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@TheBloke
Created July 4, 2020 11:23
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{
Tools = ordered() {
Renderer3D1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D2" }, },
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.LowQuality.Enable"] = Input { Value = 0, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 0, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.WireframeAntialiasing"] = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 880, 115.5 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "UVMap3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D2",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "PointLight1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 82.5 } },
},
UVMap3D1 = UVMap {
Inputs = {
SceneInput = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
MapMode = Input { Value = FuID { "Spherical" }, },
CameraSelector = Input { Value = FuID { "Camera3D1" }, },
RefTime = Input { Value = 9915, },
["Size.X"] = Input { Value = 2.757, },
["Size.Y"] = Input { Value = 4.174, },
["Size.Z"] = Input { Value = 3.859, },
CenterNest = Input { Value = 1, },
["Center.X"] = Input { Value = -4.174, },
RotationNest = Input { Value = 1, },
["Rotate.X"] = Input { Value = 146.1, },
["Rotate.Y"] = Input { Value = -164.3, },
["Rotate.Z"] = Input { Value = -292.2, },
TileNest = Input { Value = 1, },
["Tile.U"] = Input { Value = 1.024, },
["Tile.W"] = Input { Value = 1.89, },
FlipNest = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 605, 148.5 } },
},
Shape3D1 = Shape3D {
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
MaterialInput = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { 550, 115.5 } },
},
Camera3D2 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -1.13, },
["Transform3DOp.Translate.Z"] = Input { Value = 15.58, },
["Transform3DOp.Rotate.Y"] = Input {
SourceOp = "Camera3D2YRotation",
Source = "Value",
},
["Transform3DOp.PivotNest"] = Input { Value = 1, },
["Transform3DOp.Pivot.Z"] = Input {
Value = -15.58,
Expression = "-Transform3DOp.Translate.Z",
},
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 7, },
["MtlStdInputs.MaterialID"] = Input { Value = 6, },
},
ViewInfo = OperatorInfo { Pos = { 770, 16.5 } },
},
Camera3D2YRotation = BezierSpline {
SplineColor = { Red = 128, Green = 255, Blue = 128 },
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 200, 120 }, Flags = { Linear = true } },
[600] = { 360, LH = { 400, 240 }, Flags = { Linear = true } }
}
},
FastNoise1 = FastNoise {
CtrlWZoom = false,
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 8.66, },
Contrast = Input { Value = 2.59, },
Brightness = Input { Value = -0.03, },
XScale = Input { Value = 15.59, },
Angle = Input { Value = 52.2, },
SeetheRate = Input { Value = 0.1, },
Color1Red = Input { Value = 0.318402, },
Color1Green = Input { Value = 0.3360144375, },
Color1Blue = Input { Value = 0.882, },
Color1Alpha = Input { Value = 1, },
Color2Red = Input { Value = 0.74, },
Color2Green = Input { Value = 0.05772, },
Color2Blue = Input { Value = 0.05772, },
},
ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
},
PointLight1 = LightPoint {
ViewInfo = OperatorInfo { Pos = { 605, 16.5 } },
}
}
}
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