)animate { | |
C4Image *sky = skyImages[currentImage]; | |
sky.animationDuration = 4.0f; | |
sky.animationOptions = LINEAR | REPEAT; | |
sky.rotationY = TWO_PI; | |
C4Image *table; | |
table = tableImagesRight[currentImage]; | |
table.animationDuration = 4.0f; | |
table.animationOptions = LINEAR | REPEAT; | |
table.rotationY = TWO_PI; | |
table = tableImagesLeft[currentImage]; | |
table.animationDuration = 4.0f; | |
table.animationOptions = LINEAR | REPEAT; | |
table.rotationY = TWO_PI; | |
currentImage++; | |
if(currentImage < [skyImages count]) { | |
[self runMethod:@"animate" afterDelay:0.25f]; | |
} | |
} | |
@end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment