Really barebone .tmux.conf that's useful for everyone.
Copy paste into your ~ directory
using System; | |
using System.IO; | |
using System.Speech; | |
using System.Speech.Synthesis; | |
using System.Speech.AudioFormat; | |
public class WSAPI5 | |
{ | |
public static void Main() { |
/************************************************************************ | |
Speech.H - Header file to use the Microsoft Speech APIs. | |
Copyright 1994 -1998 by Microsoft corporation.All rights reserved. | |
*/ | |
#ifndef _SPEECH_ | |
#define _SPEECH_ | |
// Disable the warning for zero-length arrays in structures |
#pragma warning( disable: 4049 ) /* more than 64k source lines */ | |
/* this ALWAYS GENERATED file contains the definitions for the interfaces */ | |
/* File created by MIDL compiler version 6.00.0347 */ | |
/* Compiler settings for sapi.idl: | |
Oicf, W1, Zp8, env=Win32 (32b run) | |
protocol : dce , ms_ext, c_ext |
// ==UserScript== | |
// @name Suno.ai Widen UI | |
// @version 2024-04-05 | |
// @description Widens suno.ai's song generation panel | |
// @author Louis Hong | |
// @match *://app.suno.ai/* | |
// @icon https://www.google.com/s2/favicons?sz=64&domain=suno.ai | |
// @grant GM_addStyle | |
// ==/UserScript== |
// ==UserScript== | |
// @name Oracle Docs Styler | |
// @version 2024-04-03 | |
// @description Styles Oracle Docs | |
// @author Louis Hong | |
// @icon https://docs.oracle.com/favicon.ico | |
// @match *://docs.oracle.com/* | |
// @match *://google.github.io/*/api-docs/*/javadoc/* |
Supplier () -> x | |
Consumer x -> () | |
BiConsumer x, y -> () | |
Callable () -> x throws ex | |
Runnable () -> () | |
Function x -> y | |
BiFunction x,y -> z | |
Predicate x -> boolean | |
UnaryOperator x1 -> x2 | |
BinaryOperator x1,x2 -> x3 |
using System; | |
/// <summary> | |
/// Reference Class. | |
/// </summary> | |
[Serializable] | |
public abstract class Reference | |
{ | |
} |
using UnityEngine; | |
using UnityEngine.EventSystems; | |
public static class SimpleMessage | |
{ | |
public delegate void EventFunction<T1,T2>(T1 handler, T2 eventData); | |
public static bool Send<T,T2>(GameObject target, object eventData, EventFunction<T, T2> functor) | |
where T : IEventSystemHandler | |
{ |