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using UnityEngine; | |
namespace Assets.Phunk.Core | |
{ | |
public static class Log | |
{ | |
#region Error | |
public static void ErrorFormat(UnityEngine.Object context, string template, params object[] args) | |
{ | |
var message = string.Format(template, args); |
brew install git bash-completion
Configure things:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"