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@DanPuzey
DanPuzey / Log.cs
Last active May 21, 2024 12:34
Unity logging wrapper, for better performance and usage.
using UnityEngine;
namespace Assets.Phunk.Core
{
public static class Log
{
#region Error
public static void ErrorFormat(UnityEngine.Object context, string template, params object[] args)
{
var message = string.Format(template, args);
@trey
trey / happy_git_on_osx.md
Last active September 19, 2024 16:23
Creating a Happy Git Environment on OS X

Creating a Happy Git Environment on OS X

Step 1: Install Git

brew install git bash-completion

Configure things:

git config --global user.name "Your Name"

git config --global user.email "[email protected]"