Created
July 4, 2020 11:23
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| { | |
| Tools = ordered() { | |
| Renderer3D1 = Renderer3D { | |
| CustomData = { | |
| ToolVersion = 2, | |
| }, | |
| Inputs = { | |
| ["RendererSoftware.LightingEnabled"] = Input { Value = 1, }, | |
| Width = Input { Value = 1920, }, | |
| Height = Input { Value = 1080, }, | |
| UseFrameFormatSettings = Input { Value = 1, }, | |
| ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, | |
| SceneInput = Input { | |
| SourceOp = "Merge3D2", | |
| Source = "Output", | |
| }, | |
| CameraSelector = Input { Value = FuID { "Camera3D2" }, }, | |
| RendererType = Input { Value = FuID { "RendererOpenGL" }, }, | |
| ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, }, | |
| ["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, }, | |
| ["RendererOpenGL.AntiAliasing.Channels.RGBA.LowQuality.Enable"] = Input { Value = 0, }, | |
| ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 0, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, | |
| ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, | |
| ["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, }, | |
| ["RendererOpenGL.AccumQuality"] = Input { Value = 32, }, | |
| ["RendererOpenGL.WireframeAntialiasing"] = Input { Value = 0, }, | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 880, 115.5 } }, | |
| SubInputsData = { | |
| RendererOpenGL = { | |
| Version = 1 | |
| } | |
| } | |
| }, | |
| Merge3D2 = Merge3D { | |
| Inputs = { | |
| SceneInput1 = Input { | |
| SourceOp = "UVMap3D1", | |
| Source = "Output", | |
| }, | |
| SceneInput2 = Input { | |
| SourceOp = "Camera3D2", | |
| Source = "Output", | |
| }, | |
| SceneInput3 = Input { | |
| SourceOp = "PointLight1", | |
| Source = "Output", | |
| }, | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 715, 82.5 } }, | |
| }, | |
| UVMap3D1 = UVMap { | |
| Inputs = { | |
| SceneInput = Input { | |
| SourceOp = "Shape3D1", | |
| Source = "Output", | |
| }, | |
| MapMode = Input { Value = FuID { "Spherical" }, }, | |
| CameraSelector = Input { Value = FuID { "Camera3D1" }, }, | |
| RefTime = Input { Value = 9915, }, | |
| ["Size.X"] = Input { Value = 2.757, }, | |
| ["Size.Y"] = Input { Value = 4.174, }, | |
| ["Size.Z"] = Input { Value = 3.859, }, | |
| CenterNest = Input { Value = 1, }, | |
| ["Center.X"] = Input { Value = -4.174, }, | |
| RotationNest = Input { Value = 1, }, | |
| ["Rotate.X"] = Input { Value = 146.1, }, | |
| ["Rotate.Y"] = Input { Value = -164.3, }, | |
| ["Rotate.Z"] = Input { Value = -292.2, }, | |
| TileNest = Input { Value = 1, }, | |
| ["Tile.U"] = Input { Value = 1.024, }, | |
| ["Tile.W"] = Input { Value = 1.89, }, | |
| FlipNest = Input { Value = 1, }, | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 605, 148.5 } }, | |
| }, | |
| Shape3D1 = Shape3D { | |
| Inputs = { | |
| ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }, | |
| Shape = Input { Value = FuID { "SurfaceSphereInputs" }, }, | |
| MaterialInput = Input { | |
| SourceOp = "FastNoise1", | |
| Source = "Output", | |
| }, | |
| ["MtlStdInputs.MaterialID"] = Input { Value = 3, }, | |
| ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 3, } | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 550, 115.5 } }, | |
| }, | |
| Camera3D2 = Camera3D { | |
| Inputs = { | |
| ["Transform3DOp.Translate.X"] = Input { Value = -1.13, }, | |
| ["Transform3DOp.Translate.Z"] = Input { Value = 15.58, }, | |
| ["Transform3DOp.Rotate.Y"] = Input { | |
| SourceOp = "Camera3D2YRotation", | |
| Source = "Value", | |
| }, | |
| ["Transform3DOp.PivotNest"] = Input { Value = 1, }, | |
| ["Transform3DOp.Pivot.Z"] = Input { | |
| Value = -15.58, | |
| Expression = "-Transform3DOp.Translate.Z", | |
| }, | |
| AoV = Input { Value = 19.2642683071402, }, | |
| ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, }, | |
| FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, }, | |
| ApertureW = Input { Value = 0.831496062992126, }, | |
| ApertureH = Input { Value = 0.467716535433071, }, | |
| ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 7, }, | |
| ["MtlStdInputs.MaterialID"] = Input { Value = 6, }, | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 770, 16.5 } }, | |
| }, | |
| Camera3D2YRotation = BezierSpline { | |
| SplineColor = { Red = 128, Green = 255, Blue = 128 }, | |
| NameSet = true, | |
| KeyFrames = { | |
| [0] = { 0, RH = { 200, 120 }, Flags = { Linear = true } }, | |
| [600] = { 360, LH = { 400, 240 }, Flags = { Linear = true } } | |
| } | |
| }, | |
| FastNoise1 = FastNoise { | |
| CtrlWZoom = false, | |
| Inputs = { | |
| Width = Input { Value = 1920, }, | |
| Height = Input { Value = 1080, }, | |
| UseFrameFormatSettings = Input { Value = 1, }, | |
| ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, | |
| Detail = Input { Value = 8.66, }, | |
| Contrast = Input { Value = 2.59, }, | |
| Brightness = Input { Value = -0.03, }, | |
| XScale = Input { Value = 15.59, }, | |
| Angle = Input { Value = 52.2, }, | |
| SeetheRate = Input { Value = 0.1, }, | |
| Color1Red = Input { Value = 0.318402, }, | |
| Color1Green = Input { Value = 0.3360144375, }, | |
| Color1Blue = Input { Value = 0.882, }, | |
| Color1Alpha = Input { Value = 1, }, | |
| Color2Red = Input { Value = 0.74, }, | |
| Color2Green = Input { Value = 0.05772, }, | |
| Color2Blue = Input { Value = 0.05772, }, | |
| }, | |
| ViewInfo = OperatorInfo { Pos = { 440, 115.5 } }, | |
| }, | |
| PointLight1 = LightPoint { | |
| ViewInfo = OperatorInfo { Pos = { 605, 16.5 } }, | |
| } | |
| } | |
| } |
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