A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitHub |
| Host gpu1 | |
| HostName gpu-server-1.cds.engineering.cornell.edu | |
| User ryan | |
| Host gpu1 master slave-1 slave-2 slave-3 | |
| User hduser1 | |
| ForwardAgent yes | |
| ForwardX11 yes | |
| ForwardX11Trusted yes |
| """ | |
| Configuration for ``ptpython``. | |
| Copy this file to ~/.ptpython/config.py | |
| """ | |
| from __future__ import unicode_literals | |
| from ptpython.layout import CompletionVisualisation | |
| __all__ = ( |
| import battlecode as bc | |
| import random | |
| import sys | |
| import traceback | |
| print("pystarting") | |
| # A GameController is the main type that you talk to the game with. | |
| # Its constructor will connect to a running game. | |
| gc = bc.GameController() |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitHub |
| # ... more above ... | |
| # wsfl bash is not a login shell | |
| if [ -d "$HOME/bin" ] ; then | |
| PATH="$HOME/bin:$PATH" | |
| fi | |
| # ssh-agent configuration | |
| if [ -z "$(pgrep ssh-agent)" ]; then | |
| rm -rf /tmp/ssh-* |
| py_binary( | |
| name = 'generate_compile_command', | |
| srcs = [ | |
| 'generate_compile_command.py', | |
| ], | |
| deps = [ | |
| '//third_party/bazel:extra_actions_proto_py', | |
| ], | |
| ) |
| from math import sqrt | |
| def put_kernels_on_grid (kernel, pad = 1): | |
| '''Visualize conv. filters as an image (mostly for the 1st layer). | |
| Arranges filters into a grid, with some paddings between adjacent filters. | |
| Args: | |
| kernel: tensor of shape [Y, X, NumChannels, NumKernels] | |
| pad: number of black pixels around each filter (between them) |
| package main | |
| import ( | |
| "net/http" | |
| "log" | |
| ) | |
| func redirect(w http.ResponseWriter, req *http.Request) { | |
| // remove/add not default ports from req.Host | |
| target := "https://" + req.Host + req.URL.Path | |
| if len(req.URL.RawQuery) > 0 { |
| #include <iostream> | |
| #include <fstream> | |
| // Windows specific: Uncomment the following line to open a console window for debug output | |
| #if _DEBUG | |
| #pragma comment(linker, "/subsystem:\"console\" /entry:\"WinMainCRTStartup\"") | |
| #endif | |
| // Simple OpenGL GLM/SDL demo | |
| // Renders a rotating pyramid, showing 3 of 4 sides (allowing back faces to be seen) |