Created
May 17, 2020 17:12
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Decompilation of the UI Transition module.
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--[[ | |
input function was flagged as potentially incompatible. | |
please private message a developer for support. | |
]] | |
local v1 = {} | |
local function Fade_1(v4, v5, v6) | |
v5.Position = UDim2.new(0, 0, 0, 0) | |
v5.Size = UDim2.new(1, 0, 1, 0) | |
local v18 = 1 | |
local v27 = 0 | |
local v19 = -0.1 | |
for v18 = v18, v27, v19 do | |
local v20 = wait | |
local v21 = 0.01 | |
v20(v21) | |
v5.BackgroundTransparency = v18 | |
end | |
v27 = wait | |
v19 = v6 | |
v27(v19) | |
for v18 = 0, 1, 0.1 do | |
local v24 = wait | |
local v25 = 0.001 | |
v24(v25) | |
v5.BackgroundTransparency = v18 | |
end | |
end | |
v1.Fade = Fade_1 | |
local function LeftSlideFade_1(v30, v31, v32, v33) | |
local v34 = 1 | |
local v35 = 0 | |
local v36 = -0.1 | |
for v34 = v34, v35, v36 do | |
local v37 = wait | |
local v38 = 0.01 | |
v37(v38) | |
v31.BackgroundTransparency = v34 | |
end | |
v35 = wait | |
v36 = 2 | |
v35(v36) | |
v31:TweenPosition(UDim2.new(-1, 0, 0, 0), Enum.EasingDirection.In, v33, v32) | |
wait(v32) | |
v31.BackgroundTransparency = 1 | |
v31:TweenPosition(UDim2.new(0, 0, 0, 0)) | |
end | |
v1.LeftSlideFade = LeftSlideFade_1 | |
local function RightSlideFade_1(v58, v59, v60, v61) | |
local v62 = 1 | |
local v63 = 0 | |
local v64 = -0.1 | |
for v62 = v62, v63, v64 do | |
local v65 = wait | |
local v66 = 0.01 | |
v65(v66) | |
v59.BackgroundTransparency = v62 | |
end | |
v63 = wait | |
v64 = 2 | |
v63(v64) | |
v59:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.Out, v61, v60) | |
wait(v60) | |
v59.BackgroundTransparency = 1 | |
v59:TweenPosition(UDim2.new(0, 0, 0, 0)) | |
end | |
v1.RightSlideFade = RightSlideFade_1 | |
local function CircleFade_1(v86, v87, v88) | |
wait(0.4) | |
v87.ImageTransparency = 0 | |
v87:TweenSizeAndPosition(UDim2.new(1.448, 0, 2.693, 0), UDim2.new(-0.224, 0, -0.846, 0)) | |
wait(v88) | |
v87:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.5, 0, 0.5, 0)) | |
wait(1) | |
v87.ImageTransparency = 1 | |
end | |
v1.CircleFade = CircleFade_1 | |
local function RightToLeftFade_1(v121, v122, v123, v124) | |
v122.Position = UDim2.new(1, 0, 0, 0) | |
v122.BackgroundTransparency = 0 | |
v122:TweenPosition(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.In, v124) | |
wait(v123) | |
v122:TweenPosition(UDim2.new(-1, 0, 0, 0), Enum.EasingDirection.In, v124) | |
wait(1) | |
v122.BackgroundTransparency = 1 | |
v122.Position = UDim2.new(0, 0, 0, 0) | |
end | |
v1.RightToLeftFade = RightToLeftFade_1 | |
local function LeftToRightFade_1(v161, v162, v163, v164) | |
v162.Position = UDim2.new(-1, 0, 0, 0) | |
v162.BackgroundTransparency = 0 | |
v162:TweenPosition(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.In, v164) | |
wait(v163) | |
v162:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, v164) | |
wait(1) | |
v162.BackgroundTransparency = 1 | |
v162.Position = UDim2.new(0, 0, 0, 0) | |
end | |
v1.LeftToRightFade = LeftToRightFade_1 | |
local function ScreenToScreenFade_1(v201, v202, v203, v204, v205) | |
local v206 = 1 | |
local v207 = 0 | |
local v208 = -0.1 | |
for v206 = v206, v207, v208 do | |
local v209 = wait | |
local v210 = 0.01 | |
v209(v210) | |
v202.BackgroundTransparency = v206 | |
end | |
v207 = false | |
v203.Enabled = v207 | |
v208 = "DD" | |
print(v208) | |
wait(v205) | |
v204.Enabled = true | |
for v206 = 0, 1, 0.1 do | |
local v215 = wait | |
local v216 = 0.001 | |
v215(v216) | |
v202.BackgroundTransparency = v206 | |
end | |
end | |
v1.ScreenToScreenFade = ScreenToScreenFade_1 | |
local function DropDownFade_1(v221, v222, v223) | |
v222.Size = UDim2.new(0, 0, 0, 0) | |
v222.Position = UDim2.new(0.5, 0.5, 0.5, 0.5) | |
v222.BackgroundTransparency = 0 | |
v222:TweenSizeAndPosition(UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 0, 0)) | |
wait(v223) | |
v222:TweenPosition(UDim2.new(0, 0, 1, 0), Enum.EasingDirection.In, Enum.EasingStyle.Quad) | |
wait(1) | |
v222.BackgroundTransparency = 1 | |
v222.Position = UDim2.new(0, 0, 0, 0) | |
end | |
v1.DropDownFade = DropDownFade_1 | |
return v1 |
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