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#ifdef _WIN32 | |
// Use discrete GPU by default. | |
extern "C" { | |
// http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf | |
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; | |
| |
// http://developer.amd.com/community/blog/2015/10/02/amd-enduro-system-for-developers/ | |
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; | |
} | |
#endif |
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package mastermind | |
data class Evaluation(val rightPosition: Int, val wrongPosition: Int) | |
fun evaluateGuess(secret: String, guess: String): Evaluation { | |
var rightPos = 0 | |
var wrongPos = 0 | |
if (secret == guess) { | |
return Evaluation(4, 0) |
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public class CheckableLinearLayout extends LinearLayout implements Checkable { | |
private static final int[] CHECKED_STATE_SET = {android.R.attr.state_checked}; | |
private boolean mChecked; | |
public CheckableLinearLayout(Context context) { | |
super(context); | |
} | |
public CheckableLinearLayout(Context context, AttributeSet attrs) { |
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import android.os.AsyncTask; | |
import android.os.Bundle; | |
import android.support.annotation.Nullable; | |
import android.support.v4.app.Fragment; | |
public abstract class RetainedAsyncTask<Params, Progress, Result> extends Fragment | |
{ | |
private AsyncCustom asyncCustom; |