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@TheCodeEngine
Last active October 11, 2015 00:28
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CGContextAddArc, Kreis zeichnen
CGFloat startDeg = 0;
CGFloat endDeg = 360;
CGContextAddArc(context, 100.0, 100.0, 90.0, (startDeg-90)*M_PI/180.0, (endDeg-90)*M_PI/180.0, 0);
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